Author Topic: SUPER SMASH BROS BRAWL - The New Megathread  (Read 459521 times)

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Offline anubis6789

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RE: Super Smash Bros. Brawl (nsf56k)
« Reply #1050 on: July 18, 2007, 08:33:16 PM »
Wolf may also show up as a color choice/costume for Fox, in which case I think that all the special effects (flames, reflector, laser, and shadows) used in Fox's special moves should be color inverted. I think it would look cool for Wolf to have Geese Howard flames for the Firefox (or would that be Firewolf).

Quote

Originally posted by: Arbok
Anyway, site got updated with Zero Suit Samus, which only adds further support that Sheik is still a likely addition as part of Zelda in the future.


Yeah, their moves are nothing alike, so there is no chance that ZSS would be Sheik's "replacement". Good thing in my opinion, I want each character to be as varied in play style as possible. As much as I would like to see a TP-afied Sheik (which may happen), I am still hoping that they replace the Sheik model with a certain redhead's model, but otherwise keep them the same play wise (zero chance of that happening).
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Offline SixthAngel

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RE: Super Smash Bros. Brawl (nsf56k)
« Reply #1051 on: July 18, 2007, 10:02:43 PM »
I think they should make characters alternate costumes new character models.  Wolf and Falco would be alternate Fox costume, Shadow Link would be an alternate Link costume, and doctor Mario would be an alternate Mario costume.

Offline Mikintosh

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RE:Super Smash Bros. Brawl (nsf56k)
« Reply #1052 on: July 18, 2007, 10:05:50 PM »
Quote

Originally posted by: Arbok
Quote

Originally posted by: Mikintosh
Why? If anything, I'd think the opposite, since it looks like Zero Suit Samus controls exactly like Sheik, making the latter redundant.


In the videos, she is noticeably slower than Sheik was for one thing, but really we know nothing about her moves except for her whip... that's hardly enough to say that she's going to be exactly like Sheik.

Considering it's a more difficult transformation too, I think it more than enough merits having both.


What I mean is that I think Zero Suit Samus is a modified Sheik, not that they'd be identical. I think the fact that Sheik is not the alternate form of the TP Zelda that's actually in the game would be enough to disqualify her from Brawl, anyway. If they're axing characters from Melee, why would they keep an alternate whose function has been taken over by a new character which they featured in the first trailer?

Did Samus even have a whip in any of her games? It's obvious the basis is Sheik's model and at least one of her moves.

Offline Shecky

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RE:Super Smash Bros. Brawl (nsf56k)
« Reply #1053 on: July 19, 2007, 01:24:58 AM »
Quote

Originally posted by: Rachtman
So.. does this mean Sakurai is going to add a character profile for Giga Bowser soon?  >_<

Geez, why can't he just come out and say that she's a fully selectable playable character from the get-go?  GRRRRR.


Not at all.  The use of Giga Bowser is strictly temporary, where Zero Suit Samus is a side effect of the FSA.

I have a feeling there will be two characters.

Character Select -> Samus -> FSA -> Zero Suit Samus
Character Select -> Zero Suit Samus -> FSA -> Samus

With no going back and forth unless an option exists which controls how many FSA can be used in a match.

Offline Strell

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RE: Super Smash Bros. Brawl (nsf56k)
« Reply #1054 on: July 19, 2007, 02:18:14 AM »
Anyone remember Soul Edge?  I'm talking about the original in the arcades.  You had the potential to lose your weapon if you guarded too much, which forced you to fight empty handed for the remainder of the match.

The funny thing about this was that your character could then attack immeasurably faster, which always made the computer opponent that much deadlier.  I actually didn't want them to lose their weapons because their speed increased so much that I couldn't get an attack in (especially if I was using Seigfreid, since he had the massive zweihander to begin with).

This all said, I don't necessarily find it bad that Samus might have an irreversible transformation due to using her Final Smash.   "Getting weaker" never really registers with me since I prefer faster hit 'n run characters anyway, and since everyone has at least one good (what I call) "impact" smash attack, you can chip away and then send someone flying pretty easily.

Still, I must admit, if Zero Suit Samus ends up being the replacement for Sheik, I wouldn't be happy.  I doubt it would happen primarily because I have to imagine Sakurai knows how much she's used in tournaments, so I don't think he wants to piss those people off.

There's probably going to be a way to start as ZSS vis a vis Sheik/Zelda in Melee.  Guess we'll find out soon.
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Offline Nick DiMola

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RE:Super Smash Bros. Brawl (nsf56k)
« Reply #1055 on: July 19, 2007, 02:57:19 AM »
Quote

Originally posted by: Shecky
Quote

Originally posted by: Rachtman
So.. does this mean Sakurai is going to add a character profile for Giga Bowser soon?  >_<

Geez, why can't he just come out and say that she's a fully selectable playable character from the get-go?  GRRRRR.


Not at all.  The use of Giga Bowser is strictly temporary, where Zero Suit Samus is a side effect of the FSA.

I have a feeling there will be two characters.

