Author Topic: Is Nintendo losing touch with its roots?  (Read 28529 times)

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Offline Kairon

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Re: Is Nintendo losing touch with its roots?
« Reply #50 on: March 04, 2009, 01:06:31 AM »
With regards to the N64, Rare stepped up to the plate on that one and delivered a lot of new IP's so the fact tha Nintendo didn't provide many wasn't an issue. Banjo-Kazooie, Jet Force Gemini, Perfect Dark, Conker.

I agree completely on this. I think that the real big change this generation that a lot of observers are ignoring (especially in their rush to join the blame Nintendo bandwagon) is that this generation started with Nintendo really, really thin on second parties. Rare on the N64, with GE, PD, B&K, B&K2, CBFD, BlastCorps, and DKR64 averaged more than a game a year during that generation. Obviously, history has shown that Nintendo made the right choice in selling their stake in the company, but if the Rare of the 32-64 bit age was making Wii games, the difference would be night and day.

And the GC also showed what a mix of less grand efforts by closely affiliated parties could do. Rogue Squadron II at launch made a huge impact, and diehard Nintendo gamers also had Eternal Darkness to look forward to, and the growing of Retro with the Prime series.

With the Wii, Nintendo's second party resources seem to have started out dwindled by the GC era. But they're slowly building back up with collaborations with companies like Next Level Games and Monster Games. I only hope that Retro doesn't go the way of Rareware anytime soon.

Why is that people want to see Nintendo make new IP's but don't care about third parties?

I think they want the exclusitivity.

T_T. The Wii has plenty of third party exclusives... T_T

My gripe with Big N is they are penny-pichers to say the least.  They could have made the WII a bit more powerful (at least as powerful as the Xbox 360) and took the lose on hardware and make it up on software.  Also they could invest into other developers, the lack of RPG's (genre that I LoooVee) is still rather sad.

I don't think anyone can really argue Nintendo's conservative fiscal nature. I personally think that it's Nintendo's conservative financial endeavors that keeps them so agile and ready to risk at a moment's notice developing something totally unexpected, but it also means they don't expand or attack anywhere near as quick as more voracious and aggressive competitors.

You know... I gotta wonder, what in the world is Monolith working on? T_T

Sadly Khush's post was too late and we ran out of cookies.

Does that mean you like the post or you didn't?

She liked it. Either that, or she ate the last cookie.

Which brings me back to my earlier point. "Is that what is needed? Just something different even if it might be gameplay used in other games?" Is that what this new IP wishing is about? Just making up a new world and characters?

I think in a way it might be. Ironically, I suspect that gamers who specialize in one or several fields at the exclusion of others are developing higher thresholds for excitement, essentially becoming desensitized to the games. When we ask for new IPs, even if all that means is a Space Marine... WITH HAIR... that's just us asking for something, anything to dress up games we used to like, but that we can no longer enjoy.

I mean, it's just a crackpot theory I've thought up now, but maybe longtime gamers risk reaching a point where they can no longer suspend disbelief and have fun in a game, they need to be given higher and higher levels of fantasy in order to overcome what have become cynical and dulled senses. I mean, this is a large reason why I don't play Pokemon anymore. And my dulled gaming senses, I'm willing to bet, are probably what made me so unimpressed with Majora's Mask. I immediately "saw through" that game, thinking the masks a mere key/fetch mechanic, and thoroughly unfazed by the time-travel mechanics.

But it isn't because Nintendo is "wasting" an new IP on a non-game or anything like that.
...
New IPs are being used for non-games but NOT epic ones.

Guh? It sounds to me like you're arguing that Nintendo IS "wasting" new IPs on games that don't suit you?

Can everyone agree that innovation and originality has long been a part of Nintendo's identity?
...
Were sequels that are practically the same game something that was often identified with Nintendo?

I agree completely. That's why I'm absolutely flabbergasted that so many people loved the cosmetic makeover that Majora's Mask was, and ignore the utter brilliance of Phantom Hourglass' design, layout, and gameplay. I simply, cannot, understand it.

