Author Topic: The House of the Dead: Overkill  (Read 49170 times)

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Offline BranDonk Kong

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Re: The House of the Dead: Overkill
« Reply #150 on: February 20, 2009, 01:01:38 AM »
I played the game a bit yesterday - and it's pretty awesome. Although, I have to agree, HOTD3 looks better - even if it's "cartoony". You can't go by screenshots, the main characters look absolutely horrible, which to me, actually is inexcusable, given the fact that you only see them in cutscenes. The "grind house" filter does make it more aesthetically pleasing however, and the over-the-top violence actually makes it more fun to watch, even though, again, HOTD3 does have better graphics. Having said that, this hasmore enemies on screen at once, and in general, is a much better game. I'm not trying to be a graphics whore, I'm just pretty disappointed how it turned out visually, given the subject matter, the development time, and the buildup. The music, sound effects, and "commentary" are fantastic, and calibration w/o the reticule works excellently.
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Offline ShyGuy

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Re: The House of the Dead: Overkill
« Reply #151 on: February 22, 2009, 08:32:40 PM »
Since the Wii is turning into an all you can eat salad bar, I decided to rent the "Papa" Caesar Salad (HOTD: Overkill)

I've played about an hour so far and it's fun, but presentation and gameplay wise I think I liked Umbrella Chronicles better. The Overkill storyline is very humorous and the game has a ton of personality, but a salad just isn't very filling.

I'm going to run this salad analogy into the ground

Offline bosshogx

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Re: The House of the Dead: Overkill
« Reply #152 on: February 22, 2009, 09:00:34 PM »


We can always dream, right?

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Offline ShyGuy

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Re: The House of the Dead: Overkill
« Reply #153 on: February 22, 2009, 09:06:19 PM »
Awesome stuff. Also, Typing of the Dead.

Offline Caliban

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Re: The House of the Dead: Overkill
« Reply #154 on: February 22, 2009, 09:16:10 PM »
haha nice comic.

Offline BeautifulShy

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Re: The House of the Dead: Overkill
« Reply #155 on: February 23, 2009, 03:36:43 AM »
So I heard that you guys wanted to see the digital comic.
Well here you go

Here is the soundtrack
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Offline NinGurl69 *huggles

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Re: The House of the Dead: Overkill
« Reply #156 on: February 24, 2009, 01:15:18 PM »
I finish the game with a friend over the weekend, good times.

HOTD3 looks good mainly because it feels good thanks to the framerate.  It's a less advanced game, originally developed by Sega's experienced arcade developers.  However, the classic zombies never come across as "zombies" to me, cuz the designs are too cartoony.  And the rest of the enemies and bosses are frankly, boring and wacky.  Even less interesting are the stages.  No wonder I hardly revisit these games.  The Area51-style game, CarnEvil, was awesome tho.

Ghost Squad is awesome cuz the enemies animate like you're on the set of THE A-TEAM, sucka.

Overkill, overall, looks awesome, cuz it looks interesting.  Unfortunately, the engineers didn't prioritize the framerate in their designs.  And I'm not surprised the main characters don't look great.  Kuju has had no major practice modeling realistic people characters, like how Factor5 wasn't prepared for 3rd person people gameplay in Rebel Strike, and Silicon Knights shifting gears to remodel N64 characters into GameCube characters for Eternal Darkness.  But all the mutant stuff in Overkill looks great.
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Offline Halbred

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Re: The House of the Dead: Overkill
« Reply #157 on: February 24, 2009, 03:40:23 PM »
I'm knee-deep in the middle of writing a review for it. It's honestly a tough review to write--trying to describe why the game is so awesome is hard to do without actually playing it.

GP was kind enough to send me her copy of the comic, which is...well, it's a nice collector's item but the art could be a lot better. It's going for a Sin City look and it fails. I suppose part of that is I don't actually like Sin City's art...
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Offline Stogi

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Re: The House of the Dead: Overkill
« Reply #158 on: February 24, 2009, 03:42:57 PM »
Really? You didn't like that art style? I thought it couldn't get any better.
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Offline Halbred

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Re: The House of the Dead: Overkill
« Reply #159 on: February 24, 2009, 03:46:50 PM »
I've never really liked Frank Miller's art. I didn't like the art in Dark Knight Returns, either.
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Offline ShyGuy

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Re: The House of the Dead: Overkill
« Reply #160 on: February 24, 2009, 03:57:47 PM »
So what's the best purchase/upgrade path for the weapons?

Offline Halbred

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Re: The House of the Dead: Overkill
« Reply #161 on: February 24, 2009, 04:04:21 PM »
I upgraded my handgun all the way first, which was probably the wrong thing to do. Here's what you SHOULD do:

Buy the Shotugn. Upgrade the shotgun all the way.
Buy the Automatic Shotgun. Upgrade the Automatic Shotgun all the way.

Mow down motherf*ckers from here to kingdom come.

Beat the game. Unlock the Handcannon in story mode.

Buy the Handcannon. Upgrade it all the way. Buy and upgrade all the other weapons at your leisure, but there's no reason to actually use any of them. You do this mainly for the achievements.
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Offline NWR_pap64

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Re: The House of the Dead: Overkill
« Reply #162 on: February 24, 2009, 04:08:31 PM »
Really? You didn't like that art style? I thought it couldn't get any better.

