Author Topic: Wii Successor and Glassess Free 3D: How Will It Work?  (Read 170277 times)

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Offline Kytim89

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Re: Wii Successor and Glassess Free 3D: How Will It Work?
« Reply #150 on: August 15, 2010, 02:36:06 AM »
the need to preserve memory card data would still be there, but the idea would be to move it. Sort of a legacy idea. You can keep your old files, but by the time the system after the next system is out they should just drop the port all together, then again by then they should also drop optical media altogether.

Nintendo will not allow you to transfer data the way you are describing because of fears of piracy. Also, optical media is here to stay for atleast two more console generations.
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Re: Wii Successor and Glassess Free 3D: How Will It Work?
« Reply #151 on: August 15, 2010, 02:41:46 AM »
Not even Nintendo is crazy enough care what you do with what's on your memory cards.
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Offline Kytim89

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Re: Wii Successor and Glassess Free 3D: How Will It Work?
« Reply #152 on: August 15, 2010, 03:00:05 PM »
If the wii 2 does have any kind of 3D, it will be a definite possibility that i will also have HD graphics because 3D is best supported by HDMI.
 
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Offline ThePerm

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Re: Wii Successor and Glassess Free 3D: How Will It Work?
« Reply #153 on: August 15, 2010, 05:02:18 PM »
yeah, im talking about copying memory cards not games. Your essentially copying a game save from an outdated memory card to a generic memory card.
I was talking about dropping optical discs in favor of some future solid state technology. No need for stupid spinning moving parts bullshit.
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Offline Kytim89

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Re: Wii Successor and Glassess Free 3D: How Will It Work?
« Reply #154 on: August 15, 2010, 05:44:48 PM »
2010 to 2019 will be the last decade of optical media. What is going to happen is that the next two console generations will cosist of desensitizing people about the disc free down loading of games. Such services as virtual console, wiiware, PSN and xbox live are the future, but it is still too soon for disc free consoles. The PSP Go was a good example of this situation.
 
I imagine the Wii 3(?), Playstation 5 and the Xbox 1440(?) will not use optical media at all and will be pure down load only. Hundreds of Terabytes of storage will be incredibly cheap by then and I expect these consoles to emerge by 2021.
 
As for copying memory cards, Perm, I misunderstood what you were saying. I have multiple copies of Twilight Princess for back up. What I was saying was that if the wii 2 does have Gamecube on virtual console, there will be no gamecube ports on the console and the games will be saved internally like the other systems.
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Offline UncleBob

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Re: Wii Successor and Glassess Free 3D: How Will It Work?
« Reply #155 on: August 15, 2010, 05:49:19 PM »
Boo built-in Virtual WaveBird receivers...

A.) WaveBirds are already pretty pricey to find in good condition.
B.) What about my bongos and dance mats?
C.) And my GBA Link cables?
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Offline Kytim89

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Re: Wii Successor and Glassess Free 3D: How Will It Work?
« Reply #156 on: August 15, 2010, 05:58:46 PM »
Boo built-in Virtual WaveBird receivers...

A.) WaveBirds are already pretty pricey to find in good condition.
B.) What about my bongos and dance mats?
C.) And my GBA Link cables?

I have three already. I actually bought two wave birds at a flea market for $5 each, what a steal?
 
Your points are good and they do raise a considerable problem. I was thinking more about gamecube games that just use the one controller, but I would hate for other to miss out on the good stuff too.
 
 
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Offline ThePerm

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Re: Wii Successor and Glassess Free 3D: How Will It Work?
« Reply #157 on: August 15, 2010, 08:16:40 PM »
yeah, you could still keep your old wavebird's reciever...you just wouldn't have to plug it in...Bongo's, dance mats, and gba link cables, people shouldn't be so damn wasteful, keep your wii or gamecube.

Actually, Unclebob coming from you that is a surprising question considering I'm guessing your like me and plan on keeping all your hoarded video game stuffs Foooooooooooooooorever.

if people missed out on that stuff let them, they can't be special like us. There was a window. Unless they're like 5 years old, then just let it be...let it be.
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Offline BlackNMild2k1

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Re: Wii Successor and Glassess Free 3D: How Will It Work?
« Reply #158 on: August 16, 2010, 12:26:07 AM »
I was always suggesting a wireless GC port adapter for those that need it.
It could have 4 controller ports and 2 memory card slots and be sold separately.

