Author Topic: Red Steel 2 Megathread!  (Read 172575 times)

0 Members and 1 Guest are viewing this topic.

Offline ShyGuy

  • Fight Me!
  • *
  • Score: -9660
    • View Profile
Re: Red Steel 2 Megathread!
« Reply #650 on: May 04, 2010, 02:59:34 PM »
Yeah, that is the best weapon after upgrades. I liked the armor busting shotgun too.

Offline broodwars

  • Hunting for a Pineapple Salad
  • Score: -1011
    • View Profile
Re: Red Steel 2 Megathread!
« Reply #651 on: May 07, 2010, 01:45:01 AM »
Well, coming off the utter disappointment that was Fragile and the surprising amount of fun that was Wii Sports Resort, I decided to take the plunge and give Red Steel 2 a fair shot.  I'm a couple chapters in (I just reached the "Lower City"), and I'm actually having a good deal of fun.  The swordplay tires my arm out after a few hours and the enemy AI is fairly poor, but the combat's surprisingly fun (especially the finishers, and I have a soft spot now for performing the Eagle to throw a guy up in the air, and then dash up and slam him back into the ground or shoot him full of bullets on the way down).  I really wish my character could jump on his own without a prompt, though, as it just feels like something you should be able to do.  More story outside of the mission descriptions and the occasional cinematic would be nice as well, though those cinematics are gorgeous (surprisingly decent voice acting as well).

I had to go through a fair amount of trouble to get the game, though.  My original plan was to trade in Fragile and another game at GS, and then get the game used.  So I found a GS that had it Used that was on my way home from work, and I stopped by after work.  Turns out that that copy was being "held" for a week because the person who traded it in did so for cash.  Would have been really nice to know that ahead of time, or for them to simply oh...I don't know...not have it listed as in their inventory on the website.  Then they directed me to another GS that had it used that was a little out of my way, but still on one of several routes home.  Turns out their copy has no original case or cover, just the generic GS one (by the way, according to that cover Red Steel 2 is a GameCube game).  I told them there was no way I was buying that, and just ended up buying it new.  Yeah, it's $17 more than I wanted to spend on a game I was really hesitant to get, but at least the overwhelming amount of that didn't go to GS.
There was a Signature here. It's gone now.

Offline ShyGuy

  • Fight Me!
  • *
  • Score: -9660
    • View Profile
Re: Red Steel 2 Megathread!
« Reply #652 on: May 07, 2010, 03:31:39 AM »
You get a bit more variety in enemies as the game goes on.

Offline broodwars

  • Hunting for a Pineapple Salad
  • Score: -1011
    • View Profile
Re: Red Steel 2 Megathread!
« Reply #653 on: May 10, 2010, 12:34:45 AM »
*beats the game*

What the...THAT'S IT?!  I haven't seen an ending that anticlimatic and lazy in years: just a "The End" screen after defeating the Final Boss (which was a simple matter of using The Tiger to stun him followed by a volley of explosive rifle rounds in his chest).  Bleh...

Other than...THAT, I rather enjoyed the game.  But what a blatant setup for a sequel...
There was a Signature here. It's gone now.

Offline Peachylala

  • Bunk Pass Itch
  • Score: 4
    • View Profile
Re: Red Steel 2 Megathread!
« Reply #654 on: May 10, 2010, 12:36:52 AM »
Clearly Ubi put their best story telling team to work on this game.
Peachy got himself a 360 Slim. ...Yahoo?

Offline KDR_11k

  • boring person
  • Score: 28
    • View Profile
Re: Red Steel 2 Megathread!
« Reply #655 on: May 10, 2010, 01:12:24 PM »
I think the issue is mostly that the Tiger is just effing overpowered. Directional blocking? Don't bother, use the Tiger. Waiting for an opening? Don't bother, use the Tiger. There's only one attack in the game that you can't deflect with the Tiger (The Dragon) but there's only one enemy who can use it and he doesn't use it nearly enough to be dangerous with it.

Offline NinGurl69 *huggles

  • HI I'M CRAZY
  • Score: 28
    • View Profile
    • Six Sided Video
Re: Red Steel 2 Megathread!
« Reply #656 on: May 10, 2010, 01:17:19 PM »
Have to master all the moves before unlocking the Flying Carradine.
:: Six Sided Video .com ~ Pietriots.com ::
PRO IS SERIOUS. GET SERIOUS.