Of course, I think Nintendo HAS been in a holding pattern for several franchises for various reasons... and ironically, all these franchises got their start in the 32-bit/64-bit era....

Ian brings up an excellent point about Mario Party and Animal Crossing.

Yeah, Mario Party and Animal Crossing, I can't argue your stance on these games. I don't think Nintendo half-assed these efforts in any way shape or form, but they're clearly approaching these series with a different mindset. My eyes glaze over whenever I see Mario Party 8, and I'll admit that though I love AC, it definitely isn't a reinvention at all. But can I ask you what you think about another game I think qualifies for this category? Pokemon?

I think Nintendo is reintroducing the same base concepts in these three franchises because they intend to recapture markets that are continually flushed with new consumers. You know, there's always new kids, and if you don't give them Pokemon, someone will give them Digimon or Monster Rancher instead and you'll lose an entire generation. And Animal Crossing, in my opinion, is actually still at the starting block, I feel that the game hasn't actually established itself in the market at all, that it's consumer base is still being discovered, hence why it's still the same game. And well.. okay, so Mario Party was shameless milking. But I do know people who still love the latest game even though I couldn't care less.

Maybe it's a good sign then that Nintendo hasn't announced Mario Party 9?
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Offline Ian Sane

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Re: Is Nintendo losing touch with its roots?
« Reply #51 on: March 04, 2009, 01:22:51 PM »
Quote
I agree completely. That's why I'm absolutely flabbergasted that so many people loved the cosmetic makeover that Majora's Mask was, and ignore the utter brilliance of Phantom Hourglass' design, layout, and gameplay. I simply, cannot, understand it.

How the hell can you call Majora's Mask with it's innovative three day time system a cosmetic makeover?  If anything MM is a perfect example of innovating within an established franchise and genre.  I think Phantom Hourglass fits this requirement too, it just controls like complete ****.  They were right to experiment but it doesn't always work all the time.

Quote
But can I ask you what you think about another game I think qualifies for this category? Pokemon?

Pokemon Gold/Silver was a brilliant sequel.  It took the core gameplay of the original game and expanded on it in every way so that it was an essential purchase.  But Nintendo had otherwise been very greedy with the franchise and has specifically taken advantage of kids that don't know better.  The first GBA Pokemon RPG was a lazy rehash that was actually a step back from Gold/Silver and then they followed it up with remakes of the first game.  They always release a third edition to try to get people to buy virtually the same game over again.  Aside from the main series Pokemon games are largely crap with seemingly no real intention to make a good product.  Pokemon is everything wrong with Nintendo.  Thinking about it now, Nintendo's blue ocean strategy seems to borrow a lot of the things I don't like about their Pokemon strategy.  Pokemon taught Nintendo that you can cut corners and screw the consumer if you have an "it" product.

But Pokemon Red/Blue and Gold/Silver are brilliant games.  Two of Nintendo's best ever in fact.

Offline Mop it up

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Re: Is Nintendo losing touch with its roots?
« Reply #52 on: March 04, 2009, 07:05:36 PM »
Maybe it's a good sign then that Nintendo hasn't announced Mario Party 9?
No no no no no NO!
It would be a good sign if Nintendo announced a Mario Party 9 that was set to revitalize the series; on Wii it shouldn't be difficult, it has plenty of features which could be utilized to make the best Mario Party in existence. Online play would definitely be a good addition as well. I know people say that Mario Party is the type of game best played with people in the same room, but what about those times when you have three people and don't want to sub in a stupid AI player? You could go online to search for someone to fill that slot! If the game used Wii Speak it would work really well!

Offline NinGurl69 *huggles

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Re: Is Nintendo losing touch with its roots?
« Reply #53 on: March 04, 2009, 07:09:25 PM »
Mario Party '09 (nine, LOL) is destined for onrine Lotion Puss multiplayer functionality.
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Offline Mop it up

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Re: Is Nintendo losing touch with its roots?
« Reply #54 on: March 04, 2009, 07:12:14 PM »
So long as LotionPuss is optional, I'm fine with that.