Offline Kytim89

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Re: Wii Successor and Glassess Free 3D: How Will It Work?
« Reply #159 on: August 16, 2010, 12:31:04 AM »
I was always suggesting a wireless GC port adapter for those that need it.
It could have 4 controller ports and 2 memory card slots and be sold separately.

The adapter could plug into the controller port of the wii 2 controller and become wireless. Would this cost too much money to operate.
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Offline BeautifulShy

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Re: Wii Successor and Glassess Free 3D: How Will It Work?
« Reply #160 on: August 16, 2010, 12:31:55 AM »
2010 to 2019 will be the last decade of optical media. What is going to happen is that the next two console generations will cosist of desensitizing people about the disc free down loading of games. Such services as virtual console, wiiware, PSN and xbox live are the future, but it is still too soon for disc free consoles. The PSP Go was a good example of this situation.
 
I imagine the Wii 3(?), Playstation 5 and the Xbox 1440(?) will not use optical media at all and will be pure down load only. Hundreds of Terabytes of storage will be incredibly cheap by then and I expect these consoles to emerge by 2021.
 
As for copying memory cards, Perm, I misunderstood what you were saying. I have multiple copies of Twilight Princess for back up. What I was saying was that if the wii 2 does have Gamecube on virtual console, there will be no gamecube ports on the console and the games will be saved internally like the other systems.
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Offline Kytim89

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Re: Wii Successor and Glassess Free 3D: How Will It Work?
« Reply #161 on: August 16, 2010, 12:33:11 AM »
2010 to 2019 will be the last decade of optical media. What is going to happen is that the next two console generations will cosist of desensitizing people about the disc free down loading of games. Such services as virtual console, wiiware, PSN and xbox live are the future, but it is still too soon for disc free consoles. The PSP Go was a good example of this situation.
 
I imagine the Wii 3(?), Playstation 5 and the Xbox 1440(?) will not use optical media at all and will be pure down load only. Hundreds of Terabytes of storage will be incredibly cheap by then and I expect these consoles to emerge by 2021.
 
As for copying memory cards, Perm, I misunderstood what you were saying. I have multiple copies of Twilight Princess for back up. What I was saying was that if the wii 2 does have Gamecube on virtual console, there will be no gamecube ports on the console and the games will be saved internally like the other systems.
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Offline UncleBob

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Re: Wii Successor and Glassess Free 3D: How Will It Work?
« Reply #162 on: August 16, 2010, 01:07:35 AM »
I was always suggesting a wireless GC port adapter for those that need it.
It could have 4 controller ports and 2 memory card slots and be sold separately.

Something like this *could* work.  I'd suggest making it plug in to an available USB port though... it'd be cheaper that way.

I highly doubt there'd be any sort of demand for such an item though.

yeah, you could still keep your old wavebird's reciever...you just wouldn't have to plug it in...Bongo's, dance mats, and gba link cables, people shouldn't be so damn wasteful, keep your wii or gamecube.

Actually, Unclebob coming from you that is a surprising question considering I'm guessing your like me and plan on keeping all your hoarded video game stuffs Foooooooooooooooorever.

if people missed out on that stuff let them, they can't be special like us. There was a window. Unless they're like 5 years old, then just let it be...let it be.

Oh, I have no intentions of getting rid of any of my four GameCubes or my Panasonic Q or my Wii (or my eventual multiple Wiis that I'm sure I'll get...).  I was just throwing that out there.. ;)
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Offline ThePerm

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Re: Wii Successor and Glassess Free 3D: How Will It Work?
« Reply #163 on: August 16, 2010, 04:39:49 PM »
imagine a wavebird with a built in memory card port and also a built in controller port, bongo problems solved...not gba link cable though, cus that would be slow.
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Re: Wii Successor and Glassess Free 3D: How Will It Work?
« Reply #164 on: August 17, 2010, 07:43:07 AM »
The kind of people who would care about being compatible with the bongos or the GBA link cable probably already have multiple ways to play the games that use them.

I think the simplest and most likely way GC controls would be done if they didn't want to put the ports on there would be to let people use the Wii 2 equivalent of the Classic Controller.
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Offline Kytim89

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Re: Wii Successor and Glassess Free 3D: How Will It Work?
« Reply #165 on: August 18, 2010, 02:32:15 AM »
The wii 2 should be powerful enough to use the unreal engine 3.
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Offline King of Twitch

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Re: Wii Successor and Glassess Free 3D: How Will It Work?
« Reply #166 on: August 18, 2010, 02:39:42 AM »
How could you use something that's unreal? It's like a paradox, man
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Offline TJ Spyke

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Re: Wii Successor and Glassess Free 3D: How Will It Work?
« Reply #167 on: August 18, 2010, 09:26:32 AM »
The wii 2 should be powerful enough to use the unreal engine 3.

