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Originally posted by: Ian Sane Though I question if these initial sales really tell the whole story. I don't see the Wii in stores anywhere. The people who own Wii's right now are all hardcore nuts who have been anticpating this new console for years and thus are probably going to buy a lot of games.
Actually, a good many of them were parents standing in line for their kids (some of whom I met in the line I was in) and some were surprisingly older people who wanted one for themselves.
As for 3rd party support, the Wii's support is hard to gauge in the east from Japanese devs, but it already has some pretty solid support from typical Western devs, including EA, Disney and Ubisoft, all of whom are dedicating entire dev houses to the console.
You can write them off if you like, but many of EA's franchises are staples in the purchasing list of the American gamer, and with the Wii's obvious sports capabilities, it looks as though EA can't wait to make the next iterations of their franchises Wiimote-worthy.
Banco (Bandai-Namco) has already promised 30 Wii titles, as well as a FF and DQ spinoff from Square and Sega was rumored to be shifting support from the PS3 to Wii. It's Capcom and Konami who seem to be somewhat silent on the matter, but I think they're waiting to see how the sales figures pan out for Nintendo vs. Sony before they REALLY start throwing down support.
Keep in mind that all the Wii needs to do to receive the lion's share of 3rd party support is offer 3rd parties the best return on their game sales via cheap dev kits (remember Namco said the PS3 was so expensive to develop for that a game needed to sell 500,000 copies before it began to break even on investment) and mass-market appeal to a broad range of customers.
In case no one noticed, the Wii already has both of these, making it the default winner in my mind. Devs all seem to love it save a few skeptics and customers love it, especially the low price and ease of use of the console.
Unless Sony decides to drop the price and drop the HD requirement for all of their games (not to mention make enough units that the 500,000 sales required to break even on a game's dev cycle are even POSSIBLE, let alone feasible), then the Wii wins in Japan and the holdout Japanese devs are going to begrudgingly bring their support to Nintendo.
With combined support from east and west, Nintendo wins, period.