Of course, twilight princess was one of the best zeldas ever, so it's hardly like it makes much difference...
It was also predictable, and also was OoT 2.0 with more shades of REALISM.
On the contrary, I thought TP was a far better game than OoT or WW. Not for the presentation (though of course that was a huge improvement over OoT), but for the
tone and to some degree characterization -- Midna and the twilight realm (or whatever it was called, I forget) were fascinating and compelling, and really made the game (Midna is one of the best game characters I've seen in ages, in
any game). The dual wolf/link thing was very cool too, and made the game more interesting. The non-twilight parts were well designed and a lot of fun, but of course pretty traditional.
At the time early in the game when you're clambering across the castle roof in twilight, I just went "wow!", because it seemed so cool, and so unlike any experience I'd had in a zelda game before.
[Note that I liked the WW "look" a lot, and some of the plot elements (the whole concept of "the old hyrule lying under the sea, waiting..."), but as a
game, WW was kinda meh, and overall seemed just as by-the-numbers as other zeldas.]