Author Topic: Red Steel 2 Megathread!  (Read 176304 times)

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Offline Dasmos

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Re: Red Steel 2 Megathread!
« Reply #350 on: July 29, 2009, 03:33:36 AM »
I have a female dog. I know it's not the same.
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Offline BlackNMild2k1

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Re: Red Steel 2 Megathread!
« Reply #351 on: August 19, 2009, 01:02:25 PM »

Offline ShyGuy

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Re: Red Steel 2 Megathread!
« Reply #352 on: August 19, 2009, 01:03:24 PM »
ooooh, the good FPS!

The shotgun confirmed.

« Last Edit: August 19, 2009, 01:05:20 PM by ShyGuy »

Offline Stratos

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Re: Red Steel 2 Megathread!
« Reply #353 on: August 19, 2009, 01:29:58 PM »
I wanna wield one of those big hammers. Hammer Time! :)
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Offline NinGurl69 *huggles

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Re: Red Steel 2 Megathread!
« Reply #354 on: August 19, 2009, 01:44:14 PM »
I've become unsure about the whole M+ with FPS thing.  I tried Conduit with M+ plugged in, and it was very uncomfortable and distracting in my usual sitting arrangement (lap aiming).

Special prosthetic arrangements will have to be made to play this game comfybly.
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Offline NinGurl69 *huggles

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Re: Red Steel 2 Megathread!
« Reply #355 on: August 19, 2009, 01:47:40 PM »
sweet cake factory

What on earth does Ubisoft know that Treyarch doesn't?
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Offline Peachylala

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Re: Red Steel 2 Megathread!
« Reply #356 on: August 19, 2009, 02:02:42 PM »
sweet cake factory

What on earth does Ubisoft know that Treyarch doesn't?
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I've become unsure about the whole M+ with FPS thing.  I tried Conduit with M+ plugged in, and it was very uncomfortable and distracting in my usual sitting arrangement (lap aiming).

Special prosthetic arrangements will have to be made to play this game comfybly.
I tried playing Mario Galaxy with M+ plugged in, but it didn't make alot of difference (comfort wise). Can you elaborate your experience?
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Offline BlackNMild2k1

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Re: Red Steel 2 Megathread!
« Reply #357 on: August 19, 2009, 02:03:46 PM »
sweet cake factory

What on earth does Ubisoft know that Treyarch doesn't?

That realistic graphics may have been good on Xbox & PS2, but the more powerful Wii isn't powerful enough to handle realism, so stylized graphics are the way to go.

Offline ShyGuy

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Re: Red Steel 2 Megathread!
« Reply #358 on: August 19, 2009, 02:20:39 PM »
Pro can't handle an extra couple of inches? Oh snap.

I like the motion blur on the ejected shells and the introduction of a new enemy type.

Offline EasyCure

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Re: Red Steel 2 Megathread!
« Reply #359 on: August 19, 2009, 02:47:04 PM »
Pro can't handle an extra couple of inches? Oh snap.

I like the motion blur on the ejected shells and the introduction of a new enemy type.

So you're saying YOU can EASILY take an extra couple of inches? Take em like a pro shyguy, take em like a pro.. :P

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Offline NinGurl69 *huggles

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Re: Red Steel 2 Megathread!
« Reply #360 on: August 19, 2009, 02:49:22 PM »
sweet cake factory

What on earth does Ubisoft know that Treyarch doesn't?
The sweet cake factory is a damn lie. haha cake lie meme
I've become unsure about the whole M+ with FPS thing.  I tried Conduit with M+ plugged in, and it was very uncomfortable and distracting in my usual sitting arrangement (lap aiming).

Special prosthetic arrangements will have to be made to play this game comfybly.
I tried playing Mario Galaxy with M+ plugged in, but it didn't make alot of difference (comfort wise). Can you elaborate your experience?


In my seating arrangement for IR Cursor Aiming Games (RE4, REUC, MP3, FPS), I rest bottom of my hand (imagine i'm holding the Remote or a pistol) on my lap/thigh.  This creates an anchor+pivot point for me that aids in comfort and stability when aiming for long gaming sessions.  I never ever aim in those games by holding the Remote in the air.  In my hand, the Remote is short enough such that the port end don't really collide with anything when I tilt to aim while resting on my lap.

With MUTTON PLUCKS EX plugged in, the whole unit is too long, and the M+ block just digs into my lap if I try to rest with the bottom of my hand as usual.  Effectively, I've lost range for pivoting and tilting.  To get around it, I have to elevate my hand to regain the range I need or rest my elbow up somewhere or find some other less direct way of attaining a comfy resting position.

This is a world away from playing something like Tales of Symphonia: Dawn of Fist where I held the controllers behind my head or hanging over the sides of the chair because I'm sitting back comfortably in a reclined chair.  Once IR aiming gets involved, my seating becomes directly related to my controls.
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Offline ShyGuy

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Re: Red Steel 2 Megathread!
« Reply #361 on: August 19, 2009, 03:07:48 PM »
Keep in mind there is more than aiming going on, we've got slashing and hacking with the sword. How do you hold your extended Wiimote with Wii sports resort?

