Author Topic: Sony getting hit Hard lately  (Read 798369 times)

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Offline MegaByte

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Re: Sony getting hit Hard lately
« Reply #3100 on: July 18, 2010, 02:41:51 AM »
I think it's the notion of the order of letters.  On a SNES pad, the letters went backwards from left to right Y -> X and B -> A.  That created a mental note in your mind as to what button to push when directed to do so on screen.  You can't get that from the PS controller. Maybe the L1/2 and R1/2 buttons... but definitely not the face buttons. There's no order to shapes.
Actually, the shapes line up exactly with YXBA if you think of them as numbers, where the number of "line" segments in the shape represents the number. Circle = 1, X = 2, Triangle = 3, Square = 4
    X
Y      A
    B

    3
4      1
    2

    â–³
â–¡      â—‹
    ×
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Offline ThePerm

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Re: Sony getting hit Hard lately
« Reply #3101 on: July 18, 2010, 02:47:56 AM »
The 360 d-pad, i believe, is an 8-way d-pad.  8 sounds better than 4, but combine that with how it's designed, and it's next to impossible to reliably press one direction, without accidentally pressing the diagonal near by.
Isn't every D-pad 8-way?

only if the buttons are connected, i think sony's d-pad is connected underneath though

also i remember why it was news that Nintendo's d-pad patent had expired

http://cache.gawker.com/assets/images/gizmodo/2009/06/800px-Dreamcast_Controller.jpg

also note, its almost as if the dreamcast 360 controllers are related
« Last Edit: July 18, 2010, 02:50:13 AM by ThePerm »
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Offline Guitar Smasher

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Re: Sony getting hit Hard lately
« Reply #3102 on: July 18, 2010, 02:49:46 AM »
I think it's the notion of the order of letters.  On a SNES pad, the letters went backwards from left to right Y -> X and B -> A.  That created a mental note in your mind as to what button to push when directed to do so on screen.  You can't get that from the PS controller. Maybe the L1/2 and R1/2 buttons... but definitely not the face buttons. There's no order to shapes.
Actually, the shapes line up exactly with YXBA if you think of them as numbers, where the number of "line" segments in the shape represents the number. Circle = 1, X = 2, Triangle = 3, Square = 4
    X
Y      A
    B

    3
4      1
    2

    â–³
â–¡      â—‹
    ×
I guess I'm not smart enough to be a Playstation gamer...

And not to rain on your parade but there aren't any "line" segments in a circle.
« Last Edit: July 18, 2010, 02:51:59 AM by Guitar Smasher »

Offline NWR_insanolord

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Re: Sony getting hit Hard lately
« Reply #3103 on: July 18, 2010, 02:50:22 AM »
I remember them by thinking that the X is the bottom one (that's easy), triangle is at the top because it points up, square is on the left because it has an "L" in it, and circle is on the right because that's the only one left.
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Offline ThePerm

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Re: Sony getting hit Hard lately
« Reply #3104 on: July 18, 2010, 02:51:45 AM »


same letter layout, different color layout
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Offline MegaByte

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Re: Sony getting hit Hard lately
« Reply #3105 on: July 18, 2010, 03:05:24 AM »
And not to rain on your parade but there aren't any "line" segments in a circle.
Hence the term "line" and not line.
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Offline Chozo Ghost

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Re: Sony getting hit Hard lately
« Reply #3106 on: July 18, 2010, 05:50:34 AM »
Microsoft had a hand in the making of the Dreamcast, if I'm not mistaken. You could look at the relationship between the Xbox and the Dreamcast as being similar to the relationship between the SNES and the PS1 (the Playstation was meant to be a CD-ROM addon for the SNES).
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Offline Pale

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Re: Sony getting hit Hard lately
« Reply #3107 on: July 18, 2010, 10:39:08 AM »
The 360 d-pad, i believe, is an 8-way d-pad.  8 sounds better than 4, but combine that with how it's designed, and it's next to impossible to reliably press one direction, without accidentally pressing the diagonal near by.
Isn't every D-pad 8-way?
I could be totally wrong here as I haven't done any research.  But i was always under the impression that Nintendo d-pad's were only 4 way when it comes to sensors, but they could read when two directions were pressed at once in order to get diagonals.  That's as opposed to actually having 8 sensors under it.
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Offline ThePerm

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Re: Sony getting hit Hard lately
« Reply #3108 on: July 18, 2010, 02:52:02 PM »
Microsoft had a hand in the making of the Dreamcast, if I'm not mistaken. You could look at the relationship between the Xbox and the Dreamcast as being similar to the relationship between the SNES and the PS1 (the Playstation was meant to be a CD-ROM addon for the SNES).

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Offline MegaByte

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Re: Sony getting hit Hard lately
« Reply #3109 on: July 18, 2010, 03:01:01 PM »
360 D-pad is also only 4-way.
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Offline Mop it up

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Re: Sony getting hit Hard lately
« Reply #3110 on: July 18, 2010, 03:31:22 PM »
Would there even be any functional difference between a D-pad with 8 sensors and one with 4? It doesn't seem like there would be.

