Author Topic: The Conduit  (Read 611615 times)

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Offline BeautifulShy

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Re: The Conduit
« Reply #1000 on: April 12, 2009, 05:45:59 AM »
On that site that I posted before they have an exclusive interview.There are some steps that you have to do before watching it though.
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Offline Stogi

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Re: The Conduit
« Reply #1001 on: April 12, 2009, 05:05:28 PM »
What about the multiplayer announcement?
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Offline BeautifulShy

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Re: The Conduit
« Reply #1002 on: April 12, 2009, 06:00:00 PM »
Dude April 15th.
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Offline Stogi

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Re: The Conduit
« Reply #1003 on: April 12, 2009, 06:01:47 PM »
Damn you *new* tag!
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Offline BeautifulShy

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Re: The Conduit
« Reply #1004 on: April 12, 2009, 06:40:29 PM »
http://Http://youtube.com/watch?v=RaiKhtMNYgY
Ok here is that interview.
There isn't much new about the game that we don't know already.The questions were thought of a while ago.Still a nice interview.
Maxi is dead. I killed him and took his posts and changed genders.
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I'm happy with thinking pokepal148 is just eating a stick of butter. It seems about right for him. I don't need no stinking facts.

Offline GoldenPhoenix

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Re: The Conduit
« Reply #1005 on: April 14, 2009, 09:15:17 PM »
http://wii.ign.com/dor/objects/14248157/the-conduit/videos/conduit_mp_trl_041409.html

The multiplayer trailer. What I found most interesting is that it appears you use the all seeing eye in the multiplayer mode.
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Offline Dirk Temporo

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Re: The Conduit
« Reply #1006 on: April 14, 2009, 09:24:01 PM »
You can't select the individual weapons to have in multiplayer?

Super lame.
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Offline Stogi

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Re: The Conduit
« Reply #1007 on: April 14, 2009, 09:30:03 PM »
What do you mean? They clearly had a vote on it.
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Offline EasyCure

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Re: The Conduit
« Reply #1008 on: April 14, 2009, 09:39:01 PM »
just saw some footage of this on the nintendo channel and im impressed with the visuals. must give this game a shot come june!
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Offline ShyGuy

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Re: The Conduit
« Reply #1009 on: April 14, 2009, 11:47:27 PM »
looks fast.

Offline Spinnzilla

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Re: The Conduit
« Reply #1010 on: April 14, 2009, 11:59:12 PM »
looks pretty crazy from the vids.  I can't wait. 
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Offline Adrock

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Re: The Conduit
« Reply #1011 on: April 15, 2009, 12:50:44 AM »
I feel like the only person not excited about this game. It's pretty and has Kevin Sorbo, but nothing else is terribly striking about it.

Offline KnowsNothing

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Re: The Conduit
« Reply #1012 on: April 15, 2009, 01:12:14 AM »
I'm not really excited about it, especially since there is no offline multiplayer.  That online vid has me slightly interested because it seems to be the type of FPS multiplayer that I really enjoy, with the added benefit of being able to use the Wiimote...but that just makes the lack of local multi hurt all the more.

Sad face :( They pretty much lost me as a customer with that bummer announcement.  I'm definitely and old school be-in-the-same-room type multiplayer gamer.
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Offline MoronSonOfBoron

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Re: The Conduit
« Reply #1013 on: April 15, 2009, 01:26:22 AM »
At least it's not brown.
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Offline KnowsNothing

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Re: The Conduit
« Reply #1014 on: April 15, 2009, 01:29:16 AM »
I'm not really excited about it, especially since there is no offline multiplayer.  That online vid has me slightly interested because it seems to be the type of FPS multiplayer that I really enjoy, with the added benefit of being able to use the Wiimote...but that just makes the lack of local multi hurt all the more.

Sad face :( They pretty much lost me as a customer with that bummer announcement.  I'm definitely an old school be-in-the-same-room type multiplayer gamer.