Character Select -> Samus -> FSA -> Zero Suit Samus
Character Select -> Zero Suit Samus -> FSA -> Samus

With no going back and forth unless an option exists which controls how many FSA can be used in a match.


They are the same character, I'm betting on the hold A type thing like Sheik/Zelda in Melee.
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Offline Shecky

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RE:Super Smash Bros. Brawl (nsf56k)
« Reply #1056 on: July 19, 2007, 03:16:42 AM »
Quote

Originally posted by: Mr. Jack
Quote

Originally posted by: Shecky
Quote

Originally posted by: Rachtman
So.. does this mean Sakurai is going to add a character profile for Giga Bowser soon?  >_<

Geez, why can't he just come out and say that she's a fully selectable playable character from the get-go?  GRRRRR.


Not at all.  The use of Giga Bowser is strictly temporary, where Zero Suit Samus is a side effect of the FSA.

I have a feeling there will be two characters.

Character Select -> Samus -> FSA -> Zero Suit Samus
Character Select -> Zero Suit Samus -> FSA -> Samus

With no going back and forth unless an option exists which controls how many FSA can be used in a match.


They are the same character, I'm betting on the hold A type thing like Sheik/Zelda in Melee.


Sure, I guess I meant to imply that you can likely start as either and then FSA to the other, and that there may be a knob to turn to specify how many FSA can be done in a match...


Offline Spak-Spang

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RE:Super Smash Bros. Brawl (nsf56k)
« Reply #1057 on: July 19, 2007, 03:54:12 AM »
It looks like this week is mostly Samus.  Tommorrow should give us Samus's special moves which would be nice to see.


Offline Tanookisuit

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RE: Super Smash Bros. Brawl (nsf56k)
« Reply #1058 on: July 19, 2007, 04:02:41 AM »
Now that ZSS has her own character profile, I feel like less of a "dummy."  It seems like she might be selectable as well.

Offline Ceric

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RE: Super Smash Bros. Brawl (nsf56k)
« Reply #1059 on: July 19, 2007, 05:35:04 AM »
Shecky:  I like your idea on that one.  Though I'm trying to imagine what FSA would bring back the suit.  Maybe she can ball up and do the hyper bomb regeneration thing like she did in the Nintendo Power Super Metriod Comic.  Better yet she could jump in her ship while it strafes the field and come out battle ready.
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Offline Mikintosh

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RE:Super Smash Bros. Brawl (nsf56k)
« Reply #1060 on: July 19, 2007, 08:33:23 AM »
Quote

Originally posted by: Strell
Still, I must admit, if Zero Suit Samus ends up being the replacement for Sheik, I wouldn't be happy.  I doubt it would happen primarily because I have to imagine Sakurai knows how much she's used in tournaments, so I don't think he wants to piss those people off.


But if she's a similar character, they'd probably rationalize it as being a fair trade in the evolution of the series; they said they didn't want to keep the entire roster of Melee, so this is how some characters survive onto the next game.

If somehow they allow Sheik into the game, I'd be happy; I play Zelda in matches from time to time. I just don't see it happening with the evidence I've seen.

Offline Nick DiMola

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RE: Super Smash Bros. Brawl (nsf56k)
« Reply #1061 on: July 19, 2007, 08:43:28 AM »
I'm hoping that Nintendo intends on cutting characters like Dr. Mario (maybe making him an alt-costume for Mario), Pichu, Mewtwo, Young Link, and either Roy (or Marth). These characters didn't do much for the lineup generally speaking and I wouldn't be at all upset if any of those characters got the axe. Killing off Sheik would not be wise, far too many people play as her, as a matter of fact I wouldn't mind them breaking her out into a new character entirely. TP Zelda and Sheik would be their own characters. I'm hoping they do a Link -> Wolf Link (w/ Midna) transformation in Brawl, I think that would be awesome.
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Offline Spak-Spang

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RE:Super Smash Bros. Brawl (nsf56k)
« Reply #1062 on: July 19, 2007, 08:59:44 AM »
Nintendo better not cut Young Link.

He needs to be redesigned to be Wind Waker Link, and have completely new special moves.  To take away your variety of Link's is to ask for Spak-Spang to master the Take Names technique from Sensei Reggie-San

Offline vudu

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RE: Super Smash Bros. Brawl (nsf56k)
« Reply #1063 on: July 19, 2007, 09:03:31 AM »
Why would you take away Mewtwo?  Granted, I hate him with a passion, but he's a completely unique character with his own move set.
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Offline Nick DiMola

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RE: Super Smash Bros. Brawl (nsf56k)
« Reply #1064 on: July 19, 2007, 09:33:21 AM »
I like the idea Spak-Spang, that seems like a valid way to keep him while differentiating him from normal Link.

vudu, as far as Mewtwo goes, I just said I wouldn't care if he got cut, just a personal opinion. There's very little chance they would cut him anyway, but if he did you wouldn't see me complaining.
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Offline Luigi Dude

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RE: Super Smash Bros. Brawl (nsf56k)
« Reply #1065 on: July 19, 2007, 10:01:23 AM »
Well considering how Wind Waker designed Link has been the star of more games over the last several years then realistic Link, I think it's safe to assume that Young Link will be turned into Wind Waker Link with a new move set.

