Author Topic: The Godfather  (Read 39843 times)

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Offline NWR_pap64

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RE:The Godfather
« Reply #25 on: March 21, 2007, 01:18:42 PM »
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Originally posted by: jasonditz
Had to go to four places but I finally got my copy. Haven't tried it yet (and may have to work late tonight), but the reviews are mostly positive.


I heard Cap say that so far, the Wii version has been getting better reviews than the 360 or PS3 version has.
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Offline Rhoq

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RE:The Godfather
« Reply #26 on: March 21, 2007, 02:30:56 PM »
Quote

Originally posted by: pap64
Quote

Originally posted by: jasonditz
Had to go to four places but I finally got my copy. Haven't tried it yet (and may have to work late tonight), but the reviews are mostly positive.


I heard Cap say that so far, the Wii version has been getting better reviews than the 360 or PS3 version has.


Sure is. IGN has gone so far as to say that the Wii's controls make the game more fun to play. I had never played The Godfather on any other system it's available for, so I can't vouch for that, but so far - I really like it.

I played through to the first save point (5 or 10 minutes into the game) and it is a lot more fun than I had anticipated. I love the controls. It feels quite natural and most of the hand gestures work very well. As the Wii's first M-rated game, I hope it sells well enough to encourage more mature/adult-oriented games to release on the Wii. It will be interesting to see if people who already own/have played it for another system find the controls different enough to warrant a purchase of the "Blackhand Edition".
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Offline GoldenPhoenix

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RE:The Godfather
« Reply #27 on: March 21, 2007, 02:49:49 PM »
Well I'll definately give it a try, and I'll give my 2 cents from the perspective of someone that has played it in 2 previous incarnations (Xbox 360 and PC).
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Offline Smash_Brother

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RE: The Godfather
« Reply #28 on: March 21, 2007, 02:57:13 PM »
I don't believe it's the first M-rated on the Wii: Farcry and Splinter Cell were both M, if I remember correctly.

But yeah, I'm curious about this. I expect the replay value to not be very good, though, hence why I'll rent it instead.

And yes, considering this is the first M game with a true revamp for the Wii's controls, I'm curious to see how it sells as well.
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Offline GoldenPhoenix

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RE:The Godfather
« Reply #29 on: March 21, 2007, 03:02:47 PM »
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Originally posted by: Smash_Brother
I don't believe it's the first M-rated on the Wii: Farcry and Splinter Cell were both M, if I remember correctly.

But yeah, I'm curious about this. I expect the replay value to not be very good, though, hence why I'll rent it instead.

And yes, considering this is the first M game with a true revamp for the Wii's controls, I'm curious to see how it sells as well.


This is my opinion of course, but I found the Godfather to have alot of replay value. I dunno there was so much to do in the game it was hard to get bored. Personally I've enjoyed the Godfather for Xbox 360/PC than the GTA series or even Saint's Row.

Far Cry and Splinter Cell? What are those games, I don't believe those games exist, so thus they DON'T exist. Nice to finally get a game that the company put, you know, TIME into developing it for Wii!
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Offline Smash_Brother

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RE: The Godfather
« Reply #30 on: March 21, 2007, 03:42:30 PM »
Splinter Cell co-op wasn't so bad and Farcry was lacking the graphics department but the visceral thrill of leaping over an enemy, targeting him and then homing in and killing him was fun.
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Offline Rhoq

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RE: The Godfather
« Reply #31 on: March 21, 2007, 11:25:30 PM »
Maybe I should have worded it as "First M-Rated game that matters"? Seriously though, I thought that both Splinter Cell and Far Cry were rated "T".  
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Offline ryancoke

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RE:The Godfather
« Reply #32 on: March 22, 2007, 03:13:13 AM »
I played about 8 hours or so of the PS2 version of Godfather a while back and it was lots of fun. Actually quite different than GTA.  The PS2 version was lots of fun but I'm still on the fence if I'm going to buy it or not. Although since I didn't like tiger woods as much as I thought I would maybe I will buy it.
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Offline Smash_Brother

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RE:The Godfather
« Reply #33 on: March 22, 2007, 04:31:28 AM »
Quote

Originally posted by: Rhoq
Maybe I should have worded it as "First M-Rated game that matters"? Seriously though, I thought that both Splinter Cell and Far Cry were rated "T".


No worries. Honestly, I wouldn't have thought SC was M either.

As for Godfather, by "replay", I mean that the game might not be a favorite of anyone who has already played it on another console.

Damn, I may wind up buying this after all. I've heard "It's a lot of fun with the controls!" from many sources now and I definitely want to support M games on the Wii...

Yeah, I'm gonna buy it.
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Offline cubist

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RE: The Godfather
« Reply #34 on: March 23, 2007, 06:14:15 AM »
So far so good.  The controls take about an hour to get comfortable with in terms of fighting, shooting, etc.  Once you get used to it...there's no going back.  I'm having fun with grabbing the bad guys and throwing them around.  A friend of mine who had it for the PC mentioned that he hasn't thrown anyone around since the tutorial since its hard to do on the PC.  With the Wiimote an Nunchuk, the movement is natural.


