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  • NSMB Wii release: November 15, 2009

Author Topic: New Super Mario Bros. Wii  (Read 280091 times)

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Offline Dasmos

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Re: New Super Mario Bros. Wii
« Reply #650 on: November 05, 2009, 03:39:21 AM »
I wonder which forum member will beat it first...
Whoever gets the review copy?

C'mon we all know reviewers don't actually play the games they review.
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Offline Stratos

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Re: New Super Mario Bros. Wii
« Reply #651 on: November 05, 2009, 03:40:36 AM »
I wonder which forum member will beat it first...
Whoever gets the review copy?

C'mon we all know reviewers don't actually play the games they review.

But you're assuming that the person who gets the review copy was the one who was actually going to review it. ;)
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Offline KDR_11k

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Re: New Super Mario Bros. Wii
« Reply #652 on: November 05, 2009, 07:36:35 AM »
A better discussion is why the Blue Shell wasn't hell with wings in NSMBDS. It would've been the greatest item ever, except with making the game easier.

I don't think an item you wear that explodes on contact would really help.

Offline D_Average

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Re: New Super Mario Bros. Wii
« Reply #653 on: November 05, 2009, 09:13:09 AM »
Does anyone know if well be using tubes or flutes to warp?
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Offline Peachylala

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Re: New Super Mario Bros. Wii
« Reply #654 on: November 05, 2009, 11:53:13 AM »
A better discussion is why the Blue Shell wasn't hell with wings in NSMBDS. It would've been the greatest item ever, except with making the game easier.

I don't think an item you wear that explodes on contact would really help.
Get rid of the explosion.
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Offline GoldenPhoenix

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Re: New Super Mario Bros. Wii
« Reply #655 on: November 05, 2009, 12:14:30 PM »
Does anyone know if well be using tubes or flutes to warp?

That would be an awesome throwback to SMB3 if you could find hidden whistles!
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Offline Peachylala

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Re: New Super Mario Bros. Wii
« Reply #656 on: November 05, 2009, 02:12:17 PM »
Isn't that what the cannons are for though?
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Offline GoldenPhoenix

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Re: New Super Mario Bros. Wii
« Reply #657 on: November 05, 2009, 02:13:50 PM »
Isn't that what the cannons are for though?

whistles > cannons
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Offline Peachylala

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Re: New Super Mario Bros. Wii
« Reply #658 on: November 05, 2009, 02:19:44 PM »
I'm just pointing out the fact that having an item that warps with a map element that warps seems pointless. IN SMB3 you needed it. NSMBW doesn't need it since it has cannons already.
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Offline EasyCure

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Re: New Super Mario Bros. Wii
« Reply #659 on: November 05, 2009, 02:20:47 PM »
Does anyone know if well be using tubes or flutes to warp?

That would be an awesome throwback to SMB3 if you could find hidden whistles!

Even if the whistles did nothing but allow you to wave the remote around a la wiimusic?

Not that that wouldn't be cool.
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Offline Halbred

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Re: New Super Mario Bros. Wii
« Reply #660 on: November 05, 2009, 03:38:10 PM »
Doo-doo-DOO-doo doo doo...

La laaaaa la la LAAA la la laaa...la la laaaa...

Whistles >>>> Canons
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Offline Stratos

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Re: New Super Mario Bros. Wii
« Reply #661 on: November 05, 2009, 03:38:50 PM »
I <3 Whistles :)
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Offline GoldenPhoenix

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Re: New Super Mario Bros. Wii
« Reply #662 on: November 05, 2009, 04:14:26 PM »
If you guys want real life substitutes to dragons, get a Bombardier Beetle. It farts really hot liquid like a dragon!