Offline broodwars

  • Hunting for a Pineapple Salad
  • Score: -1011
    • View Profile
Re: Red Steel 2 Megathread!
« Reply #657 on: May 10, 2010, 01:35:08 PM »
I think the issue is mostly that the Tiger is just effing overpowered. Directional blocking? Don't bother, use the Tiger. Waiting for an opening? Don't bother, use the Tiger. There's only one attack in the game that you can't deflect with the Tiger (The Dragon) but there's only one enemy who can use it and he doesn't use it nearly enough to be dangerous with it.

To be honest, I think the moves that are overpowered are The Reaper, followed by the The Crush.  Yes, the enemies can guard against them, but only the Ninjas guard against them consistently and even that can be worn down through repeated attempts.  And when you do hit with one of them, you pretty much have an instant opportunity for a finisher, with a pretty high bonus for using them as finishers.  The only enemies these don't work against are bosses and the mini-gunners (I hate those guys)/hammer guys.
 
The Tiger is overpowered, but I really only ever used it against especially hard enemies (the advanced Ninjas) and bosses.
There was a Signature here. It's gone now.

Offline KDR_11k

  • boring person
  • Score: 28
    • View Profile
Re: Red Steel 2 Megathread!
« Reply #658 on: May 10, 2010, 02:01:02 PM »
I used the Tiger instead of regular blocks but I think what's also pretty nasty is The Storm, turn your back to an enemy, wait for the red icon, bam! Instant kill.

Offline broodwars

  • Hunting for a Pineapple Salad
  • Score: -1011
    • View Profile
Re: Red Steel 2 Megathread!
« Reply #659 on: May 10, 2010, 03:32:38 PM »
I used the Tiger instead of regular blocks but I think what's also pretty nasty is The Storm, turn your back to an enemy, wait for the red icon, bam! Instant kill.

I've only found that working against the weakest enemies.  Everyone else blocked when I tried that.
There was a Signature here. It's gone now.

Offline KDR_11k

  • boring person
  • Score: 28
    • View Profile
Re: Red Steel 2 Megathread!
« Reply #660 on: May 10, 2010, 04:01:28 PM »
Really? The red icon is a finisher, can instakill even the best ninjas when I use it.

Offline DAaaMan64

  • Winner of the Most Terrible Username Award
  • Score: 10
    • View Profile
Re: Red Steel 2 Megathread!
« Reply #661 on: May 12, 2010, 09:00:58 PM »
Wow I just finished this game. It is fan-fucking-tastic.  No More Heroes has NOTHING on this sword play. By the end of the game your such a badass, your like dancing through sword fights. ITS GREAT. I was also amazed to find myself actually using all the moves too. @_@.  (Well okay, all but like 2)

That and the cinema scenes were just excellent. Congrats to the Red Steel 2 team on making such an excellent game.

Also, I liked to mention just nicely streamlined the game play is. Its excellent. I started using the little press A dash move every where because if you are in the middle of a dash and you get to something it wants to you to press A on it automatically starts that action. Its excellent. The gun switching on the fly is also amazing.

Great game.
FREEEEEDDDDDOOOOOMMMMMMMMMM!!!!

Marvel Heroes - Marvel Heroes
Frozen Shoe Games

Yea, though I walk through the valley of the shadow of death, I will fear no evil. For I am with me.

Offline Halbred

  • Staff Paleontologist, Ruiner of Worlds
  • NWR Staff
  • Score: 17
    • View Profile
    • When Pigs Fly Returns
Re: Red Steel 2 Megathread!
« Reply #662 on: May 12, 2010, 09:08:27 PM »
I'll definately be picking it up when the price drops, which I'm surprised hasn't happened already.
This would be my PSN Trophy Card, but I guess I can't post HTML in my Signature. I'm the pixel spaceship, and I have nine Gold trophies.

Offline Stratos

  • Stale lazy meme pirate
  • Score: 70
    • View Profile
Re: Red Steel 2 Megathread!
« Reply #663 on: May 13, 2010, 05:11:09 AM »
I'll definately be picking it up when the price drops, which I'm surprised hasn't happened already.

Maybe that's a sign that the game is having decent sales still? The prices seem to drop once the games sales slow.

Or maybe they got the hint from Nintendo to leave the price high longer and people will continue to buy the game at that price?
My Game Collection
NNID: Chronocast
Switch: SW-6786-5514-9978
3DS Friend Code: 0447-5723-6467
XBL Gamertag: Chronocast

Offline KDR_11k

  • boring person
  • Score: 28
    • View Profile
Re: Red Steel 2 Megathread!
« Reply #664 on: May 13, 2010, 08:19:28 AM »
Games don't drop in price THAT fast here...

