Author Topic: Interview about MySims...uggg  (Read 14300 times)

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Offline Donutt007

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Interview about MySims...uggg
« on: March 29, 2007, 06:56:15 AM »
OK, first of all, here's the link over at IGN MySims Interview

I just kind of hate reading things like this. First of all the game a "kiddy" look to it
Quote

doesn't look like anything you've seen before. It really looks like something that was made for Nintendo.

Quote

you're going to feel like they're something created for a Nintendo console. In deciding to make MySims specifically for Wii as opposed to any of the other next-gen consoles, that's what we really wanted.

Quote

I think the game has a very Nintendo look to it.


I don't know why that bothers me so much, the game itself sounds interesting, but I can't get past the look.

The people look dead on like Duplo people, ya know the Legos that are made for kids under three (I have a 3 year old nephew) and the fact that the EA guy keeps saying it's a nintendo feel sickens me.

For a reference, go take a look at the screenshots of the game people then look at this.

Duplo people

They look so dead on I think Duplo should sue EA

Offline Maverick

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RE:Interview about MySims...uggg
« Reply #1 on: March 29, 2007, 07:29:08 AM »
Yeah, we really need more serial killing simulators to combat this sort of thing.
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Offline mantidor

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RE:Interview about MySims...uggg
« Reply #2 on: March 29, 2007, 07:44:06 AM »
I'm also tired of the kiddie rhetoric, but my complain here isn't even that, EA, I and everyone else know you can put more polygons into it, this isn't the DS and this isn't animal crossing: WW, stop being so blatantly obvious of the rip off and your cheap development and put some damn effort. Seriously Prime cannot come soon enough, I'm sick tired of all this lame and cheaply made games, I've never been so glad to not get a console at launch.





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Offline Smash_Brother

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RE: Interview about MySims...uggg
« Reply #3 on: March 29, 2007, 07:48:07 AM »
Yeah, I'll be glad when Prime finally hits with online multiplayer and devs suddenly have to make their games look like they at least made an effort in the graphics department.
"OK, first we need someone to complain about something trivial. Golden or S_B should do. Then we get someone to defend the game, like Bill or Mashiro. Finally add some Unclebob or Pro666 randomness and the thread should go to hell right away." -Pap64

Offline Strell

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RE: Interview about MySims...uggg
« Reply #4 on: March 29, 2007, 08:31:16 AM »
Everytime you play a Nintendo game, that's one less time you will have sex in your lifetime.
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Offline Caliban

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RE: Interview about MySims...uggg
« Reply #5 on: March 29, 2007, 08:34:43 AM »
One: It isn't Animal crossing.
Two: It ain't got online features.
Three: I ain't buying it.

Offline Taija-Herbal

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RE:Interview about MySims...uggg
« Reply #6 on: March 29, 2007, 08:45:11 AM »
Initially I was excited about mysims, but I've started to notice a trend where a lot of the new games being announced have a kiddy look to the visuals, so my sims, ea music game cant remember what its called boogie or something, treasure islands or the one with the pirates and stuff, that hobby shop game or carpentry game whatever, oh and that game opoona, theres more just cant remember at the moment.

Nintendo has to really show these third parties how to do it, show them the 2-3 times more power than the gamecube and really just embarass them, the lack of effort is killing me damn! Cant wait for Prime, and also that Disater: Day of crisis game...........
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Offline NWR_pap64

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RE:Interview about MySims...uggg
« Reply #7 on: March 29, 2007, 08:56:24 AM »
Quote

Originally posted by: Taija-Herbal
Initially I was excited about mysims, but I've started to notice a trend where a lot of the new games being announced have a kiddy look to the visuals, so my sims, ea music game cant remember what its called boogie or something, treasure islands or the one with the pirates and stuff, that hobby shop game or carpentry game whatever, oh and that game opoona, theres more just cant remember at the moment.

Nintendo has to really show these third parties how to do it, show them the 2-3 times more power than the gamecube and really just embarass them, the lack of effort is killing me damn! Cant wait for Prime, and also that Disater: Day of crisis game...........


