Poll

Will Nintendo pull off another 30 for 30 in Japan sales this year and, if so, how many times?

Yes. 1 time.
1 (9.1%)
Yes. 2 times.
0 (0%)
Yes. 3 times.
1 (9.1%)
Yes. 4 times.
1 (9.1%)
Yes. 5 times.
1 (9.1%)
Yes. 6 times.
0 (0%)
Yes. 7 times.
1 (9.1%)
Yes. 8 times.
0 (0%)
Yes. 9 times.
2 (18.2%)
Ninten-domination! 10 times or more that the top 30 goes to Nintendo Software.
4 (36.4%)
No. It doesn't happen once this year. Sony plays spoiler.
0 (0%)

Total Members Voted: 11

Voting closed: February 16, 2023, 10:54:36 AM

Author Topic: Official Sales Thread  (Read 3859389 times)

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Offline Mashiro

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RE: Official Wii Sales Thread
« Reply #1950 on: September 04, 2007, 05:02:04 PM »
Quote

I should've just got the modded console really


With all the firmware updates wouldn't there be an extreme possibility of the system not working in the near future? Or at least the modded portion of it.

Offline mantidor

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RE: Official Wii Sales Thread
« Reply #1951 on: September 04, 2007, 06:13:29 PM »
oh indeed, thats the main reason for my purchase. If pirates don't manage to do it for a certain game for whatever reason then I couldn't play them, and chances are the games I do want will have this, like Metroid to begin with. Also theres no chance at online play, not in an easy way anyway.

Well, eventually everything will get copied passing over any obstacles Nintendo puts to avoid it, thats for sure. But at least I have a 1 year guarantee and a console that will probably outlast modded ones. But of course its just so.damn.expensive.

But yeah... sales is the topic here! I bought Super Paper Mario and it rocks, remote implementation couldn't feel more tacked-on though :P I crave for Metroid, but it looks I have to wait until friday, which sucks. I really hope the game to do well in sales.



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Offline KDR_11k

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RE:Official Wii Sales Thread
« Reply #1952 on: September 04, 2007, 09:42:53 PM »
Quote

Originally posted by: Kairon
REAL fans would've had 4 controllers at launch. &P


Wii Play was the only way to get that many controllers at launch because unbundled controllers where sold out then. Wii Play was still available in huge stacks everywhere.

Offline Adrock

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RE: Official Wii Sales Thread
« Reply #1953 on: September 04, 2007, 10:33:17 PM »
Because it friggin' sucks. Wii Play was about as fun as repeatedly getting punched in the groin.

I guess it was worth getting for the 3rd Wii remote that rarely ever gets used. I didn't even buy a nunchuck for it. The extra Wii remote will probably get used less than the Wii Balance Board which, despite its immense potential, will likely only be used with Wii Fit and a handful of (mostly bad) games. I have Wii Fit reserved, but I have this tugging feeling that the Balance Board will crash and burn like other cool but gimmicky Nintendo ideas (i.e. GCN-GBA connectivity).  

Offline Ceric

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RE: Official Wii Sales Thread
« Reply #1954 on: September 05, 2007, 02:09:18 AM »
Thats a little harshed Adrock.  Personally thought that Wii Play was good but it could have been better if they would have had random generated tracks for the cow racing and different places to fish.  Little things like that.
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Offline Spak-Spang

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RE:Official Wii Sales Thread
« Reply #1955 on: September 05, 2007, 08:56:57 AM »
Habitally going to the VGchartz website to check numbers...I realized something.

The Wii is the only system this generation that is going to have pretty even numbers around the world.

Right now Xbox 360 is in second place...and will continue to grow this holiday season, but most of its numbers are from US gamers.  In fact more than half of its numbers are from US gamers.  And the rest are much lower.

The PS3 isn't selling anywhere right now...but when sales pick up it is going to be strongest in Japan, because US gamers have mostly chosen the 360.

Now the Wii is more evenly dispersed numbers around the entire world, and those numbers continue to grow, but also remain evenly placed.

To me this signals that the Wii will be the best system for world wide release games.  Small American companies will know they have a good American audience for core sales that can carry over across the seas, and the same for smaller Japanese publishers/developers.  

