Author Topic: PS3's Killer App Gets A 7.0 (decent) From IGN  (Read 32833 times)

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Offline that Baby guy

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RE: PS3's Killer App Gets A 7.0 (decent) From IGN
« Reply #75 on: August 28, 2007, 07:47:13 PM »
I could take Evan, but that Carm*ne scares me...

Offline Ghisy

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RE:PS3's Killer App Gets A 7.0 (decent) From IGN
« Reply #76 on: August 28, 2007, 09:13:59 PM »
Quote

Originally posted by: GoldenPhoenix
Didn't a square game or something, called Bouncer suffer from a similar fate? Amazing visuals (for the time) but not much else.

Yup, it was called "The Bouncer" and was the first Square game on the PS2.
I remember playing it at a friend's who imported a Japanese PS2 and the game was pretty but very repetitive and you could beat it under 2 hours.
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Offline GoldenPhoenix

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RE:PS3's Killer App Gets A 7.0 (decent) From IGN
« Reply #77 on: August 28, 2007, 09:22:48 PM »
Quote

Originally posted by: Ghisy
Quote

Originally posted by: GoldenPhoenix
Didn't a square game or something, called Bouncer suffer from a similar fate? Amazing visuals (for the time) but not much else.

Yup, it was called "The Bouncer" and was the first Square game on the PS2.
I remember playing it at a friend's who imported a Japanese PS2 and the game was pretty but very repetitive and you could beat it under 2 hours.


Supposedly Heavenly Sword takes less than 6hrs to beat!
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Offline KDR_11k

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RE:PS3's Killer App Gets A 7.0 (decent) From IGN
« Reply #78 on: August 28, 2007, 09:28:49 PM »
Quote

Originally posted by: Pale
Firstly, LBP will be significantly more complex then most games with level editors.  Especially those on the commodore 64.

Secondly, mods for PC games are quite complicated for the average gamer, so they aren't a direct comparison...

Did you all just ignore my little to no barriers to entry comment or do you just like to make yourselves look smarter?  LBP is a beautifully done game with a beautiful concept behind it.  In many ways it is similar in my mind to Spore.  Both games are promising a ton.  If they deliver on those promises they will be unbelievable.  The thing is it can be easy to be skeptical.  I wish people wouldn't be so quick to try and hate on a game that isn't on a Nintendo platform.  


Mods are complicated because mods can change EVERY rule in the game. A custom level is not a mod unless you're going for the more complicated levels in a Blizzard game or what UE3.0 promises. It's impossible to allow such complexity with an editor everyone can use because not everyone can even describe something like that. How do you make an intuitive tool that can create an arbitrary 3d shape (as opposed to gluing a few primitives together and calling it a house)? How do you make it intuitive simple to change e.g. the rules into Bomberman or Ikaruga when the basic game knows none of the rules those games use?

There are simple editors for simple purposes and complex editors for complex purposes because a complex editor is capable of expressing much more (unless you invoke hacks and those are nowhere near simple).

Offline GoldenPhoenix

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RE:PS3's Killer App Gets A 7.0 (decent) From IGN
« Reply #79 on: August 28, 2007, 09:32:56 PM »
I still want to see how effective the analog stick will be for LBP, I can imagine it getting tedious or if not that really shallow.  
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Offline that Baby guy

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RE: PS3's Killer App Gets A 7.0 (decent) From IGN
« Reply #80 on: August 29, 2007, 05:37:42 AM »
The thing about LBP is that it had potential, but you can already see it squandered it.  You can see that the idea isn't about offering players levels and storylines, it's about getting gamers to build the game for you.  And with less tools than you have.  If I wanted to make my own games, I would have stayed in Computer Engineering and done it right.  Now, because of the way they've set up the system, the game will not be close to LoZ:FS.  That's my belief.

Offline KDR_11k

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RE: PS3's Killer App Gets A 7.0 (decent) From IGN
« Reply #81 on: August 29, 2007, 08:19:22 PM »
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You can see that the idea isn't about offering players levels and storylines, it's about getting gamers to build the game for you.


Well, yeah, the web 2.0 idea applied to gaming, just as some Sony exec said.  

