FF12 DID play itself, as in all you had to do was walk near an enemy and the gambits would take over for your entire party.
In this case, it looks as though you're using RTS-like controls to command units into battle, which is a great deal more interactive than the gambit system.
Though, it depends on how much strategy they involve in this one. If maneuvers like high-ground utilization and attacking and retreating are necessary for success then this game is a must-have for me. I loved elements like that in Myth and I'll no doubt love them here as well if they're done properly.