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Offline Smash_Brother

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RE: The Godfather
« Reply #35 on: March 23, 2007, 07:07:57 AM »
The game is a blast. That's all I can say for certain.

I've briefly dabbled in GTA sandbox games in the past, and to put it simply, this decision to play a game like this is nearly identical to my first Pokemon game: I played it once just to see what all the fuss was about and I never needed to play another one.

But I'm glad I waited so long to really take one of these games on because THIS is the game to do it with. The controls in this game are SPOT-f*cking-ON and this is the first game to demonstrate once and for all how incredible the Wiimote+nunchuck combo can make a game.

You lock onto a person with Z. You can jab the controllers forward to throw left and right jabs or you can swing them left and right to throw hooks. You hold B while holding Z and you grab the person by the collar.

From there, you pull the controllers closer to you to headbutt them in the face, you swing them left to shake them to the left, swing right to shake to the right. You push them forward to slam them into a wall.

You let go of Z and B in the middle of doing any of these and you'll fling them in that direction, and that includes right into an oncoming car so they'll die without you taking any blame for it.

I have to agree with what others have said about the game: if you've played it on another console, it's probably not worth it to get it again, but if you haven't the Wii version is an absolute thrill just because it's so much fun to lock onto a guy and pummel him to death in matter of seconds (which you can do if you upgrade your melee combat skills) with a flurry of punches which happen as fast as you can swing your controllers.

The rest of it is pretty similar to past GTA iterations, though bribing officials plays heavily into success in this game and I'm not sure if GTA dealt much in that vein. You'll be extorting many businesses by roughing up the owner and their shop, making sure to flatten the rival family goons which are already guarding it.

The one downfall of this game is that, if you're a serious fan of the Godfather or Puzo's works, you'll probably consider this a horrible bastardization of the franchise because you don't play as any of the characters from the movies/books but rather, you play as a "new guy" who is written in after the fact, just like how Dash Rendar was written into the original trilogy in "Shadows of the Empire" on the N64.

I intend to sit down and watch all of the Godfather movies at some point and draw conclusions from the perspective of someone who has seen the original vision after I've done so.

If you've never played a sandbox crime game, this is the one to play, but only on the Wii because if you subtract the motion controls, the game wouldn't stand out from any of the others.  
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Offline NinGurl69 *huggles

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RE: The Godfather
« Reply #36 on: March 23, 2007, 07:25:17 AM »
That is absolutely laffo.

I'm close to buying this game.
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Offline Smash_Brother

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RE: The Godfather
« Reply #37 on: March 23, 2007, 07:31:11 AM »
Also, I've put 7-8 hours in and I'm only 9.5% done with everything there is to do in the game.

If someone wants to be thorough and take over everything there is to be taken, it should take a pretty hefty chunk of time.

Also, if you can play the game with friends, all the better, as you'll all be cracking jokes in thick Brooklyn accents and many "choke a b*tch" jokes will abound as you can strangle people at will.
"OK, first we need someone to complain about something trivial. Golden or S_B should do. Then we get someone to defend the game, like Bill or Mashiro. Finally add some Unclebob or Pro666 randomness and the thread should go to hell right away." -Pap64

Offline NWR_pap64

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RE: The Godfather
« Reply #38 on: March 23, 2007, 07:36:23 AM »
Of course SB's enjoying it. He's italian. He's living his mobster fantasies! Its the same reason why I LOVED the Master of knifing mini game in Resident Evil DS :p .

All kidding aside, sounds like the Godfather is a lot of fun. I honestly hope the game sells so that developers get the idea. Also, if its true the controls actually make the game better they should take note.
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Offline Smash_Brother

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RE: The Godfather
« Reply #39 on: March 23, 2007, 08:44:42 AM »
I'm hoping it sells well too, especially since these are likely the best use of the Wiimote controls I've seen to date.

Seriously, I can't emphasize enough just how great these controls are. If anyone ever doubted that the motion controls do their job, this game is a true proof of concept.
"OK, first we need someone to complain about something trivial. Golden or S_B should do. Then we get someone to defend the game, like Bill or Mashiro. Finally add some Unclebob or Pro666 randomness and the thread should go to hell right away." -Pap64

Offline NinGurl69 *huggles

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RE: The Godfather
« Reply #40 on: March 23, 2007, 09:03:25 AM »
Oh yeah, how's the gunplay?
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Offline The Omen

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RE:The Godfather
« Reply #41 on: March 23, 2007, 09:27:03 AM »
Quote

Originally posted by: pap64
Of course SB's enjoying it. He's italian. He's living his mobster fantasies! Its the same reason why I LOVED the Master of knifing mini game in Resident Evil DS :p .

All kidding aside, sounds like the Godfather is a lot of fun. I honestly hope the game sells so that developers get the idea. Also, if its true the controls actually make the game better they should take note.


