Author Topic: Will the next Zelda game be an FPS?  (Read 24069 times)

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Offline Dirk Temporo

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Re: Will the next Zelda game be an FPS?
« Reply #25 on: May 15, 2008, 05:06:08 PM »
The next Zelda game should GTFO of Hyrule as we know it now and jump forward a few hundred (or thousand) years in the future, to a steampunk or futuristic Hyrule.

I'd play it. All the Zelda fans would BAWWWWWWW until the end of days though.
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Offline ShyGuy

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Re: Will the next Zelda game be an FPS?
« Reply #26 on: May 15, 2008, 05:07:03 PM »
What words would you have us use, fancy-pants?

Offline Nick DiMola

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Re: Will the next Zelda game be an FPS?
« Reply #27 on: May 15, 2008, 06:06:40 PM »
Steampunk is lame.
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Offline DAaaMan64

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Re: Will the next Zelda game be an FPS?
« Reply #28 on: May 15, 2008, 06:25:45 PM »
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Offline Morari

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Re: Will the next Zelda game be an FPS?
« Reply #29 on: May 15, 2008, 06:28:54 PM »
Anime steampunk is lame. H. G. Wells / Jules Verne steampunk is awesome.

Ever played Arcanum? That's a great example of a steampunk game, though perhaps a little too technologically advanced for Zelda.
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Offline Ian Sane

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Re: Will the next Zelda game be an FPS?
« Reply #30 on: May 15, 2008, 06:35:54 PM »
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Honestly, I feel that exact same way about Metroid. What does turning it into an FPS do that wasn't possible in the older Metroid games?

In Metroid the only method of attacking enemies is with projectiles and it's much easier to aim in 3D using a first person view.  But then with z-targetting they probably didn't NEED to make Metroid an FPA.

At least Metroid in 3D has always been in the first person.  They needed to find a way for the game to work in 3D and that was what the decided on and it generally was quite well received (usually it's FPS fans that complain about it, instead of Metroid fans).  Zelda already works in 3D using a third person view.  We know that.  Ocarina of Time is the "best game of all time."  So that would make switching all the more annoying.  No one complains that the Zelda third person perspective doesn't work.  In fact 3D Zelda's basic game mechanics are never sh!t on by anybody.  There's no demand for a major overhaul and you do see that demand with Mario and Metroid.

So if they suddenly switched it it would really be under the microscope because the old way wasn't broke and we have some of the greatest games ever made demonstrating the third person view.  At least there isn't some 3D third person Metroid to compare Metroid Prime to.

Offline Chozo Ghost

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Re: Will the next Zelda game be an FPS?
« Reply #31 on: May 15, 2008, 08:01:41 PM »
So if they suddenly switched it it would really be under the microscope because the old way wasn't broke and we have some of the greatest games ever made demonstrating the third person view.  At least there isn't some 3D third person Metroid to compare Metroid Prime to.

Nintendo has changed Zelda around a bunch of times already, though, so what's one more change? At different times, they've changed Zelda to be a Side-scroller, a cartoon, a CD-I game, and of course now was the shift from 2D to 3D graphics. One more change into FPS isn't really that different than those other pretty significant changes. If they can do it to Metroid and get away with it, then doing it to Zelda shouldn't be a problem.

I'm with you that I don't want Zelda to go FPS, but I think Nintendo has it in their heads that this is going to be a good idea and it will turn the hardcore western market onto Zelda in an even bigger way than it already is. I could be wrong, though. But anyways, I also fondly remember Super Metroid and it's third person perspective as one of my favorite games of all time. I wouldn't mind seeing Metroid in 3D, but I wish the perspective had stayed 3rd person. None of their other franchises went 1st person except this one, and I feel it is a sort of slap in the face to fans of the original Metroid games. First we had to suffer through an entire generation with no Metroid games, and then we finally did get it back it was completely different than the original.
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Offline GoldenPhoenix

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Re: Will the next Zelda game be an FPS?
« Reply #32 on: May 15, 2008, 08:05:58 PM »
I think the next Zelda game should keep the 3rd person perspective and have Link find parts of the great hyrule vehicles of old to complete missions with nice flat surfaces to drive around to your hearts content in your souped up Triforce Enforcer car.

What an innovative idea and it will sell through the roof Oh wait, nevermind[/spoiiler]
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Offline Adrock

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Re: Will the next Zelda game be an FPS?
« Reply #33 on: May 15, 2008, 08:49:48 PM »
The next Zelda game should GTFO of Hyrule as we know it now and jump forward a few hundred (or thousand) years in the future, to a steampunk or futuristic Hyrule.