Actually, Boogie has a Nightmare before Christmas vibe to it, which is NOT kiddy.

While its true that some of the announced games have a "kiddy" look to them, its not like ALL of them are. So far, its been very varied with everything raging from mature titles to sports titles.

So I think its early to claim that all developers are making kiddy games on the Wii.
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Offline NinGurl69 *huggles

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RE: Interview about MySims...uggg
« Reply #8 on: March 29, 2007, 09:03:53 AM »
DON'T FORGET MAJOR 3RD PARTY SUPPORT LIKE CAPCOM'S TREASURE ISLAND Z AND KONAMI'S DEWY (DOO WII EL-O-EL)

WAY TO GO NINTENDO, YOU'VE MADE A PLATFORM WHERE 3RD PARTY KIDDY GAMES WILL ACTUALLY *FLOURISH*, UNLIKE THE 1ST-PARTY DOMINATED FAILCUBE
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Offline Bill Aurion

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RE: Interview about MySims...uggg
« Reply #9 on: March 29, 2007, 09:55:20 AM »
"the lack of effort is killing me damn!"

So having a cute look is summed up to be a "lack of effort"?  News to me...
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Offline Mario

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RE: Interview about MySims...uggg
« Reply #10 on: March 29, 2007, 09:56:55 AM »
Bring on more kiddie games please, I will buy every single one.

Offline GoldenPhoenix

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RE:Interview about MySims...uggg
« Reply #11 on: March 29, 2007, 10:17:07 AM »
MySims=kiddie and not much effort
LittleBigPlanet=kiddie but alot of effort and will rock

Does not compute. MySims looks like it has ALOT of potential, especially when it comes to customization.
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Offline Kairon

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RE:Interview about MySims...uggg
« Reply #12 on: March 29, 2007, 10:18:51 AM »
You guys disgust me. The art style for this game is beautiful beyond all compare. I took one look at the trailer and animations and KNEW that I wanted it. More polygons? They're unnecessary and they'd push people towards realistic styles, big budgets, false priorities, and ultimately less fun. The beautiful personality, efficiency, simplicity and minimalism is a HUGE appeal of this game for me.

BESIDES, 50+% of the people who play Sims are female. What makes you think that they feel the same way hardcore polygon-pushing tech-head gamers do?

... and I GREW UP ON DUPLO. I prefer it vastly to Lego. Don't you dare besmirch it. It was great for fast prototyping, rapid set-up and tear-down, and no-nonsense gestalt approaches to object creation. And these are all things that MySims seems to offer as well. Reminds me a bit of Google Sketch-Up.

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Offline Smash_Brother

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RE: Interview about MySims...uggg
« Reply #13 on: March 29, 2007, 10:23:19 AM »
And the curmudgeons are curmudgeoning!

Cute games can be hella fun, and I'm sure MySims will appeal to a more casual gamer base, but I wholeheartedly agree that dubbing MySims "Wii audience material" should be frowned upon.

I'm immensely thankful that sports titles like Tiger Woods do quite well because it encourages EA to make more of them for the Wii which in turn will encourage other devs to do the same. I have two buddies who are roommates who were gung-ho about the PS3 until they played Wii Sports and now they have a Wii, CoD3, TW and a few others, all of which they've had a great deal of fun with.

Nintendo needs to have everything for the Wii, from "teh kiddy" to Manhunt, and thank god that Western devs like EA, Ubi and Activision are pushing the titles typically geared toward older gamers onto the console.

I enjoy playing a super-violent game like Godfather and then switching to something more relaxed like Kororinpa. I'll definitely be renting the games from Capcom and Konami which feature cute characters, but I'm more likely to buy an M-rated game or any other of decent quality which is geared toward older gamers because I can loan it to enough friends that it'll be well worth the investment of $50 (and the laughs it generates in my own living room).

The point is, the Wii library needs to run the gamut and I'm glad to see that devs are giving the Wii a chance in that regard. Had they really thought it was GC 2, they would have continued their tactic of never releasing a mature game on the console because it'll never sell.
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RE:Interview about MySims...uggg
« Reply #14 on: March 29, 2007, 10:24:02 AM »
I'm not worried, I'll just go play RE:UC, Godfather, Scarface, and manhunt and pretend these games don't exist.
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Offline Smash_Brother

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RE: Interview about MySims...uggg
« Reply #15 on: March 29, 2007, 10:26:34 AM »
I forgot to mention...