Offline NinGurl69 *huggles

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Re: Red Steel 2 Megathread!
« Reply #362 on: August 19, 2009, 03:14:02 PM »
Keep in mind there is more than aiming going on, we've got slashing and hacking with the sword. How do you hold your extended Wiimote with Wii sports resort?

That is a good point.  The comfort is relative to how much time is spent with precision IR aiming.  It's pretty exclusive to Conduit.  Grinder, who knows?  FPS design will need a clear distinction of needing M+ for major tasks or completely excluding it.

I stand up for Wii Sports Rowsdower.  Gerstmanning is banned on WuHu Island.
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Offline ShyGuy

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Re: Red Steel 2 Megathread!
« Reply #363 on: August 19, 2009, 03:55:02 PM »
Gerstmanning, lol. That guy was sitting down for the Wii Sports live feed demo. What a douchey thing to do.


Offline ShyGuy

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Re: Red Steel 2 Megathread!
« Reply #364 on: August 19, 2009, 05:12:03 PM »
HAWT NEW GAMEPLAY VID http://www.youtube.com/watch?v=xaPOPMjV7sE

Shotguns, Shockwaves, and Ninjas Oh My!

Offline ShyGuy

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Re: Red Steel 2 Megathread!
« Reply #365 on: August 20, 2009, 04:55:19 AM »
YEAH. Let's focus on the crappy COD:FU2 ports instead of talking about AWESOME NINJAS

screens: http://www.computerandvideogames.com/article.php?id=221599


Offline EasyCure

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Re: Red Steel 2 Megathread!
« Reply #366 on: August 20, 2009, 09:33:16 AM »
Reminds me of XIII, just cooler and hopefully less sucky.
« Last Edit: August 20, 2009, 02:23:39 PM by EasyCure »
February 07, 2003, 02:35:52 PM
EASYCURE: I remember thinking(don't ask me why) this was a blond haired, blue eyed, chiseled athlete. Like he looked like Seigfried before he became Nightmare.

Offline Peachylala

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Re: Red Steel 2 Megathread!
« Reply #367 on: August 20, 2009, 12:24:55 PM »
Reminds me of XIII, just cooler and hopefully less sucky.
Fixed for truth.

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Offline EasyCure

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Re: Red Steel 2 Megathread!
« Reply #368 on: August 20, 2009, 02:24:03 PM »
Reminds me of XIII, just cooler and hopefully less sucky.
Fixed for truth.

oh wow, i didn't even realize i made that mistake. Sorry, fixed my post!

wtf was i doing that i messed up so bad originally? I wasn't even trying to quote Pro!
« Last Edit: August 21, 2009, 02:18:26 PM by EasyCure »
February 07, 2003, 02:35:52 PM
EASYCURE: I remember thinking(don't ask me why) this was a blond haired, blue eyed, chiseled athlete. Like he looked like Seigfried before he became Nightmare.

Offline DAaaMan64

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Re: Red Steel 2 Megathread!
« Reply #369 on: August 21, 2009, 02:10:37 PM »
my bad.
« Last Edit: August 21, 2009, 03:10:32 PM by DAaaMan64 »
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Offline Stogi

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Re: Red Steel 2 Megathread!
« Reply #370 on: August 21, 2009, 02:50:24 PM »
Shyguy posted that already.
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Offline BlackNMild2k1

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Re: Red Steel 2 Megathread!
« Reply #371 on: August 21, 2009, 02:59:47 PM »
HAWT NEW GAMEPLAY VID http://www.youtube.com/watch?v=xaPOPMjV7sE

Shotguns, Shockwaves, and Ninjas Oh My!
New gameplay vid. Sorry the quality sucks so much cock.

looks freakin' awesome though http://www.youtube.com/watch?v=j40e4ZRl5UQ&feature=player_embedded

For those of you playing along at home.... these are the same video.

Offline DAaaMan64

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Re: Red Steel 2 Megathread!
« Reply #372 on: August 21, 2009, 03:10:39 PM »
FREEEEEDDDDDOOOOOMMMMMMMMMM!!!!

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Yea, though I walk through the valley of the shadow of death, I will fear no evil. For I am with me.

Offline ShyGuy

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Re: Red Steel 2 Megathread!
« Reply #373 on: August 21, 2009, 04:05:14 PM »
Here's the HD version of that same trailer http://www.gametrailers.com/video/gc-09-red-steel-2/54546

Offline Stogi

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Re: Red Steel 2 Megathread!
« Reply #374 on: August 21, 2009, 06:47:37 PM »
Man, it's so dope when he launches that ninja up in the air and then blasts him with a shotgun.

I'm sold.
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