I'd play it. All the Zelda fans would BAWWWWWWW until the end of days though.
I can't tell if you're joking, but I'd dig a steampunk Zelda. There's a lot Nintendo could do with the concept. Besides giving the series a new atmosphere and environment to work with, Nintendo would also gain a great opportunity to restart the franchise, especially in the story department. I can imagine a "futuristic" Zelda in which the Triforce, Link and Zelda have become legend and much of the game would involve finding out what happened way back in ancient Hyrule.

Offline Chozo Ghost

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Re: Will the next Zelda game be an FPS?
« Reply #34 on: May 15, 2008, 08:51:32 PM »
Maybe Zelda should be abducted by Bowser, and then Mario and Link have to team up to rescue her.
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Offline blackfootsteps

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Re: Will the next Zelda game be an FPS?
« Reply #35 on: May 15, 2008, 09:23:21 PM »
I don't think sword combat would be as fun in 1st person. See Oblivion.
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Offline Adrock

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Re: Will the next Zelda game be an FPS?
« Reply #36 on: May 15, 2008, 09:31:21 PM »
Maybe Zelda should be abducted by Bowser, and then Mario and Link have to team up to rescue her.
Hmm... this coming from someone who just posted...
Quote
One more change into FPS isn't really that different than those other pretty significant changes. If they can do it to Metroid and get away with it, then doing it to Zelda shouldn't be a problem.
Don't you think Nintendo, of all companies, would make it work? If you can see first person Zelda working, I really don't understand how a Zelda game set a few hundred years in the future is any more a stretch of the imagination.

Offline Morari

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Re: Will the next Zelda game be an FPS?
« Reply #37 on: May 15, 2008, 10:56:44 PM »
I don't think sword combat would be as fun in 1st person. See Oblivion.

Oblivion isn't a great example of first person roleplaying. It's simultaneous console development obviously hindered it in obtaining a lot of what worked so well in Morrowind... not that I'm saying the sword fighting in Morrowind was any more exciting. Zelda certainly could benefit from being a little more open like the Elder Scrolls. All too often it feels as if there's no real exploration in the game, just slight backtracking to use your new item on an already obvious puzzle that you were simply ill equipped for the first time through.

I think that they need to add a JUMP button to the Zelda franchise. That auto-jumping idea is pure crap.
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Offline NWR_insanolord

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Re: Will the next Zelda game be an FPS?
« Reply #38 on: May 15, 2008, 11:11:47 PM »
I think that they need to add a JUMP button to the Zelda franchise. That auto-jumping idea is pure crap.

The return of Roc's Feather and it's first appearance in 3D, I wholeheartedly support this idea.
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Offline Ceric

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Re: Will the next Zelda game be an FPS?
« Reply #39 on: May 15, 2008, 11:32:21 PM »
To tired to finish reading all posts.

My 2 cents.  FPS perspective worked for Metroid for 2 reasons.

1:  Metriod was always a 2D Platformer type game
2:  The whole concept/setting naturally lends itself to the genre

Zelda on the other hand I would fill that would be a bad fit.  Mainly because:

1: LoZ was from a top down view.  In fact all but, OoT, Majora's Mask, TP, and WW retain that view.
2: The Concept/Setting really doesn't lend itself to the genre

First person really gives you two types of Games.  Puzzle(Myst, Boom Blox) and Shooters(Just Pick one).  (For this purpose I'm putting classic adventure and Pheonix Wright type games as puzzle.)

For the record I do think WW had the best combat system.

Anyway, I think going to a first person view would rip out a lot of the soul of the Zelda Franchise.
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Offline IceCold

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Re: Will the next Zelda game be an FPS?
« Reply #40 on: May 15, 2008, 11:44:04 PM »
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DAaaMan64, Nemo and 1 Guest are viewing this topic.

but anyway...

Whoah, why are you calling me out?

I was thinking the same thing.

I think he got Nemo and nemo_83 (banned hilarious poster) confused

EDIT: He clarified it.
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Offline IceCold

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Re: Will the next Zelda game be an FPS?
« Reply #41 on: May 15, 2008, 11:50:58 PM »
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So if they suddenly switched it it would really be under the microscope because the old way wasn't broke and we have some of the greatest games ever made demonstrating the third person view.  At least there isn't some 3D third person Metroid to compare Metroid Prime to.

Aren't you the one who said that TP was boring because it's so familiar? Granted, this would be a huge change, but there's really not much more you can do with the current formula to make it feel really fresh. I welcome wholeheartedly anything new.
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Offline Nemo

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Re: Will the next Zelda game be an FPS?
« Reply #42 on: May 16, 2008, 12:23:27 AM »
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DAaaMan64, Nemo and 1 Guest are viewing this topic.

but anyway...

Whoah, why are you calling me out?