And I'm sure Mewtwo will stay in as well.  He's one of the most popular Pokemon characters worldwide and can pretty much be considered the villain of the series.  Even though he's not really evil, he fits the antagonist role the best.  For Mewtwo to not be in the game would be like Bowser or Ganondorf also not appearing.  Mario, Pokemon and Zelda are Nintendo's Top 3 series of all time, for a character as important to one of those series as Mewtwo is to not appear in the game, would only mean someone has kidnapped Sakurai's family and has forced him to remove them.
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Offline Strell

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RE:Super Smash Bros. Brawl (nsf56k)
« Reply #1066 on: July 19, 2007, 10:06:01 AM »
Quote

Originally posted by: Mikintosh
Quote

Originally posted by: Strell
Still, I must admit, if Zero Suit Samus ends up being the replacement for Sheik, I wouldn't be happy.  I doubt it would happen primarily because I have to imagine Sakurai knows how much she's used in tournaments, so I don't think he wants to piss those people off.


But if she's a similar character, they'd probably rationalize it as being a fair trade in the evolution of the series; they said they didn't want to keep the entire roster of Melee, so this is how some characters survive onto the next game.




I meant it in a very specific way, i.e. if we only have access to a Sheik moveset character via going through Samus to begin with, that sucks, because it ruins the chance for someone to just play an entire match with that style.

However there's no real way to know if this is the case right now.  She's a new character after all, so maybe you can select her from the beginning.  Hard to say.
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Offline Tanookisuit

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RE: Super Smash Bros. Brawl (nsf56k)
« Reply #1067 on: July 19, 2007, 10:13:14 AM »
I find it hard to picture a cell-shaded Wind Waker Link in the midst of all the SSB chaos.  I don't see it happening.  I think Young Link was a waste of a character in the first place.  

Offline Bill Aurion

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RE:Super Smash Bros. Brawl (nsf56k)
« Reply #1068 on: July 19, 2007, 11:21:38 AM »
Quote

Originally posted by: Tanookisuit
I find it hard to picture a cell-shaded Wind Waker Link in the midst of all the SSB chaos.  I don't see it happening.  I think Young Link was a waste of a character in the first place.

But Snake fits?

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Offline Darkheart

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RE:Super Smash Bros. Brawl (nsf56k)
« Reply #1069 on: July 19, 2007, 11:36:54 AM »
What if Zelda's final smash is SHEIK~!

Offline stevey

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RE: Super Smash Bros. Brawl (nsf56k)
« Reply #1070 on: July 19, 2007, 01:29:22 PM »
Quote

Nintendo better not cut Young Link.

He needs to be redesigned to be Wind Waker Link,


I rather see a MM link that can change into different things with (random) masks instead of a plain WW link.
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Offline mantidor

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RE:Super Smash Bros. Brawl (nsf56k)
« Reply #1071 on: July 19, 2007, 04:26:13 PM »
Quote

Originally posted by: stevey
Quote

Nintendo better not cut Young Link.

He needs to be redesigned to be Wind Waker Link,


I rather see a MM link that can change into different things with (random) masks instead of a plain WW link.


YES!

now I hate you because this awesome idea will never be implemented, I'm dissapointed by default



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Offline mantidor

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RE: Super Smash Bros. Brawl (nsf56k)
« Reply #1072 on: July 19, 2007, 04:43:03 PM »
I still wonder where the hell does samus stores the toy-gun while still in the power suit.

EDIT: oops I meant to edit instead of posting again, sorry.


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Offline Smoke39

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RE: Super Smash Bros. Brawl (nsf56k)
« Reply #1073 on: July 19, 2007, 04:50:21 PM »
They should replace the ice climbers with Kraid and Ridley in their original Metroid size.  Their final smash will cause metroid prime to come and mutate them into their Super Metroid size using phazon.  While Kraid and Ridley are harrassing the other players in their enormousful state, the mother brain's jar house thing will fall from the sky and shatter upon impact with the stage's floor, at which point she will rise up in her mechanical body thing and super laser blast everyone on the field, collaterally reducing Kraid and Ridley back to their original size.  Simultaneously, a giant metroid will swoop down and start eating her brain, ending her siege.  If anyone is playing as Samus, the metroid will discharge all of its energy into her, enabling her to use her final smash.  However, she only has a short time to use it, as a self-destruct timer will have started.  Once it runs out, a large explosion will cover the entire lower part of the stage.  Then everything goes back to normal.

Also, Kirby should be able to eat assist trophies to gain their powers.
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Offline Dasmos

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RE:Super Smash Bros. Brawl (nsf56k)
« Reply #1074 on: July 19, 2007, 04:57:32 PM »
Quote

Originally posted by: Luigi Dude
Well considering how Wind Waker designed Link has been the star of more games over the last several years then realistic Link, I think it's safe to assume that Young Link will be turned into Wind Waker Link with a new move set.
Please tell how this is safe to assume? Has there been any shred of evidence to allude or point to this conclusion? No.
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