If this trend continues I predict the Wii should have the most diverse lineup of games available to play than either the Xbox 360 and PS3.  As you can already tell the demographics Xbox 360 and PS3 are appealing to is already American or Japanese gamers...but the Wii has potential to be a great middle ground.


Offline NinGurl69 *huggles

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RE: Official Wii Sales Thread
« Reply #1956 on: September 05, 2007, 01:13:11 PM »
I predict Wii will not have a diverse line-up of games.  Furthermore, the 3rd parties that have chosen to focus on the HD front will simply go out of business as a result of not helping diversify Wii's line-up.

Mini-crashes a-plenty, this will be wonderful news.  Then the next console round will have only shadows of the big 3rd parties in force, causing reforms in old parties and seeing new 3rd parties arise, with Nintendo as the surviving shepard.
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Offline Kairon

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RE: Official Wii Sales Thread
« Reply #1957 on: September 05, 2007, 01:20:01 PM »
The irony of Nintendo averting a hypothetical industry crash is that we'll never know if one would have really have happened, though we can certainly envision a very scary future.
Carmine Red, Associate Editor

A glooming peace this morning with it brings;
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Go hence, to have more talk of these sad things;
Some shall be pardon'd, and some punished:
For never was a story of more woe
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Offline Mashiro

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RE: Official Wii Sales Thread
« Reply #1958 on: September 05, 2007, 02:15:25 PM »
Didn't it pretty much happen?

Correct me if I am wrong but wasn't the industry already running into the ground with many companies going out of business? Not to mention the business thought process that the video games business life cycle was done and pretty much the fad was over, leading many retailers to not even want to carry the stuff?  

Offline SalesBot

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RE:Official Wii Sales Thread
« Reply #1959 on: September 05, 2007, 04:54:09 PM »
Media Create Aug 27th - Sept. 2nd

01./02. [DS] Final Fantasy Crystal Chronicles: Ring of Fates (Square-Enix) - 78,572 / 256,000
02./00. [PS3] Bladestorm (Koei) - 58,996 / New!
03./00. [PS2] Gintama: Together with Gin-san! My Kabuki-cho Diary (Bandai-Namco) - 57,084 / New!
04./01. [PS2] Sengoku Musou 2: Moushouden (Koei) - 52,320 / 235,000
05./00. [DS] One Piece: Gear Spirit (Bandai-Namco) - 41,207 / New!
06./04. [Wii] Mario Party 8 (Nintendo) - 39,019 / 704,000
07./00. [DS] Summonight: Twin Age (Banpresto) - 27,692 / New!
08./03. [DS] Phoenix Wright 3 (Capcom) - 20,444 / 77,000
09./05. [DS] My Housekeeping Diary (Nintendo) - 20,412 / 166,000
10./12. [Wii] Wii Play (Nintendo) - 18,657 / 1,675,000


11./10. [Wii] Wii Sports (Nintendo)
12./00. [PS2] beatmania II DX 13 DistorteD (Konami)New!
13./11. [DS] New Super Mario Bros. (Nintendo)
14./08. [PS2] J-League Winning Eleven 2007: Club Championship (Konami)
15./15. [DS] Flash Focus: Vision Training in Minutes a Day (Nintendo)
16./18. [DS] Mario Kart DS (Nintendo)
17./09. [DS] Donkey Kong: Jungle Climber (Nintendo)
18./19. [DS] More Brain Age (Nintendo)
19./16. [DS] The Legend of Zelda: Phantom Hourglass (Nintendo)
20./07. [DS] SD Gundam: G Generation Cross Drive (Bandai-Namco)

21./17. [PS3] Hot Shots Golf 5 (Sony)
22./00. [PS2] Home Teacher Hitman Reborn! Dream Hyper Battle! (Marvelous Entertainment)New!
23./20. [DS] Animal Crossing Wild World (Nintendo)
24./24. [DS] More English Training (Nintendo)
25./38. [DS] Kanji Brain Test 2M (IE Institute)
26./25. [DS] Brain Age (Nintendo)
27./26. [DS] Itadaki Street DS (Square-Enix)
28./06. [PSP] Dragoneer's Aria (Nippon Ichi Software)
29./00. [360] Hitman: Blood Money (Spike)New!
30./29. [DS] Pokémon Diamond (Pokémon)


