jarob: Skies of Arcadia isn't selling really bad, but its not selling that great either. As I wrote above, the two month total (actually just three days and a month) is 45,000. The original for the Dreamcast sold just 100,000 copies. If the GCN version sells 100,000, that might be enough for a sequel. 200,000 would make it an unqualified hit, but its looking increasingly unlikely that it will reach that benchmark.
If Sega would have ramped up the advertising for the game, it might have sold better. They targeted the hardcore gamer by advertising in gaming magazines and websites, which was a good move. But, I think they should have went the extra mile and bought some television commercials during cartoons/children's programming to reach the supposed "kids" audience they were aiming for. I find it interesting that Sega's stated intended audience and their marketing strategy didn't exactly mesh. Troublingly, they seem to view the game as a niche title and are willing to leave it at that.