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  • NSMB Wii release: November 15, 2009

Author Topic: New Super Mario Bros. Wii  (Read 280084 times)

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Offline Peachylala

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Re: New Super Mario Bros. Wii
« Reply #1050 on: November 30, 2009, 03:28:29 PM »
The Nunchuck control scheme isn't getting any love?
 
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Offline BlackNMild2k1

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Re: New Super Mario Bros. Wii
« Reply #1051 on: November 30, 2009, 03:30:17 PM »
haven't tried it. Trying to keep things as similar between me and my co-player as possible so that she doens't think I have some sort of advantange beyond my obviously superior(to her) gaming skillz.

Offline AV

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Re: New Super Mario Bros. Wii
« Reply #1052 on: November 30, 2009, 04:23:54 PM »
anyone else find the final boss really difficult?


The first part was annoying because I would always time it off and be squashed by bowser. Sometimes I would just be hit by him and go from super mario to regular mario, but i would be pushed backward when invisible and still die.
That platforming part was pretty hard, after the brick part it gets pretty brutal. I must have died like 30 times. This was a real challenge to me. I can't imagine how a casual gamer would put up with this. I still really enjoyed it, even if it was difficult.

Offline Peachylala

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Re: New Super Mario Bros. Wii
« Reply #1053 on: November 30, 2009, 04:39:25 PM »
First part: You have to have a power up for this part, at least be Super Mario in case you get hit when you are running under Bowser. Trying to run through him after taking a hit doesn't work this time like it did in NSMBDS.
 
Second part: HOLY. FUCKING. ****. This part is dependent on your current power-up form (I recommend the Propeller Suit) and being in the right spot so Bowser's fire balls can destory the stone blocks. The fire balls either: a) explode the part of the stones it hits or b) plows through them and then explodes... which I found odd. All you need is patience, and to keep a close eye on moving platforms are where Bowser shoots his flames.
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Offline BlackNMild2k1

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Re: New Super Mario Bros. Wii
« Reply #1054 on: November 30, 2009, 04:56:46 PM »
anyone else find the final boss really difficult?


The first part was annoying because I would always time it off and be squashed by bowser. Sometimes I would just be hit by him and go from super mario to regular mario, but i would be pushed backward when invisible and still die.
That platforming part was pretty hard, after the brick part it gets pretty brutal. I must have died like 30 times. This was a real challenge to me. I can't imagine how a casual gamer would put up with this. I still really enjoyed it, even if it was difficult.


I actually beat the last level on my first try without taking a hit. My girl was all excited when I got to Bowser still wearing my propeller suit and jusy glided over him and hit the button. I told her that seemed way too easy and there is no way that was the end. The fact that the "princess" wouldn't show her face had me already knowing something more was coming soon. To be honest, if it wasn't for the propeller suit, that would have been a nerve wracking experience. But since I had it, I kinda breezed through the entire level without getting hit, even though there were a few close calls.

Offline AV

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Re: New Super Mario Bros. Wii
« Reply #1055 on: November 30, 2009, 09:41:51 PM »
I ran out of all items fairly quickly. It wasn't until after I beat the game when I went to collect star coins was when I discovered I can go back to previous worlds and spam the toad houses for more items.


So I played against Bowser with tiny mario.


I kept getting squashed at the first part. The 2nd part I managed to get big or have fire mario, but that was really difficult.


 :cool;  I was actually hoping they Magikoopa say " Sorry mario but princess is at another castle ". I was also hoping for a Giga Mushroom at the end so I could fit the giga bowser.

Offline King of Twitch

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Re: New Super Mario Bros. Wii
« Reply #1056 on: November 30, 2009, 09:57:17 PM »
That would've been so sweet, Mr. Adolph Vega. Plus, every other boss fight had three hits but the final one only has 2? WTF? And No fight with Magikoopa?

