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  • NSMB Wii release: November 15, 2009

Author Topic: New Super Mario Bros. Wii  (Read 280099 times)

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Offline Mop it up

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Re: New Super Mario Bros. Wii
« Reply #150 on: June 22, 2009, 02:37:06 AM »
I actually don't think the suits are very useful in World 8, W6 and W7 have some levels with a few instances where they come in handy. Saving a Frog Suit is actually a better idea because you can use it to swim under the entire ship that floats in what looks like mud, I think it is the second stage. Other than that you can take out Bowser with a few hammers none of the suits make the levels in 8 easier or more interesting.

Turning into a statue with the Tanooki Suit and landing on an enemy is the strongest attack in the game. You can take out spinies and ghosts and even fireballs. Of course, if you attack a fireball you're going to fall into the lava, but still, you can do it. But there are no levels which play to this strength.

Offline broodwars

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Re: New Super Mario Bros. Wii
« Reply #151 on: June 22, 2009, 02:45:07 AM »
I actually don't think the suits are very useful in World 8, W6 and W7 have some levels with a few instances where they come in handy. Saving a Frog Suit is actually a better idea because you can use it to swim under the entire ship that floats in what looks like mud, I think it is the second stage. Other than that you can take out Bowser with a few hammers none of the suits make the levels in 8 easier or more interesting.

Turning into a statue with the Tanooki Suit and landing on an enemy is the strongest attack in the game. You can take out spinies and ghosts and even fireballs. Of course, if you attack a fireball you're going to fall into the lava, but still, you can do it. But there are no levels which play to this strength.

For me, it was more the fact that using a suit in World 8 meant whatever bonuses that suit had AND essentially 3 HP (1 to remove the suit, 1 to shrink, and 1 to kill).  Or hell, break out a P-Wing and just fly over everything for an easy level-clear.
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Offline UncleBob

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Re: New Super Mario Bros. Wii
« Reply #152 on: June 22, 2009, 02:48:55 AM »
The best use for the suits in SMB3 was to try and challenge the airships with them so the King would give you one of the secret messages. :)
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Offline Mop it up

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Re: New Super Mario Bros. Wii
« Reply #153 on: June 22, 2009, 02:54:58 AM »
True. If you had the Hammer Brother suit then the king would ask to borrow it, I'd always thought that is strange because you think he would be able to afford his own. With the Frog Suit I think he wanted to use the magic wand to turn you back into a human. I don't think the Tanooki one was anything special though...

Offline that Baby guy

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Re: New Super Mario Bros. Wii
« Reply #154 on: June 22, 2009, 03:05:13 PM »
I actually don't think the suits are very useful in World 8, W6 and W7 have some levels with a few instances where they come in handy. Saving a Frog Suit is actually a better idea because you can use it to swim under the entire ship that floats in what looks like mud, I think it is the second stage. Other than that you can take out Bowser with a few hammers none of the suits make the levels in 8 easier or more interesting.

Turning into a statue with the Tanooki Suit and landing on an enemy is the strongest attack in the game. You can take out spinies and ghosts and even fireballs. Of course, if you attack a fireball you're going to fall into the lava, but still, you can do it. But there are no levels which play to this strength.

I thought the hammers can kill some things and the statue can kill some things, but they're both essentially strong attacks with a bit of overlap in the increased things they kill.  I could be a bit mistaken, though.

Offline Mop it up

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Re: New Super Mario Bros. Wii
« Reply #155 on: June 22, 2009, 06:53:57 PM »
I thought the hammers can kill some things and the statue can kill some things, but they're both essentially strong attacks with a bit of overlap in the increased things they kill.  I could be a bit mistaken, though.
It's been a while since last I played the game so I'm not entirely sure. Both are very powerful yes, but I think there are a couple of enemies which only the statue can damage. One is the fireball, hammers won't kill the fireball. I think the other might be the Thwomp but I'm not sure...

Offline UltimatePartyBear

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Re: New Super Mario Bros. Wii
« Reply #156 on: June 22, 2009, 07:58:06 PM »
I specifically remember the Nintendo Power strategy guide saying that the Lava Lotuses could only be killed by the statue.

Edit:  I looked around the web out of curiosity, and already found someplace that says hammers kill them, so I dunno.
« Last Edit: June 22, 2009, 08:07:45 PM by UltimatePartyBear »

Offline UncleBob

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Re: New Super Mario Bros. Wii
« Reply #157 on: June 22, 2009, 08:12:23 PM »
The Tanooki Suit gives you some kind of special message as well.  I think the King calls you a raccoon... which is odd.
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Offline Mop it up

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Re: New Super Mario Bros. Wii
« Reply #158 on: June 22, 2009, 08:26:17 PM »
Edit:  I looked around the web out of curiosity, and already found someplace that says hammers kill them, so I dunno.
What's the source of that? Just because somebody said it doesn't mean it is true...

