Author Topic: Rumour: Third Party companies are shifting many of their projects from the PlayStation 3 to the Wii  (Read 26244 times)

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Offline Galford

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I hear what you're saying BlackNMild, but the canon games, the ones that go multi-platnium are on the PS3.  Wii is getting it's annual console title from Squeenix so it can continue to make DS games.
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Offline GoldenPhoenix

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Originally posted by: Galford
I hear what you're saying BlackNMild, but the canon games, the ones that go multi-platnium are on the PS3.  Wii is getting it's annual console title from Squeenix so it can continue to make DS games.


That is not set in stone, if PS3 starts to struggle Square may move to another console for the "canon" games.
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Offline BlackNMild2k1

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Originally posted by: VGrevolution
That is not set in stone, if PS3 starts to struggle Square may move to another console for the "canon" games.
And I think we all know who is being buttered up for that switch.


Offline Frozen Atlantic

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Forget Square, howza bout some Atlus/Nippon Ichi love? That'd be awesome.

Graphics are the major selling point of the Final Fantasy series. I don't see it leaving PS3.
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Offline Ceric

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Seriously, if the Virtual console takes off and Square sees a market to start re-releasing the Playstation FF's on to Wii.  I could see them moving.  There is no reason whatsoever that all of the current FF except for the X-Box version of FFXI couldn't come to Wii.  Square would like some new blood and people starting from the beginning would be just that.  The "old" blood would move if they changed.  Plus didn't they do, I think it was, Chrono Cross.  It's one of those SNES games that everyone says I should play but I haven't.  I hope it goes to the VC so I can.  If there is a large demand for those from the Wii populace, vy VC sales, they may just give a sequel of sorts.  So it's better then the odds to win the lottery.

I agree in Japan I could see a shift to Wii.  Here in the States I see them going to 360.

God of War didn't come out to much before the PS3 announcement.  I seriously doubt God of War 2 was far enough down it's developement plan to not be able to switch.
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Offline JonLeung

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Originally posted by: Ceric
The "old" blood would move if they changed.  Plus didn't they do, I think it was, Chrono Cross.  It's one of those SNES games that everyone says I should play but I haven't.

Chrono Trigger was the Super NES one, Chrono Cross was the confusing/convoluted PSX one.

And yes, you SHOULD play Chrono Trigger.

Square's best days were on the Super NES, IMO.  Secret Of Mana, Chrono Trigger, Final Fantasy VI...now those were some good spring breaks, let me tell you.

Yeah, in junior high I didn't go to beach parties.  I spent the week off of school finding a game that I didn't think I could finish in a weekend and rented it for a whole week.  Square provided some good, non-beachy week-long fun.

I hope they don't think the GBA rereleases of the FFs prevents them from coming to the VC.  I really didn't like how A Link To The Past was left off of The Legend Of Zelda Collectors Edition disc was that the rationale was that you can play it anyway if you had a Game Boy Player and the GBA version of the game.

Offline BlkPaladin

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Nippon Ichi has already expressed interest in making games for both the 360 and Wii, that was a while ago. As for Atlus they seem to make games for what ever system they choose there really is no item set in stone where they make their game but it seems to be a mixture of user base and cheep development.
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Offline Smash_Brother

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One of the reasons Nintendo is truly onto something with the virtual console is that anything pre-GC era could be sold over it, PS1 games included.

In fact, I daresay that PS1 games would be dramatically more tempting for 3rd parties to sell on the Nintendo console because Wii owners are categorically less likely to have owned these games and are more likely to play them on the Wii than many games which appeared on Nintendo consoles which Nintendo gamers have already experienced.  
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Offline Ian Sane

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"Plus didn't they do, I think it was, Chrono Cross. It's one of those SNES games that everyone says I should play but I haven't. I hope it goes to the VC so I can."

Chrono Cross is a Playstation game and is the sequel to Chrono Trigger, the SNES game you're thinking of.  Chrono Trigger should be on the VC.

Edit:  Oooops.  Beaten.  I take too long to type.

"One of the reasons Nintendo is truly onto something with the virtual console is that anything pre-GC era could be sold over it, PS1 games included."

How could they sell Playstation games?  I figure emulation of a competing Sony console wouldn't legally be allowed so they would have to port everything which costs a lot more.  They would probably have to sell it as a higher price.  Part of the advantage of the VC is that all it takes is a quick emulation job and the game can be sold for cheap.  Plus Playstation games are all on CDs which isn't too download friendly (I wouldn't be surprised if TG 16 CD games aren't available).  In Square's case some of their most popular PS games are on 3 CDs and apparently a lot of that is overlap since the core game has to be on each CD.  They would either have to download the whole lot which is inefficient for storage and bandwidth or they have to sort through the three discs which might be a hassle (I don't know that for sure).

