Author Topic: Kirby's Epic Yarn  (Read 67871 times)

0 Members and 1 Guest are viewing this topic.

Offline Mop it up

  • And I've gotta say...
  • Score: 125
    • View Profile
Re: Kirby's Epic Yarn
« Reply #150 on: September 25, 2010, 07:28:15 PM »
I meant 2D platformers. The only one I can think of which had analogue control is Yoshi's Story, and it certainly wasn't one of the game's issues.

The music in Kirby's Adventure on NES really stood out to me, it is one of my favourite NES soundtracks, but strangely, I'm having trouble recalling the music from other Kirby games. I haven't heard any of the music for Epic Yarn other than the E3 trailer, but Wario Land Shake It! has a solid soundtrack, so I look forward to hearing what they compose this time around.

Offline TJ Spyke

  • Ass
  • Score: -1350
    • View Profile
    • Spyke Shop
Re: Kirby's Epic Yarn
« Reply #151 on: September 25, 2010, 08:06:32 PM »
Oh, OK. I don't know why either.

As for Epic Yarn, so far it looks nice. I haven't played too many Kirby games though, only Kirby's Avalanche and Kirby 64: The Crystal Shards.
Help out a poor college student, buy video games and Blu-ray Discs at: http://astore.amazon.com/spyke-20

Offline NWR_insanolord

  • Rocket Fuel Malt Liquor....DAMN!
  • NWR Staff Pro
  • Score: -18986
    • View Profile
Re: Kirby's Epic Yarn
« Reply #152 on: September 25, 2010, 08:08:54 PM »
For games like Mario I prefer to have digital directional input, with a set walk speed and a set run speed; it allows for more precise movement than if it were analog.
Insanolord is a terrible moderator.

J.P. Corbran
NWR Community Manager and Soccer Correspondent

Offline Mop it up

  • And I've gotta say...
  • Score: 125
    • View Profile
Re: Kirby's Epic Yarn
« Reply #153 on: September 25, 2010, 08:37:24 PM »
It could have a set walk and run speed, it would just be where holding the stick halfway would walk, and holding it all the way would run. Another option would be to have a walk button in place of a run button, since more instances require running than walking. This is really just one part of a general thing I'd like to see in more games: control options.

Offline NWR_insanolord

  • Rocket Fuel Malt Liquor....DAMN!
  • NWR Staff Pro
  • Score: -18986
    • View Profile
Re: Kirby's Epic Yarn
« Reply #154 on: September 25, 2010, 09:27:09 PM »
Mario 64 DS had an option to make run the default and hold a button to walk. I used it; it worked well. I'm always in favor of options when it comes to controls. The console makers should make it mandatory to let players have the option to reconfigure the button layout to whatever they like.
Insanolord is a terrible moderator.

J.P. Corbran
NWR Community Manager and Soccer Correspondent

Offline Kytim89

  • Only question I ever thought was hard was do I like Kirk or do I like Picard?
  • Score: -156
    • View Profile
Re: Kirby's Epic Yarn
« Reply #155 on: September 26, 2010, 04:56:54 PM »
Please follow me on Twitter at: Kytim89.

Offline Mop it up

  • And I've gotta say...
  • Score: 125
    • View Profile
Re: Kirby's Epic Yarn
« Reply #156 on: September 26, 2010, 06:35:11 PM »
That has to be intentional, how could no one catch that?

Offline Kytim89

  • Only question I ever thought was hard was do I like Kirk or do I like Picard?
  • Score: -156
    • View Profile
Re: Kirby's Epic Yarn
« Reply #157 on: September 27, 2010, 12:41:48 AM »
That has to be intentional, how could no one catch that?

I thought Nintendo was a family company.
Please follow me on Twitter at: Kytim89.

Offline Stratos

  • Stale lazy meme pirate
  • Score: 70
    • View Profile
Re: Kirby's Epic Yarn
« Reply #158 on: September 27, 2010, 03:51:34 AM »
It's like those bootleg Calvin pee stickers. Someone photoshop this with the Sony logo or something.
My Game Collection
NNID: Chronocast
Switch: SW-6786-5514-9978
3DS Friend Code: 0447-5723-6467
XBL Gamertag: Chronocast

Offline Ian Sane

  • Champion for Urban Champion
  • Score: 1
    • View Profile
Re: Kirby's Epic Yarn
« Reply #159 on: September 27, 2010, 02:45:16 PM »
Regarding analog-stick running in 2D platformers I think the reason we don't see it is largely because they want to appeal to nostalgia.  Nintendo is all about holding the Wii remote NES-style and that requires a run button.  It's also the way the old games worked so they wanted the controls to be similar.  In NSMB for example I think Nintendo clearly wanted people that had played the old games to just jump in and get the controls.  Changing the run mechanics would not have allowed that.

