Author Topic: SUPER SMASH BROS BRAWL - The New Megathread  (Read 458776 times)

0 Members and 3 Guests are viewing this topic.

Offline Spak-Spang

  • The Frightened Fox
  • Score: 39
    • View Profile
    • MirandaNew.com


For a Dollar

Offline Zach

  • Bad Title
  • Score: 0
    • View Profile
Wow, I dont even wanna think about how painful that would be.
WiiCode: 2469 4326 9885 9257

Offline Adrock

  • I’m just here for the zipline.
  • Score: 138
    • View Profile
In the latest update (which is quite lame), Mario jumps pretty damn far... and high. He'd never make that jump in Melee.

I really hope they add more ledge mechanics, such as grabbing onto someone's legs. I described it in fuller detail in the old topic and I'm too lazy to dig it up.

Offline Dirk Temporo

  • Score: -1
    • View Profile
Worst update ever.
"You've had your dream old man. It's time to wake up!"
-Travis Touchdown

Offline Kairon

  • T_T
  • NWR Staff Pro
  • Score: 48
    • View Profile
With new updates every weekday, I don't think you should be so quick to judge!
Carmine Red, Associate Editor

A glooming peace this morning with it brings;
The sun, for sorrow, will not show his head:
Go hence, to have more talk of these sad things;
Some shall be pardon'd, and some punished:
For never was a story of more woe
Than this of Sega and her Mashiro.

Offline Tanookisuit

  • Score: -4
    • View Profile
    • jeremytinder.com
Quote

Originally posted by: Kairon
With new updates every weekday, I don't think you should be so quick to judge!


Here here!  I'm happy to be getting new screens, even if it is just Mario recovering!

Offline Spak-Spang

  • The Frightened Fox
  • Score: 39
    • View Profile
    • MirandaNew.com
Today's update for Smash Veterans is pretty meaningless.  But for newcomers to the series (and not just hidden characters) it is an important aspect of the game to each.  That single element of Mid-Air Jump and Up Special to avoid being knocked out is a defining principle of the game...and one I have had a hard time explaining to people.  (Maybe I just know video game stupid friends.)

The pictures are nice to see just how far someone can fall and still recover.  And the post has a nice tease about Aeral combat, which was mentioned before to be getting a much larger focus this game.  


Offline Luigi Dude

  • Truth Bomber
  • Score: 3
    • View Profile
Quote

Originally posted by: Spak-Spang
Today's update for Smash Veterans is pretty meaningless.  But for newcomers to the series (and not just hidden characters) it is an important aspect of the game to each.  That single element of Mid-Air Jump and Up Special to avoid being knocked out is a defining principle of the game...and one I have had a hard time explaining to people.  (Maybe I just know video game stupid friends.)



Exactly, people have to remember that these updates are not for the Hardcore Smash Bros players but for everyone.  Since the Wii is more popular then the N64 or Gamecube ever were, Brawl is going to be the highest selling Smash Bros game in the series.  Meaning these updates are very important to inform those that aren't familar with the series.

If these updates were just aimed at people like us, and only showed off the new and more advanced features, it's be a poor way of bringing in new players.  This is what killed 2d fighters back in the 90's because the companies only started focusing on pleasing the hardcore fanbase and so it became impossible for the average person to jump in because they had no idea what to do anymore.
I’m gonna have you play every inch of this game! - Masahiro Sakurai

Offline Kairon

  • T_T
  • NWR Staff Pro
  • Score: 48
    • View Profile
Quote

Originally posted by: Luigi Dude
Quote

Originally posted by: Spak-Spang
Today's update for Smash Veterans is pretty meaningless.  But for newcomers to the series (and not just hidden characters) it is an important aspect of the game to each.  That single element of Mid-Air Jump and Up Special to avoid being knocked out is a defining principle of the game...and one I have had a hard time explaining to people.  (Maybe I just know video game stupid friends.)