Offline Spak-Spang

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The only thing about buying CD games is I would hate to have to wait for the download of the game. (Though with the Wii always connected online it wouldn't be that bad.)  And also the space requirement for multidisk CD games would be horrible.  I don't want to buy several 1GIG SD Cards to purchase downloaded games.  


Offline JonLeung

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Originally posted by: Smash_Brother
In fact, I daresay that PS1 games would be dramatically more tempting for 3rd parties to sell on the Nintendo console because Wii owners are categorically less likely to have owned these games and are more likely to play them on the Wii than many games which appeared on Nintendo consoles which Nintendo gamers have already experienced.


Oh, man, tell me about it.  While I was never averse to playing non-Nintendo console games and in fact played quite a few, I would bet that many Nintendo fans haven't.  And HOW many ways can I play the original Super Mario Bros./The Legend Of Zelda/Metroid?  Sheesh.  If I'm willing to spend money to play them again (and I'll admit it, I have and I do) then I'd be more likely to spend money on something I've (re)played less or never played at all.

I was ecstatic when the VC was announced to have Sega Genesis and Turbo Grafx-16 games.  MONOPOLY ON THE CLASSICS!  Anyone over 20 HAS to buy a Wii if only for the nostalgia, once the selections become large enough, if they do.  I think they should also secure the Master System, as well as lesser-known systems that are still really good like the Neo-Geo.  (Good thing the Metal Slug Anthology is coming to the Wii but the Neo-Geo has more than just that and KoF, you know.)

Offline Smash_Brother

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Originally posted by: eurai 1.  The PSP is hardly "failing."  The UMD format isn't at all nearing expectations, yes, but it also is inherently limited by its implementation in a single platform.  Sony is attempting to market Blu-Ray as a more universal standard; UMD is nothing more than a facet of a portable entertainment device.


"Not nearing expectations" is a kind way of saying that Wal-Mart and many other retailers are dropping support for UMD movies altogether.

Sony tried to market Betamax and Minidisc as "universal standards" and yet we both know where THOSE wound up. Minidisc might have caught on had mp3s not come along to kill it. As for Betamax, it was higher in quality and storage capacity, but it was killed by VHS because, that's right, VHS was cheaper.

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2.  Doesn't guarantee success of the Wii or failure of the PS3; of course those attending a trade show are more interested in unique or at least buzz-heavy products.  The American market has proven repeatedly in its ridiculous buying habits, though, that more of the same is quite capable of selling very well.


I'm not saying that guarantees anything, but when was the last time people broke into an E3 and all simultaneously charged for one specific booth? It's the best reaction Nintendo could have hoped for with their innovation: morbid curiosity. Now all they have to do is have the system refined and ready to go for launch and they should be golden.

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3.  Agreed, at least in principle; a "crappy economy" certainly hasn't slowed sales of the relatively expensive Xbox 360, though (not in the United States, anyway).  $600 is 50% increase over $400, yes, but it won't stop early adopters of both the PS3 and of the Blu-Ray format (considering how steep prices of individual Blu-Ray drives are set to be).  I do believe that both face a steep uphill battle, though, once that honeymoon period is over.  If increased developer anxiety is to surface, it'll probably occur around then.


Actually, according to Game Sales Charts, the 360 is underperforming. For being the only next-gen system out, it's nowhere near capitalizing on the lead like the PS2 did with its lead.

The GC experienced its most dramatic sales leap when it dropped to $99. At that point, it was flying off shelves for a period of time because it verged into the range of impulse buy for many. Before then, it had only been $149, the difference being the price of one single game. If a mere $50 can make the difference between low sales and flying off the shelf, imagine what $500 will do for people's desire to buy the console. That's right: slaughter it.
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Offline Smash_Brother

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Originally posted by: Spak-Spang And also the space requirement for multidisk CD games would be horrible.  I don't want to buy several 1GIG SD Cards to purchase downloaded games.


*Cough*

$168 for a 300GB memory card which can also be connected to any PC to move data around.
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Offline JonLeung

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It's more a download speed issue than a space issue.  You or I may be patient enough to wait several minutes or even an hour to download a CD imagefile, but most people wouldn't be.

I don't even know WHY people still have 56k modems.  Well, I guess some people don't have a choice BUT dial-up.  The whole world really should be enveloped in high-speed WiMAX.

I heard about this experimental thing called "Internet2" or something to that effect a while ago.  Something they're testing with universities and the like right now.  Hope the whole Internet can be converted to that system - it's supposedly 10000 times faster than the current Internet is.  While I'm currently content to download things at 100 kb/s, I would be absolutely ecstatic (and in need several new hard drives) if I could download at 1 Gb/s.  At that speed, even full PS3 games could be on some kind of download service (if I cared to do massive damage to giant enemy crabs in feudal Japan).  