31./31. [DS] English Training (Nintendo)
32./23. [PS2] Jikkyou Powerful Pro Baseball 14 (Konami)
33./27. [DS] Face Training DS (Nintendo)
34./21. [PS2] Final Fantasy XII: International Edition (Square-Enix)
35./41. [Wii] Endless Ocean (Nintendo)
36./35. [PSP] Monster Hunter Portable 2nd (Capcom)
37./34. [DS] Pokémon Pearl (Pokémon)
38./30. [Wii] Dragon Quest Swords: The Masked Queen and the Tower of Mirrors (Square-Enix)
39./32. [DS] Naruto Shippuuden: Strongest Ninjas Unite 5: Decisive Battle at Dawn (Takara-Tomy)
40./22. [DS] It's a Wonderful World (Square-Enix)

41./28. [DS] Otoda Master (Hudson)
42./33. [PSP] Grand Theft Auto: Liberty City Stories (Capcom)
43./36. [DS] Common Knowledge Training (Nintendo)
44./37. [DS] Yoshi's Island DS (Nintendo)
45./00. [PS2] Simple 2000 Series, Vol. 120: THE Last Japanese Warrior (D3 Publisher)New!
46./00. [DS] TOEIC Test Training DS (IE Institute)New!
47./00. [DS] Mamegoma: Heartwarming Diary (TDK Core)New!
48./40. [Wii] Jikkyou Powerful Pro Baseball Wii (Konami)
49./14. [DS] Hayate the Combat Butler: I am Romeo, and Romeo is I (Konami)
50./44. [DS] Mushi King Super Collection (Sega)


Hardware - This Week | Last Week | YTD | LTD
1. DS - 94,339 | 100,460 | 5,189,516 | 19,195,195
2. Wii - 39,371 | 46,283 | 2,590,150 | 3,509,793
3. PSP - 22,196 | 26,089 | 1,369,666 | 5,901,795
4. PS3 - 18,068 | 16,393 | 661,922 | 1,119,480
5. PS2 - 14,280 | 15,139 | 546,074 | 20,700,933
6. 360 - 1,635 | 2,044 | 141,358 | 406,060
7. GBA - 474 | 651 | 45,770 | 15,343,849
8. GC - 73 | 116 | 9,465 | 4,178,933

GBA = 16 GBA + 195 SP + 263 Micro
DS = 0 DS + 94,339 Lite

# of Games Sold by System (Currently in no order):
Wii- 6 games
DS- 30 games
PS3- 2 games
PS2- 8 games
PSP- 3 games
XBox 360- 1 game

Number of New Games: 10 games

# First Party Games Split by Company:
Nintendo: 20
Sony: 1
Microsoft: 0

First to Third Party Number and Ratios by Company:
16 out of 36 or 44% of games Published for a Nintendo System were 3rd Party.
12 out of 13 or 92% of games Published for a Sony System were 3rd Party.
1 out of 1 or 100% of games Published for a Microsoft System were 3rd Party.

Legend:
Game- Nintendo System
Game- Sony System
Game- Microsoft System

Disclaimer: All of the above non-Media Create links and data were auto-generated from the Media Create Data.  Therefore the accuracy of the links have not been verified.
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Offline Kairon

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RE: Official Wii Sales Thread
« Reply #1960 on: September 05, 2007, 05:10:30 PM »
Wii Sports sold less than 19k units? IT'S ALL OVER!!!
Carmine Red, Associate Editor

A glooming peace this morning with it brings;
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Go hence, to have more talk of these sad things;
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For never was a story of more woe
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Offline nitsu niflheim

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RE:Official Wii Sales Thread
« Reply #1961 on: September 06, 2007, 03:07:46 AM »
Quote

Originally posted by: Kairon
REAL fans would've had 4 controllers at launch. &P


well that wasn't possible for everyone everywhere =/
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Offline IceCold

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RE:Official Wii Sales Thread
« Reply #1962 on: September 06, 2007, 11:35:43 AM »
Quote

Originally posted by: Mashiro
Didn't it pretty much happen?