The Tanooki Suit gives you some kind of special message as well.  I think the King calls you a raccoon... which is odd.
I looked it up, he says "Thank you kind raccoon. Please tell me your name."

Offline UltimatePartyBear

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Re: New Super Mario Bros. Wii
« Reply #159 on: June 23, 2009, 12:30:32 PM »
Edit:  I looked around the web out of curiosity, and already found someplace that says hammers kill them, so I dunno.
What's the source of that? Just because somebody said it doesn't mean it is true...

I found that in themushroomkingdom.net's Mariopedia.

Offline GoldenPhoenix

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Re: New Super Mario Bros. Wii
« Reply #160 on: June 23, 2009, 12:34:59 PM »
Beating any ground based level in SMB3 with the frog suit was a nightmare.
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Offline that Baby guy

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Re: New Super Mario Bros. Wii
« Reply #161 on: June 23, 2009, 12:37:29 PM »
I thought the hammers can kill some things and the statue can kill some things, but they're both essentially strong attacks with a bit of overlap in the increased things they kill.  I could be a bit mistaken, though.
It's been a while since last I played the game so I'm not entirely sure. Both are very powerful yes, but I think there are a couple of enemies which only the statue can damage. One is the fireball, hammers won't kill the fireball. I think the other might be the Thwomp but I'm not sure...

I think you've got that wrong, but I'm not certain.  I'm pretty sure the hammer can kill both thwomp and fire balls, and that the statue can kill those light things that rotate around a single point in a circle.

Offline Caterkiller

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Re: New Super Mario Bros. Wii
« Reply #162 on: June 23, 2009, 03:57:36 PM »
Ok one moment, please clarrify guys. Are you saying if I beat a boss with one of the special suits the king would say something different?

Man i'm glad I didn't know that, or else I would have stressed myself out trying to accomplish such things.
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Offline GoldenPhoenix

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Re: New Super Mario Bros. Wii
« Reply #163 on: June 23, 2009, 04:03:41 PM »
I thought the hammers can kill some things and the statue can kill some things, but they're both essentially strong attacks with a bit of overlap in the increased things they kill.  I could be a bit mistaken, though.
It's been a while since last I played the game so I'm not entirely sure. Both are very powerful yes, but I think there are a couple of enemies which only the statue can damage. One is the fireball, hammers won't kill the fireball. I think the other might be the Thwomp but I'm not sure...

I think you've got that wrong, but I'm not certain.  I'm pretty sure the hammer can kill both thwomp and fire balls, and that the statue can kill those light things that rotate around a single point in a circle.

You are right hammers can kill ghosts, thomps, fire balls, those stretchy boo ghosts. The statue can kill all of those I believe (well except fire ball, that would be suicide, not sure about the ghosts) along with the rotating spotlights.
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Offline Stratos

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Re: New Super Mario Bros. Wii
« Reply #164 on: June 23, 2009, 04:39:57 PM »
I thought the hammers can kill some things and the statue can kill some things, but they're both essentially strong attacks with a bit of overlap in the increased things they kill.  I could be a bit mistaken, though.
It's been a while since last I played the game so I'm not entirely sure. Both are very powerful yes, but I think there are a couple of enemies which only the statue can damage. One is the fireball, hammers won't kill the fireball. I think the other might be the Thwomp but I'm not sure...

I think you've got that wrong, but I'm not certain.  I'm pretty sure the hammer can kill both thwomp and fire balls, and that the statue can kill those light things that rotate around a single point in a circle.

You are right hammers can kill ghosts, thomps, fire balls, those stretchy boo ghosts. The statue can kill all of those I believe (well except fire ball, that would be suicide, not sure about the ghosts) along with the rotating spotlights.

Are you serious! I have no memory of that. I don't think I even tried do do that. I need to go back and play that game again. Only my friends wife is still borrowing it.
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Offline Mop it up

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Re: New Super Mario Bros. Wii
« Reply #165 on: June 23, 2009, 05:57:39 PM »
I think you've got that wrong, but I'm not certain.  I'm pretty sure the hammer can kill both thwomp and fire balls, and that the statue can kill those light things that rotate around a single point in a circle.
Yeah that's the other thing I was forgetting. I could have sworn that hammers didn't hurt the fireballs but now I'm not so sure... it has been quite some time since last I played the game but now I kind of want to...

