Author Topic: Beyond Good and Evil 2 in Preproduction  (Read 20665 times)

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Offline Nick DiMola

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Beyond Good and Evil 2 in Preproduction
« on: May 15, 2008, 10:35:47 PM »
According to series creator Michel Ancel the popular series will continue. However, it is still awaiting Ubisoft approval.
 http://nintendoworldreport.com/newsArt.cfm?artid=15966

 According to an interview with the creator of Beyond Good and Evil, Michel Ancel, a sequel to the sleeper hit has been in preproduction for the past year. Unfortunately, the small team that has been working on the game thus far has not been given production approval yet by Ubisoft.    


Michel Ancel also explained that with this sequel, they intend to progress the story from where it left off at the end of the first game, looking to the future of the planet Hillys. They also intend on continuing to offer a wide variety of gameplay types in the game as well as continuing to create characters that the player can develop an emotional attachment to. There was also some mention of relationships with animals in the game but this was not fully explained by Mr. Ancel.    


Thanks to Jonathan Metts for an official translation of the interview.

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Offline Nick DiMola

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Re: Beyond Good and Evil 2 in Preproduction
« Reply #1 on: May 15, 2008, 09:39:08 PM »
Awesome to the x-treme.
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Offline mastro

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Re: Beyond Good and Evil 2 in Preproduction
« Reply #2 on: May 15, 2008, 10:20:45 PM »
Ya just read this from 1up. So excited if this comes a reality but its preproduction and does not mean the bigwigs at Ubisoft have green lighted it. I just hope they give Ancel a break from the rabbids and let him work on BGE 2.

Also hope its on Wii else I may never actually get to play it without spending about $400.
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Offline TMW

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Re: Beyond Good and Evil 2 in Preproduction
« Reply #3 on: May 15, 2008, 10:54:18 PM »
holy baby jesus, this is the best news I've read in a while.  I think I literally did a double take.

Is there any way we can pressure Ubisoft into saying yes?  Whom do I have to perform sexual favors on/torture/bribe to get this game made?
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Offline Halbred

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Re: Beyond Good and Evil 2 in Preproduction
« Reply #4 on: May 16, 2008, 01:07:43 AM »
SKEET SKEET SKEET!!!

For the uninitiated, BG&E is the best multiplatform game of the last generation. If you haven't played it, track it down TODAY.
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Offline RABicle

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Re: Beyond Good and Evil 2 in Preproduction
« Reply #5 on: May 16, 2008, 01:13:21 AM »
Now look I did hit the report news button before I made the thread in General Gaming.
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Offline ShyGuy

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Re: Beyond Good and Evil 2 in Preproduction
« Reply #7 on: May 16, 2008, 01:57:03 AM »
- Looks at NPD numbers.

- Looks at Flames_of_chaos' post.

- Buys plane ticket to France to beat some sense into Michele Ancel

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Offline GoldenPhoenix

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Re: Beyond Good and Evil 2 in Preproduction
« Reply #9 on: May 16, 2008, 04:40:01 AM »
This makes zero sense, if anything the PS3/Xbox 360 userbase is anti-platformers, I can't think of a successful platformer yet for either unless you want to count Ratchet and Clank.
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Offline RABicle

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Re: Beyond Good and Evil 2 in Preproduction
« Reply #10 on: May 16, 2008, 07:09:58 AM »
Platformer? It plays like Zelda with a camera.
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Re: Beyond Good and Evil 2 in Preproduction
« Reply #12 on: May 16, 2008, 11:36:23 AM »
Maybe Ubi will make 'em think straight.
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Offline Ian Sane

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Re: Beyond Good and Evil 2 in Preproduction
« Reply #13 on: May 16, 2008, 12:11:21 PM »
Well of course it's not for the Wii.  It's a third party game that isn't spin-off gimmicky crap.  Duh.

The combined sales of the PS3 and X360 is higher than the Wii's sales, despite the Wii selling the best of the three.  The Wii's "uniqueness" makes it difficulty to port to or from so if this was made for the Wii it would pretty much have to be an exclusive.  Meanwhile the other two consoles are easy to port between.  Thus to a third party a PS3/X360 game has the potential to sell to a wider audience.  Hell we can toss the PC in there as well as an easy port from those two consoles.  So PS3/X360/PC versus the Wii?  No contest.

Offline Bill Aurion

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Re: Beyond Good and Evil 2 in Preproduction
« Reply #14 on: May 16, 2008, 12:13:56 PM »
Meanwhile the other two consoles are easy to port between

They actually aren't, as has been noted from a bunch of developers (including the Bioshock team and Valve...)

