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Originally posted by: pap64
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Originally posted by: Ian Sane
"Plus I read that if they tried to bring it over to the US there would be licensing problems between the two companies, and that the only way they could release the game was if another third party released it in the US."
That's very strange. Why would Namco and Capcom be perfectly fine playing nice in Japan but not in the US? Logically you figure they could just say "yes we can use each other's characters for this game" but there's probably some sort of legal mumbo jumbo that prevents them from doing something they both consent to.
That's what I thought too. I mean, I figured that the game was developed by Monolith Soft, which is a development house under Namco's rule, so the logical thing would be that Namco publishes the game in the US with mention that it features Capcom characters. But this is something a friend of mine told me, that the game would have some licensing issues if they tried to bring it over.
Now that Bandai and Namco have merged, I might guess that the licensing issue might be there if there are any Bandai (now Namco) characters. (I'm sure I could be wrong, but I imagine it could be kind of like how Takara owns Transformers in Japan but Hasbro does in North America. So to bring over a game like Dream Mix TV World Fighters (or whatever that game is called), you know, that Hudson/Konami/Takara take on Smash Bros. which includes characters from all those companies - including Optimus Prime and Megatron - would require Hasbro's consent as well.)
And even if it's not a Bandai/Namco thing specifically, there could be some other obscure Namco or Capcom character who is important in the game but is someow legally confusing as to who has the rights. I'm sure if they only had popular, worldwide-known characters that have had games on either side of the Pacific there would be no problem bringing a game with them over.
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It could be either that or Sony's strict policy of no 2D games on the PS consoles and handhelds...
Is that for real? I hear it all the time. Even if I don't agree, I can understand them wanting to discourage 2D games on the eve of a new system when they're trying to push 3D graphics and high resolution and whatnot - but if it's a truly strict policy that stops 2D games on already-established systems like the PS2, than that is totally dumb.
But wait, why do some games like Hyper Street Fighter II (and other 2D Capcom fighters) end up on the PS2? Can Capcom get away with 2D games more often?