Godfather serves as a classic example of how the Wii can make violence more interactive and more enjoyable.

It's not a wholesome prospect, but anyone who has used the mote and funchuck to hurl a hapless pedestrian into an exploding barrel will agree: buttons just won't cut it anymore.  
"OK, first we need someone to complain about something trivial. Golden or S_B should do. Then we get someone to defend the game, like Bill or Mashiro. Finally add some Unclebob or Pro666 randomness and the thread should go to hell right away." -Pap64

Offline Donutt007

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RE:Interview about MySims...uggg
« Reply #16 on: March 29, 2007, 10:27:05 AM »
Quote

Originally posted by: Kairon
... and I GREW UP ON DUPLO. I prefer it vastly to Lego. Don't you dare besmirch it. It was great for fast prototyping, rapid set-up and tear-down, and no-nonsense gestalt approaches to object creation. And these are all things that MySims seems to offer as well. Reminds me a bit of Google Sketch-Up.


I'm just saying they almost look exactly like the Duplo people, not knocking Duplo for what it is, but hey, it's meant for kids 3 and under. When they create people in games that look like that, it sends out an image of a game made for 3 year olds. I like a lot of the ideas they have for the game, but wonder if it will actually pan out.


Offline Kairon

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RE: Interview about MySims...uggg
« Reply #17 on: March 29, 2007, 10:42:23 AM »
Again Donut, 50+% of the Sims userbase is female. I don't think they share your concern at all.

In addition, the MySims art style seems to fall in the same realm of "chibi"-ish sensibilities, tying it right to the anime subculture, the female market, and all importantly the JAPANESE MARKET where Sims games have had limited success.

Basically, this art style rocks. And it suits a casual audience. AND it's specifically engineered to create a unique Sims experience that will float in JAPAN rather than flounder like previous sims games have.

RARGH! KAIRON RANTING WITHOUT DOUBLECHECKING WHAT HES SAID RARGH!

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Some shall be pardon'd, and some punished:
For never was a story of more woe
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Offline NWR_pap64

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RE:Interview about MySims...uggg
« Reply #18 on: March 29, 2007, 10:52:15 AM »
Quote

Originally posted by: Smash_Brother
And the curmudgeons are curmudgeoning!

Cute games can be hella fun, and I'm sure MySims will appeal to a more casual gamer base, but I wholeheartedly agree that dubbing MySims "Wii audience material" should be frowned upon.

I'm immensely thankful that sports titles like Tiger Woods do quite well because it encourages EA to make more of them for the Wii which in turn will encourage other devs to do the same. I have two buddies who are roommates who were gung-ho about the PS3 until they played Wii Sports and now they have a Wii, CoD3, TW and a few others, all of which they've had a great deal of fun with.

Nintendo needs to have everything for the Wii, from "teh kiddy" to Manhunt, and thank god that Western devs like EA, Ubi and Activision are pushing the titles typically geared toward older gamers onto the console.

I enjoy playing a super-violent game like Godfather and then switching to something more relaxed like Kororinpa. I'll definitely be renting the games from Capcom and Konami which feature cute characters, but I'm more likely to buy an M-rated game or any other of decent quality which is geared toward older gamers because I can loan it to enough friends that it'll be well worth the investment of $50 (and the laughs it generates in my own living room).

The point is, the Wii library needs to run the gamut and I'm glad to see that devs are giving the Wii a chance in that regard. Had they really thought it was GC 2, they would have continued their tactic of never releasing a mature game on the console because it'll never sell.


One thing that should be stated is that its the CREATORS of My Sims the ones downgrading the Wii audience and bragging about the style of graphics. EA has already supplied games that everyone can enjoy. If EA thought the Wii audience was kiddy, we wouldn't have gotten The Godfather with such violent controls.