Offline Kairon

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RE:PS3's Killer App Gets A 7.0 (decent) From IGN
« Reply #82 on: August 30, 2007, 04:28:50 AM »
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Originally posted by: thatguy
The thing about LBP is that it had potential, but you can already see it squandered it.  You can see that the idea isn't about offering players levels and storylines, it's about getting gamers to build the game for you.  And with less tools than you have.  If I wanted to make my own games, I would have stayed in Computer Engineering and done it right.  Now, because of the way they've set up the system, the game will not be close to LoZ:FS.  That's my belief.


All this LBP hate is making me Have you people never known the joy of "The Incredible Machine?" LBP is an Incredible Machine that you can PLAY!!!
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Offline Pale

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RE: PS3's Killer App Gets A 7.0 (decent) From IGN
« Reply #83 on: August 30, 2007, 05:23:01 AM »
Thank you Kairon.

It's times like these that I wish I could jump into an alternate dimension where LBP was coming to Wii and then see how everyone reacted to it.  
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Offline Kairon

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RE: PS3's Killer App Gets A 7.0 (decent) From IGN
« Reply #84 on: August 30, 2007, 05:25:59 AM »
Nintendo fanbois need to learn that loving Non-Nintendo games STRENGTHENS their faith, not weakens it!!!
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Offline that Baby guy

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RE: PS3's Killer App Gets A 7.0 (decent) From IGN
« Reply #85 on: August 30, 2007, 05:55:50 AM »
When I first saw LBP, I was excited about it.  The first thing I thought was that it looked like a great multiplayer game.  Then, I started watching clips and I started listening to what the devs were saying about it, and I realized it was nothing but a PS3 hype machine.  The game would be blasted on the Wii.  It would be considered a children's game without a goal or a point.  The developers would be called lazy, and it wouldn't be received well at all.

How can I say this?  Look at FF:CC.  Look at TLoZ:FSA.  Look at any four player group game.  How well do they get praised?  Usually, they're considered sleeper hits.  Either they don't get reviewed well and few people buy them, or they get good reviews, but no hype, and still don't sell well.  This game is the opposite.  It isn't an original idea, the game doesn't offer much of anything besides customization, the exploration concepts seem to be fairly basic, yet it's got tons of hype, tons of critical appraisal, and to be honest, we haven't actually seen anything real out of it yet.  To me, it's ridiculous.  It's just as bad as when all the press came out of GDC hyping up Home.  There was nothing special about home, but since it was one of the few things Sony had not done completely wrong, they ate it up.  This game is like that.  It looks mediocre at best, but on the PS3, apparently, being mediocre is all it takes to be considered great.

Offline Kairon

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RE: PS3's Killer App Gets A 7.0 (decent) From IGN
« Reply #86 on: August 30, 2007, 06:01:08 AM »
Did..did...did you just call the incredible machine mediocre?
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Offline that Baby guy

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RE: PS3's Killer App Gets A 7.0 (decent) From IGN
« Reply #87 on: August 30, 2007, 06:08:07 AM »
I'm just saying that I've looked at the big picture, and it seems like the if the game were on a Nintendo platform, it wouldn't be a hit.  Look at Mario vs. Donkey Kong 2.  It's the same concept only single player, yet it didn't exactly post impressive numbers or huge hype.

Offline shammack

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RE: PS3's Killer App Gets A 7.0 (decent) From IGN
« Reply #88 on: August 30, 2007, 06:15:05 AM »
I would like to play Little Big Planet, but not for 599 U.S. dollars (plus however much the game costs).

Offline Kairon

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RE: PS3's Killer App Gets A 7.0 (decent) From IGN
« Reply #89 on: August 30, 2007, 06:26:46 AM »
Mario Vs. Donkey Kong 2 was a LEMMINGS-ESQUE. This is a platformer. HUGE difference in accessibility.  
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Offline that Baby guy

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RE: PS3's Killer App Gets A 7.0 (decent) From IGN
« Reply #90 on: August 30, 2007, 06:35:48 AM »
Alright, I stand slightly corrected.  It's like a mix between the gameplay of Mario vs. Donkey Kong with the online of Mario Vs. Donkey Kong 2.  Still not incredibly impressive.  From the videos I've seen, it's a bit less about the platforming than MvD, too, which really doesn't help.