Correct me if I am wrong but wasn't the industry already running into the ground with many companies going out of business? Not to mention the business thought process that the video games business life cycle was done and pretty much the fad was over, leading many retailers to not even want to carry the stuff?
You're right - before the DS the games industry was regressing financially every year..
Quote

08. [DS] Phoenix Wright 3 (Capcom) - 20,000 / 77,000
Okay, I need some help here. Why would anyone in Japan buy Phoenix Wright 3 if Gyakuten Saiban already had an English Translation option?

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Offline Ian Sane

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RE: Official Wii Sales Thread
« Reply #1963 on: September 06, 2007, 12:20:13 PM »
"Personally thought that Wii Play was good but it could have been better if they would have had random generated tracks for the cow racing and different places to fish. Little things like that."

It sounds like you want more options that a gamer typical expects in games.  That's one thing I don't like about Wii Sports.  It's fun but it lacks so much routine stuff that SHOULD have been there.  Like I can only play three innings in baseball.  Why can't I play a full nine and choose to force extra innings in a tie?  I can just hear Nintendo giving some explanation about how they can't make the game better because non-gamers will get confused.  It's like on the Simpsons when Homer wants a big car from his brother and the suits say they don't have any "because Americans don't want big cars."  "Non-gamers don't want to play a full game of baseball."  I don't know why a game targetting non-gamers can't offer optional complexity for those that want it.  The "pick up and play" factor is where the attraction is, not dumbed down product that only a few years ago would have been rightly sh!t on for being unfinished.  That's why there is a classification between non-games and "gamer games".  The intentional restrictions seperate the audiences.

Regarding any crash I think Nintendo has, for now, prevented it in Japan but I think overall they've just delayed things or prevented one crash but have started the path to another.  The original crash occured because of a glut of sh!t product.  Nintendo didn't address that.  In fact that Wii is FULL of sh!tty product.  Meanwhile Sony is going down which I personally enjoy but might have a negative effect regarding customer dissatisfaction with the PSP and PS3.  There's a whole bunch of really crappy content Nintendo has no control over like cellphone games that are getting more popular and are filling the market with crap.  To me, right now, gaming has never been treated less like a serious artform.  It's so corporate driven right now and I think that will cause people to lose interest in games, and thus cause a crash, more than anything.  Sega's just a name, Nintendo compromises their product for a mass audience, Sony wants to use gaming to get us to buy other stuff.  Microsoft seems the most sincere and they're the ones who historically can't be trusted and have probably been a wolf in sheep's clothing this whole time.

Offline Maverick

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RE: Official Wii Sales Thread
« Reply #1964 on: September 06, 2007, 12:33:37 PM »
If Microsoft was so sincere they wouldn't have sold me a product that only works when it feels like it.  :-P
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Offline that Baby guy

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RE: Official Wii Sales Thread
« Reply #1965 on: September 06, 2007, 12:36:13 PM »
Well, I agree with a lot of what you have there, Ian, but I disagree on one key thing:  I don't think Nintendo is the one pushing the susbstandard product.  All of their non-games are full games, with the exception of Wii-Play (but that had the Wii-Mote pack-in).  Sure, there weren't too many options in each individual sport in Wii-Sports, but it was meant to be a general, quick match game.  For people who planned to spend more time with the title, there were several training modes, pro status, and getting your score all the way off the charts.  It's a full game, even if it isn't as customizable as we want.  But there's a trick.  Nintendo can't force other developers to create full, robust, non-game (or even game) experiences.  Sure, Nintendo's games are great, but Nintendo can't support the platform themselves, and most other developers aren't exactly pulling much weight on the console yet, despite what they've said earlier this year.

So what do I think?  I think that if developers continue to make cash-ins to whatever crowd they believe own the console, things will proceed exactly how you say.  If developers attempt to make complete games, then things will be great for gaming.  It's just that they're mostly pretty bad at doing this, regardless of platform, and they're getting worse!

