Author Topic: Red Steel 2 Megathread!  (Read 169816 times)

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Offline DAaaMan64

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Re: Red Steel 2 Megathread! (soft launch)
« Reply #125 on: April 30, 2009, 02:14:35 AM »
I can't believe anything came up before BeBop.
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Offline Dirk Temporo

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Re: Red Steel 2 Megathread! (soft launch)
« Reply #126 on: April 30, 2009, 04:56:41 AM »
Well Firefly is super awesome, so I'm not surprised.
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Offline EasyCure

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Re: Red Steel 2 Megathread! (soft launch)
« Reply #127 on: April 30, 2009, 11:31:41 AM »
Some people call me the gangster of love...

Some people call me Maurice
Cause I speak of the pompitus of love.
People talk about me, baby
Say I'm doin' you wrong, doin' you wrong
Well, don't you worry baby
Don't worry Cause I'm right here, right here, right here,
right here at home

Cause I'm a picker
I'm a grinner
I'm a lover
And I'm a sinner
I play my music in the sun.
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I get my loving on the run Wooo Woooo
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Offline Caliban

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Re: Red Steel 2 Megathread! (soft launch)
« Reply #128 on: April 30, 2009, 03:40:23 PM »
Yeah but we were being serious. :(

So was I.

Offline ShyGuy

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Re: Red Steel 2 Megathread! (soft launch)
« Reply #129 on: April 30, 2009, 03:43:38 PM »
"fair use" screenshot from NP


Offline Stogi

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Re: Red Steel 2 Megathread! (soft launch)
« Reply #130 on: April 30, 2009, 03:47:29 PM »
Looks fantastic. The art style is amazing.
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Offline Dirk Temporo

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Re: Red Steel 2 Megathread! (soft launch)
« Reply #131 on: April 30, 2009, 04:21:05 PM »
It looks oddly like the new art style that Gearbox just unveiled for Borderlands.
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Offline NinGurl69 *huggles

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Re: Red Steel 2 Megathread! (soft launch)
« Reply #132 on: April 30, 2009, 04:30:04 PM »
Looks fantastic. The art style is amazing.

The image has a nice appearance.  But I have a hard time computing Ubi + Nintendo + Effort.  General protection fault divided by zero?

I mean, there's GOT TO BE something wrong with this game, right?  They did a reboot in the middle of devving, which proves things were already terrible from the start.

Bad animations?  Bad collision?  Shitty Lotion Puss?  60fps being a total fabrication?  Broken PAL output support?  Poor menus?  Terrible load times?  Crap IR pointer?

I need SOME HINT to set us up the bomb.
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Offline ShyGuy

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Re: Red Steel 2 Megathread! (soft launch)
« Reply #133 on: April 30, 2009, 04:55:11 PM »
the people have been jumping on the no multiplayer is the end of the world bandwagon. Also, no gangsta style shooting.

Offline Spinnzilla

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Re: Red Steel 2 Megathread! (soft launch)
« Reply #134 on: April 30, 2009, 05:41:42 PM »
Oh wow, that art style is awesome.

Also, I'd rather have no multiplayer than bad, tacted on multiplayer that'll piss me off.
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Offline Stratos

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Re: Red Steel 2 Megathread! (soft launch)
« Reply #135 on: April 30, 2009, 06:12:48 PM »
Looks like the Tenchu 1st person sword fights. Hope it plays better than that though. My least favorite part of Tenchu was the direct combat. Never could get it quite right.

No multi is a real bum. Odd that a system known for filling a party role is getting burned with lack of multi. First no local in Conduit and then RS2, our possible local FPS fix, has not to speak of!  :P
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Offline Dirk Temporo

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Re: Red Steel 2 Megathread! (soft launch)
« Reply #136 on: April 30, 2009, 06:40:14 PM »
Yeah, seriously. After The Conduit was announced to have no local multiplayer, I was hoping Red Steel 2 would fill that void. No such luck, I guess.
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Offline ShyGuy

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Re: Red Steel 2 Megathread! (soft launch)
« Reply #137 on: April 30, 2009, 07:03:48 PM »
Ghostbusters is split screen coop.