Smash Brother is Italian?  All apologies Paisano! (I am too)

The Godfather is great.  I've put about 5 hours in, and I'm only 4.5% through.  I'm trying to take over rackets and move up, from Enforcer to Associate.  The motion controls are great fun...such as when I threw a police chief off a roof.  Put your arms up like youre choking him, then make a pushing motion when you have him at the ledge.  Off he goes!  Great fun to be had.

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Offline NWR_pap64

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RE:The Godfather
« Reply #42 on: March 23, 2007, 11:14:51 AM »
Quote

Originally posted by: The Omen
Quote

Originally posted by: pap64
Of course SB's enjoying it. He's italian. He's living his mobster fantasies! Its the same reason why I LOVED the Master of knifing mini game in Resident Evil DS :p .

All kidding aside, sounds like the Godfather is a lot of fun. I honestly hope the game sells so that developers get the idea. Also, if its true the controls actually make the game better they should take note.


Smash Brother is Italian?  All apologies Paisano! (I am too)


I should specify that he's part Italian. He's half Italian/half...whatever. But he does know how to work the spaghetti as well as take a bullet for the Godfather .
 
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Offline Caliban

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RE: The Godfather
« Reply #43 on: March 23, 2007, 11:38:49 AM »
Now we know how he was able to get all those Wiis to everyone that asked him for one or was looking for one.

Offline Smash_Brother

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RE:The Godfather
« Reply #44 on: March 23, 2007, 01:19:12 PM »
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Originally posted by: Professional 666
Oh yeah, how's the gunplay?


Pretty good as well.

You can either lock on with Z and aim up and down with the Wiimote for specific regions or you can press + and free aim as though you're playing a 3rd person shooter, but you can only free aim when you have a gun out.
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Offline Rhoq

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RE: The Godfather
« Reply #45 on: March 23, 2007, 03:48:20 PM »
I am officially in love with the controls of this game. Seriously. The Goddfather: Blackhand Edition proves that the Wii-Mote/Nunchick combo is the most revolutionary (pun intended) thing to happen to gaming in a very long time. It's kind of ironic that it was EA, a third party developer which ported a game from the PS2 and Wii-ified the controls, more or less beat Nintendo to the punch by being releasing the first game that actually proves that the Wii's non-traditional controller set-up can truly improve the gaming experience. Nintendo has yet to release a game of their own which can convince people that the Wii-Mote is nothing more than a gimmick (Zelda, included).

To be honest, I was't expecting much. The game trailer relased last month showed a lot of promise, but I figured that it was a port of a PS2 game that they tacked Wii motion controls onto, probably as an after thought - how good can it be? I was wrong. Remember, The Godfather was originally announced for the GameCube before quietly being canceled without a decent excuse. I wouldn't be surprised if the cancellation was EA actually moving the game over to the Wii and getting to work on redoing the control scheme from the ground-up. The controls are way too polished for this to have been a rushed port.

With the decent reviews EA's Wii games have been receiving thus far (Madden, Tiger Woods, Godfather), my faith in them is being restored. They appear to actually be making an effort to put some thought into their Wii projects, even for the "ports".

If anyone is even remotely interested in this game, I think it would be well worth adding to your game library. I've had my Wii since launch, but none of the games sold me on the Wii's controls. Sure they work, for the most part (ahem, Red Steel), but none of the games felt like they were any better because of the motion control. Some felt gimmicky (ExciteTruck, Super Monkey Ball - but don''t get me wrong, it's still fun). After playing the Wii's version of The Godfather, it's going to be very hard to play a game like this with a traditional controller again.
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Offline NWR_pap64

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RE: The Godfather
« Reply #46 on: March 23, 2007, 04:06:12 PM »
Rhoq, you should give Wii Sports more credit since it WAS one of the first games to prove that the Wiimote could greatly enhance the experience.

What you should be saying is that The Godfather proves that the Wii can enhance tired, old gameplay conventions and turn them into fun and enjoyable games.
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Offline Arbok

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RE:The Godfather
« Reply #47 on: March 23, 2007, 04:14:28 PM »
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Originally posted by: Rhoq
Nintendo has yet to release a game of their own which can convince people that the Wii-Mote is nothing more than a gimmick (Zelda, included).


...what the hell is Wii Sports then?

EDIT: damn it pap64... beaten to the punch. Seems I took way too long to read and then finally reply...  
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Offline Rhoq

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RE: The Godfather
« Reply #48 on: March 23, 2007, 04:19:08 PM »
Wii Sports = a fun tech demo which serves as a proof of concept for the Wii-Mote.
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Offline GoldenPhoenix

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RE:The Godfather
« Reply #49 on: March 23, 2007, 06:05:04 PM »
Wii sports must be the most addicting tech demo in history since it is getting people of all ages to spend hours of their lives playing it.  Personally I think Nintendo has shown what the Wiimote could do with Wiisports (much more than a gimmick in usage making for an immersive experience), Zelda (Mainly in regards to how it improves aiming), WarioWare (some mini games don't work well, but the vast majority show how diverse the Wiimote is), and even ExciteTruck has shown that the Wiimote can make for a fun and immersive experience.
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