Author Topic: It's nearly a year later, and...  (Read 20717 times)

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Offline Smash_Brother

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It's nearly a year later, and...
« on: September 22, 2007, 04:09:16 PM »
...I was hoping that, by now, Snake's appearance in Brawl would make a bit more sense via the announcement of a MGS game for the Wii or DS, or at LEAST a port or two of MGS:TS and MGS2 (it's par for the course, but it's something).

So now that they've given us a MGS4 theme on the SSBB site, is anyone else starting to wonder why he's in the game? As much as I liked Twin Snakes, we've had 6 PSP MGS games to only 0 DS MGS games.

My point is, why is such awesome advertising potential being wasted on a character whose games cannot be enjoyed without buying Sony hardware?
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Offline Crimm

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RE:It's nearly a year later, and...
« Reply #1 on: September 22, 2007, 04:25:03 PM »
At this point I honestly think that Kojima really just likes Smash Bros. and wanted him in just because he loves the games so much.  I think this really was just a situation where he went to Sakurai, and then to his bosses at Konami, and both just said "sure, okay."
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Offline NWR_pap64

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RE: It's nearly a year later, and...
« Reply #2 on: September 22, 2007, 04:37:56 PM »
The only logical explanation left is that they are waiting till Brawl is released in order to drop the MG megaton.
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Offline Bill Aurion

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RE: It's nearly a year later, and...
« Reply #3 on: September 22, 2007, 04:48:55 PM »
Because Sakurai wanted to... =)
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Offline Spak-Spang

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RE: It's nearly a year later, and...
« Reply #4 on: September 22, 2007, 05:27:39 PM »
Because Nintendo gamers can't handle a real Metal Gear game...it is too hardcore.


Offline IceCold

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RE: It's nearly a year later, and...
« Reply #5 on: September 22, 2007, 06:26:58 PM »
I don't really care about Metal Gear games - they're pretentious and the gameplay is decent at best. Still, I hate the fact that it's free advertising for Sony in one of Nintendo's most revered franchises. Screw Kojima - maybe he'll actually regret his "purple lunchbox" comment one day.
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Offline LuigiHann

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RE: It's nearly a year later, and...
« Reply #6 on: September 22, 2007, 06:43:26 PM »
Keep in mind that they're still working on MGS4. When that's over, who knows?  

Offline Smash_Brother

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RE:It's nearly a year later, and...
« Reply #7 on: September 22, 2007, 06:52:30 PM »
Quote

Originally posted by: IceCold Still, I hate the fact that it's free advertising for Sony in one of Nintendo's most revered franchises. Screw Kojima - maybe he'll actually regret his "purple lunchbox" comment one day.


See, this is EXACTLY what I mean.

When Snake was revealed, I immediately wondered what the hell Kojima had done to get back on Nintendo's good side. Comments like the purple lunch box bit and calling the Wii "regular TV" when compared to the "hollywood movie" that is the PS3 makes me wonder why Snake was allowed in this game.

Nintendo isn't stupid, which is why I keep expecting the announcement of SOMETHING by Kojima/Konami for the Wii sometime soon, and something BIG, not another half-assed effort.
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Offline that Baby guy

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RE: It's nearly a year later, and...
« Reply #8 on: September 22, 2007, 07:02:19 PM »
Sakurai is making the game, not necessarily Nintendo.  In this respect, it's possible that Nintendo really isn't involved in what characters are allowed in the game.  In fact, Iwata might have just said something like, "Hey, if Sakurai asks you for something, you better give it to him."  to all the dev houses there, and that could have been the extent of what Nintendo has actually done with Brawl.  Essentially, the game's development could be in a state of whatever Sakurai says goes.

BTW, who is "The Team."  Initially, it was a big ambiguous mystery we weren't supposed to know, just that Uematsu did the main theme.  At that point, I wanted to say it was a division of Square-Enix, probably just from the obvious.  Looking at the villains, I have to say, they look like Heartless, almost, and I wouldn't be too surprised if some of the Kingdom Hearts crew, at least some of those on art and design, were to be working on it.  Any guesses now?

Offline Bill Aurion

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RE: It's nearly a year later, and...
« Reply #9 on: September 22, 2007, 07:07:41 PM »
It's a small team most likely with previous experience with fighting games, which pretty much limits it to Ganbarion or Eighting...  
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Offline Mario

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RE: It's nearly a year later, and...
« Reply #10 on: September 22, 2007, 08:02:52 PM »
This is annoying me too. Nintendo are promoting a PS3 game to 5-10 million people who most likely wouldn't previously look at it. The MGS4 stage having awesome music doesn't help.

Offline Kairon

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RE: It's nearly a year later, and...
« Reply #11 on: September 22, 2007, 08:06:47 PM »
There's nothing wrong with promoting a game on a console you're not competing with.

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Offline Crimm

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RE:It's nearly a year later, and...
« Reply #12 on: September 22, 2007, 08:49:35 PM »
Quote

Originally posted by: Mario
This is annoying me too. Nintendo are promoting a PS3 game to 5-10 million people who most likely wouldn't previously look at it. The MGS4 stage having awesome music doesn't help.


That's outright foolish.  You don't think that Metal Gear Sold 4 isn't going to get hyped?  You don't think that the people who play that kind of game aren't aware of it?  Of course they are.  MGS4 has been one of the PS3's last two ace in the holes.  They'll hype it so much the Lair fiasco will look like a lack of advertisement.
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Offline Michael8983

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RE: It's nearly a year later, and...
« Reply #13 on: September 23, 2007, 12:45:20 AM »
Nintendo is sitting so pretty I doubt it even cares at this point.
It's dominating Japan where MGS4 will be a non-issue because it's never been popular over there. At best, it MIGHT give the PS3 a small boost for a month in the US after its release. But it still won't see the kind of sales the Wii is enjoying at the moment.

