Author Topic: WOW, Super Mario Strikers Charged is shaping up quite well  (Read 50886 times)

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Offline Smash_Brother

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RE: WOW, Super Mario Strikers Charged is shaping up quite well
« Reply #75 on: May 18, 2007, 08:59:38 AM »
I'll give it a rent, for sure, at least.
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Offline Kairon

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RE:WOW, Super Mario Strikers Charged is shaping up quite well
« Reply #76 on: May 18, 2007, 10:26:22 AM »
Quote

Originally posted by: Dirk Temporo
Quote

Originally posted by: Kairon
Dude, Cartridges do NOT suck. It's because of cartridges that Nintendo was able to make some of the best games in existence. They suck compared to the market, but compared to the beauty that is Mario 64 and Zelda: OoT, and the fact that they still remained profitable, their deleterious effect on N's marketshare simply fades away.

Also, Mario Striker's Charged is worth it just for Peach and Daisy in tight pants and with attitudes to match.


Mario 64 and Zelda could have easily been made on discs. Cartridges didn't "allow" them to do anything.


How DARE you question the great deity Miyamoto!!! ... But seriously, load times. 2X cd drives. Epic huge beautiful environments to instantly load. They coulda been done on CD, but their quality would've suffered a lot.
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Offline Requiem

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RE: WOW, Super Mario Strikers Charged is shaping up quite well
« Reply #77 on: May 23, 2007, 07:58:35 AM »
MarioKart 64 and Golden Eye could've been done on a CD, but who the hell wants MK64 and GE on a CD really?

I loved how fast everything took to load. And honestly, I miss it....
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Offline ShyGuy

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RE: WOW, Super Mario Strikers Charged is shaping up quite well
« Reply #78 on: May 23, 2007, 09:54:47 AM »
N64 should have been like the Turbo Duo and had both carts and CDs

Offline that Baby guy

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RE:WOW, Super Mario Strikers Charged is shaping up quite well
« Reply #79 on: May 23, 2007, 10:03:32 AM »
Quote

Originally posted by: ShyGuy
N64 should have been like the Turbo Duo and had both carts and CDs


Yes, because this set up worked out great for it.  Just like the Saturn...


Offline Athrun Zala

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RE:WOW, Super Mario Strikers Charged is shaping up quite well
« Reply #80 on: May 24, 2007, 05:16:22 AM »
Quote

Originally posted by: thatguy
Quote

Originally posted by: ShyGuy
N64 should have been like the Turbo Duo and had both carts and CDs


Yes, because this set up worked out great for it.  Just like the Saturn...
Saturn didn't have games on carts!

the slot was used by the Backup Cart and RAM carts only (at least officially)
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Offline Smash_Brother

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RE: WOW, Super Mario Strikers Charged is shaping up quite well
« Reply #81 on: May 25, 2007, 12:44:00 PM »
Penny-Arcade had this to say:

"We came away from the event almost dumbstruck by Super Mario Strikers Charged, though. The last panel of the strip is from our first time playing it, where shells and fire rebuffed our attempts to simply intuit its mysteries. Our second time, after Gabriel had been coached in its intricacies and we added GameLife's Chris Kohler to our squad, we couldn't stop playing the f*cking thing. We could have added another person, even - you can play four against the machine - but we weren't leaving the couch to find somebody. The basic mechanic involved passing the ball around to build up the eponymous charge on it, which increases its chance of scoring a goal. It's a very basic sort of "hot potato" mechanic that is extremely exciting in its execution. Waggling in this one is fairly light - as a game that wants its sports elements taken seriously, Wii-centric controls happen only when a) you want to physically strike a player, which is done by moving toward the "enemy" and swinging the remote, or b) when you are defending your goal against a special shot, an airborne barrage of goal attempts. I worried about this last one, as the rest of the game is so precise, but it's great - and here's how it works: like a light-gun shooter, you use the goalie's hands to block incoming shots as they approach. The excellent twist is that the goalkeeper is selected from the players on your team - seemingly at random, so you never know who has the responsibility. And since these super shots can score multiple goals, it's a huge Goddamn deal. I'm dying to own it, primarily for co-op play in the game's tournament cups - I don't know if I'll ever even get to the online portion, easily the most elaborate on the platform."

