I put in an hour and a half into Killzone 2. It was a frustrating experience. Ever since the N64, I have a disdain for game where its difficult because of the controller and not the objective. As you move, your screen is moved up and down thanks to 'head bob'. Ok, other games provide it but other games also let you turn it off. Fine, you don't really run and gun anyway. Let's put in some headshots and be on our way.
AARRGGGG MOTHERFUCKER SONOFABITCH
The first Resistance game pretty much nailed the controls of a FPS on a PS3. The analog sticks in this game have holes large enough to drive a truck through. Seriously. When I gently move the stick, I expect a rewarding likewise movement reflected in the game. Well, **** you says this game. Gently move the stick and and and ah now I'm moving, but I'm moving too fast for what I wanted to do and now I'm right in the line of fire. Now I'm being rushed but I can't get the dude to bring his gun up wait he's moving and damn it I am now looking at the ceiling while eating the butt of a rifle.
I do not like this game. I did make progress but I don't feel rewarded for it. I feel like I had to cheap out just to get as fas as I did. Sure, the graphics are great, but I'm not looking at the graphics when I'm trying to pull off some headshots. I'm glad I only rented this game and wish I did the same for Resistance 2.