Poll

Your favorite: Terran, Zerg, or Protoss?

Terran
13 (41.9%)
Zerg
5 (16.1%)
Protoss
13 (41.9%)

Total Members Voted: 31

Author Topic: The Starcraft mega thread - Rising from the ashes.  (Read 190000 times)

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Offline Ceric

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Re: The Starcraft mega thread
« Reply #50 on: March 25, 2008, 10:17:25 AM »
Thats cool.  I sort of wish one of them would work like a repair bay.
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Offline bosshogx

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Re: The Starcraft mega thread - accessories sold seperately
« Reply #51 on: March 25, 2008, 10:53:02 AM »
Thats cool.  I sort of wish one of them would work like a repair bay.

Not a bad idea, but SCV's can repair any vehicle or building by themselves.  Most Terran armies have a few SCV's tagging around to make repairs or Missile Turrets in the field.
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Offline Kairon

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Re: The Starcraft mega thread - accessories sold seperately
« Reply #52 on: March 25, 2008, 04:51:35 PM »
God the new terran add-on system is awesome.
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Offline Ceric

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Re: The Starcraft mega thread - accessories sold seperately
« Reply #53 on: March 25, 2008, 07:23:09 PM »
Thats cool.  I sort of wish one of them would work like a repair bay.

Not a bad idea, but SCV's can repair any vehicle or building by themselves.  Most Terran armies have a few SCV's tagging around to make repairs or Missile Turrets in the field.
Yeah but in your base I rather have them harvesting full blast instead of routine maintenance if I didn't have to. (I'm also hoping there will be a ground base turret...)
« Last Edit: March 26, 2008, 08:04:07 AM by Ceric »
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Offline bosshogx

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Re: The Starcraft mega thread - work, work, work
« Reply #54 on: March 26, 2008, 08:03:03 AM »


The Zerg Drone



The Zerg Drone has a unique role to the Zerg.  Not only are they used to gather minerals and gas, but they also can mutate themselves into structures.  In Starcraft 2, the Drone will mine minerals faster than the Protoss or Terran, but in exchange they only mine 6 per trip instead of 8.


 
So there we were “mining” our own business.  Get it? Mining.  Ahem, well that Purple Brood had to come and wreck the place up.  The Queen will not be happy.



Here we are, blissfully unaware of the impending Terran attack.  Boy do we have a dull existence.
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Offline Ceric

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Re: The Starcraft mega thread - accessories sold seperately
« Reply #55 on: March 26, 2008, 08:05:41 AM »
So they didn't have them morph into another unit?  I'm sort of surprised.
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Offline bosshogx

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Re: The Starcraft mega thread - work, work, work
« Reply #56 on: March 26, 2008, 11:11:58 AM »
God the new terran add-on system is awesome.

Isn't it though.  It allows them to go Zerg-like w/the mass marines or Toss-like w/the tech units.  It will probably be best to have a couple of both add-ons to maximize dood creation.

Yeah but in your base I rather have them harvesting full blast instead of routine maintenance if I didn't have to. (I'm also hoping there will be a ground base turret...)

True, a healthy economy is important, but you're going to have guys committed to making structures early on, so you can take those guys and put them out in the field later on.  I've heard rumor that there may be a unit that helps with the "routine maintenance" and ground base turrets... ;)  Stay tuned! (or just google it, but why ruin the surprise?)

So they didn't have them morph into another unit?  I'm sort of surprised.

They morph into buildings already.  It might be a little confusing to have them evolve into other units in addition to buildings.  Besides, what would they morph into?  A stronger version of the same unit?  An attacking unit?

Oh yeah, in case anyone didn't notice, I've decided to update the thread title with each update in honor of Bill's Smash Brother thread.  I always though that was a nice touch.  I also want to get some of you forum regulars to fire up some Starcraft with me.  I play but I'm by no means a dominate player.  I just like to play for fun against people I know.  The game runs about $10-20 new and PC power is hardly a concern:

Windows 95/98/NT
Pentium 90 or higher
16 MB RAM
DirectX-Compatible SVGA Video Card
Microsoft-Compatible Mouse
Double-Speed CD-ROM
(Quad Speed for Cinematics)