The most fun thing in the whole game, the clownship bumper fight really should've been expanded on and brought back somehow, but it wasn't. I think they held back a lot of ideas.
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Offline EasyCure

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Re: New Super Mario Bros. Wii
« Reply #1057 on: November 30, 2009, 10:08:55 PM »
@ zap: wtf are you talking about? you do fight magikoopa in the world 8 fortress..

on the discussion of world 8-8..

the first time my friend and i got up to bowser, it was epic because after both of us being retarded and getting turning into regular mario/luigi after his first fireballs, i told him to stand a few feet away from bowser while i jump up and over him towards the left wall, wall jump, bounce off his head and RIGHT over bowser as he was getting ready to jump. I hit the switch and down they go... lol whoops!

the second part was insane because we had no idea what was going on at first and were just nervous that neithe rof us had power-ups. unfortunately after one death we had to call it quits...

the second time we attempted it, along with another friend, it was MUCH easier to get under bowser because i noticed his pattern quickly; stay close! like under his chin close and he can't hit you with fireballs. When he starts lowering his chin to the floor, thats when he's going up for the BIG jump, thats your chance! i ended up doing as a regular sized mario every time we had to go back to that part.

as for the second phase... god its hectic with multiple people. I think once i go in and do it solo on my save file, it'll be much easier. With more than one player, you have little control over where bowsers fireballs go. At one point, because both my friends were running towards the top sections for powerups, the fireballs kept going up there and breaking those walls, leaving me in the bottom waiting.. before i knew it a fireball comes my way but its too low, so it breaks the floor beneath me, leaving me with a single blox to stand on, and everything else goes up towards them as they push forward. next thing i know i'm getting swiped at by boswers claw. ****!

what was really infuriating is how close I got to beating the level on like five differnet occasions but messing up somehow, then my friend gets lucky and actualy makes it to that platform and gloats that he beat the game on his own.. meanwhile he'd never gotten as far as i did on that level.. even when he was stealing all the powerups for himself. turd.
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Offline King of Twitch

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Re: New Super Mario Bros. Wii
« Reply #1058 on: November 30, 2009, 10:13:15 PM »
omg i mustve missed that level
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Offline BeautifulShy

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Re: New Super Mario Bros. Wii
« Reply #1059 on: December 01, 2009, 06:28:55 PM »
I thought the final battle was pretty fun.
For the most part I would run through the game as small Mario and I would fight the enemies on the world map to get Mushrooms. I didn't really use any other items than the mushroom when powering up. So for most of the game I was small Mario even when facing Bowser. I didn't know you could be that close to Bowser without being burned so I was somewhat close to Bowser run underneath him to hit the switch. Close enough to run quickly underneath him but far enough to dodge the fireballs. For the second part I stayed up in the top area so I could get the items.The last part where there was lava waves going up and down is best tackled by the Propelier Suit.It is much easier that way.Certainly it is possible to do it without but it is more difficult. You got to get Bowsers fireballs to guide you a path.
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Offline EasyCure

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Re: New Super Mario Bros. Wii
« Reply #1060 on: December 01, 2009, 07:03:03 PM »
omg i mustve missed that level

lol how? i don't think theres any way around it...

wow maxi's hardcore
February 07, 2003, 02:35:52 PM
EASYCURE: I remember thinking(don't ask me why) this was a blond haired, blue eyed, chiseled athlete. Like he looked like Seigfried before he became Nightmare.

Offline MegaByte

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Re: New Super Mario Bros. Wii
« Reply #1061 on: December 01, 2009, 08:16:00 PM »
I actually beat the last level on my first try without taking a hit.
Ditto.  I decided to take out Bowser with fireballs.  The last part was intense, but I did survive, so I guess it wasn't intense enough.
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Offline EasyCure

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Re: New Super Mario Bros. Wii
« Reply #1062 on: December 01, 2009, 08:17:23 PM »
I actually beat the last level on my first try without taking a hit.
Ditto.  I decided to take out Bowser with fireballs.  The last part was intense, but I did survive, so I guess it wasn't intense enough.

pfft. wheres the balls in that?
February 07, 2003, 02:35:52 PM
EASYCURE: I remember thinking(don't ask me why) this was a blond haired, blue eyed, chiseled athlete. Like he looked like Seigfried before he became Nightmare.

