Author Topic: Cue the Ian bitch fest  (Read 11309 times)

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Offline vudu

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Cue the Ian bitch fest
« on: October 04, 2007, 07:41:20 AM »
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Shimizu: And then, two and a half years ago, after finishing Donkey Kong: Jungle Beat, we had time to think about our next project. We were planning to do a completely original game, but Miyamoto looked sad and told us: "I want you to make a game featuring a Nintendo character."
Nintendo's Iwata Talks Mario Galaxy And Miyamoto
Why must all things be so bright? Why can things not appear only in hues of brown! I am so serious about this! Dull colors are the future! The next generation! I will never accept a world with such bright colors! It is far too childish! I will rage against your cheery palette with my last breath!

Offline GoldenPhoenix

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RE:Cue the Ian bitch fest
« Reply #1 on: October 04, 2007, 08:03:29 AM »
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Originally posted by: vudu
Quote

Shimizu: And then, two and a half years ago, after finishing Donkey Kong: Jungle Beat, we had time to think about our next project. We were planning to do a completely original game, but Miyamoto looked sad and told us: "I want you to make a game featuring a Nintendo character."
Nintendo's Iwata Talks Mario Galaxy And Miyamoto


Do you really need to cue Ian? I thought he did it regardless!
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Offline Kairon

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RE:Cue the Ian bitch fest
« Reply #2 on: October 04, 2007, 08:12:26 AM »
Iansane and Miyamoto are at odds! Who will back down first in this contest of wills!
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Offline Mashiro

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RE:Cue the Ian bitch fest
« Reply #3 on: October 04, 2007, 08:29:10 AM »
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but Miyamoto looked sad


Did this make anyone else laugh?

but then Miyamoto looked sad . . . and we could hear children around the world crying. Then it started to rain outside as if the heavens themselves were filled with sadness. So we made a game with a preexisting character.

Offline Crimm

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RE:Cue the Ian bitch fest
« Reply #4 on: October 04, 2007, 08:44:53 AM »
I have a hard time trying to think of what he would look like when he was sad.
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Offline Janus

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RE: Cue the Ian bitch fest
« Reply #5 on: October 04, 2007, 08:58:19 AM »
I wonder if Miyamoto realizes any new intellectual properties would become Nintendo characters
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Offline GoldenPhoenix

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RE:Cue the Ian bitch fest
« Reply #6 on: October 04, 2007, 08:59:57 AM »
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Originally posted by: Janus
I wonder if Miyamoto realizes any new intellectual properties would become Nintendo characters


If only MIyamoto knew as much as Bungie, whose Halo series at the very least compares to Miyamotos franchises!
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Offline Crimm

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RE:Cue the Ian bitch fest
« Reply #7 on: October 04, 2007, 09:02:34 AM »
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Originally posted by: GoldenPhoenix
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Originally posted by: Janus
I wonder if Miyamoto realizes any new intellectual properties would become Nintendo characters


If only MIyamoto knew as much as Bungie, whose Halo series at the very least compares to Miyamotos franchises!


All of them, combined.  He is the MASTER Master Chief.
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Offline Kairon

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RE:Cue the Ian bitch fest
« Reply #8 on: October 04, 2007, 09:31:57 AM »
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Originally posted by: Janus
I wonder if Miyamoto realizes any new intellectual properties would become Nintendo characters


Miyamoto treats IPs as window dressing. He only feels the need to invent a new one if current franchises characters don't fit. The only reason he created pikmin was because the gameplay wouldn't have fit with any existing Nintendo characters to him. So... new IP! But if the Donkey Kong Jungle Beat team is showing potential for a great action-platformer? BAM! Use the Mario franchise!
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Offline Smash_Brother

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RE: Cue the Ian bitch fest
« Reply #9 on: October 04, 2007, 09:40:49 AM »
It'd be cool to see some new franchises, but Nintendo has had hard luck in pushing new franchises out into the spotlight as of late (I'm looking at YOU, EBA/Ouendan ).
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Offline Crimm

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RE:Cue the Ian bitch fest
« Reply #10 on: October 04, 2007, 11:01:16 AM »
Don't forget Pikmin
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Offline IceCold

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RE: Cue the Ian bitch fest
« Reply #11 on: October 04, 2007, 11:54:37 AM »
Well, the Jungle Beat team was basically the Sunshine team anyway, so it made sense that they would do Galaxy.
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Offline ThePerm

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RE: Cue the Ian bitch fest
« Reply #12 on: October 04, 2007, 11:58:47 AM »
Remember how well that new franchise did in the mid to late 90s what was it called Pokémon?
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Offline that Baby guy

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RE: Cue the Ian bitch fest
« Reply #13 on: October 04, 2007, 12:51:41 PM »
Yeah, but that was more mid-mid to late nineties, really.  It doesn't count.