:o Ouch, I might need to upgrade my PC to play this one.  :D Seriously, if you want to play, let me know.
« Last Edit: March 26, 2008, 11:25:02 AM by bosshogx »
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Offline Ceric

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Re: The Starcraft mega thread - work, work, work
« Reply #57 on: March 26, 2008, 01:46:23 PM »
Quote
...
DirectX-Compatible SVGA Video Card
...
What, this and vista want me to have rudimentary Video Card.  The nerve :P
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Offline bosshogx

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Re: The Starcraft mega thread - work, work, work
« Reply #58 on: March 27, 2008, 07:56:22 AM »


The Protoss Stalker



The Protoss Stalker is the Dark Templar version of the older Dragoon technology.  Although it does not possess the firepower and shielding of the Immortal, the Stalker has a unique ability to teleport short distances.  This ability, called Blinking, can be used to move up and down cliffs, chase down enemy opponents, or run away from melee units.
 
<a href="http://www.youtube.com/watch?v=mTzj9-Oz0Z8>Make sure not to use these lines on a first date.[/url]

Don’t run, you’ll just die tired.



It's just a jump to the left...and then a Blink to the right!


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Offline Sundoulos

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Oh yeah, in case anyone didn't notice, I've decided to update the thread title with each update in honor of Bill's Smash Brother thread.  I always though that was a nice touch.  I also want to get some of you forum regulars to fire up some Starcraft with me.  I play but I'm by no means a dominate player.  I just like to play for fun against people I know.

Oh, heck, yeah!  Count me in.  I guess I'm not really a regular poster (yet), but I'd love to dust off my old copy of Starcraft.

 
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Offline Svevan

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Re: The Starcraft mega thread - work, work, work
« Reply #60 on: March 27, 2008, 03:33:50 PM »


Ugh, zerg are, and always have been, so gross. Why do people want to play as these living fleshy nasty David Cronenberg mutations? Yuck.
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Offline bosshogx

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Oh, heck, yeah!  Count me in.  I guess I'm not really a regular poster (yet), but I'd love to dust off my old copy of Starcraft.

Well dust it off bud.  Jump on Battle.net to get the latest patch and PM me when you want to play.  8 player FFA's!  4v4!  1v1!  w00t!

Ugh, zerg are, and always have been, so gross. Why do people want to play as these living fleshy nasty David Cronenberg mutations? Yuck.

Come on, you know you want to snuggle up next to one of those slimy, pulsating piles of goo.  Or skip hand in hand with an armored cockroach mutation that could rip your head off.  Although, you haven't seen gross yet.  There's a Zerg unit on the horizon that might make you hurl when you see it.   ;)
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Offline Smoke39

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Ugh, zerg are, and always have been, so gross. Why do people want to play as these living fleshy nasty David Cronenberg mutations? Yuck.
Because it's fun to infest the universe.  The creep is a brillaint concept in that regard.  Spreading goop everywhere as your base expands.  It's awesome.
GOREGASM!

Offline Svevan

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the grossest part is that their buildings are ALIVE.
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Offline Smoke39

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If by "grossest" you mean "awesomest." o:
GOREGASM!

Offline Sundoulos

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Ugh, zerg are, and always have been, so gross. Why do people want to play as these living fleshy nasty David Cronenberg mutations? Yuck.
Because it's fun to infest the universe.  The creep is a brillaint concept in that regard.  Spreading goop everywhere as your base expands.  It's awesome.

Aesthetically, I didn't like the Zerg because they did seem so disgusting and, well, evil!   They are, however, a unique faction to play.  I did always think the creep was a nice, if occassionally infuriating, touch.

"A creature revolting against a creator is revolting against the source of his own powers--including even his power to revolt...It is like the scent of a flower trying to destroy the flower." - C.S. Lewis, in a preface to Milton's Paradise Lost

Offline Smoke39

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That's just it.  It's like playing the villain.  The villain is always cool.
GOREGASM!

Offline Kairon

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And when you're the bad guy, you already know that you're gonna lose in the end, so you don't get too invested in the story and can have more fun. It's freeing to be the guy who has to lose in the end, it's a blank page that you can go crazy on.

