Author Topic: Even without HD, can the Wii make the most realistic, deep FPS?  (Read 16333 times)

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Offline ShyGuy

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Re: Even without HD, can the Wii make the most realistic, deep FPS?
« Reply #25 on: August 15, 2008, 02:39:13 PM »
I think it's Da Time Splittahz Triple.

Offline Stogi

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Re: Even without HD, can the Wii make the most realistic, deep FPS?
« Reply #26 on: August 15, 2008, 03:21:51 PM »
TS2

EDIT: Vudu, I've never played those games.
« Last Edit: August 15, 2008, 03:54:35 PM by KashogiStogi »
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Offline DAaaMan64

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Re: Even without HD, can the Wii make the most realistic, deep FPS?
« Reply #27 on: August 15, 2008, 03:23:23 PM »
Gawd I hope TS4 comes out on Wii I love TS.

LOL check out there contact page,
http://www.frd.co.uk/contact.php

their whole website is like that ;)
« Last Edit: August 15, 2008, 03:25:15 PM by DAaaMan64 »
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Offline NinGurl69 *huggles

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Re: Even without HD, can the Wii make the most realistic, deep FPS?
« Reply #28 on: August 15, 2008, 04:15:37 PM »
TS2

EDIT: Vudu, I've never played those games.

Hardly anyone else bothered to play them either Flop Person Shooters
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Offline NWR_Lindy

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Re: Even without HD, can the Wii make the most realistic, deep FPS?
« Reply #29 on: August 16, 2008, 01:02:53 PM »
Why does soldier that's GOOD AT KILLING get to call in bonus airstrikes?  That's completely backwards.

Nah, it's awesome.  Really makes the other team get on their toes.  Besides, the amount of times somebody actually gets a streak like that going is maybe 3 or 4 times a match, total.  It's weighted pretty nicely, and the attacks don't wipe out the other team wholesale.  Just makes them run for their lives.
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Offline Stogi

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Re: Even without HD, can the Wii make the most realistic, deep FPS?
« Reply #30 on: August 17, 2008, 02:12:17 PM »
Helicopters are cheap as **** though.
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Offline NWR_Lindy

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Re: Even without HD, can the Wii make the most realistic, deep FPS?
« Reply #31 on: August 17, 2008, 02:34:02 PM »
Helicopters are cheap as **** though.

Yeah, that's what I find funny - you get an airstrike after a helicopter, but the helicopter is so much more deadly.  At least you can run away from the airstrike...if you're out in the open and a helicopter spots you, you're as good as dead.
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Offline Stogi

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Re: Even without HD, can the Wii make the most realistic, deep FPS?
« Reply #32 on: August 18, 2008, 12:29:44 PM »
So I know I didn't mention this, but uh.........vehicles.

Vehicles are WAY more fun when they are not realistic (this could be said about FPS's in general; I'm not here to argue that). I'm not talking about hovercars or alien vehicles either. I'm talking about indestructible weapons of death. One thing about the original Halo that'll always put a smile on my face is the warthog. There was nothing better than setting a trap for the unsuspecting hog rolling my way and watching that bad boy fly way across the level only then to be taking by me. (I also liked the fact that you could remotely blow up grenades using another grenade to perform that very gratifying super explosion)

That **** was hilarious. In Halo 2 and 3, they made them destructible; taking away the "grown man's toy" nature of the warthog. That was a sad day.

Instead, they really should of expanded on the toyish nature of the warthog instead of breaking it down and making the vehicle more "fair". For instance, I would have loved an item that could drive the vehicle remotely. I don't know how it would work; maybe you hop in the driver's seat, attach it, then bail. You'd then pull up the item (a DS!) and then direct the vehicle. Anyway, this one item would open up a wide range of gameplay, and for the more clever, a wide range of ways to brutally kill and humiliate your opponent.

Imagine rigging up an assault vehicle full of grenades and time mines then remotely driving that bad boy into the enemy camp. I can't imagine the look on people's faces when they know what's coming next. However, since the vehicle is susceptible to grenades and rockets, you'll have to be a damn good driver in order to make your delivery of death or else you'll see your car fly sky high.

