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Originally posted by: JonLeung But as has probably already been said, if the $599 ($649 Canadian!) price tag of the PS3 keeps most people away, then third-party developers would be better off developing Wii games in the mean time. Since Wii game development is much cheaper, too, well, it would be stupid for most developers to not at least try.
We're just gamers and we see it as a bad idea. Imagine you're a game developer and your financial future hangs in the balance: do you think all of the immensely positive press the Wii has been getting and the insanely BAD press the PS3 has been getting won't influence their decisions?
The Wii is promising to be the cheapest console with a revolutionary new controller and a broader appeal to a market beyond gamers. Sounds like a much safer bet to me than a console which will cost $600, shares most of its library with a competitor who has already launched and will not even launch with anything worthwhile.
If the Wii vs. PS3 will be anything like the DS vs. PSP, then what more proof would I need? We can already see, plain as day, that the PSP has one of the worst software tie-in ratios of any system in history.
Now, Sony is touting the "The PS3 isn't a console, it's a computer!" bullsh*t, just like they passed off the PSP as "Not a console, but a movie player, mp3 player, etc." and the result is that newly launched software for the console doesn't even make it into the top 10 for the week whereas the DS's games remain at the top for weeks at a time.
Why would I, as a developer, develop for a company which has already demonstrated that selling games is not their priority?
Also, a theory floating around is that, because Sony is cracking down on graphical "standards" for the PS3 by not allowing games to be on the console without a certain graphical standard being met, these companies (like SNK) are jumping ship for the Wii where Nintendo won't force them to make their games to any graphical standard at all.