Maybe they are promoting a competitor's game in a sense. But it's a competitor they are beating SO badly at the moment anyway.

Snake has appeared on Nintendo consoles before, so he's fair game in Smash Bros.
I don't see why we should be stuck with an outdated Snake just because his most recent games haven't made it over yet.

Offline NinGurl69 *huggles

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RE: It's nearly a year later, and...
« Reply #14 on: September 23, 2007, 12:50:04 AM »
Kojima deserves credit for having the foresight of Sony being unable to provide a suitable platform & audience for his franchise to survive.

The memory of his character won't survive this generation unless it's in Brawl.
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Offline Mario

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RE:It's nearly a year later, and...
« Reply #15 on: September 23, 2007, 03:16:12 AM »
Quote

Originally posted by: Crimm
Quote

Originally posted by: Mario
This is annoying me too. Nintendo are promoting a PS3 game to 5-10 million people who most likely wouldn't previously look at it. The MGS4 stage having awesome music doesn't help.


That's outright foolish.  You don't think that Metal Gear Sold 4 isn't going to get hyped?  You don't think that the people who play that kind of game aren't aware of it?  Of course they are.  MGS4 has been one of the PS3's last two ace in the holes.  They'll hype it so much the Lair fiasco will look like a lack of advertisement.

No I think it has a completely different audience to Smash Bros.

Offline Adrock

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RE: It's nearly a year later, and...
« Reply #16 on: September 23, 2007, 09:08:08 AM »
Quote

My point is, why is such awesome advertising potential being wasted on a character whose games cannot be enjoyed without buying Sony hardware?

Snake's appearance in Brawl, I would think, is meant to draw in Metal Gear fans to Smash Bros., assuming they don't already like both series. It's hardly a fair trade so I agree with you. I would like to think that Nintendo is not stupid enough to allow this to happen without better compensation, but with Nintendo getting Twin Snakes on Gamecube being one of the worst deals ever, I kind of doubt it. It's almost like Nintendo is doing all these nice things for Konami in hopes that they'll return the favor someday.  

Offline NinGurl69 *huggles

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RE: It's nearly a year later, and...
« Reply #17 on: September 23, 2007, 09:20:50 AM »
Should've left out Snake and watched Konami go belly-up.
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Offline EasyCure

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RE:It's nearly a year later, and...
« Reply #18 on: September 23, 2007, 09:53:56 AM »
Quote

Originally posted by: Adrock
Quote

My point is, why is such awesome advertising potential being wasted on a character whose games cannot be enjoyed without buying Sony hardware?

Snake's appearance in Brawl, I would think, is meant to draw in Metal Gear fans to Smash Bros., assuming they don't already like both series. It's hardly a fair trade so I agree with you. I would like to think that Nintendo is not stupid enough to allow this to happen without better compensation, but with Nintendo getting Twin Snakes on Gamecube being one of the worst deals ever, I kind of doubt it. It's almost like Nintendo is doing all these nice things for Konami in hopes that they'll return the favor someday.


it'll piss me off if all th eir doing is HOPING, they should be out there grabbing developers by the balls and saying "you like money dontcha!? get to work on a game, and a REAL game"

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Offline ThePerm

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RE: It's nearly a year later, and...
« Reply #19 on: September 23, 2007, 01:05:11 PM »
hey whats the name of the developer that keeps it an absolute secret that they were the ones that worked on the game?
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Offline Bill Aurion

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RE: It's nearly a year later, and...
« Reply #20 on: September 23, 2007, 01:11:43 PM »
Tose...
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Offline NinGurl69 *huggles

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RE: It's nearly a year later, and...
« Reply #21 on: September 23, 2007, 02:17:32 PM »
Factor 5
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Offline Smash_Brother

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RE:It's nearly a year later, and...
« Reply #22 on: September 23, 2007, 02:53:39 PM »
Quote

Originally posted by: EasyCure
it'll piss me off if all th eir doing is HOPING, they should be out there grabbing developers by the balls and saying "you like money dontcha!? get to work on a game, and a REAL game"


I agree completely.

Kojima has nothing but terrible things to say about Nintendo for years and they include his character in SSBB?

I hope Nintendo got something else out of this deal...

On a somewhat side note, does anyone else find the idea of Snake choking Nintendo characters a bit...disturbing? I don't know how many others here played Twin Snakes, but that's how he grabs someone right before he snaps their neck.
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Offline Kairon

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RE: It's nearly a year later, and...
« Reply #23 on: September 23, 2007, 02:59:12 PM »
That's a fair bit of hyperbole you guys are spewing out there. Look, Maybe Nintendo is just playing softball right now. I'm sure that Konami is getting lobbied WITH THE FURY OF A THOUSAND suns by Sony, who probably view both MGS4 and FFXIII as their "priority number one" objectives in their fight with MS. You don't stand in the way of that sort of energy, you sidestep it, and preserve your strength for later when it can actually make a difference.
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Offline Smash_Brother

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RE: It's nearly a year later, and...
« Reply #24 on: September 23, 2007, 04:04:53 PM »
I can understand Nintendo trying to appeal to a 3rd party whose philosophy line up with their new way of thinking, but Konami certainly isn't that company and Kojima isn't that kind of developer.

Sorry to seem stubborn on this, but it's just not Nintendo's style to yield to a developer who spent the last generation ragging on them and ignoring their console.
"OK, first we need someone to complain about something trivial. Golden or S_B should do. Then we get someone to defend the game, like Bill or Mashiro. Finally add some Unclebob or Pro666 randomness and the thread should go to hell right away." -Pap64