Though I don't think the analog works as well on a 2D plane.  I consider it borderline mandatory for full 3D.  It just is so smooth for controlling a character in that perspective.  But the d-pad is more precise for on-off movement and in 2D you don't really need as much range.  If you only want to move in a couple of 2D directions digital control is ideal.

But then I think a lot of it is how it is designed.  I wouldn't want to play NSMB Wii with an analog stick but I'm sure you could make a 2D game specifically with analog control in mind and it would control like a dream.

Offline that Baby guy

  • He's a real Ei-Ei-Poo!
  • Score: 379
    • View Profile
Re: Kirby's Epic Yarn
« Reply #160 on: September 27, 2010, 03:08:53 PM »
The analog stick works wonderfully well for Smash Bros., which seems to have taken at least part of its control scheme from Kirby's Super Star, which works wonderfully well with the D-pad.  I think, so long as the game is built for it, either control scheme can work...

wonderfully well.

Offline Luigi Dude

  • Truth Bomber
  • Score: 3
    • View Profile
« Last Edit: October 03, 2010, 12:46:32 AM by Luigi Dude »
I’m gonna have you play every inch of this game! - Masahiro Sakurai

Offline Killer_Man_Jaro

  • NWR Staff
  • Score: 22
    • View Profile
Re: Kirby's Epic Yarn
« Reply #162 on: October 03, 2010, 02:23:47 AM »
Okay, forget what I said about the inability to die being a problem. This looks too cool to ignore.
Tom Malina
UK Correspondent
-----------------------------
"You'll have to speak up, I'm wearing a towel."

Offline Mop it up

  • And I've gotta say...
  • Score: 125
    • View Profile
Re: Kirby's Epic Yarn
« Reply #163 on: October 03, 2010, 03:14:25 PM »
Has anyone caught word of any pre-order bonuses yet?

Offline Stratos

  • Stale lazy meme pirate
  • Score: 70
    • View Profile
Re: Kirby's Epic Yarn
« Reply #164 on: October 04, 2010, 04:44:35 AM »
Has anyone caught word of any pre-order bonuses yet?

I so want a Kirby plushie.
My Game Collection
NNID: Chronocast
Switch: SW-6786-5514-9978
3DS Friend Code: 0447-5723-6467
XBL Gamertag: Chronocast

Offline nickmitch

  • You can edit these yourself now?!
  • Score: 82
    • View Profile
    • FACEBOOK!
Re: Kirby's Epic Yarn
« Reply #165 on: October 04, 2010, 09:44:14 PM »
I want something made of yarn. Like Wii mote sweaters.
TVman is dead. I killed him and took his posts.

Offline TheFleece

  • K.K. Slider Vinyl Collector
  • *
  • Score: 14
    • View Profile
    • I Draw Machine Foods
Re: Kirby's Epic Yarn
« Reply #166 on: October 04, 2010, 10:09:56 PM »
I'd like an Metaknight yarn patch. There are a bunch of Kirby plushies at the Nintendo Store in New York.
Handhelds at Heart
---
It's like a finger pointing away to the moon....
You don't want no part of this ***!
Animal Crossing New Leaf Pics

Offline vudu

  • You'd probably all be better off if I really were dead.
  • NWR Junior Ranger
  • Score: -19
    • View Profile
Re: Kirby's Epic Yarn
« Reply #167 on: October 06, 2010, 02:21:30 PM »
I just want an Amazon.com credit towards my next game purchase.
Why must all things be so bright? Why can things not appear only in hues of brown! I am so serious about this! Dull colors are the future! The next generation! I will never accept a world with such bright colors! It is far too childish! I will rage against your cheery palette with my last breath!