And you aren't taking into account budget, which is cut by at least half when comparing Wii to an HD game...Or demographics for that matter...
« Last Edit: May 16, 2008, 12:15:56 PM by Bill Aurion »
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Offline GoldenPhoenix

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Re: Beyond Good and Evil 2 in Preproduction
« Reply #15 on: May 16, 2008, 12:24:05 PM »
Meanwhile the other two consoles are easy to port between

They actually aren't, as has been noted from a bunch of developers (including the Bioshock team and Valve...)

And you aren't taking into account budget, which is cut by at least half when comparing Wii to an HD game...Or demographics for that matter...

Bill has a point, the PS3 is NOT easy to port things to. In fact one of the reasons why GTA IV was delayed was because of port issues.

In regards to Beyond Good and Evil being an adventure game like Zelda, I agree, but that still that does not change my point that those games don't sell all that well on those systems (Okami anyone?). Fable is about the only game of that kind I can think of that was any kind of success.
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Offline Ian Sane

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Re: Beyond Good and Evil 2 in Preproduction
« Reply #16 on: May 16, 2008, 12:53:24 PM »
Quote
They actually aren't, as has been noted from a bunch of developers (including the Bioshock team and Valve...)

But they're both mandatory HD while the Wii does not support HD at all.  Converting a non-HD game to HD or vice versa has got to make a big difference.  The Wii does not support HD and has a very different controller and is pretty much last gen hardware.  It isn't like the PS2 where, despite it being the weakest hardware, it was close enough that a PS2 port didn't look out of place on another console and an Xbox or Gamecube game like Splinter Cell or Resident Evil 4 could be ported down without too many issues.

I think the Wii is a better console for BG&E2.  I think it's absolutely stupid that the market leader has the WORST third party support.  But it does and that's just reality.  A lot of games are being made for the other two consoles but not the Wii.  Something like GTAIV absolutely should be on the market leading console for example.  There has to be some sort of reason for this and the fact that Nintendo is competing with a Gamecube 1.5 is very likely the reason for it.

As hard as porting between the PS3 and X360 might be, it's still got to be much easier than porting to or from the Wii.  This sucks but it's reality and I think my explanation is a lot better than "third parties are stupid/mean/didn't expect the Wii to sell so well".

Offline Kairon

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Re: Beyond Good and Evil 2 in Preproduction
« Reply #17 on: May 16, 2008, 02:10:05 PM »
I would think that the core gamers have already shown a marked disinterest for the game. If Ancel really wants to make a game about nonviolent resistance, then he really should put it on the Wii where the development costs will be cheaper (and thus risk will be lower for all involved), and where the userbase includes people who are more open to the concept of "not-a-bald-space-marine" and also includes new people who haven't already rejected the game ocne before.

From a business perspective with an eye to ensuring that this game actually manages its risks and reaches completion, and has a chance to improve on the performance of its predecessor, the Wii is the only console that makes sense.
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Offline vudu

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Re: Beyond Good and Evil 2 in Preproduction
« Reply #18 on: May 16, 2008, 02:14:02 PM »
Well now I see why Ubisoft is reluctant to put it out...

QFT.  Although, I can't help but wonder if this is honestly the reason, or if the folks at Ubi have their collective heads up their collective asses.
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Offline Nick DiMola

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Re: Beyond Good and Evil 2 in Preproduction
« Reply #19 on: May 16, 2008, 02:21:49 PM »
Does anyone know how BG&E sold across each platform? I bought it on the Xbox because I couldn't ever find a Gamecube copy of it.

I would guess it sold the best on the Cube due to the scarcity of it.
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Offline DAaaMan64

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Re: Beyond Good and Evil 2 in Preproduction
« Reply #20 on: May 16, 2008, 02:42:29 PM »
We should pull this down since it's only on 360/PS3 lol.
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Re: Beyond Good and Evil 2 in Preproduction
« Reply #21 on: May 16, 2008, 03:03:46 PM »
We should pull this down since it's only on 360/PS3 lol.

Well since it is only in preproduction, no actual development has started at this point. Even though Ancel is looking to get it onto the 360 and PS3, the publisher will ultimately determine the fate of the game. Just because development wants it somewhere doesn't mean that's where it is going.
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Offline DAaaMan64

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Re: Beyond Good and Evil 2 in Preproduction
« Reply #22 on: May 16, 2008, 03:22:27 PM »
Ya your right, I was just being an ass.
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Offline Nick DiMola

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Re: Beyond Good and Evil 2 in Preproduction
« Reply #23 on: May 16, 2008, 03:42:25 PM »
Ya your right, I was just being an ass.

Haha, yeah I knew you were only joking, I thought it was worth mentioning anyway though.

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Offline IceCold

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Re: Beyond Good and Evil 2 in Preproduction
« Reply #24 on: May 17, 2008, 12:07:34 AM »
What the hell. WHAT THE HELL!!

After how much the Wii has done for Ubisoft and Ancel.. and its sales.. and.. ugh.

Why do we even bother trying?
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