Offline Mashiro

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RE: Official Wii Sales Thread
« Reply #1966 on: September 06, 2007, 01:05:41 PM »
Quote

Microsoft seems the most sincere and they're the ones who historically can't be trusted and have probably been a wolf in sheep's clothing this whole time.


Yeah MS is the most sincere. They made it blatantly obvious the only reason they are here is so they can get a hold on another market which they hope will be a gateway to their "digital hub" plan.

And no they can't be trusted.

also . . .

Quote

The original crash occured because of a glut of sh!t product. Nintendo didn't address that. In fact that Wii is FULL of sh!tty product.


That's not entirely true. The original crash occurred due to other reasons as well. It was the fact that the market was flooded with both consoles AND software that was crap from 3rd parties AND 1st parties (Nintendo's first party titles are still excellent for the most part) not to mention Atari's horrible market leadership which lead to the original VG crash.

Usually the top systems are the ones with good games but LOTS of bad games. As many good (for example) NES games there were there are plenty more bad titles.

It's in my opinion that Nintendo has yet to truly compromise their products to reach the mass market. Nintendo is doing what it always does, makes fun games.

Offline UERD

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RE: Official Wii Sales Thread
« Reply #1967 on: September 06, 2007, 01:39:03 PM »
Quote

And no they can't be trusted.


MS will cause the next game crash, if anyone does. Sony's in too weak a position to be relevant right now. I'll get to Nintendo in a second. Microsoft doesn't give a flying poo about consumers: look at what they did to the Zune. Its 'best' (read: most-hyped) feature was a Wi-Fi connection allowing you to send a crappy DRM-crippled song to another person. You could listen to it three times in three days, and the file would then die, without exception- even if it were a song that you composed yourself. Vista has built-in locks, scheduled to be activated in a few years, that won't let certain HD content be played on any device that doesn't fully implement copy protection. What about Windows Media Player? I recently dug up some old backup CDs that had some WMV files I ripped from one of my music CDs a long time ago. When I tried to play them in Windows Media Player, the freaking program went online and made me validate a license for the file that would only allow it to be played on two computers or something. I've never had to do that before on an XP machine- this feature is apparently exclusive to Vista.

What does that have to do with games? Look at what they're doing on Live. They released a map pack for Gears of War with four maps...that cost US$10 worth of Microsoft Points. Ultimately, that's bullcrap. FPS and RTS games have had free maps for years...it wasn't until the XBox came out that publishers started retailing map packs with any regularity. This isn't just confined to XBox shooters, though. More and more games (especially those done by EA and the other big studios) are making subsidiary content that costs money to download. This stuff used to be free. I remember a long time ago Blizzard used to release really nice Starcraft and Warcraft 3 maps on their website every week or month or so, and a lot of other companies did the same. What happens if the XBox's market share grows large enough so that publishers feel like they can shake their customers around? Are we going to have to pay extra in the future for multiplayer? High definition? The ability to customize controller layouts? Being able to play the game for more than 10 minutes before the screen blanks out and is covered with ads?

Microsoft cares more about sucking up to its corporate partners than creating usable technology for consumers. It's been like that for a long time, and their XBox division is not going to change that pattern. It's entrenched within their corporate culture.

Quote

The original crash occured because of a glut of sh!t product. Nintendo didn't address that. In fact that Wii is FULL of sh!tty product.


Sh!tty product and very few really good games. PS2 had all sorts of sh!tty games, and we didn't see the industry crash- like with every console, there were also a few very good titles. We didn't have that problem with the GCN, because the install base was too low to justify developing lots of crappy games for the system. I agree that the Wii's line-up right now is quite underwhelming, but if SSBB, Galaxy, and the other games Nintendo is developing right now turn out to be half as good as we expect, coupled with increasing third-party resources invested in the console, we'll have very little to worry about. MP3 is already an encouraging sign.  
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Offline Stogi

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RE: Official Wii Sales Thread
« Reply #1968 on: September 06, 2007, 03:16:11 PM »
Where the hell are MP3 sales! >
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Offline Arbok

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RE:Official Wii Sales Thread
« Reply #1969 on: September 06, 2007, 04:32:36 PM »
Quote

Originally posted by: KashogiStogi
Where the hell are MP3 sales! >


According to VGchartz, it sold 314K in its first week:

http://vgchartz.com/news/news.php?id=524

Not as much as they reported for Bioshock last week (408K) but a very solid launch for the game.