Offline Stogi

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Re: New Super Mario Bros. Wii
« Reply #1063 on: December 01, 2009, 10:11:20 PM »
Wow, I haven't seen such pointless spoiler tagging since [insert family guy reference].

Seriously. Bowser shooting fireballs isn't a spoiler.
« Last Edit: December 02, 2009, 01:58:22 PM by vudu »
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Offline Halbred

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Re: New Super Mario Bros. Wii
« Reply #1064 on: December 01, 2009, 10:47:31 PM »
I loved the final fight. Nerve-wracking without the Propeller Suit (which makes it a breeze), but epic nonetheless.

Now I must go find the rest of the Star Coins so I can go crazy in the final world.
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Offline BlackNMild2k1

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Re: New Super Mario Bros. Wii
« Reply #1065 on: December 01, 2009, 10:51:15 PM »
Are you playing by yourself?

Getting all the Star Coins I imagine were so much easier with a second person there to either sacrifice or bounce off of.

I have yet to play the game by myself.

Offline Halbred

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Re: New Super Mario Bros. Wii
« Reply #1066 on: December 01, 2009, 10:58:57 PM »
Yes, dacing with myself...I mean, playing with myself. Wait, that sounds even worse!
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Offline BlackNMild2k1

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Re: New Super Mario Bros. Wii
« Reply #1067 on: December 02, 2009, 12:01:25 AM »
Question: Is it possible to transfer save data from one Wii to another?
« Last Edit: December 02, 2009, 12:34:31 AM by BlackNMild2k1 »

Offline Mop it up

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Re: New Super Mario Bros. Wii
« Reply #1068 on: December 02, 2009, 01:39:53 AM »
Yes. Only online games can't be copied.

Offline Caterkiller

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Re: New Super Mario Bros. Wii
« Reply #1069 on: December 03, 2009, 02:29:45 PM »
Ok I give! I havn't asked for help in a game in a long long time, but can someone please tell me where the secret exit is in World 5 that leads to the cannon?

So far I have every coin up and all but one cannon up to the first fort in World 7.  I am loving this game and the super skills videos. I never played Mario games like that, if I did they would last way longer. I never even knew they could be played like that. Too cool!
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Offline MegaByte

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Re: New Super Mario Bros. Wii
« Reply #1070 on: December 03, 2009, 03:11:31 PM »
Bowser shooting fireballs isn't a spoiler.
Shooting Bowser WITH fireballs.
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Offline Peachylala

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Re: New Super Mario Bros. Wii
« Reply #1071 on: December 03, 2009, 08:17:43 PM »
THE CAKE IS STILL MADE OF LIE.
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Offline vudu

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Re: New Super Mario Bros. Wii
« Reply #1072 on: December 03, 2009, 09:18:18 PM »
Did anyone manage to find the secret exit in the ghost house in world 3 without the hint movie (or looking it up online)?

What a bullshit secret exit.
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Offline Dasmos

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Re: New Super Mario Bros. Wii
« Reply #1073 on: December 03, 2009, 09:25:51 PM »
Ahaha yep, it was my first run through of the level too.
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Offline vudu

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Re: New Super Mario Bros. Wii
« Reply #1074 on: December 03, 2009, 09:28:18 PM »
Was it shitty playing mixed in with a bit of luck?  ;)
Why must all things be so bright? Why can things not appear only in hues of brown! I am so serious about this! Dull colors are the future! The next generation! I will never accept a world with such bright colors! It is far too childish! I will rage against your cheery palette with my last breath!