Ok one moment, please clarrify guys. Are you saying if I beat a boss with one of the special suits the king would say something different?
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Offline TJ Spyke

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Re: New Super Mario Bros. Wii
« Reply #166 on: June 23, 2009, 06:05:56 PM »
Here are some more interesting things on SMB3 (I didn't know that Chain Chomps can actually break their chain after 50 lunges, mainly because I never waited that long): http://themushroomkingdom.net/smb3_codes.shtml
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Offline GoldenPhoenix

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Re: New Super Mario Bros. Wii
« Reply #167 on: June 23, 2009, 06:09:19 PM »
Here are some more interesting things on SMB3 (I didn't know that Chain Chomps can actually break their chain after 50 lunges, mainly because I never waited that long): http://themushroomkingdom.net/smb3_codes.shtml

Yeah I did that with the chain chomps, they always scared me when they broke off too.

Also it is sad but I know and have encountered all of those secrets. I remember the one that confused me was a letter from peach saying there was a whistle in the darkness of world 3, it appears to be mistranslated and meant level 3 (the 3rd stage in world 1).
« Last Edit: June 23, 2009, 06:12:02 PM by GoldenPhoenix »
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Offline Stratos

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Re: New Super Mario Bros. Wii
« Reply #168 on: June 23, 2009, 06:16:08 PM »
Here are some more interesting things on SMB3 (I didn't know that Chain Chomps can actually break their chain after 50 lunges, mainly because I never waited that long): http://themushroomkingdom.net/smb3_codes.shtml

Yeah I did that with the chain chomps, they always scared me when they broke off too.

Also it is sad but I know and have encountered all of those secrets. I remember the one that confused me was a letter from peach saying there was a whistle in the darkness of world 3, it appears to be mistranslated and meant level 3 (the 3rd stage in world 1).

Do you realize how many hours and days I wasted trying to find the "whistle in the darkness of world 3"?!?!  :o
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Offline GoldenPhoenix

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Re: New Super Mario Bros. Wii
« Reply #169 on: June 23, 2009, 06:22:45 PM »
Here are some more interesting things on SMB3 (I didn't know that Chain Chomps can actually break their chain after 50 lunges, mainly because I never waited that long): http://themushroomkingdom.net/smb3_codes.shtml

Yeah I did that with the chain chomps, they always scared me when they broke off too.

Also it is sad but I know and have encountered all of those secrets. I remember the one that confused me was a letter from peach saying there was a whistle in the darkness of world 3, it appears to be mistranslated and meant level 3 (the 3rd stage in world 1).

Do you realize how many hours and days I wasted trying to find the "whistle in the darkness of world 3"?!?!  :o



Yeah, someone else who suffered with me!
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Offline Stratos

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Re: New Super Mario Bros. Wii
« Reply #170 on: June 23, 2009, 06:33:52 PM »
Here are some more interesting things on SMB3 (I didn't know that Chain Chomps can actually break their chain after 50 lunges, mainly because I never waited that long): http://themushroomkingdom.net/smb3_codes.shtml

Yeah I did that with the chain chomps, they always scared me when they broke off too.

Also it is sad but I know and have encountered all of those secrets. I remember the one that confused me was a letter from peach saying there was a whistle in the darkness of world 3, it appears to be mistranslated and meant level 3 (the 3rd stage in world 1).

Do you realize how many hours and days I wasted trying to find the "whistle in the darkness of world 3"?!?!  :o



Yeah, someone else who suffered with me!

I'm glad to know I wasn't the only one suffering.  :)

I remember once I was over at a different persons house for a party as a kid (parents had gathering and all the kids were thrown in the TV room to play Mario 3). I knew all of these crazy secrets but the 'cool older girl' wouldn't listen to me because her 'guide' didn't list them. I was an ignorant child to her and the other older kids. Boy were they wrong on a lot of things.
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Offline GoldenPhoenix

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Re: New Super Mario Bros. Wii
« Reply #171 on: June 23, 2009, 06:36:06 PM »
SMB3 is pretty amazing when you think about all the easter eggs and neat stuff it has in it. The game is packed with secrets, something SMW thankfully continued with.
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Offline Mop it up

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Re: New Super Mario Bros. Wii
« Reply #172 on: June 23, 2009, 06:37:39 PM »
I was just about to say something very similar to that but you beat me to it. Oh well, I'm here so I'm still gonna post this anyway.

Offline GoldenPhoenix

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Re: New Super Mario Bros. Wii
« Reply #173 on: June 23, 2009, 06:41:38 PM »
I was just about to say something very similar to that but you beat me to it. Oh well, I'm here so I'm still gonna post this anyway.

I guess that is one reason why NSMB: DS let me down, it didn't have these crazy and creative secrets that SMB3 had or SMW. SMB3 really revolutionized that aspect of the platforming genre, the levels may have been short but there was almost always something new to find.
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Offline Stratos

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Re: New Super Mario Bros. Wii
« Reply #174 on: June 23, 2009, 06:44:14 PM »
I seem to remember the levels being longer in 3 than they actually are. I don't know why. Maybe they felt harder when I was younger so they took longer but now I can run though most of them so they feel shorter.

I agree, GP that was also one of the reasons I was disappointed with NSMB.
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