Exactly, people have to remember that these updates are not for the Hardcore Smash Bros players but for everyone.  Since the Wii is more popular then the N64 or Gamecube ever were, Brawl is going to be the highest selling Smash Bros game in the series.  Meaning these updates are very important to inform those that aren't familar with the series.

If these updates were just aimed at people like us, and only showed off the new and more advanced features, it's be a poor way of bringing in new players.  This is what killed 2d fighters back in the 90's because the companies only started focusing on pleasing the hardcore fanbase and so it became impossible for the average person to jump in because they had no idea what to do anymore.


QFT.

Stop trying to hardcore my game website.
Carmine Red, Associate Editor

A glooming peace this morning with it brings;
The sun, for sorrow, will not show his head:
Go hence, to have more talk of these sad things;
Some shall be pardon'd, and some punished:
For never was a story of more woe
Than this of Sega and her Mashiro.

Offline Ceric

  • Once killed four Deviljho in one hunt
  • Score: 0
    • View Profile
Quote

Originally posted by: Luigi Dude
Quote

Originally posted by: Spak-Spang
Today's update for Smash Veterans is pretty meaningless.  But for newcomers to the series (and not just hidden characters) it is an important aspect of the game to each.  That single element of Mid-Air Jump and Up Special to avoid being knocked out is a defining principle of the game...and one I have had a hard time explaining to people.  (Maybe I just know video game stupid friends.)



Exactly, people have to remember that these updates are not for the Hardcore Smash Bros players but for everyone.  Since the Wii is more popular then the N64 or Gamecube ever were, Brawl is going to be the highest selling Smash Bros game in the series.  Meaning these updates are very important to inform those that aren't familar with the series.

If these updates were just aimed at people like us, and only showed off the new and more advanced features, it's be a poor way of bringing in new players.  This is what killed 2d fighters back in the 90's because the companies only started focusing on pleasing the hardcore fanbase and so it became impossible for the average person to jump in because they had no idea what to do anymore.

Sounds like sports game.

Edit: changed smarts to sports.  I don't know how that happened I know I was thinking sports.
Need a Personal NonCitizen-Magical-Elf-Boy-Child-Game-Abused-King-Kratos-Play-Thing Crimm Unmaker-of-Worlds-Hunter-Of-Boxes
so, I don't have to edit as Much.

Offline Spak-Spang

  • The Frightened Fox
  • Score: 39
    • View Profile
    • MirandaNew.com
Speaking of Sports games.  I used to love sports games like Football when I could actually play them.  Simple AI, no real need to understand play calling and such.

Now, I can't do anything in the Sports games and I quite playing them.  Thankfully Nintendo is bringing simple FUN back into Sports games (Mario Sports Series) and other companies are following suit.  (Big series of games).

People need to realize that simulation games work but they should not be the only games around.  

Offline Dirk Temporo

  • Score: -1
    • View Profile
So remind me again. Exactly what casual game players are going to check the Smash Bros. website every day for updates, or even at all? None? Exactly.
"You've had your dream old man. It's time to wake up!"
-Travis Touchdown

Offline Patchkid15

  • NWR Staff
  • Score: 1
    • View Profile
who else thought the music updated so far was pretty kool

Offline LuigiHann

  • Score: 1
    • View Profile
Quote

Originally posted by: Patchkid15
who else thought the music updated so far was pretty kool


I did.  

Offline Kenology

  • Score: 0
    • View Profile
Quote

Originally posted by: LuigiHann
Quote

Originally posted by: Patchkid15
who else thought the music updated so far was pretty kool


I did.

Me too.  Particularly the arranged Yoshi song...  The Melee menu theme was nice, but they need to give Motoi a Zelda theme to arrange as that would be an total eargasm.

Wii Friend Code: 6761 9883 7072 2526 - PM me your Wii Friend code and I'll add you. 
BWii: 429 612 278 949
MOH:H2 EA Nation username: Kenology
Endless Ocean: 1667-3301-0310
SSBB: 2964-8266-3925 - profile name = Ken

Offline Patchkid15

  • NWR Staff
  • Score: 1
    • View Profile
yes i especially liked yoshi cause it had something that the character contributed.