Also, the Zerg aren't gross. They're very cute. Zerglings are like dogs, except dogs that are always born in twins and thus already have some sort of empathic connection with their fellow zergling. The saddest thing in the world is an odd number of zerglings.
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Some shall be pardon'd, and some punished:
For never was a story of more woe
Than this of Sega and her Mashiro.

Offline DAaaMan64

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Also, the Zerg aren't gross. They're very cute. Zerglings are like dogs, except dogs that are always born in twins and thus already have some sort of empathic connection with their fellow zergling. The saddest thing in the world is an odd number of zerglings.

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Offline Kairon

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No. I mean... think about it. Every zergling is like a little zerg story of castor and pollux.
Carmine Red, Associate Editor

A glooming peace this morning with it brings;
The sun, for sorrow, will not show his head:
Go hence, to have more talk of these sad things;
Some shall be pardon'd, and some punished:
For never was a story of more woe
Than this of Sega and her Mashiro.

Offline bosshogx

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High Yield Minerals

New to Starcraft 2 are the High Yield Mineral Patches.  These mineral patches give an additional 4 minerals on top of the usual 8.  Each trip by a worker will net a total of 12 minerals.  They can be easily spotted because of their unique yellow color.  But beware, most of the time these patches will be in hard to defend areas.



Yellow minerals minding their own business.



The stakes are raised over the yellow mineral patches
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Offline KDR_11k

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Re: The Starcraft mega thread - Don't eat yellow minerals.
« Reply #71 on: March 29, 2008, 06:28:56 AM »
Nice, blue tiberium!

Offline blackfootsteps

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Re: The Starcraft mega thread - Don't eat yellow minerals.
« Reply #72 on: March 30, 2008, 08:00:28 AM »
Awesome thread, I knew next to nothing about SC2 until I read this thread and now I know somewhat more. Kudos!
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Offline bosshogx

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Re: The Starcraft mega thread - Don't eat yellow minerals.
« Reply #73 on: March 30, 2008, 08:35:21 AM »
Nice, blue tiberium!

[sarcasm] No, no, no.  Yellow crystals are nothing at all like this "Blue Tiberium" you speak of.  It's a completely brand new and innovative concept thats never been seen before in any prior RTS.  Dustin Browder, the Lead Designer of Starcraft 2, would never borrow from other RTS titles.  Never mind the fact that he was the Lead Designer of C&C: Red Alert 2 and C&C: Generals.  I'm sure it's a complete coincidence that this "Blue Tiberium" you speak of is so similar to Yellow Crystals.  In fact, I'm willing to bet that this "Blue Tiberium" you speak of was a rip-off of the Yellow Crystals!  There's probably some time machine thing at EA they use to jump into the future and steal other people's ideas.  Yeah, that must be it.... [/sarcasm]

OR you could be dead right.  Take your pick.   ;D

Awesome thread, I knew next to nothing about SC2 until I read this thread and now I know somewhat more. Kudos!

No problem man.  Feel free to Google to your hearts content for more information or just drop by here to get the "Dojo Trickle" of information.  You play any SC1?  I'm thinking about starting a thread in Matchmaking and was hoping to get some people to join in.
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Offline Ceric

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Re: The Starcraft mega thread - Don't eat yellow minerals.
« Reply #74 on: March 30, 2008, 09:19:53 AM »
Nice, blue tiberium!

[sarcasm] No, no, no.  Yellow crystals are nothing at all like this "Blue Tiberium" you speak of.  It's a completely brand new and innovative concept thats never been seen before in any prior RTS.  Dustin Browder, the Lead Designer of Starcraft 2, would never borrow from other RTS titles.  Never mind the fact that he was the Lead Designer of C&C: Red Alert 2 and C&C: Generals.  I'm sure it's a complete coincidence that this "Blue Tiberium" you speak of is so similar to Yellow Crystals.  In fact, I'm willing to bet that this "Blue Tiberium" you speak of was a rip-off of the Yellow Crystals!  There's probably some time machine thing at EA they use to jump into the future and steal other people's ideas.  Yeah, that must be it.... [/sarcasm]

OR you could be dead right.  Take your pick.   ;D

I personally would go with that SC2 has actually been in Concept and development so long that EA Ninjas had infiltrated Blizzard and stolen these precious mold breaking plans.  The Time Machine Press Release is just a cover to maintain the unassailability of the Blizzard Fortress to the public.  :P
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