Offline nitsu niflheim

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RE:PS3's Killer App Gets A 7.0 (decent) From IGN
« Reply #91 on: August 30, 2007, 07:59:11 AM »
Quote

Originally posted by: Pale
Thank you Kairon.

It's times like these that I wish I could jump into an alternate dimension where LBP was coming to Wii and then see how everyone reacted to it.  


I think LBP looks good, but the thought of it as a game/builder has no appeal to me, regardless of what system it is available on.
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Offline UltimatePartyBear

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RE: PS3's Killer App Gets A 7.0 (decent) From IGN
« Reply #92 on: August 30, 2007, 08:04:16 AM »
I've barely looked at LBP because it's not going to be available to me unless I let Sony hit my wallet for massive damage, but I think thatguy has a point.  If it were coming to the Wii, we'd be seeing a lot of posts full of the dreaded K- and G-words.  Of course, Pale's also right about the enthusiastic support the game would get from a lot of Nintendo fans, but I think there would be more negativity directed at it in general if it were a Wii game.

Offline ryancoke

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RE: PS3's Killer App Gets A 7.0 (decent) From IGN
« Reply #93 on: August 30, 2007, 11:53:16 AM »
looks like ING's 7.0 was low compared to most other reviewers. The average review score on Metacritic.com is 8.3 right now.
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Offline GoldenPhoenix

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RE:PS3's Killer App Gets A 7.0 (decent) From IGN
« Reply #94 on: August 30, 2007, 12:04:25 PM »
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Originally posted by: ryancoke
looks like ING's 7.0 was low compared to most other reviewers. The average review score on Metacritic.com is 8.3 right now.


Which is overinflated, especially considering that that they had complaints about the package being pretty basic and yet did not allow that to impact the score.
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Offline NinGurl69 *huggles

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RE: PS3's Killer App Gets A 7.0 (decent) From IGN
« Reply #95 on: August 30, 2007, 12:50:28 PM »
Well that's pretty comparable to Prime3, right gamestop?
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Offline KDR_11k

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RE: PS3's Killer App Gets A 7.0 (decent) From IGN
« Reply #96 on: August 30, 2007, 11:22:42 PM »
I think the final value of LBP depends greatly on the execution but I wouldn't say it's going to be the greatest game ever, either way.

Besides, if you want an editable level you can play try Trackmania.

Offline Mashiro

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RE: PS3's Killer App Gets A 7.0 (decent) From IGN
« Reply #97 on: August 31, 2007, 12:12:38 AM »
You know what game had easily editable levels?

Excite Bike <3  

Offline Spak-Spang

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RE: PS3's Killer App Gets A 7.0 (decent) From IGN
« Reply #98 on: August 31, 2007, 06:10:49 PM »
Here is the big promise of LBP.  It is a multiplayer Platformer game that allows you create your own level...or world and play/share it with friends online.  It works because you can save the level you worked on and talk to friends and play online.  The reason why 4 swords didn't work was it wasn't online.  If 4 swords was online and easier to setup it would have been amazing.  

Now will Little Big Planet save the PS3?  No.  Just like Home won't save PS3.  I still say if people want to play Home they will just play second life on PC.  

You know Nintendo could easily one up Little Big Planet with no effort at all.  Release a new Mario Game that allowed you to play 4 players...Toad, Princess, Luigi, Mario at the same time and be able to use the sprites from World, Yoshi's Island, Super Mario 3 (From All Stars) to create your own levels and share on Wii24Connect online.  The Mario world is instantly fimilar and loved by all people, and everybody has wanted to create their own Mario level.  To package the product, Nintendo can have pre made levels designed from top designers around the industry...each being able to design their own Mario level how they envision it.


Offline that Baby guy

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RE: PS3's Killer App Gets A 7.0 (decent) From IGN
« Reply #99 on: August 31, 2007, 06:29:34 PM »
See, but I've played Mario levels made by hackers who have some sort of sense already, and they aren't so great, so I don't think that'll be as fun as it sounds.

The only game I've played with good user created content is Starcraft.  The only one other than that that I have seen was MUGEN.

The customization allowed has to be far beyond what games like LBP offers.  LBP will wind up being pretty boring after a while.