Offline Ymeegod

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Re: Is Nintendo losing touch with its roots?
« Reply #55 on: March 05, 2009, 04:52:42 PM »
Actually Mario Party is developed by Hudson Soft (Bomberman series), nintendo only publihsers them.

Pokemon is develope by Gamefreak.  Think both of those companies are actually 3rd party.  Kinda like Bungie was to Microsoft.


Offline Mop it up

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Re: Is Nintendo losing touch with its roots?
« Reply #56 on: March 05, 2009, 08:48:04 PM »
I know. And that means that a Mario Party 9 wouldn't "use up Nintendo's valuable development resources" as I've heard some people complain when it comes to spin-offs like this. What has Hudson been up to anyway? The last project I know of is Bomberman Blast, which was released in September. They're a small company, wouldn't they want to create a sure-fire hit like Mario Party 9?

Offline NWR_insanolord

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Re: Is Nintendo losing touch with its roots?
« Reply #57 on: March 05, 2009, 09:10:05 PM »
I wouldn't have counted them because they're WiiWare, but since you said Bomberman Blast I'll point out that Hudson developed Snowboard Riot and Onslaught. They're also developing Marble Saga: Kororinpa, which if anything like the original will be fantastic and is coming out in 2 weeks. Their web site doesn't reveal any other future projects, which may indicate that they're working with Nintendo on something because of Nintendo's recent habit of not saying anything about games until they're only a couple months away.
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Offline Mop it up

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Re: Is Nintendo losing touch with its roots?
« Reply #58 on: March 05, 2009, 10:14:57 PM »
Oh yeah, I forgot about Onslaught. I might check out that marble game too because I love Marble Madness on the NES.

Just curious, but why wouldn't you have counted WiiWare? The games may not be as large or labour-intensive as retail games but they still take effort from the developers.

Mario Party 9 shall be Hudson's next project, I'll bet my mop on it. (The dirty one I keep in the closet of shame.)

Offline NWR_insanolord

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Re: Is Nintendo losing touch with its roots?
« Reply #59 on: March 06, 2009, 12:11:02 AM »
They take effort but they wouldn't be stopping them from making a full retail game (just look at High Voltage) and we were discussing what they might be making.
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Offline Stratos

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Re: Is Nintendo losing touch with its roots?
« Reply #60 on: March 06, 2009, 12:16:37 AM »
They take effort but they wouldn't be stopping them from making a full retail game (just look at High Voltage) and we were discussing what they might be making.

But each HVS game has been viewed as average or mediocre in general. Their WW projects mediocrity could be due to their divided attention between different games. I would believe that WW does take resources and this can impact all games involved.
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Offline NWR_insanolord

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Re: Is Nintendo losing touch with its roots?
« Reply #61 on: March 06, 2009, 12:22:53 AM »
They take effort but they wouldn't be stopping them from making a full retail game (just look at High Voltage) and we were discussing what they might be making.

But each HVS game has been viewed as average or mediocre in general. Their WW projects mediocrity could be due to their divided attention between different games. I would believe that WW does take resources and this can impact all games involved.

I guess we'll see how Kororinpa is, then, because Bomberman Blast and Onslaught were great. Also, Gyrostarr was awesome.
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Offline Kairon

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Re: Is Nintendo losing touch with its roots?
« Reply #62 on: March 07, 2009, 03:30:59 PM »
How the hell can you call Majora's Mask with it's innovative three day time system a cosmetic makeover?  If anything MM is a perfect example of innovating within an established franchise and genre.  I think Phantom Hourglass fits this requirement too, it just controls like complete ****.  They were right to experiment but it doesn't always work all the time.

I'm totally in the minority in disagreeing with you. Like I said before, All Majora's Mask did was make me play that ocarina song every once in awhile and collect masks. Aside from that, I felt like I was playing an Ocarina retread. The gameplay was, for all intents and purposed, identical.

Pokemon Gold/Silver was a brilliant sequel.  It took the core gameplay of the original game and expanded on it in every way so that it was an essential purchase.  But Nintendo had otherwise been very greedy with the franchise and has specifically taken advantage of kids that don't know better.  The first GBA Pokemon RPG was a lazy rehash that was actually a step back from Gold/Silver and then they followed it up with remakes of the first game.