Offline GoldenPhoenix

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RE:Cue the Ian bitch fest
« Reply #14 on: October 04, 2007, 01:07:54 PM »
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Originally posted by: thatguy
Yeah, but that was more mid-mid to late nineties, really.  It doesn't count.


Or how about that 2000s franchise, oh what was it called? WarioWare?
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Offline ShyGuy

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RE: Cue the Ian bitch fest
« Reply #15 on: October 04, 2007, 01:13:06 PM »
But those new Mii themed Wiisports, Wiiplay games are obviously a fad.

Offline GoldenPhoenix

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RE:Cue the Ian bitch fest
« Reply #16 on: October 04, 2007, 01:14:47 PM »
There was also this new franchise that was pretty successful, I think it was called Animal Chicken Crossing or something like that.
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Offline Crimm

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RE:Cue the Ian bitch fest
« Reply #17 on: October 04, 2007, 01:51:05 PM »
With the exception of Pokemon, none of those series have had the success of the Big 2.  I don't put Metriod on the Mario Zelda tier, like some do.
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Offline Mario

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RE: Cue the Ian bitch fest
« Reply #18 on: October 04, 2007, 02:07:36 PM »
EAD Tokyos incredible talents deserved to be admired by as many people as possible

also LOL Spong

Offline that Baby guy

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RE:Cue the Ian bitch fest
« Reply #19 on: October 04, 2007, 03:46:14 PM »
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Originally posted by: GoldenPhoenix
There was also this new franchise that was pretty successful, I think it was called Animal Chicken Crossing or something like that.


I must've bought the bootleg version, 'cause I could swear my copy had a different name.

Offline NWR_pap64

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RE:Cue the Ian bitch fest
« Reply #20 on: October 04, 2007, 04:43:53 PM »
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Originally posted by: Smash_Brother
It'd be cool to see some new franchises, but Nintendo has had hard luck in pushing new franchises out into the spotlight as of late (I'm looking at YOU, EBA/Ouendan ).


1. You have to remember that Animal Crossing was a fairly new franchise when it was released on the N64 and GC a few years ago and thanks to the DS version the series is now one of Nintendo's most popular franchises.

2. I wouldn't count EBA/Ouendan out. The series may not have sparked the same fire Mario, Zelda and Metroid did but it certainly grabbed the attention of many. Ouendan IS the most imported title to date, good enough to warrant a sequel, not many original IPs do that nowadays.

3. Brain Age, Nintendogs and the Wii series of games are new IPs that have done extraordinarily well (I'm well aware that these are games aimed at the casual crowd, but they were quirky new IPs nonetheless, and Nintendo promoted the hell out of them).

I think Nintendo has the misfortune of releasing new IP games at the wrong time. Games like Geist and Chibi-Robo, Odama were released at a time in which the GC was dying. They needed more exposition.
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Offline GoldenPhoenix

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RE:Cue the Ian bitch fest
« Reply #21 on: October 04, 2007, 06:23:18 PM »
I really don't think timing killed sales of Geist or Odama.
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Offline Crimm

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RE:Cue the Ian bitch fest
« Reply #22 on: October 04, 2007, 06:26:32 PM »
Odama was killed by being...well by being Odama.  I mean wtf, seriously.
Geist was killed for lack of polish and buzz.
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Offline Mario

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RE: Cue the Ian bitch fest
« Reply #23 on: October 05, 2007, 03:58:56 AM »
Geist is awesome

Offline Kairon

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RE:Cue the Ian bitch fest
« Reply #24 on: October 05, 2007, 05:45:53 AM »
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Originally posted by: Mario
Geist is awesome


::twitches::
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A glooming peace this morning with it brings;
The sun, for sorrow, will not show his head:
Go hence, to have more talk of these sad things;
Some shall be pardon'd, and some punished:
For never was a story of more woe
Than this of Sega and her Mashiro.