I was thinking the same thing.

I think he got Nemo and nemo_83 (banned hilarious poster) confused

EDIT: He clarified it.

Ah, an inside joke. No problem. Just curious why the random (from my perspective) attention.

Carry on. ^_^
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Offline blackfootsteps

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Re: Will the next Zelda game be an FPS?
« Reply #43 on: May 16, 2008, 04:12:26 AM »
I don't think sword combat would be as fun in 1st person. See Oblivion.

Oblivion isn't a great example of first person roleplaying. It's simultaneous console development obviously hindered it in obtaining a lot of what worked so well in Morrowind... not that I'm saying the sword fighting in Morrowind was any more exciting. Zelda certainly could benefit from being a little more open like the Elder Scrolls. All too often it feels as if there's no real exploration in the game, just slight backtracking to use your new item on an already obvious puzzle that you were simply ill equipped for the first time through.

Yep well I was using Oblivion as an example regarding 1st person sword combat, not first person roleplaying as a whole. And I agree with you Morrowind was no better, in fact it was decidedly average. This suggests to me that even though both are brilliant games, 1st person melee combat is not much fun. I can't think I can recall a game where I have enjoyed it, except perhaps the limited use of the pistol whip in Halo, which is incredibly satisfying.
 

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Offline Ceric

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Re: Will the next Zelda game be an FPS?
« Reply #44 on: May 16, 2008, 09:24:03 AM »
The problem with First Person in Melee is you can't get the sense of closeness you get in real life.  If someone comes and stands behind you even though you don't see them par se you can feel there presents.  On rails it seems to work but off close combat just isn't fun.
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Offline KDR_11k

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Re: Will the next Zelda game be an FPS?
« Reply #45 on: May 16, 2008, 10:14:55 AM »
I think any attempt to set a Zelda game in "the future of Hyrule" would just be incredibly lame and Saturday-morning-cartoon level stupid, the connections to Zelda staple stuff already feels out of place enough in the recent Zelda games, forcing it into a setting that has nothing to do with Zelda would just be stupid. Seriously people, LET GO. Don't make another Minish Cap story.

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Offline UltimatePartyBear

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Re: Will the next Zelda game be an FPS?
« Reply #46 on: May 16, 2008, 11:41:11 AM »
I really don't think Hyrule would look much different in the far future, anyway.  It's locked in medieval fantasy by forces beyond comprehension.

Offline DAaaMan64

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Re: Will the next Zelda game be an FPS?
« Reply #47 on: May 16, 2008, 11:41:42 AM »
The reason why first-person view never feels as immersible as it should is because it doesn't take up more than 20 degrees of your viewing space. I really think if they could do that an adventure game like Zelda would actually maybe work.  I also think that could have really helped out Virtual Boy.  Wouldn't it have been cool to have a Star Fox game that uses up almost all of you left and right viewing space?
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Offline Kairon

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Re: Will the next Zelda game be an FPS?
« Reply #48 on: May 16, 2008, 12:27:55 PM »
I guess technically you could count Oblivion as trying to do this, but that always felt really icky. There would still be some MAJOR design choices and challenges to wade through if anyone was to attempt this.
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Offline Ian Sane

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Re: Will the next Zelda game be an FPS?
« Reply #49 on: May 16, 2008, 01:19:39 PM »
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Aren't you the one who said that TP was boring because it's so familiar?

Yeah, but that was because TP has practically the exactly same areas as OoT.  I thought the gameplay was great, I just didn't like how I was guessing what area I was going to see next before I even got there.  "Oh I guess the next area will be Zora's Domain; oh look I was right."  Take TP's gameplay and put it in a setting that wasn't completed lifted from an earlier game and YEAH!

I'm convinced Nintendo did that on purpose to stick it to anyone who complained about Wind Waker and to help "prove" that "traditional gamers" just want the same thing over and over again.  Intentionally making a stale Zelda game and then claiming the fans asked for it gives them an excuse to retool the franchise however they wish, which I'm sure will coincidently make it more non-gamer friendly.

I maintain that my only beef with Wind Waker was that the waterworld setting made for a boring world to explore and that they showed us realistic Zelda first, got us all wanting it, and then did a complete switcheroo with the graphics (the switch is the offensive part).  Not liking a change isn't the same as disliking the concept of change.  Majora's Mask did a lot of changes, particularly with the three day cycle, but I liked those changes.  I just didn't like the specific changes made to Wind Waker.  That doesn't mean that Zelda should never change.  The idea of FPS Zelda doesn't bother me because it's a change but rather because I am skeptical of the specific change being suggested.

I think it's quite clear they're doing something different with Zelda next time.  Hopefully it will be really cool and I'll like it.