Art appreciation is something person and varies from person to person. What might be a visual stunner for someone might be an eyesore to another.

Its something you can't really argue since its something personal.

But I am going extremely off topic here...
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Offline GoldenPhoenix

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Re: The House of the Dead: Overkill
« Reply #163 on: February 24, 2009, 04:12:49 PM »
Really? You didn't like that art style? I thought it couldn't get any better.

Art appreciation is something person and varies from person to person. What might be a visual stunner for someone might be an eyesore to another.

Its something you can't really argue since its something personal.

But I am going extremely off topic here...

Very true. Unless it is GoW or Halo, the art style is undefendably (Yeah probably not a word but I don't care!) bad. ;)
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Offline NWR_pap64

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Re: The House of the Dead: Overkill
« Reply #164 on: February 24, 2009, 04:19:38 PM »
Really? You didn't like that art style? I thought it couldn't get any better.

Art appreciation is something person and varies from person to person. What might be a visual stunner for someone might be an eyesore to another.

Its something you can't really argue since its something personal.

But I am going extremely off topic here...

Very true. Unless it is GoW or Halo, the art style is undefendably (Yeah probably not a word but I don't care!) bad. ;)

Yes, I remember Evan mocked me because I said Halo 3 was a combination of the mundane and the fantastic. I still say that while it had some amazing textures in places and some great locales many a time it looked boring and not a big leap over Halo 2 (which as "Red vs. Blue" greatly illustrated, the difference between Halo 1 and 2 graphically is glaring...SHINY ARMOR!).
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Offline ShyGuy

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Re: The House of the Dead: Overkill
« Reply #165 on: February 24, 2009, 04:33:58 PM »
I've been playing through Halo 3 again recently and it doesn't even feel like a triple A 360 game in production values.

Offline GoldenPhoenix

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Re: The House of the Dead: Overkill
« Reply #166 on: February 24, 2009, 04:38:07 PM »
I've been playing through Halo 3 again recently and it doesn't even feel like a triple A 360 game in production values.

I think the Halo series suffers from trying to do too much with both multiplayer and single player.
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Offline Halbred

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Re: The House of the Dead: Overkill
« Reply #167 on: February 24, 2009, 04:39:04 PM »
Art appreciation is very personal, except for this case: I have yet to meet anybody who likes Jim Lawson's work on the TMNT comics.
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Offline Stogi

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Re: The House of the Dead: Overkill
« Reply #168 on: February 24, 2009, 04:40:55 PM »
I've never really liked Frank Miller's art. I didn't like the art in Dark Knight Returns, either.

So you probably hate MadWorld?

Art appreciation is very personal, except for this case: I have yet to meet anybody who likes Jim Lawson's work on the TMNT comics.

Oh God...Don't remind me.

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Offline NinGurl69 *huggles

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Re: The House of the Dead: Overkill
« Reply #169 on: February 24, 2009, 05:17:38 PM »
I'm knee-deep in the middle of writing a review for it. It's honestly a tough review to write--trying to describe why the game is so awesome is hard to do without actually playing it.

GP was kind enough to send me her copy of the comic, which is...well, it's a nice collector's item but the art could be a lot better. It's going for a Sin City look and it fails. I suppose part of that is I don't actually like Sin City's art...

The real failure here is the Yankee version of the comic is SENSORRED while the cool people in EuroLand gets all the boobs and no stupid *********************** covering up each an every bubble coming from Detective Washington.
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Offline Morari

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Re: The House of the Dead: Overkill
« Reply #170 on: February 24, 2009, 07:46:52 PM »
GP was kind enough to send me her copy of the comic, which is...well, it's a nice collector's item but the art could be a lot better. It's going for a Sin City look and it fails. I suppose part of that is I don't actually like Sin City's art...

Agreed.
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Offline Djunknown

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Re: The House of the Dead: Overkill
« Reply #171 on: February 25, 2009, 12:05:09 AM »
Thanks Maxi for the uploads!

Having just beat the normal story mode, I'm glad I got it. Its a nice counter part to RE:UC. It knows what it is, and doesn't try to be anything more than that. Good, mindless fun, with a splish splash of meta-awareness in it. Now I have directors cut to get into...
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Offline BeautifulShy

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Re: The House of the Dead: Overkill
« Reply #172 on: February 25, 2009, 01:18:06 AM »
Anytime Djunknown.
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Offline ShyGuy

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Re: The House of the Dead: Overkill
« Reply #173 on: February 25, 2009, 03:03:35 AM »
That Dog is wearing a toupee!

Just finished normal story mode as well. The last level had awesome music, too bad about Varla I wonder what HOTD:Overkill 2 will be? I hope they do a send up of 80s musclebound action films.

Offline vudu

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Re: The House of the Dead: Overkill
« Reply #174 on: February 25, 2009, 02:23:45 PM »
Thanks Maxi for the uploads!

Maxi didn't upload the files.  He just stole the links from GoNintendo which store them from GAF.

Anytime Djunknown.

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