Author Topic: Oh no, this can't be true...(about online play)  (Read 16844 times)

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Offline Jin-X

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Oh no, this can't be true...(about online play)
« on: December 14, 2006, 02:50:32 PM »
From IGN:

"Strangely, despite the Wii hardware having its own friend list, Battle Revolution uses its own, independent friend list. Each game includes a unique 12-digit friend code, different from your Wii system number. To create a friend, both sides have to input the other's code. How you actually go about exchanging these codes is a mystery, as the information is not included on your battle pass. Once again, I presume Nintendo wants you to only exchange codes with your real life friends."

It's the DS all over again for Pokemon. Why does Nintendo feel the need to play Reverend Lovejoy's wife?

 

Offline WuTangTurtle

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RE:Oh no, this can't be true...(about online play)
« Reply #1 on: December 14, 2006, 02:56:09 PM »
say its not so...

Offline Svevan

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RE: Oh no, this can't be true...(about online play)
« Reply #2 on: December 14, 2006, 02:56:49 PM »
Ugh.
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Offline MorningStar

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RE: Oh no, this can't be true...(about online play)
« Reply #3 on: December 14, 2006, 02:57:48 PM »
I don't really know how the DS goes online. What's the problem here?

Offline Rhoq

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RE:Oh no, this can't be true...(about online play)
« Reply #4 on: December 14, 2006, 03:04:55 PM »
Quote

Originally posted by: MorningStar
I don't really know how the DS goes online. What's the problem here?


The problem is, instead of just trading your Wii code - it looks like this Pokémon game requires you to also trade a second game-specific code a la the DS friend code system.
 
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Offline NWR_pap64

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RE:Oh no, this can't be true...(about online play)
« Reply #5 on: December 14, 2006, 03:08:42 PM »
Quote

Originally posted by: MorningStar
I don't really know how the DS goes online. What's the problem here?


In order to play DS games online, you must trade friend codes. A friend code is a password that the game generates for you. You can then trade said numbers with your friends. But in order to play against them, you must register their code on your game and DS.

The system was made in order to prevent unwanted online players, hackers, online criminals and Michael Jackson from invading your DS. The problem is that not only is the code over 12 numbers long, each game generates its own code, meaning that if you want to play Mario Kart DS, Animal Crossing and Tetris DS with your friends, you must give them all 3 codes and vice versa. It was a pain.

The Wii seemed to solve this by creating a friend code that could be used with ALL games, but looks it might not be case with some games.  
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Offline Bill Aurion

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RE: Oh no, this can't be true...(about online play)
« Reply #6 on: December 14, 2006, 03:12:56 PM »
Oh noes, gotta waste 30 seconds of my life inputting a new code...I'm giving this game a 1/10!
~Former Resident Zelda Aficionado and Nintendo Fan~

Offline WuTangTurtle

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RE: Oh no, this can't be true...(about online play)
« Reply #7 on: December 14, 2006, 03:14:46 PM »
hmm, atleast the wii system u could message ppl already on ur Wii Friend list and give them ur code that way.  Wait, unless Nintendo prescreens our messages and blocks em.  That would explain the long turn around for mailing ppl messages and accepting friends.

Offline Nick DiMola

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RE: Oh no, this can't be true...(about online play)
« Reply #8 on: December 14, 2006, 03:27:00 PM »
Goddamn you Nintendo! Why would you go and do such a thing after creating a perfectly viable system for the Wii with 1 friend code. I will be extremely upset if this winds up happening over here in America with any of the games. It just makes no damn sense.
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Offline MarioAllStar

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RE:Oh no, this can't be true...(about online play)
« Reply #9 on: December 14, 2006, 03:38:09 PM »
This is a perfect example of Nintendo going out of their way to make things worse. I'm sure their intent was to create a safer online experience, but how does this system of per-game codes make things better?

I think the friend code system in general is not necessary. People should just accept an agreement saying Nintendo is not liable and be done with it. Then everytime you play an online game they give you a quick warning (much like the wrist strap) not to give personal info, be careful, etc.

...or Nintendo should integrate online options into their parental control feature. They could have an option to allow online games or not, then have several sub-options (allow chat, allow content sharing, etc.). There just has to be a better way then this hyper-protective friend code system.
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Offline Flames_of_chaos

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RE:Oh no, this can't be true...(about online play)
« Reply #10 on: December 14, 2006, 03:39:29 PM »
Atleast it isnt as bad as that 6:30 (m/ss) loading time that smackdown vs raw 2006 on PSP has.
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Offline MarioAllStar

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RE: Oh no, this can't be true...(about online play)
« Reply #11 on: December 14, 2006, 03:44:05 PM »
Sorry to continue my complaints, but what features in this Pokemon game could allow a predator to seek out kids? As far as I know, there is no voice chat or customizable content. I fail to see how anything obscene could be slipped in.
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Offline Crimm

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RE:Oh no, this can't be true...(about online play)
« Reply #12 on: December 14, 2006, 03:57:42 PM »
...you know sometimes I don't get Nintendo.  I mean, the only LOGICAL reason for this is that games don't have access to the system's friends list.  If that is the case WHAT THE HELL WERE THEY THINKING?!
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Offline segagamer12

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RE:Oh no, this can't be true...(about online play)
« Reply #13 on: December 14, 2006, 04:25:15 PM »
If it sjust 1st party games it will be bad enough but what if its for 3rd party games also? wait has any 3rd parties even commited to online games yet anyways?
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Offline Flames_of_chaos

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RE:Oh no, this can't be true...(about online play)
« Reply #14 on: December 14, 2006, 04:38:22 PM »
Quote

Originally posted by: segagamer12
If it sjust 1st party games it will be bad enough but what if its for 3rd party games also? wait has any 3rd parties even commited to online games yet anyways?