Again, though, the source is VGchartz, so take that into consideration.
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Offline RedBlue

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RE: Official Wii Sales Thread
« Reply #1970 on: September 06, 2007, 05:16:37 PM »
@ UERD

The whole thing with the HD DRM thing is not totally Microsoft thing. This you can blame it on the Movie industry they are the ones the pushed this crap on consumers. The same locks you are going to find them on PS3, Blu-ray and HD-DVD players.

On the whole thing to validate your music you only have to blame yourself for ripping your music with copy protection; this   feature that can be enable or disable in WMP so this is not a Vista. This thing been here since WMP 8 to my knowledge.  

Offline SalesBot

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RE:Official Wii Sales Thread
« Reply #1971 on: September 06, 2007, 05:24:00 PM »
This weeks MC updated with Top 50 and hardware.
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Offline UERD

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RE: Official Wii Sales Thread
« Reply #1972 on: September 07, 2007, 12:36:03 AM »
Quote

This you can blame it on the Movie industry they are the ones the pushed this crap on consumers.


This is more of an excuse than anything else. What were the studios going to do- make movies not work on PCs? MS was the one with the leverage in this case. I'm calling BS.

Quote

On the whole thing to validate your music you only have to blame yourself for ripping your music with copy protection; this feature that can be enable or disable in WMP so this is not a Vista.


I have done and later did the exact same thing to the exact same file on an XP machine, and had absolutely no issues with it. So I had no issues with licensing either before or after I tried opening it in Vista.
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Offline KDR_11k

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RE: Official Wii Sales Thread
« Reply #1973 on: September 07, 2007, 02:48:36 AM »
Going by the number of injuries Baseball has already caused for me I wouldn't be surprised if the 3 inning limit was simply out of health concerns since almost noone does any warmup before playing. Baseball is definitely the most straining game out of Wii Sports. Possibly Tennis is also limited to 5 games for health reasons. Or maybe they didn't want to make Wii Sports a complete game for each sport to keep opportunities open for third parties that want to make full games for those sports? Would Pangya have sold as much if Wii Sports had a large number of holes for Golf? The point of Wii Sports is to provide pretty much a demo of the Wii's features and possibilities, not to be a big game by itself.

Quote

The original crash occured because of a glut of sh!t product. Nintendo didn't address that. In fact that Wii is FULL of sh!tty product.


As it was said on another forum, give them more time. Most third parties thought Sony was a sure win this round and completely taken by surprise by the Wii's success. They didn't have enough time to create anything good from scratch yet, all they could do so far was get some ports or crappy games done, the good games take time. Of course some of them just suck so bad they couldn't make a good game no matter how much they try...

Quote

This is more of an excuse than anything else. What were the studios going to do- make movies not work on PCs?


Yes. Hey, there's CDs that are labelled "doesn't work on computers", why not movies, too? There's too few people who use their PC for that stuff to make the MPAA care.

Offline Louieturkey

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RE:Official Wii Sales Thread
« Reply #1974 on: September 07, 2007, 05:57:21 AM »
Quote

Originally posted by: SalesBot
Hardware - This Week | Last Week | YTD | LTD
1. DS - 94,339 | 100,460 | 5,189,516 | 19,195,195
2. Wii - 39,371 | 46,283 | 2,590,150 | 3,509,793
3. PSP - 22,196 | 26,089 | 1,369,666 | 5,901,795
4. PS3 - 18,068 | 16,393 | 661,922 | 1,119,480
5. PS2 - 14,280 | 15,139 | 546,074 | 20,700,933
6. 360 - 1,635 | 2,044 | 141,358 | 406,060
7. GBA - 474 | 651 | 45,770 | 15,343,849
8. GC - 73 | 116 | 9,465 | 4,178,933

GBA = 16 GBA + 195 SP + 263 Micro
DS = 0 DS + 94,339 Lite

Holy crap, the DS dropped below 100,000 for a week.  It's failing again.  The Wii has had its lowest week ever.  Japan hates Nintendo.