Offline Spak-Spang

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We don't know if harddrives will really be supported by Nintendo or not.  The only thing we definately know is SD cards.

(I don't care what Iwata said, because often Nintendo has double spoke before.)

And still I would be paying $168.00 to download games, that I am already going to pay for.  It is a little discouraging to me.


Offline Ceric

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Internet2 is fast, we have the slowest connection to it at my school and it's still blazing fast compared to everything else, but the Internet2 consortium has stated that this is the next turn for the Academic side of the Internet.  Knowledge gained from this attempt would be shared and incorporated into the next business version.
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Offline Smash_Brother

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Originally posted by: Spak-Spang
We don't know if harddrives will really be supported by Nintendo or not.  The only thing we definately know is SD cards.

(I don't care what Iwata said, because often Nintendo has double spoke before.)


That's a pretty big goddamn deal for him to have "double spoke" about it. USB storage is pretty universal anyway so I'm not entirely surprised if the Wii's USB ports could connect to most USB storage devices, massive or otherwise.

I'd expect that you'd have to format whatever USB device you connected in a type of proprietary storage format that Nintendo uses.

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And still I would be paying $168.00 to download games, that I am already going to pay for.  It is a little discouraging to me.


Then go buy a PS1 and buy the games separately. It's not Nintendo's fault that these games are around 700MB in size (in fact, they went the other way on THAT decision...).

Either you meet Nintendo half way here or you don't get to play the games. It's that simple.  
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Offline Arbok

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Originally posted by: Smash_Brother
Minidisc might have caught on had mp3s not come along to kill it.


...Had Mp3s not come along to kill it... Minidisc was introduced in 1992.

The format was killed by, yep, CDs. Sony messed up hard on that format, as it held less than CDs (unless the music was compressed) and the only advantages were that it was harder to damage and smaller. That's not good enough reason to get people to rebuy their music collections and get all new players.

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Originally posted by: Smash_Brother
As for Betamax, it was higher in quality and storage capacity, but it was killed by VHS because, that's right, VHS was cheaper.


Incorrect. VHS was larger in capacity than Beta, which is why it was the format of choice for home videos.  
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Offline Spak-Spang

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Smash_Brother:  I would just perfer Nintendo avoid downloadable CD games.  Unless the CD games are small, and only pressed on CDs because of the format. I don't care about CGI, perfect voice audio, or streaming in game music.  I just want to play great games.  

To me I will have enough great games already with:
NES,
SNES,
GENESIS,
NINTENDO 64,
TURBO GRAPHICS 16,
NINTENDO GAMECUBE,

And of course Wii games.

I don't care to play low poly and resolution PSone games.



Offline Bill Aurion

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I like there's not a single PS1 game that I want to play ever again...
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Offline BlkPaladin

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Though they will probally be offered as "ports" to the virtual console. I can see third parties such as SquareEnix doing something like this to get more money from old games. (Something like the Mana Games, because they are still milking FF7)

Plus on the subject with multidisc games; not all the content on the second + discs were new there is a lot of repetitive data that can be removed so in reality a three disc game could only contain less then 1GB of information.  
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Offline getter77

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Nintendo should include CD games...definitely.  Not all games that were on a CD were bloated and such.  Especially on import.   Even more especially if this somehow opens the door wider down the road for Saturn games.  We've got much better compression tricks today than back then...along with removing the junk data.  Plus severe load times would be diminished since it isn't trying to read/destroy a CD.

Time wise?  Not a problem.  'Always on" means while ya sleep at night it could download.  All they need to do is add support for pausing/resuming of downloadable content and even a multi CD game is reduced to nothing more than a night or 2 worth of sleep.  I don't even think 56K and below is supported.

Abundant variety is the trump Nintendo needs to play versus LIVE Arcade...to hold back would be suicide.
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Offline BlkPaladin

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Depending on network conditions and speeds of course. (I have a 1.5MBs connection and it takes 30 mintues to dl a 30 minute show on mIRC on a good day, about 256MB the average is an hour.)

One the other hand does anyone think that Nintendo will bring back its BS Sattleview model for the Wii's service?  
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Offline Jin-X

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Originally posted by: JonLeungI don't even know WHY people still have 56k modems.  Well, I guess some people don't have a choice BUT dial-up.  The whole world really should be enveloped in high-speed WiMAX.


See crappy economy. And not everybody gets the deals on broadband that you (in the US I assume) get. Hmm that would be a good topic, how much do you pay for Broadband?