Can you jump straight into Hard mode or is it initially locked?
Anybody got an answer to this question?
I've only played through the first stage, but as there's no difficulty selector so far I'd say you have to unlock it.
Anyway, I've put in a good hour or so with Madworld, and I have to say for a game about mass murder and gruesome enviromental kills Madworld starts out really...slow. It takes a good 10-20 minutes of boring as hell normal combat before the game starts letting you use environmental objects. Once they're available to you it's all good but up till then it was pretty dull A-button mashing with the occasional B button finisher. The camera is also absolutely horrible. I'm talking Kingdom Hearts 1 horrible. The damn thing is never pointed where you want to look, and you have to press the C button to center it and HOLD it to lock on to anyone. Problem is, you only seem to lock on to whatever enemy is closest, which isn't always the one you want to kill. And you can lose that lock pretty easily, which isn't normally a problem with normal enemies (since they usually just stand around for you to massacre at your pleasure), but for larger enemies and bosses it can be a real hassle. It can also be a real hassle if you're running around with a weapon and you're trying to find an enemy to use it on, since enemies tend to move just behind your "camera." I also wish they did something with the UI to let you know what objects you can interact with (a color highlight or icon or something), as with the all B&W look of the game it can be really hard sometimes to spot a weapon amidst a sea of white and black lines. You get used to it over time, but combine that with the camera and it can be annoyingly-hard to find your way. I could also do with a LOT more voice acting, because the text that appears on screen for your "sponsor's" chats are so small I can barely read them.
That said, this game is awesome once it gets going. There's a good mix of environmental objects at your disposal for your killing pleasure, though it usually takes a couple uses before you figure out what you're supposed to do with them. When you do, though, you'll be surprised at the creative combos you can string together. A particular favorite I've done so far is to jam a metal barrel over a guy's head, stab him with streetpost, run him up into a passing-by subway car just long enough to grind off some limbs, and then throw him into a spiked wall for MASSIVE DAMAGE. Yes, this game is even more violent than the trailers made it out to be. The motion controls are done really well, modeled pretty obviously after those in No More Heroes. They're responsive, visceral, and oh so satisfying. This is going to be a fun one to play, though I'd say definitely one best played in small doses because I can easily see repetition coming into play