Offline Spak-Spang

  • The Frightened Fox
  • Score: 39
    • View Profile
    • MirandaNew.com
Quote

Originally posted by: Dirk Temporo
So remind me again. Exactly what casual game players are going to check the Smash Bros. website every day for updates, or even at all? None? Exactly.


They don't have to check it every day.  Hell we don't have to check it every day.  

If a casual gamer or new Nintendo gamer hears about Smash Bros from a friend, or any source they may check the website...and will have tons of information about how to play the game.  Each entry will be important to teach the person how to play.

Come on, and think before you just post a reactionary post...so it isn't what you wanted in a post.  Perhaps tomorrow will be.




Offline Adrock

  • I’m just here for the zipline.
  • Score: 138
    • View Profile
Quote

So remind me again. Exactly what casual game players are going to check the Smash Bros. website every day for updates, or even at all? None? Exactly.

Yeah, pretty much.

Everyone is taking this babying of newcomers to such an extreme level. Seriously, you don't need 4 sets of training wheels on the same bike to show someone how to ride one. A newcomer is going to see Mario punching Pikachu and think either: for me/not for me. Then, those left will play it and decide again: for me/not for me.

Smash is so far removed from traditional fighting games. Games like Street Fighter aren't complicated simply because of block meters and super moves... they're more complicated from the very core of the gameplay with its controls: 6 attack buttons (all of which do something different) plus button combinations and quarter/half circle directional inputs etc. That's nothing like Smash. You all act like newcomers need a "Smash for Dummies" manual to guide them through what basically amounts to fairly straightforward controls and some platforming. If you or I could get into the Smash system, anyone can get into it.

Some people get all weary that more advanced features will turn off newcomers and I don't see it that way. For example, Melee introduced holding attacks to cause more damage which complicated the gameplay over the original but added some depth to the system. I figure very few people exclaimed, "Oh God! I don't get this!" The basics of the Smash gameplay system are still in tact. New "advanced" mechanics like running while shooting the Super Scope don't suddenly make the game "hardcore" or inaccessible to newcomers. Like any other game, being good at Smash still requires player improvement and practice. Getting into Smash is easy because understanding the system is quite easy itself. Getting good at Smash is hard because the system asks players to gain an increased knowledge of the game as a whole which I suppose we can call advanced maneuvers and techniques.

Offline Spak-Spang

  • The Frightened Fox
  • Score: 39
    • View Profile
    • MirandaNew.com
My wife loves Smash Bros. Melee, and she played it a lot, but she never fully understood blocking, sidestepping, and triple jumping for safety.  She couldl only play Kirby well.

And my friend Kevin had the same issue.

Sure Smash Bros isn't as complicated as a normal fighter, but there are still several techniques and strategies to master...many that aren't in any other game.

Why does it bother people so much for people to create updates and information for newbies.  

In truth if you really wanted only information for the hardcore or average gamer, then why have any preview stories or impressions of upcoming games?  We all know what a new Mario game will be like, or we all understand what to expect in the next Metal Gear Solid or Final Fantasy game.  And besides new characters added to any fighter we don't really need to know about anything else, because most fighters are just extensions of previous games.  


Offline Dirk Temporo

  • Score: -1
    • View Profile
Explain to me how posting a triple jump on the website is even remotely important? All that is explained the second you play the game, is covered in the manual, and will be covered by pretty much every article ever written about the game.
"You've had your dream old man. It's time to wake up!"
-Travis Touchdown

Offline Ceric

  • Once killed four Deviljho in one hunt
  • Score: 0
    • View Profile
Is a step in a tree.  Here we go:

How many of you have played an RTS?
Good.
Now think about the Tech tree or similar in that game.
First you need a base unit before you can branch out to something more complicated and interesting.
This is that base unit.  Now when they do something more advance they can just link back and not have to go through a mini-explanation.  They did the exact same thing with the Pokeballs.  Have a Pokeball segment and then the Pokemon themselves.
Need a Personal NonCitizen-Magical-Elf-Boy-Child-Game-Abused-King-Kratos-Play-Thing Crimm Unmaker-of-Worlds-Hunter-Of-Boxes
so, I don't have to edit as Much.

