Author Topic: Capcom Reaffirms Multiplatform Development  (Read 5442 times)

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Offline NWR_pap64

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Capcom Reaffirms Multiplatform Development
« on: January 07, 2010, 07:36:52 AM »
Capcom emphasizes its commitment to supporting all game platforms.
 http://www.nintendoworldreport.com/newsArt.cfm?artid=20728

 In a recent interview with Capcom France Executive Antoine Seux, he expressed that Resident Evil: Darkside Chronicles was performing well below sales expectations. He also lamented that the Wii market is a difficult one to sell traditional games to, and foretold a development shift towards PS3 and Xbox 360, especially since motion control will soon be available on both platforms.  He also stated that Capcom had "never been strong" on the DS, and felt that tough times were ahead for handhelds.    


Today Capcom released a statement refuting these comments, reaffirming their commitment to supporting all gaming platforms, Wii and DS included. The company stated that, “Further to comments made in a recent article on French website Gamekult, Capcom would like to confirm its commitment as a multi-platform developer and publisher of interactive software."    


Capcom has several high-profile Wii titles approaching release, including Tatsunoko vs. Capcom: Ultimate All-Stars and Monster Hunter 3. It is not known, however, if they will continue to offer mature-rated games on the console after the underwhelming initial performance of Darkside Chronicles.    


Seux's comments came on the heels of Sega Studio Director Constantine Hantzopoulos telling 1UP that his company was unlikely to produce M-Rated Wii titles going forward.

Pedro Hernandez
NWR Staff Writer

Offline BlackNMild2k1

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Re: Capcom Reaffirms Multiplatform Development
« Reply #1 on: January 07, 2010, 04:43:08 PM »
As I said before
This is the Capcom version of that Sega story.

1 guy isolated in his department making generalized statements that sound like he is speaking for the company as a whole.

Offline Plugabugz

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Re: Capcom Reaffirms Multiplatform Development
« Reply #2 on: January 07, 2010, 04:49:17 PM »
Oooh someone got a big slap on the wristies!

Offline Stratos

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Re: Capcom Reaffirms Multiplatform Development
« Reply #3 on: January 07, 2010, 05:16:06 PM »
Oooh someone got a big slap on the wristies!

I hope it left welts.
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Offline BwrJim!

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Re: Capcom Reaffirms Multiplatform Development
« Reply #4 on: January 07, 2010, 05:20:06 PM »
didnt it take a bit before the first RE UC game made any type of good money?
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Offline Stratos

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Re: Capcom Reaffirms Multiplatform Development
« Reply #5 on: January 07, 2010, 05:24:20 PM »
I find it funny how these people are jumping to disastrous conclusions when everyone knows that many Wii games have SBS, Slow Burn Syndrome.
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Offline Chozo Ghost

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Re: Capcom Reaffirms Multiplatform Development
« Reply #6 on: January 07, 2010, 10:41:57 PM »
reaffirming their commitment to supporting all gaming platforms

Which really means they will support the PS3, 360, and PC systems and continue to treat the Wii as a toilet to pinch off some cheaply made rail-shooters and parlor garbage.

and foretold a development shift towards PS3 and Xbox 360, especially since motion control will soon be available on both platforms.

Okay, so does this mean the 360PS3 are going to start seeing a flood of light-gun on-rails crap? I hope so. Because those games will flop big time, and I am curious to see what their excuses will be then.
« Last Edit: January 07, 2010, 10:43:34 PM by Chozo Ghost »
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Offline Mop it up

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Re: Capcom Reaffirms Multiplatform Development
« Reply #7 on: January 08, 2010, 03:44:04 AM »
I wouldn't be surprised if Capcom stopped producing exclusive games for Wii and instead released only down-ports of games from the other systems.

Offline Stratos

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Re: Capcom Reaffirms Multiplatform Development
« Reply #8 on: January 08, 2010, 03:47:26 AM »
Delayed down-ports would still be an improvement over gimped spin-offs and nothing, sadly.
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Offline ThePerm

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Re: Capcom Reaffirms Multiplatform Development
« Reply #9 on: January 08, 2010, 04:10:18 AM »
all capcom really needs to do is make a Wii game with re4 mechanics, and a new story to make me happy. Come on Capcom, make DinoCrisis with re4 mechanics
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Offline Peachylala

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Re: Capcom Reaffirms Multiplatform Development
« Reply #10 on: January 08, 2010, 09:55:39 AM »
all capcom really needs to do is make Zack & Wiki 2
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Offline Chozo Ghost

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Re: Capcom Reaffirms Multiplatform Development
« Reply #11 on: January 08, 2010, 02:01:45 PM »
Delayed down-ports aren't so bad, because often the extra time is spent improving things and adding stuff. Remember how RE4 was downported from the GC to the PS2? Well, in that time Capcom added in extra missions and junk which made the game better in some ways, even though it was graphically weaker because of the PS2 being inferior. Then it came to the Wii  later and the game became even greater still.