I remember the controller description for NES called it an 8-way D-pad, probably because it can register 8 directions, so people probably call it that even if it technically isn't.

Offline MegaByte

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Re: Sony getting hit Hard lately
« Reply #3111 on: July 18, 2010, 03:37:03 PM »
Basically, each direction is a bit... on or off, it has to be handled by the game program.  Physically, you can only press one or two directions at a time (though some interesting glitches can be made by manually shorting button combinations that should never happen in practice).  If you had eight real directions, you could then detect something more like 16 directions depending on how the D-pad was designed, but then the programming would get more complicated.
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Offline Mop it up

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Re: Sony getting hit Hard lately
« Reply #3112 on: July 18, 2010, 03:40:19 PM »
I think it would be difficult to press a direction that's in-between left and up-left. If you're going to go that far, just use an analogue stick.

I've always wondered what would happen if you pressed two opposite directions that you shouldn't physically be able to do, but I've never had the guts to try it...

Offline Pale

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Re: Sony getting hit Hard lately
« Reply #3113 on: July 18, 2010, 06:03:05 PM »
That's interesting. I must have just assumed the 360 pad was 8-way because one of my old sidewinders was and I hated that.

God, it really is just bad design then that I constantly push up on the 360 when I mean to push right.
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Offline DAaaMan64

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Re: Sony getting hit Hard lately
« Reply #3114 on: July 18, 2010, 06:14:39 PM »
That's interesting. I must have just assumed the 360 pad was 8-way because one of my old sidewinders was and I hated that.

God, it really is just bad design then that I constantly push up on the 360 when I mean to push right.

I always had problems in Gears of War when trying to switch to the shotgun.
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Offline Invincible Donkey Kong

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Re: Sony getting hit Hard lately
« Reply #3115 on: July 18, 2010, 10:31:29 PM »
Would there even be any functional difference between a D-pad with 8 sensors and one with 4? It doesn't seem like there would be.

In addition to what MegaByte has contributed, there's an issue with "sensor accuracy" as well.  Depending on how well the D-pad is constructed, you could have issues with reading diagonal directions in a controller with only four (like many old third-party controllers had issues with).  Of course, we've never had problems like those.  :reggie:
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Offline Chozo Ghost

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Re: Sony getting hit Hard lately
« Reply #3116 on: July 19, 2010, 05:38:22 AM »
Why can't the D-Pad just be a circular disc?
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Offline Sarail

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Re: Sony getting hit Hard lately
« Reply #3117 on: July 19, 2010, 10:17:11 AM »
Why can't the D-Pad just be a circular disc?

This is why I'm excited to use the new Slide Pad on the 3DS.
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Offline Stogi

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Re: Sony getting hit Hard lately
« Reply #3118 on: July 21, 2010, 04:16:19 PM »
Uhhhh...what's this have to do with Sony?


Anyway, I'd like to applaud Sony at being so god damn present thinking that they can't see a year in front of them. I'd like to thank the board of directors that whipped they're underlings into servitude as it has kept new ideas and innovation out of the conversation. And lastly, I liked to thank you; You the teetering whore who can't decide whether to lick Sony's balls or nuzzle Nintendo's teet. You are the best of all.
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Offline Deguello

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Re: Sony getting hit Hard lately
« Reply #3119 on: July 21, 2010, 06:52:27 PM »
What the hell?  Who were you talking to?
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Offline Stogi

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Re: Sony getting hit Hard lately
« Reply #3120 on: July 22, 2010, 03:58:42 AM »
Ehh...to put it shortly:

Pale.
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Offline Shorty McNostril

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Re: Sony getting hit Hard lately
« Reply #3121 on: July 22, 2010, 06:14:57 AM »
So, Move prices are out in Oz. 

Move controller is $69.95
Nav Controller is $49.85

The Move starter Kit is $99.95.  (Includes Move contoller, PS eye and a starter disc.)

This is from EB, so you can probably find it cheaper elsewhere.

So $150 for a standalone set.  You could get a whole Wii system with a dodgy game for $200 last weekend.

Offline stevey

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Re: Sony getting hit Hard lately
« Reply #3122 on: December 29, 2010, 06:44:23 PM »
BUMP!

The PS3 has been cracked more or less permanently. One of the Reasons: When one of Sony's "security experts" read that there needs to be a random number in their encryption algorithm, he thought up a random number on the spot and hard coded it in instead of using a different one, every time.


So now hackers have a method to get every one of sony's signing keys.
Link
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Offline noname2200

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Re: Sony getting hit Hard lately
« Reply #3123 on: December 30, 2010, 01:17:14 PM »

The PS3 has been cracked more or less permanently. One of the Reasons: When one of Sony's "security experts" read that there needs to be a random number in their encryption algorithm, he thought up a random number on the spot and hard coded it in instead of using a different one, every time.

Please oh please oh PLEASE tell me you're joking here...

Offline oohhboy

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Re: Sony getting hit Hard lately
« Reply #3124 on: December 30, 2010, 01:32:41 PM »
No joke. This deserves a:



PS, stevey needs to fix his linky
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