I don't think that Nintendo is stupid enough to make the Wii 2 less powerful than the Xbox 360 and PlayStation 3, so I have no doubt it will be able to use Unreal Engine 3.
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Offline Kytim89

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Re: Wii Successor and Glassess Free 3D: How Will It Work?
« Reply #168 on: August 19, 2010, 03:30:20 PM »
With high definition graphics and the unreal engine 3 compatibility, there is no excuse as to why third party developers can not develop games for the wii 2 and have them be a success.
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Offline broodwars

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Re: Wii Successor and Glassess Free 3D: How Will It Work?
« Reply #169 on: August 19, 2010, 03:40:15 PM »
With high definition graphics and the unreal engine 3 compatibility, there is no excuse as to why third party developers can not develop games for the wii 2 and have them be a success.

We'll also have to see what Nintendo does with the Wii 2 controller.  Beyond just the technical limitations of the Wii, a lot of 3rd parties were also turned off by just how little you could do with the Wiimote on its own because of the limited buttons, odd placement of the buttons, and limited capability of the Wii's motion control (i.e. waggle).  While no doubt the latter will be dealt with in Wii 2, I am concerned about those first 2.
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Offline Sarail

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Re: Wii Successor and Glassess Free 3D: How Will It Work?
« Reply #170 on: August 19, 2010, 03:47:46 PM »
With high definition graphics and the unreal engine 3 compatibility, there is no excuse as to why third party developers can not develop games for the wii 2 and have them be a success.

We'll also have to see what Nintendo does with the Wii 2 controller.  Beyond just the technical limitations of the Wii, a lot of 3rd parties were also turned off by just how little you could do with the Wiimote on its own because of the limited buttons, odd placement of the buttons, and limited capability of the Wii's motion control (i.e. waggle).  While no doubt the latter will be dealt with in Wii 2, I am concerned about those first 2.
That's why I fully believe they're going to construct some sort of controller/remote combo -- a "breakaway" controller, if you will.  It's the only thing that sounds logical to me while completing both sides of the fence -- traditional control and motion control.

A new "enhanced" remote in the style of the Wii remote with a new physical look isn't going to cut it.  That will immediately turn off traditional gamers and possibly shun 3rd parties again.  Nintendo doesn't want to make that mistake twice.
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Re: Wii Successor and Glassess Free 3D: How Will It Work?
« Reply #171 on: August 19, 2010, 03:51:48 PM »
Assuming they're not going to radically change the controller again, all they'd really need to do is add another couple face buttons to the remote.
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Re: Wii Successor and Glassess Free 3D: How Will It Work?
« Reply #172 on: August 19, 2010, 03:55:30 PM »
But see, I WANT them to.  That's the thing I love about Nintendo consoles...because every generation we get a NEW controller design.  Something new to play with, to come to terms with, and to experience.  I think that makes each gen's games so much fun to play.

If all I get is a new enhanced Wii remote next-gen, I'm gonna get super bored REAL fast.  I don't want that. I want something new. Something that feels different.
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Re: Wii Successor and Glassess Free 3D: How Will It Work?
« Reply #173 on: August 19, 2010, 04:00:11 PM »
The SNES controller wasn't radically different from the NES pad, and the GameCube controller wasn't radically different from the N64 controller. In each case Nintendo refined their previous design into something better, but still very similar, and I expect them to do the same with their next console.
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Offline broodwars

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Re: Wii Successor and Glassess Free 3D: How Will It Work?
« Reply #174 on: August 19, 2010, 04:04:32 PM »
But see, I WANT them to.  That's the thing I love about Nintendo consoles...because every generation we get a NEW controller design.  Something new to play with, to come to terms with, and to experience.  I think that makes each gen's games so much fun to play.

If all I get is a new enhanced Wii remote next-gen, I'm gonna get super bored REAL fast.  I don't want that. I want something new. Something that feels different.

I don't need the headache of learning how to use a new controller again.  I was perfectly fine with the Dualshock 2 going into the SIXAXIS/Dualshock 3.  I knew what the buttons were and where they were.  So long as Nintendo fixes the layout problem of the Wiimote (which they probably won't do since it would ruin the controller as a quasi-NES controller, and we all know how much in love they are with that), I'll be content with the Wiimote's design again with Wii 2.  Just support both the traditional CC Pro-style controller and wacky Motion Controllers this time, Nintendo.
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