T_T

I'm soo in the minority... I couldn't play Gold/Silver, but loved Ruby/Sapphire... I'm so in the minority...
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For never was a story of more woe
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Offline Kairon

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Re: Is Nintendo losing touch with its roots?
« Reply #63 on: March 07, 2009, 03:34:41 PM »
I might check out that marble game too because I love Marble Madness on the NES.

It's not Marble Madness exactly, but like a purer, better version of Monkey ball if you've ever played that. Either way, I loved the original, am a Marble Madness fan, and hope the sequel is as awesome as I think it will be.

As for Hudson in general, I think they're having a resurgence. They've got "Help Wanted" coming out in 2009, which is a mini-game collection based on a range of wacky jobs one might get. And of course, they seem to be really gung-ho on WiiWare and I hope that's paying off for them: Onslaught is a perfect example!

Actually, I'm grateful that mario Party 9 doesn't exist because it frees up Hudson to be more independent!
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Some shall be pardon'd, and some punished:
For never was a story of more woe
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Offline Mop it up

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Re: Is Nintendo losing touch with its roots?
« Reply #64 on: March 07, 2009, 05:19:53 PM »
It's not Marble Madness exactly, but like a purer, better version of Monkey ball if you've ever played that.
I haven't, but a couple of the Super Monkey Ball games are on my want list (which has hundreds of games on it so I suppose that doesn't mean much...).

That's my problem with WiiWare, Hudson are releasing stand-alone games onto the service which would otherwise be minigames in Mario Party 9.
It may be shallow, but having Mario characters automatically makes any game more enjoyable. Even Zelda would be better if it starred Mario.

Offline Stratos

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Re: Is Nintendo losing touch with its roots?
« Reply #65 on: March 07, 2009, 06:23:47 PM »
It's not Marble Madness exactly, but like a purer, better version of Monkey ball if you've ever played that.
I haven't, but a couple of the Super Monkey Ball games are on my want list (which has hundreds of games on it so I suppose that doesn't mean much...).

That's my problem with WiiWare, Hudson are releasing stand-alone games onto the service which would otherwise be minigames in Mario Party 9.
It may be shallow, but having Mario characters automatically makes any game more enjoyable. Even Zelda would be better if it starred Mario.

Are you sure that you aren't just hoping that the Mario references lead to more Birdo appearances?  ;)
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Offline Mop it up

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Re: Is Nintendo losing touch with its roots?
« Reply #66 on: March 07, 2009, 11:06:53 PM »
Are you sure that you aren't just hoping that the Mario references lead to more Birdo appearances?  ;)
Of course I am, but that doesn't mean I don't think the whole lot of Mario characters are great. Just because I currently have the adorable pink dinosaur as my author icon doesn't mean I'm not fond of the portly plumber himself. In fact, I'm not even so sure Birdo is my favourite anyway; that would probably be Toad. The thing is, Toad is a pretty lovable guy, so he doesn't need my fandom. Birdo however, is vastly unappreciated, usually gets the shaft from Nintendo, and is often hated on by Mario fans. He needs my support!

Offline Stratos

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Re: Is Nintendo losing touch with its roots?
« Reply #67 on: March 08, 2009, 06:05:24 AM »
Are you sure that you aren't just hoping that the Mario references lead to more Birdo appearances?  ;)
Of course I am, but that doesn't mean I don't think the whole lot of Mario characters are great. Just because I currently have the adorable pink dinosaur as my author icon doesn't mean I'm not fond of the portly plumber himself. In fact, I'm not even so sure Birdo is my favourite anyway; that would probably be Toad. The thing is, Toad is a pretty lovable guy, so he doesn't need my fandom. Birdo however, is vastly unappreciated, usually gets the shaft from Nintendo, and is often hated on by Mario fans. He needs my support!