Now take that very idea and instead think of a boat. I don't know about you but I fuckin' love boats (in real life and in videogames). Every time I'm in a boat I feel like something bad ass is about to happen. Maybe I'm wrong, but I have yet to see a FPS incorporate boat play as well as they incorporated trucks and cars. Now why is that? Is it the level design? Would it be too hard or take to much time? Or maybe it's because graphics would require too much to render usable, swim-able water. Still, I can't imagine how much fun it would be to play in a level where you and your buddy can hop on a jet-ski and have some head to head brawls on open water. Or imagine how satisfying it would be to completely annihilate an opponent whizzing by on a jet-ski with a perfect rocket from across the map. You could even take that further and have ramps, providing the option to use the jet-ski as a bomb. Now, jet-ski's don't have to be the only form of water transportation. You could have basically the equivalent of a warthog, but a boat. It would be more sluggish, but have a higher top speed. The gunner would have to compensate for the waves, but luckily you'd be playing on the Wii.

The possible game designs and level designs are endless.
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Offline NinGurl69 *huggles

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Re: Even without HD, can the Wii make the most realistic, deep FPS?
« Reply #33 on: August 18, 2008, 02:01:30 PM »
The ULTIMATE Internet-Saving FPS experience involves steering your ride with the Whiil, controlling gas & brake with the Balance Board, and cappin' foo's with the Zapper.

Give it 4 months, and Sega will announce an Shadow the Hedgehog sequel with these mechanics.
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Offline Morari

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Re: Even without HD, can the Wii make the most realistic, deep FPS?
« Reply #34 on: August 18, 2008, 07:54:58 PM »
Far Cry had plenty of boats, as well as ground based vehicles. There was one multiplayer map that was simply a little string of islands and revolved almost completely around boat combat. It was pretty neat, as there were ramps in the water and such.
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Offline NWR_Lindy

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Re: Even without HD, can the Wii make the most realistic, deep FPS?
« Reply #35 on: August 19, 2008, 11:35:55 AM »
You could have a little robot like the MK III in Metal Gear Solid 4.  You pilot it around and look through its camera, but while you're controlling it you're immobile and susceptible to enemy attack.  Then, when the time is right...BOOM.

Call it the RDR - Remote Detonation Robot.
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Offline UltimatePartyBear

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Re: Even without HD, can the Wii make the most realistic, deep FPS?
« Reply #36 on: August 19, 2008, 12:55:22 PM »
Since this is apparently the "old ideas that seem new because I've only played three FPS games yet still think I know everything about them" thread, I'll suggest a sniper rifle.  That'd be rad.

Offline EasyCure

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Re: Even without HD, can the Wii make the most realistic, deep FPS?
« Reply #37 on: August 19, 2008, 02:05:39 PM »
You could have a little robot like the MK III in Metal Gear Solid 4.  You pilot it around and look through its camera, but while you're controlling it you're immobile and susceptible to enemy attack.  Then, when the time is right...BOOM.

Call it the RDR - Remote Detonation Robot.

you mean like the bombspy?
February 07, 2003, 02:35:52 PM
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Offline Stogi

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Re: Even without HD, can the Wii make the most realistic, deep FPS?
« Reply #38 on: August 19, 2008, 02:29:03 PM »
Since this is apparently the "old ideas that seem new because I've only played three FPS games yet still think I know everything about them" thread, I'll suggest a sniper rifle.  That'd be rad.

QFT

I've played:
TimeSplitters
64 FPS's
Crysis (just for a little while at my buddy's)
Serious Sam
Half Lives
Halos
XIII
Red Steel
COD's
MOH's
Black
Kill Zone

I'm sure there's some more I forgot.

But seriously....can't most of these ideas be actually GOOD with the Wii? All those games, except the PC ones always pissed me off with there lack of control. Sure I can have a great time with some of them, but need I remind you, I'm HIGH ALL THE TIME. It's too easy for me to have fun.
« Last Edit: August 19, 2008, 02:33:49 PM by KashogiStogi »
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Offline NinGurl69 *huggles

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Re: Even without HD, can the Wii make the most realistic, deep FPS?
« Reply #39 on: August 19, 2008, 03:25:53 PM »
You've only played all the mainstream arcadey casualcore shooters that are gentle enough to empower the player's desires.