Offline Stratos

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Re: Red Steel 2 Megathread! (soft launch)
« Reply #138 on: April 30, 2009, 07:27:33 PM »
Ghostbusters is split screen coop.

Is that turning out to be an FPS? I've not followed that game much yet.
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Offline Peachylala

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Re: Red Steel 2 Megathread! (soft launch)
« Reply #139 on: April 30, 2009, 08:22:54 PM »
Looks fantastic. The art style is amazing.

The image has a nice appearance.  But I have a hard time computing Ubi + Nintendo + Effort.  General protection fault divided by zero?

I mean, there's GOT TO BE something wrong with this game, right?  They did a reboot in the middle of devving, which proves things were already terrible from the start.

Bad animations?  Bad collision?  Shitty Lotion Puss?  60fps being a total fabrication?  Broken PAL output support?  Poor menus?  Terrible load times?  Crap IR pointer?

I need SOME HINT to set us up the bomb.
Oh come now Pro, UBI isn't that capable of making a massive disaster. That honor belongs to BG&E2.
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Offline EasyCure

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Re: Red Steel 2 Megathread! (soft launch)
« Reply #140 on: May 01, 2009, 10:02:15 AM »
Yeah, seriously. After The Conduit was announced to have no local multiplayer, I was hoping Red Steel 2 would fill that void. No such luck, I guess.

We should all buy Quantom of Solace
February 07, 2003, 02:35:52 PM
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Offline ShyGuy

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Re: Red Steel 2 Megathread! (soft launch)
« Reply #141 on: May 01, 2009, 11:35:12 AM »
Medal of Honor Vanguard has split screen multiplayer and beter controls than Red Steel

Offline BlackNMild2k1

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Re: Red Steel 2 Megathread! (soft launch)
« Reply #142 on: May 01, 2009, 11:49:18 AM »
Medal of Honor Vanguard has split screen multiplayer and beter controls than Red Steel
But does it have blood?

Offline NinGurl69 *huggles

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Re: Red Steel 2 Megathread! (soft launch)
« Reply #143 on: May 01, 2009, 12:53:50 PM »
ahahhaha wow, amazing suggestions here.
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Offline Plugabugz

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Re: Red Steel 2 Megathread! (soft launch)
« Reply #144 on: May 01, 2009, 02:08:25 PM »
This game needs a cameo from a samurai wielding Daisy.

That can be interpreted a couple ways, both of which are hawt.

She should be the final boss. Daisy is the evil ninja overlord who dazzles her opponents with her svelte waistline and kickass hawtness. If you stop moving, you die.

Offline vudu

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Re: Red Steel 2 Megathread! (soft launch)
« Reply #145 on: May 01, 2009, 02:37:06 PM »
I'd prefer the other interpretation--a samurai pulls Daisy from his pants and swings her wildly as you dodge and jump.
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Offline NinGurl69 *huggles

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Re: Red Steel 2 Megathread! (soft launch)
« Reply #146 on: May 01, 2009, 02:39:34 PM »
hawt
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Offline Stogi

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Re: Red Steel 2 Megathread! (soft launch)
« Reply #147 on: May 01, 2009, 04:38:14 PM »
Daisy's always been a second class Princess. No one thinks she's hot.

Now Peach, "I could eat a peach for hours."

That was by far one of the creepiest things I've said on these forums
« Last Edit: May 01, 2009, 04:39:56 PM by Kashogi Y. Stogi »
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Offline NinGurl69 *huggles

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Re: Red Steel 2 Megathread! (soft launch)
« Reply #148 on: May 01, 2009, 05:01:43 PM »
Peach is about as useful as a bucket of sand.  Try fisting that.

Creepy?  No, that seemed rather pedestrian.
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Offline Stratos

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Re: Red Steel 2 Megathread! (soft launch)
« Reply #149 on: May 01, 2009, 06:29:28 PM »
Personally I prefer Rosalina. But that's just me. My friend calls her 'Emo Peach'
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