Ok, I LOVE the bolded sentence. This sounds like an awesome game mechanic.

Also, Strikers needs online play so badly because you get so caught up in the game when playing it that I wouldn't want to beat someone in the same room for fear they'd attack me out of anger.

Real soccer causes riots for a reason, and Strikers gave an excellent example of why this is.

Here's hoping they give this same treatment to all of Nintendo's sports games: online with leaderboards, innovative new concepts, etc.
"OK, first we need someone to complain about something trivial. Golden or S_B should do. Then we get someone to defend the game, like Bill or Mashiro. Finally add some Unclebob or Pro666 randomness and the thread should go to hell right away." -Pap64

Offline Kairon

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RE:WOW, Super Mario Strikers Charged is shaping up quite well
« Reply #82 on: May 25, 2007, 12:49:21 PM »
Quote

Originally posted by: Athrun Zala
Quote

Originally posted by: thatguy
Quote

Originally posted by: ShyGuy
N64 should have been like the Turbo Duo and had both carts and CDs


Yes, because this set up worked out great for it.  Just like the Saturn...
Saturn didn't have games on carts!

the slot was used by the Backup Cart and RAM carts only (at least officially)


Maybe he meant the Neptune?
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Offline NinGurl69 *huggles

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RE: WOW, Super Mario Strikers Charged is shaping up quite well
« Reply #83 on: May 25, 2007, 12:54:17 PM »
etc = large friend codes
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Offline DonSeer

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RE:WOW, Super Mario Strikers Charged is shaping up quite well
« Reply #84 on: May 28, 2007, 07:44:23 AM »

hi ya'll... lucky me has this already.. was shocked to discover earlier today that europe got this game a month early! i guess to help guage the impact on the nintendo servers..

that part about the goalie being random is wrong.. its always the same character.. you can never ever change the goalie.. but you pick your 3 sidekicks (you can have them all the same if you want) along with your star character..

online is good.. and plays well if you have a good connection (four stars)... its just me being crap that is getting my ass severely beaten.. but i'm improving! i guess these other people have had the game longer than i have..

its VERY addictive in online mode..

Offline Ceric

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RE: WOW, Super Mario Strikers Charged is shaping up quite well
« Reply #85 on: May 28, 2007, 07:57:20 AM »
DonSeer: I think he meant Human Player.  As in it wasn't always Tycho but could also be Gabe.  If you get to play Coop with someone let us know.
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Offline that Baby guy

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RE: WOW, Super Mario Strikers Charged is shaping up quite well
« Reply #86 on: May 28, 2007, 08:02:08 AM »
Quote

Saturn didn't have games on carts!

the slot was used by the Backup Cart and RAM carts only (at least officially)


I always got the feeling that they wanted both options, but devs only used the CD's.  Maybe it was just me and my friends who thought that, but we always agreed about it.

Offline DonSeer

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RE:WOW, Super Mario Strikers Charged is shaping up quite well
« Reply #87 on: May 28, 2007, 08:17:35 AM »
Quote

Originally posted by: Ceric
DonSeer: I think he meant Human Player.  As in it wasn't always Tycho but could also be Gabe.  If you get to play Coop with someone let us know.


ahh ok.. now that makes sense.. wouldnt be surprised....



just 1 more go....

Offline Smash_Brother

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RE: WOW, Super Mario Strikers Charged is shaping up quite well
« Reply #88 on: June 13, 2007, 07:49:02 AM »
BUMP

We've had far too little in the way of impressions of this game.

Who has it and what do you think?
"OK, first we need someone to complain about something trivial. Golden or S_B should do. Then we get someone to defend the game, like Bill or Mashiro. Finally add some Unclebob or Pro666 randomness and the thread should go to hell right away." -Pap64

Offline Plugabugz

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RE: WOW, Super Mario Strikers Charged is shaping up quite well
« Reply #89 on: June 13, 2007, 07:58:39 AM »
I can confirm, you can play online co-op.