Also, I was stating in my earlier post that its too early to freak out about kiddy games on the Wii since we have a lot of varied games announced. Sure, we have some uber cute games, but we also have some games the adult audience will appreciate.
Pedro Hernandez
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Offline Strell

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RE: Interview about MySims...uggg
« Reply #19 on: March 29, 2007, 10:52:44 AM »
Mmmmm.

I can just....feel myself having less sex in my lifetime.

....

INNUENDO IN TOW AND FULL SPEED AHEAD

...

AHEAD! ROFFLECOPTERS AWAY
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Offline Kairon

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RE: Interview about MySims...uggg
« Reply #20 on: March 29, 2007, 10:58:00 AM »
You know what? Sims games have been lukewarm in Japan. This game is made to break into that market. That's specifically why this is a great direction for them to go. Oh, and they're bringing it to american markets as well.

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A glooming peace this morning with it brings;
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Go hence, to have more talk of these sad things;
Some shall be pardon'd, and some punished:
For never was a story of more woe
Than this of Sega and her Mashiro.

Offline The Omen

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RE:Interview about MySims...uggg
« Reply #21 on: March 29, 2007, 12:34:24 PM »
Quote

" You guys disgust me. The art style for this game is beautiful beyond all compare. I took one look at the trailer and animations and KNEW that I wanted it. More polygons? They're unnecessary and they'd push people towards realistic styles, big budgets, false priorities, and ultimately less fun. The beautiful personality, efficiency, simplicity and minimalism is a HUGE appeal of this game for me.

BESIDES, 50+% of the people who play Sims are female. What makes you think that they feel the same way hardcore polygon-pushing tech-head gamers do?"


The game style is cute, not beautiful.  And you fail to mention the 50% of the Sims audience being female stat is a PC stat, not a console stat.  

I don't have a big problem with MySims, except for the developers on all of these titles stating how the looks are designed for Nintendo gamers.  But I did hear the normal Sims was coming to the Wii too, so that takes care of that.



 
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Offline Bloodworth

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RE: Interview about MySims...uggg
« Reply #22 on: March 29, 2007, 12:50:50 PM »
This is what I call a thinly veiled confirmation of online features:

Quote

IGN Wii: Will MySims use Nintendo Wi-Fi Connection to take gamers online?

Tim: We haven't announced our online strategy yet for MySims, but we recognize that it's a great feature of the Wii and we definitely want to take full advantage of all the capabilities of the system.


As for the graphics:
Quote

But for us it's really about unlocking player creativity as opposed to pushing the graphic envelope on the product. We will always fault on the side of player creativity, even if it means that we can't make things look graphically the same as somebody who is making a linear product where you know where the player will be at all times.


Everything has the big building-block look to it because they want it to be simple for players to make tons of items.

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Offline Taija-Herbal

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RE: Interview about MySims...uggg
« Reply #23 on: March 29, 2007, 12:58:37 PM »
The point I was making, is related to the view some third parties are expressing. Basically I'm in a games shop with a friend who I play wii sports quite competitively with, the fact is its great fun and if there were any in stock theres no doubt he'd get one. But as time has passed its like we're in a games shop and he was making comments like "the games on the wii look cartoony, its really aimed at younger kids, just a general casual family thing not for proper games", and then pointing to wii play"just them type of games", he then went on to say "when I get paid I'm gonna pick up a PS3, I'm definitely getting it for the proper games, but I'll get a wii as well though".

It comments like that that irk me "proper games", I then spent the rest of the day explaining to him that the wii had all types of games, and Nintendo does things differently and also that more games were going to be announced I ended up feeling like a rep for nintendo. All I want is choice, so game play, good graphics, art design, simplicity, casual games etc... I just want the option.. I dont want to go through the denial phase i went through with the gamecube, and ended up buying a PS2 as well after spending so much hours playing it at most of my friends places.......  
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Offline Artimus

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RE: Interview about MySims...uggg
« Reply #24 on: March 29, 2007, 01:08:28 PM »
I think it looks ok. I probably wont get it unless it gets great reviews but it's a heck of a lot more interesting than everything since Sims 2 came out (and maybe even including that) or any Sims concose game ever.