Elebits uses Wiiconnect24 for trading maps and screenshots and no one reported anything about needing friend codes for that one.
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Offline Dirk Temporo

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RE: Oh no, this can't be true...(about online play)
« Reply #15 on: December 14, 2006, 04:54:48 PM »
That's retarded. Seriously.
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Offline Kraven

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RE:Oh no, this can't be true...(about online play)
« Reply #16 on: December 14, 2006, 04:57:37 PM »
I think its pretty obvious why they would have Pokemon use a friends code.  Its for safety reasons, the demographic for the game is probably a lot younger than most of the people on this forum.  They don't want creepy 40 year olds playing with 8 year olds. I thought that would be pretty obvious.  Its more of a safety net for Nintendo.  Well thats how I look at it any way.  

Offline odifiend

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RE:Oh no, this can't be true...(about online play)
« Reply #17 on: December 14, 2006, 04:59:29 PM »
An extra code could have something to do with the way tourneys and trades are carried out or other pokehappenings.  It may let you cross regions to battle non local opponents?  (Do current wii codes allow for this?) That would be worth the extra hassle IMO.

re-EDIT: Wouldn't it be sick if they released a Wii Pokemon game and every region (Japan, America, PAL) had their own monsters and to catch em all you had to trade with someone outside your region?  Region specific monsters!  I mean c'mon!
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Offline ThePerm

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RE: Oh no, this can't be true...(about online play)
« Reply #18 on: December 14, 2006, 05:11:01 PM »
im hoping other games like m rated games dont have this crap, because it should be assumed that kids arent playing m games. If a kid gets raped for playing an m game its the parents fault.
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Offline MarioAllStar

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RE:Oh no, this can't be true...(about online play)
« Reply #19 on: December 14, 2006, 05:15:48 PM »
Quote

Originally posted by: Kraven
I think its pretty obvious why they would have Pokemon use a friends code.  Its for safety reasons, the demographic for the game is probably a lot younger than most of the people on this forum.  They don't want creepy 40 year olds playing with 8 year olds. I thought that would be pretty obvious.  Its more of a safety net for Nintendo.  Well thats how I look at it any way.

Again, can anyone tell me how one could even initiate contact with someone over this game?

-Is there any voice chat?
-Is there any text chat?
-Is there some sort of user-generated content that would allow obscene material?

As far as I know, the answer to all of those questions is no. Please correct me if I am wrong.

Edit: Actually, the fact that those options don't exist in-game sort of strengthens Nintendo's stance. If the codes were universal, then by being friends with someone in Pokemon, they could also send you Wii message board messages. Still, there needs to be a point where Nintendo realizes that they shouldn't let a small threat hurt the service for everyone else.

 
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Offline therat

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RE: Oh no, this can't be true...(about online play)
« Reply #20 on: December 14, 2006, 05:23:46 PM »
SO WAIT, the FREINDS CODE THAT COMES WITH THE SYSTEM IS JUST FOR F%%%% MIIS? if this is true, nintendo is a bunch of ASSSSSSSWHOLES. im really mad, this better change in future games....

Offline Blue Plant

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RE:Oh no, this can't be true...(about online play)
« Reply #21 on: December 14, 2006, 05:32:05 PM »
Quote

Originally posted by: MarioAllStar
Again, can anyone tell me how one could even initiate contact with someone over this game?

-Is there any voice chat?


I'm pretty sure there's voice chat in the DS Diamond/Pearl (watched a cute video of two groups of Japanese people playing and chatting), and since the DS game can connect to Battle Revolution... Well, that's no guarantee, but the Wii game may allow some kind of voice chat.  

Offline BlkPaladin

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RE: Oh no, this can't be true...(about online play)
« Reply #22 on: December 14, 2006, 06:10:44 PM »
You know it just may be a four digit code that make sure that both participants have the game so it can narrow down the number of users it has to screen.

And like some may have hinted at this may be just a parental control addition. Instead of allowing "open" games much like in Mario Kart where you could choose to scan a region for players, only those registered with the game can be accessed if the Parental Controls are on. And if this is the case it may just be first party games that go this extra mile.
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Offline Dirk Temporo

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RE:Oh no, this can't be true...(about online play)
« Reply #23 on: December 14, 2006, 06:45:08 PM »
Quote

Originally posted by: Kraven
I think its pretty obvious why they would have Pokemon use a friends code.  Its for safety reasons, the demographic for the game is probably a lot younger than most of the people on this forum.  They don't want creepy 40 year olds playing with 8 year olds. I thought that would be pretty obvious.  Its more of a safety net for Nintendo.  Well thats how I look at it any way.


Except for the fact that you have to exchange Wii codes ANYWAY.
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Offline ShyGuy

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RE: Oh no, this can't be true...(about online play)
« Reply #24 on: December 14, 2006, 07:03:21 PM »
I need more info before I jump to any conclusions, but this sounds nefarious.