I think I hit the quote button instead of modify.  I hope I got it right this time.  Well, at least that typo is fixed in the above quote.  Whatever.
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Offline NinGurl69 *huggles

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Re: The Conduit
« Reply #1015 on: April 15, 2009, 01:31:23 AM »
>> The Conduit * 480p
April Multiplayer trailer
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Offline ShyGuy

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Re: The Conduit
« Reply #1016 on: April 15, 2009, 02:07:38 AM »
 KnowsNothing, did you enjoy Red Steel 2 and Medal of Honor:Vanguard?

Offline KDR_11k

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Re: The Conduit
« Reply #1017 on: April 15, 2009, 06:14:57 AM »
I'm not really excited about it, especially since there is no offline multiplayer.  That online vid has me slightly interested because it seems to be the type of FPS multiplayer that I really enjoy, with the added benefit of being able to use the Wiimote...but that just makes the lack of local multi hurt all the more.

Sad face :( They pretty much lost me as a customer with that bummer announcement.  I'm definitely and old school be-in-the-same-room type multiplayer gamer.

Go get Water Warfare instead then.

Offline EasyCure

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Re: The Conduit
« Reply #1018 on: April 15, 2009, 10:42:54 AM »
I feel like the only person not excited about this game. It's pretty and has Kevin Sorbo, but nothing else is terribly striking about it.

its a FPS on Wii built from the ground up and polished. That has me excited to at least try the damn thing, since wii controls are awesome for FPS's and i need my fix.

Guess your standards are much higher than mine though lol
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Offline BranDonk Kong

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Re: The Conduit
« Reply #1019 on: April 15, 2009, 12:02:17 PM »
The game just keeps looking better and better. Split screen sucks to begin with, and especially on non-HD consoles, you just lose so much precious detail. I'll be getting this on day one. Hopefully with all the attention this game has been getting, it will go on to sell a couple million units, and Red Steel 2 will as well.
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Offline BlackNMild2k1

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Re: The Conduit
« Reply #1020 on: April 15, 2009, 01:38:52 PM »
New Multiplayer details 9 including WiiSpeak functionality
http://gonintendo.com/?p=79201

- online headcount was brought down from 16 players to 12 in order to keep things running smoothly
- Free for All mode: players frag each other until a predetermined frag count is met
- Marathon mode: get as many kills as you can in a certain time limit
- Three Strikes: play a match with only 3 lives to spare
- Last Man Standing: be the last man standing
- ASE Football: the player that holds onto the ASE the longest wins
- Bounty Hunter: take out specific targets, lose points for taking out wrong targets
- Team Reaper: play Quick Match and Marathon with sides
- Shared Stock: teammates share lives from a team pool
- Team Objective: capture the flag style, but with the ASE replacing a flag
- Team Objective 2: one ASE in a level, grab it and bring it back to your base to score
- WiiSpeak supported, but you’ll only hear the players that are actually standing close to you in the game
- at peak WiiSpeak saturation, you’ll hear the 6 closest players

Offline ShyGuy

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Re: The Conduit
« Reply #1021 on: April 15, 2009, 02:47:57 PM »
It depends on the size of the map, but 12 players isn't bad. That gives you 6 vs.6. I've found most games have a sweet spot between 4 vs. 4 and 8 vs 8. Anything more than that and you need a large enough map to have separate areas of combat happening.

Offline Dirk Temporo

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Re: The Conduit
« Reply #1022 on: April 15, 2009, 03:46:48 PM »
What do you mean? They clearly had a vote on it.

Weapon categories=/=individual weapons. It's Goldeneye vs. Perfect Dark, and a step backwards.

Split screen sucks to begin with

You shut your filthy disgusting mouth.

- WiiSpeak supported, but you’ll only hear the players that are actually standing close to you in the game

That's retarded. That's going to make teamwork completely impossible unless you all gather in your base to discuss your strategy first. What sort of idiot idea is that?
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Offline Stogi

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Re: The Conduit
« Reply #1023 on: April 15, 2009, 03:50:35 PM »
I think your jumping to conclusions on two of those points.
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Offline Dirk Temporo

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Re: The Conduit
« Reply #1024 on: April 15, 2009, 03:53:38 PM »
We clearly saw voting on weapon categories and not individual weapons, so I think it's a pretty safe assumption.

And what's to assume about "you can only talk to people near you"?
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