So downports aren't necessarily a bad thing. Anything downported to the Wii will lose its HD and perhaps other graphics, but at the same time new stuff might be added to help balance things out. So I won't be upset about that. Like Stratos said, this would definitely be better than how it is now. The last system to get a port of a game will generally get the best version of all.
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Offline Stogi

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Re: Capcom Reaffirms Multiplatform Development
« Reply #12 on: January 08, 2010, 02:30:27 PM »
If Capcom would release Zack and Wiki 2 or Resident Evil 5, they'd meet their exorbitant expectations.
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Offline vudu

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Re: Capcom Reaffirms Multiplatform Development
« Reply #13 on: January 08, 2010, 02:37:08 PM »
Zack & Wiki sold 126,000 copies despite high reviews and positive word of mouth.  I don't think a sequel would sell exceptionally well.
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Offline BlackNMild2k1

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Re: Capcom Reaffirms Multiplatform Development
« Reply #14 on: January 08, 2010, 02:38:01 PM »
I'm pretty sure that Capcom only added the Ada Wong missions to RE4 because Sony had a policy of exclusive content if you want to port the game over to a Sony system.

If it  wasn't for that policy we probably wouldn't have ever seen that extra content in the PS2 or Wii versions.

& if Capcom had put Lost Planet, Dead Rising, Street Fighter 4, Resident Evil 5 and announced a Z&W2 with M+ support for the Wii and actually advertised them like they did for the HD versions (or released them at the same time as the HD version and advertised them all at the same time<exception of Z&W>), I think Capcom would be in a much better place right now.
« Last Edit: January 08, 2010, 02:42:19 PM by BlackNMild2k1 »

Offline NinGurl69 *huggles

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Re: Capcom Reaffirms Multiplatform Development
« Reply #15 on: January 08, 2010, 02:41:11 PM »
Let's stop being a carriage pulling around this dead horse.
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Offline BlackNMild2k1

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Re: Capcom Reaffirms Multiplatform Development
« Reply #16 on: January 08, 2010, 03:21:54 PM »
Zack & Wiki sold 126,000 copies despite high reviews and positive word of mouth.  I don't think a sequel would sell exceptionally well.

http://www.gamasutra.com/view/feature/4237/thirdparty_publishers_react_to_.php
Quote
Take the case of third-party publisher Capcom, whose stock rose to afive-year high in September, 2007 due to increased support for the Wii,according to the company.

At the time, its CFO spoke enthusiastically about Capcom's Wiiportfolio -- which had doubled from three to six games -- and waspoised to publish Zack & Wiki: Quest For Barbaros' Treasure thenext month.

But Chris Kramer, Capcom senior director of communications andcommunity, said even though "it was one of the highest-rated Wii gamesand was beloved by the media, it sold abysmally -- about 120,000 units in 26 months -- for no apparent reason.
Quote
for no apparent reason.

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Offline NinGurl69 *huggles

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Re: Capcom Reaffirms Multiplatform Development
« Reply #17 on: January 08, 2010, 03:37:43 PM »
Allow me to complement your facepalm by ramming my skull thru this concrete wall.
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Offline Luigi Dude

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Re: Capcom Reaffirms Multiplatform Development
« Reply #18 on: January 08, 2010, 04:14:39 PM »
It's rather funny how I actually addressed why Zack and Wiki bombed in my post yesterday on the Darkside Chronicles topic, only to have another representative of Capcom make a complete ass of himself today.


 But Dead Rising and Lost Planet both had huge multi-million dollar marketing campaigns as well.  When these games were released you had ads all over big mainstream television spots here in the US and low and behold, both games sold very well here.  In comparison, the only marketing Capcom has done with with it's Wii games is some web banners on Gamefaqs.

Had Capcom given Zack and Wiki the same advertising budget Lost Planet got to have, the game probably would have done a hell of a lot better and we'd all be looking forward to Zack and Wiki XYZ 5 Turbo in March.
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Offline Chozo Ghost

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Re: Capcom Reaffirms Multiplatform Development
« Reply #19 on: January 08, 2010, 05:20:28 PM »
Zack & Wiki would have flopped no matter what system it was released on (except maybe the DS). The problem isn't the Wii or the Wii audience, the problem is 1) Capcom didn't advertise it worth a damn, and 2) the weird cartoony style probably turned off most potential buyers.
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Offline Stratos

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Re: Capcom Reaffirms Multiplatform Development
« Reply #20 on: January 08, 2010, 05:26:42 PM »
I think the strange name didn't help either.
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