You missed out on all the military/tactical simulations from 1997-(up to the original Ghost Recon trilogy) that are relatively difficult, demanding, and show very little mercy to the player (which the mainstream fantasy soldier gamers don't enjoy, leading to Ubisoft casualizing the genre).
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Offline EasyCure

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Re: Even without HD, can the Wii make the most realistic, deep FPS?
« Reply #40 on: August 19, 2008, 03:27:31 PM »
and here i thought it was just your gimmick
February 07, 2003, 02:35:52 PM
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Offline Stogi

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Re: Even without HD, can the Wii make the most realistic, deep FPS?
« Reply #41 on: August 19, 2008, 03:45:57 PM »
I've played Ghost Recon, but mostly the 64 Rainbox Six. That game was pretty dope. I got bored with the genre after SoCom

and here i thought it was just your gimmick

 I don't understand. Care to clarify.
« Last Edit: August 19, 2008, 03:50:17 PM by KashogiStogi »
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Offline EasyCure

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Re: Even without HD, can the Wii make the most realistic, deep FPS?
« Reply #42 on: August 19, 2008, 03:55:52 PM »
I've played Ghost Recon, but mostly the 64 Rainbox Six. That game was pretty dope. I got bored with the genre after SoCom

and here i thought it was just your gimmick

 I don't understand. Care to clarify.

Why doesnt anyone understand my post?
February 07, 2003, 02:35:52 PM
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Offline Stogi

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Re: Even without HD, can the Wii make the most realistic, deep FPS?
« Reply #43 on: August 19, 2008, 03:57:02 PM »
That's on you.

But seriously....what are you talking about? ???
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Offline EasyCure

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Re: Even without HD, can the Wii make the most realistic, deep FPS?
« Reply #44 on: August 19, 2008, 04:00:11 PM »
your pot-head persona.

I sarcastically said i thought it was your gimmick on the forums because you said you're 'HIGH ALL THE TIME'
February 07, 2003, 02:35:52 PM
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Offline Stogi

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Re: Even without HD, can the Wii make the most realistic, deep FPS?
« Reply #45 on: August 19, 2008, 04:05:13 PM »
Ahh, I see. You thought I was saying I'm a weedaholic just to be cool. Naw, man. What you see is what you get.
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Offline EasyCure

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Re: Even without HD, can the Wii make the most realistic, deep FPS?
« Reply #46 on: August 19, 2008, 04:10:48 PM »
Ahh, I see. You thought I was saying I'm a weedaholic just to be cool. Naw, man. What you see is what you get.

again, i said it sarcastically cuz some of your post prove you're a fan of the herbal. Especially anything that has to do with music ;)
February 07, 2003, 02:35:52 PM
EASYCURE: I remember thinking(don't ask me why) this was a blond haired, blue eyed, chiseled athlete. Like he looked like Seigfried before he became Nightmare.

Offline Stogi

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Re: Even without HD, can the Wii make the most realistic, deep FPS?
« Reply #47 on: August 19, 2008, 04:16:50 PM »
That made me giggle.
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Offline Stogi

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Re: Even without HD, can the Wii make the most realistic, deep FPS?
« Reply #48 on: November 30, 2008, 01:49:41 PM »
So my brother and I played Rainbox Six: Vegas 2 this weekend on my PS3 and I must say, that game is pretty fun. There are some things that pissed me off about it, but the feeling when you complete a terrorist hunt involving 35 terrorists and a casino is so satisfying.

It incorporated some really nice touches such as being able to shoot blindly from around corners and over tables. It forced teamwork on you and made it almost impossible to be a run and gun badass.

That said, I wish the game had somethings such as evasive maneuvers (diving and rolling). I also wish that I could hear footsteps, breathing, and other humanly mannerisms to help me locate enemies without seeing them. Another thing I wished I could do was use decoys. Maybe something as simple as throwing a rock through a window.

It's mostly a fun game though.
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Offline NinGurl69 *huggles

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Re: Even without HD, can the Wii make the most realistic, deep FPS?
« Reply #49 on: November 30, 2008, 04:06:46 PM »
Welcome to 1998.
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