I have the game and generally speaking the controls, while a bit weird compared to traditional football games, can be incredibly twitchy from time to time (especially when jumping from control of one player to the next), and while MegaStrikes have the power to unbalance a game, the game is fairly well balanced with a simple functional online platform.

My only dislike really is the blatant repetition of the intro sequences for characters (they only have 2 each).

Offline Smash_Brother

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RE: WOW, Super Mario Strikers Charged is shaping up quite well
« Reply #90 on: June 13, 2007, 08:03:21 AM »
Indeed.

And how does the online work? Laggy? Smooth? Inconsistent?
"OK, first we need someone to complain about something trivial. Golden or S_B should do. Then we get someone to defend the game, like Bill or Mashiro. Finally add some Unclebob or Pro666 randomness and the thread should go to hell right away." -Pap64

Offline Plugabugz

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RE: WOW, Super Mario Strikers Charged is shaping up quite well
« Reply #91 on: June 13, 2007, 10:00:45 AM »
The online is only slightly laggy from time to time, but given how twitchy it is that's acceptable, and however it does very well in levelling everything back to normal. It has cheated me three times out of megastrikes but i think thats more a point of the timing of shots itself and how quickly opponents attack.

Graphics wise the pitch itself is of good detail and very fluid, but outside (in the audience) it becomes very blocky and pretty clear the attention wasnt on the crowd.

That said, there is some EXCELLENT shots of Princess Peach i can see Pro 666 using for his avatar fairly soon..

Offline NWR_pap64

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RE: WOW, Super Mario Strikers Charged is shaping up quite well
« Reply #92 on: June 13, 2007, 10:27:30 AM »
I think you mean Daisy, Plug...
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Offline Plugabugz

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RE: WOW, Super Mario Strikers Charged is shaping up quite well
« Reply #93 on: June 13, 2007, 10:43:52 AM »
Same difference

Offline Kairon

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RE:WOW, Super Mario Strikers Charged is shaping up quite well
« Reply #94 on: June 13, 2007, 11:09:16 AM »
Quote

Originally posted by: Plugabugz
That said, there is some EXCELLENT shots of Princess Peach i can see Pro 666 using for his avatar fairly soon..


I'm feel very bad about saying this, but that makes me happy.
Carmine Red, Associate Editor

A glooming peace this morning with it brings;
The sun, for sorrow, will not show his head:
Go hence, to have more talk of these sad things;
Some shall be pardon'd, and some punished:
For never was a story of more woe
Than this of Sega and her Mashiro.

Offline Dirk Temporo

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RE:WOW, Super Mario Strikers Charged is shaping up quite well
« Reply #95 on: June 13, 2007, 01:19:42 PM »
Quote

Originally posted by: Plugabugz
Same difference


Try telling that to Pro. =P
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Offline NinGurl69 *huggles

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RE: WOW, Super Mario Strikers Charged is shaping up quite well
« Reply #96 on: June 13, 2007, 04:57:31 PM »
YOU'RE ALL DEAD
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Offline Mario

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RE: WOW, Super Mario Strikers Charged is shaping up quite well
« Reply #97 on: June 13, 2007, 07:06:01 PM »
The online mode is so good I still haven't played single player after 1 week and 150 odd matches, so I can't give actual game impressions. There isn't really one strategy that has stood out because there's a way to counter everything, and goals are very significant. Scoring a goal is the best feeling ever and conceeding one is the worst. I am starting to get beaten more often than not though so maybe its time to start playing single player. It looks meaty.

Offline Dirk Temporo

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RE: WOW, Super Mario Strikers Charged is shaping up quite well
« Reply #98 on: June 13, 2007, 07:34:46 PM »
It makes me mad that Charged is out in Europe before here. >
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Offline Adrock

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RE: WOW, Super Mario Strikers Charged is shaping up quite well
« Reply #99 on: June 13, 2007, 07:42:09 PM »
Oh, come on. They deserve it. Europe and Australia get screwed on releases all the time.

Also: Daisy > Peach