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Did the home versions of Neo-Geo games have any extra home version style content (vs. mode in fighting games for example) or were they just the arcade games on free play?
I remember with the 1st Samurai Shodown, the US Version had white blood instead of red blood. Careful tinkering
ROMage you could fix that. You could select your difficulty, but could only set a max amount of continues to keep you honest.
Essentially they took the arcade board, slapped some plastic on it and voila, arcade quality games, no downgrading needed. No extra content either though. But most Neo Geo games were meaty in their own right, so they really didn't need it.
I recommend giving Shock Troopers a whirl if/when they release it. Its an over-the-top top down shooter with 6 selectable characters with different weapons and strategy. You could pick your paths a la Star Fox 64. Its one of those quality shmups that time forgot.
As mentioned earlier, basically almost any price short of triple digits is a steal. It really is priced to sell. Be warned though, the early games in Neo Geo's long life cycle weren't that good, but once you get Fatal Fury/ Samurai Shodown era, its on!