Offline NinGurl69 *huggles

  • HI I'M CRAZY
  • Score: 28
    • View Profile
    • Six Sided Video
"All that is explained the second you play the game"

You mean the how-to-play video shows up once you get into multiplayer or adventure mode?

"is covered in the manual"

Cuz of Nintendo's habit of forced tutorials the past few generations, manuals are often ignored.  
:: Six Sided Video .com ~ Pietriots.com ::
PRO IS SERIOUS. GET SERIOUS.

Offline Arbok

  • Toho Mikado
  • Score: 5
    • View Profile
    • Toho Kingdom
Well they have updated the site again, this time with Kirby and Pikachu.... meh.

I was considering busting out the old "OMG, MEGATON!" thing with that... but yeah...

At least we have some more pictures.
Toho Kingdom

@romero_tk

Offline Luigi Dude

  • Truth Bomber
  • Score: 3
    • View Profile
I think I've discovered a pattern in the updates for each week.  On the first week for the opening we saw a stage, list of musician and the Basic Rules.  The next day we got Mario and Link who are two Veteran Fighters, then an item, then the Newcomer Pit.

Then last week we got two of Pits moves on Monday, Mario's Final Smash on Tuesday, the ability to shoot while running on Wednesday, a new item (Cracker Launcher) on Thursday and then a new stage (Delfino Plaza) on Friday.

Now this week we've had, music from what will be a Yoshi stage, Pokeball items, how to recover and now two Veteran Fighters.  If tomorrow's update deals with a Newcomer then there's definitely a pattern.


From all this it seems that each week the updates in random order are

- Stage related, whether it's a stage or music from a stage
- Basic Gameplay info
- One of the items from the game
- Something related to Veteran Fighters
- Something related to Newcomers  
I’m gonna have you play every inch of this game! - Masahiro Sakurai

Offline Spak-Spang

  • The Frightened Fox
  • Score: 39
    • View Profile
    • MirandaNew.com
Quote

Originally posted by: Dirk Temporo
Explain to me how posting a triple jump on the website is even remotely important? All that is explained the second you play the game, is covered in the manual, and will be covered by pretty much every article ever written about the game.



Simple:  The Triple Jump to Recovery is the FOUNDATION of the game.  That simple move is the basis that allows the game to work and be fun...since the game is basically King of the Hill.

So why is it important to be covered in the OFFICIAL website blog for the game.  Perhaps because it is the official website and they want people to learn how to play the game.  Perhaps its because you can't play Brawl yet so the manual isn't available to read.  Perhaps its because the game isn't out yet so you can't play it and go through the tutorials.  Finally, perhaps its because Nintendo doesn't want to trust other articles to represent and teach people how to play its game.  After all, the articles on game sites and magizines are equally for average or hardcore gamers as their website is.


Today's update

As for today's update it is alittle dull, but we do find some interesting things out.  First, we see Two of Kirby's special attacks and read about his copy ability.  I was really hoping for a picture with Mario's hat on Kirby but oh well.  The update states that Kirby's look has changed, but Kirby himself hasn't changed at all either.  I am expecting that gets no new moves at all.  

That could mean that most of the core characters aren't getting new moves...and perhaps like Link will just get a few different normal or smash moves for the game.  This isn't bad, because I love the characters how they are, and I would rather focus on new characters and balance in this game.

For Pikachu, his pictures show us less...but the pictures really do show a great personality in the animation.  He looks more rodent like then he is sometimes portrayed, and I hope that all his animations are more natural and animal like.