Offline Sundoulos

  • My mascot is a type of toxic algae
  • Score: 27
    • View Profile
Re: Kirby's Epic Yarn
« Reply #168 on: October 06, 2010, 04:22:30 PM »
I just want an Amazon.com credit towards my next game purchase.
I was hoping for this, but Amazon usually starts offering those promotions months in advance.  I'm afraid that we won't see one for this game.   I used my last one on Professor Layton, which was credit well-spent, IMHO.
"A creature revolting against a creator is revolting against the source of his own powers--including even his power to revolt...It is like the scent of a flower trying to destroy the flower." - C.S. Lewis, in a preface to Milton's Paradise Lost

Offline Killer_Man_Jaro

  • NWR Staff
  • Score: 22
    • View Profile
Re: Kirby's Epic Yarn
« Reply #169 on: October 07, 2010, 06:25:16 PM »
http://uk.wii.ign.com/articles/112/1126374p1.html --- How about that? As an aside, Good-Feel front man Etsunobu Ebisu has revealed that at the time of conception, this was not a Kirby game. For the first 3 months of its development, this was a new IP starring Fluff, the blue fellow with the crown who is the player two character in the final product. Apparently, Nintendo suggested they transform it into a Kirby title in the summer of 2009 and, well, here we are.
Tom Malina
UK Correspondent
-----------------------------
"You'll have to speak up, I'm wearing a towel."

Offline Mop it up

  • And I've gotta say...
  • Score: 125
    • View Profile
Re: Kirby's Epic Yarn
« Reply #170 on: October 07, 2010, 06:43:30 PM »
I've always figured that was the case, it makes a lot of sense. And sadly, the game probably would have been largely ignored if it didn't feature a recognizable character, even if Kirby has always been a B-list star.

Offline that Baby guy

  • He's a real Ei-Ei-Poo!
  • Score: 379
    • View Profile
Re: Kirby's Epic Yarn
« Reply #171 on: October 07, 2010, 09:03:54 PM »
http://uk.wii.ign.com/articles/112/1126374p1.html --- How about that? As an aside, Good-Feel front man Etsunobu Ebisu has revealed that at the time of conception, this was not a Kirby game. For the first 3 months of its development, this was a new IP starring Fluff, the blue fellow with the crown who is the player two character in the final product. Apparently, Nintendo suggested they transform it into a Kirby title in the summer of 2009 and, well, here we are.

I'm pretty sure I said I thought this was the case back at E3.  Probably on one of our E3 podcast, but I know I've at least said it to Kathrine before.  It makes a lot of sense, though, and I imagine, since Prince Fluff is still in the game, he could be considered for a spin-off at some point.

Offline Luigi Dude

  • Truth Bomber
  • Score: 3
    • View Profile
Re: Kirby's Epic Yarn
« Reply #172 on: October 08, 2010, 07:57:10 PM »
I've always figured that was the case, it makes a lot of sense. And sadly, the game probably would have been largely ignored if it didn't feature a recognizable character, even if Kirby has always been a B-list star.

Actually in Japan, Kirby is an A-list star.  Kirby is one of Nintendo's most popular franchises over there and putting him in Epic Yarn gives the game a good shot at crossing the million mark in Japan now.  And considering Japan is the territory where the Wii is doing the worst because of a lack of popular games, I imagine turning Epic Yarn into a Kirby game was done because Nintendo wanted something that would be a huge hit to the Japanese audience and since there hadn't been a Kirby game released on the Wii yet, it's easy to see why Nintendo came to the decision they did.
I’m gonna have you play every inch of this game! - Masahiro Sakurai

Offline BlackNMild2k1

  • Animal Crossing Hustler
  • Score: 410
    • View Profile
Re: Kirby's Epic Yarn
« Reply #173 on: October 08, 2010, 11:29:53 PM »

Offline Killer_Man_Jaro

  • NWR Staff
  • Score: 22
    • View Profile
Re: Kirby's Epic Yarn
« Reply #174 on: October 11, 2010, 04:45:39 PM »
How could I have doubted this game?
As if I'm not already full of jealousy over having to wait months to get my hands on it, another batch of videos is released. It seems that Kirby Power Paintbrush/Canvas Curse will live on in the Train Transformation, as you use the Remote's pointer to draw the tracks that guide the train.

I need to stop watching these; I am spoiling the game for myself. But Yoshi's Island, eat your heart out! There are so many different transformations here and they all look so fun.
Tom Malina
UK Correspondent
-----------------------------
"You'll have to speak up, I'm wearing a towel."