That is what it thinks about derailing the thread to talk about what a komodo dragon is.
« Last Edit: November 05, 2009, 04:24:03 PM by GoldenPhoenix »
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Offline Halbred

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Re: New Super Mario Bros. Wii
« Reply #663 on: November 05, 2009, 04:45:33 PM »
Yeah, bombadier beetles are awesome. Three separate chemicals combine to form a super-hot acidic substance. Don't piss those bugs off. It's where the guys who did Reign of Fire got the idea for the dragons' fire breath.
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Offline D_Average

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Re: New Super Mario Bros. Wii
« Reply #664 on: November 05, 2009, 06:27:27 PM »
Miyamoto should slap a football helmet on that beetle and toss him in NSMBW.
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Offline Peachylala

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Re: New Super Mario Bros. Wii
« Reply #665 on: November 05, 2009, 08:19:39 PM »
Just give Buzzy Beetle a rocket on his ass and viola, the beetle is in the game.
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Offline TJ Spyke

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Re: New Super Mario Bros. Wii
« Reply #666 on: November 06, 2009, 04:41:10 PM »
I'm just pointing out the fact that having an item that warps with a map element that warps seems pointless. IN SMB3 you needed it. NSMBW doesn't need it since it has cannons already.

The canons shot you to a specific world, the whistle let you choose from 3 worlds (6 if you had 2 whistles and used them after each other).
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Offline Mop it up

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Re: New Super Mario Bros. Wii
« Reply #667 on: November 06, 2009, 06:52:27 PM »
(6 if you had 2 whistles and used them after each other).
Actually, if you have two whistles then you have access to all seven worlds! When you use the first whistle, if you choose to enter World 4 and then use the second whistle, you'll get to choose between 5, 6, and 7. However, if you use the second whistle in the Warp Zone (World 9) then you'll go straight to World 8!

Offline Stratos

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Re: New Super Mario Bros. Wii
« Reply #668 on: November 06, 2009, 07:06:55 PM »
Wait, the warp zone is considered World 9?

Could that be what someone saw earlier on a demo of the game where the save file mentioned World 9? I can't find the post, but it was earlier in this thread.

~Edited in spoiler tags
« Last Edit: November 06, 2009, 07:19:15 PM by Stratos »
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Offline Mop it up

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Re: New Super Mario Bros. Wii
« Reply #669 on: November 06, 2009, 07:15:26 PM »
Uh, um, was that a spoiler? Because the last person put it in spoiler tags.

But yeah, if you looked at the World display when you're in the Warp Zone then it says "World 9".

Did you just nag Stratos about using a spoiler tag and then repeat the spoiler in the same post without covering it up?  WTF.  ~ vudu
« Last Edit: November 09, 2009, 02:23:25 PM by vudu »

Offline BlackNMild2k1

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Re: New Super Mario Bros. Wii
« Reply #670 on: November 06, 2009, 07:40:27 PM »
Why would you spoiler something from Super Mario Bros. 3?
That is what you are talking about right?

Offline Mop it up

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Re: New Super Mario Bros. Wii
« Reply #671 on: November 06, 2009, 07:43:45 PM »
That wasn't what Stratos was referring to. He was talking about when the game was played on Nintendo Week, the shot of the file select screen showed "World 9" on the file. There was said to be 8 worlds so the possibility of a World 9 might be considered a spoiler.

Offline KDR_11k

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Re: New Super Mario Bros. Wii
« Reply #672 on: November 07, 2009, 05:31:05 AM »
I hope they don't make the warps as easy to access as in NSMB, it completely wrecked the sense of progression.

Offline Mop it up

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Re: New Super Mario Bros. Wii
« Reply #673 on: November 07, 2009, 02:27:59 PM »
I didn't find the warps until after I had already gone through most of the worlds because I didn't go back to search for secret exits until later.

Offline Stratos

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Re: New Super Mario Bros. Wii
« Reply #674 on: November 07, 2009, 05:39:41 PM »
I stumbled on several warp cannons by accident more than anything because I happened to have the right powerup at the right moment so it messed up my sense of level progression.
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