Re: Red Steel 2 Megathread!
« Reply #665 on: May 13, 2010, 11:14:53 PM »
The game hasn't even been out for two months. So I don't think there will be a permanent price drop yet.
"Nothing tips like a cow."

Offline Ymeegod

  • Score: -16
    • View Profile
Re: Red Steel 2 Megathread!
« Reply #666 on: May 20, 2010, 11:50:11 PM »
Just started/finished the game myself and have to say it isn't anything great.  Minus the combat the rest of the game is pretty damn lame.  Story/plot?  Crap, they did have a nice western theme going but didn't do much with it.  The NPC, both the acting and the script was laughable at best and where the hell is everyone else?  Pacing--again it was off.  It's pretty damn linear and the few side quests they had didn't add much, rip down a few posters, find some gold, beat XXX of thugs, ect. 

Also I hate lame endings, you don't even find out what happens to the chick, it just ends.  I think I would take NMH2 over this, at least it had it's humor.


Offline ShyGuy

  • Fight Me!
  • *
  • Score: -9660
    • View Profile
Re: Red Steel 2 Megathread!
« Reply #667 on: May 21, 2010, 01:32:53 AM »
At least it had a better story than Devil May Cry.

Offline NinGurl69 *huggles

  • HI I'M CRAZY
  • Score: 28
    • View Profile
    • Six Sided Video
Re: Red Steel 2 Megathread!
« Reply #668 on: May 21, 2010, 01:48:07 AM »
Good thing the game is all combat.
:: Six Sided Video .com ~ Pietriots.com ::
PRO IS SERIOUS. GET SERIOUS.

Offline NWR_insanolord

  • Rocket Fuel Malt Liquor....DAMN!
  • NWR Staff Pro
  • Score: -18986
    • View Profile
Re: Red Steel 2 Megathread!
« Reply #669 on: May 21, 2010, 02:33:09 AM »
Good thing the game is all combat.

I was going to respond, but Pro did it more succinctly and to the point than I could ever have hoped to.
Insanolord is a terrible moderator.

J.P. Corbran
NWR Community Manager and Soccer Correspondent

Offline KDR_11k

  • boring person
  • Score: 28
    • View Profile
Re: Red Steel 2 Megathread!
« Reply #670 on: May 21, 2010, 03:06:01 AM »
Minus the combat the rest of the game is pretty damn lame.

It's a game we play for the combat.

Offline Dirk Temporo

  • Score: -1
    • View Profile
Re: Red Steel 2 Megathread!
« Reply #671 on: May 21, 2010, 03:59:15 PM »
Minus the combat the rest of the game is pretty damn lame.

So minus everything in the game, the game would be pretty lame?

Interesting.
"You've had your dream old man. It's time to wake up!"
-Travis Touchdown

Offline Ymeegod

  • Score: -16
    • View Profile
Re: Red Steel 2 Megathread!
« Reply #672 on: May 21, 2010, 09:23:35 PM »
Pretty much yeah, it was a disappointment to me, love the early art style and read the early interviews where the developers talked about the much improve plot but saddly the cake is lie.  I really don' t need a novel but at least tell a story from begining to end.  This one told 1/2 a story and it didn't even tell that well.  It seems like no game can get it right on the WII, either you got story (Dead Space:E, Silent Hill) or you got gameplay, why can't I get both?

It's better than the orginal, I just wished it was what the developer described it as. 

Offline ShyGuy

  • Fight Me!
  • *
  • Score: -9660
    • View Profile
Re: Red Steel 2 Megathread!
« Reply #673 on: May 22, 2010, 04:19:16 PM »
So what's a recent game that had the perfect ratio of story and gameplay for you?

Offline Peachylala

  • Bunk Pass Itch
  • Score: 4
    • View Profile
Re: Red Steel 2 Megathread!
« Reply #674 on: May 23, 2010, 01:56:08 AM »
WHY?

WHY DID HE JUST USE DEAD SPACE ON-RAILS AS AN EXAMPLE?

UGH. Caps just aren't good enough to express a wall-banging moment.

Minus the combat the rest of the game is pretty damn lame.

It's a game we play for the combat.
Red Steel 2 is like... a first person Bayonetta.

Minus the one-liners and ass shots. And the main character is a man.

Pro's answer wins this thread.
Peachy got himself a 360 Slim. ...Yahoo?