Does it make you mad when Birdo is referred to as a pink Yoshi?
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Offline KDR_11k

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Re: Is Nintendo losing touch with its roots?
« Reply #68 on: March 08, 2009, 07:14:47 AM »
I wouldn't have counted them because they're WiiWare, but since you said Bomberman Blast I'll point out that Hudson developed Snowboard Riot and Onslaught. They're also developing Marble Saga: Kororinpa, which if anything like the original will be fantastic and is coming out in 2 weeks. Their web site doesn't reveal any other future projects, which may indicate that they're working with Nintendo on something because of Nintendo's recent habit of not saying anything about games until they're only a couple months away.

They did announce an Adventure Island remake for WiiWare.

Offline Mop it up

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Re: Is Nintendo losing touch with its roots?
« Reply #69 on: March 08, 2009, 05:53:14 PM »
Does it make you mad when Birdo is referred to as a pink Yoshi?
Yeah somewhat, but the connection makes sense. They're both dinosaurs, they have a similar body structure and also somewhat similar abilities depending on the game. The developers are to blame for this though, as often times Birdo shares the same animations as Yoshi (see: Mario Kart Wii) so his personality isn't so distinct. What people seem to overlook is that Birdo predates Yoshi; if anything Yoshi is just a green Birdo.

Offline Stratos

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Re: Is Nintendo losing touch with its roots?
« Reply #70 on: March 08, 2009, 06:45:29 PM »
It would be interesting to see some of the concept art for both Yoshi and Birdo and see if they came from the same initial ideas.
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Offline Chozo Ghost

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Re: Is Nintendo losing touch with its roots?
« Reply #71 on: March 08, 2009, 11:45:52 PM »
so his personality isn't so distinct.

Isn't Birdo a SHE?

I think Birdo is a female for these reasons:

1) Birdo is Pink
2) Birdo lays eggs
3) Birdo has a bow on its head


Come to think of it, shouldn't Yoshi also be a she? Because Yoshi lays eggs...
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Offline Mop it up

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Re: Is Nintendo losing touch with its roots?
« Reply #72 on: March 09, 2009, 12:26:05 AM »
1. Kirby is pink and that's a dude.
2. Birdo doesn't lay eggs, he spits eggs. From his face-hole. Besides, the male of some species can lay eggs, like the seahorse.
3. So wearing a bow automatically makes one a female?

Here is Birdo's listing in the Super Mario Brothers 2 manual:

"He thinks he is a girl and he spits eggs from his mouth. He'd rather be called Birdetta."

http://i78.photobucket.com/albums/j82/Mop_it_up/Bucket%20of%20Randomism/SMB2ManualColourOrg.jpg

Based on that (somewhat poorly worded) listing, Birdo is male under the delusion that he's female. In later releases, Nintendo generally refers to Birdo as a female to avoid potential controversy, although in Japan, Birdo (known as Catherine there) has always been male. Recently Nintendo of America have been more ambiguous though, most notably with Birdo's trophy description in SSBBrawl dubbing him a "creature of indeterminate gender" and referring to him using the pronoun "it".

In the case of Yoshi, I personally consider him to be a hermaphrodite.

Offline KDR_11k

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Re: Is Nintendo losing touch with its roots?
« Reply #73 on: March 09, 2009, 07:23:04 AM »
I think the eggs you see Yoshis lay aren't really eggs, they're funny looking feces. I don't think we ever see a yoshi lay an egg that later hatches into a yoshi, we only see yoshis lay eggs (usually after eating something) and we see eggs that hatch but there's nothing that really says these have to be identical. I'd guess it's a defensive mechanism, by making their excrement look like eggs predators are less likely to try eating the real eggs after having eaten yoshi poo the last few times.

Offline EasyCure

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Re: Is Nintendo losing touch with its roots?
« Reply #74 on: March 09, 2009, 02:59:26 PM »
I think the eggs you see Yoshis lay aren't really eggs, they're funny looking feces. I don't think we ever see a yoshi lay an egg that later hatches into a yoshi, we only see yoshis lay eggs (usually after eating something) and we see eggs that hatch but there's nothing that really says these have to be identical. I'd guess it's a defensive mechanism, by making their excrement look like eggs predators are less likely to try eating the real eggs after having eaten yoshi poo the last few times.

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