Author Topic: Is Galaxy the "real" new Mario?  (Read 15665 times)

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Offline Mario

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Is Galaxy the "real" new Mario?
« on: May 24, 2006, 04:36:20 AM »
Here's a tidbit from the new Japanese Famitsu Magazine from a Miyamoto interview, where seemingly he has another Mario game on his mind
Quote

In addition Miyamoto would like to make something not yet seen in a Mario game possible on Wii. This could be a reference to a new Mario game for Wii other than Super Mario Galaxy.


I hope to crap that Mario Galaxy isn't the game he's talking about, because I don't see anything unbelievably new in it at all. The fact that he says he "would like" to do that leads me to believe this is just plans for the next Mario game, likely due out in 2012. It's a bit late for him to start "wanting" to do something new for the Wii isn't it? What have Nintendo been doing for the last 2 years when they were supposedly developing Wii software? (confirmed by Iwata at E3 2004) surely that was enough time to think of something that was new, especially with all the radical possibilites.

Yes, there could be tons of brand new stuff in Super Mario Galaxy, but already at it's core it's the same Mario game that was on N64 and GC, and I can't think of anything new that they are hiding that would be more significant than FLUDD, since the basic game idea has already been unveiled.

Despite the fact that Super Mario Galaxy will be a great fun game, I think it's a disaster. It's nothing new. It's just Super Mario 64-2 / Sunshine 2. Definately not a gaming revolution I was expecting in the new Mario, especially considering the system is supposed to deliver just that. Also, it's keeping my favourite development team busy, Tokyo EAD, makers of the INCREDIBLY innovative and brilliant Donkey Kong Jungle Beat are now stuck making a generic Mario sequel. Super Mario Moonshine, here we come.

Offline Infernal Monkey

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RE: Is Galaxy the "real" new Mario?
« Reply #1 on: May 24, 2006, 04:42:56 AM »
Hopefully it's a real Mario game instead of that Galaxy trash. Why not just call it Bort Galaxy and replace the main character with a mule.  

Offline mantidor

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RE:Is Galaxy the "real" new Mario?
« Reply #2 on: May 24, 2006, 04:58:28 AM »
Everyone just assumed Galaxy was Mario 128, but did anyone directly ask Nintendo for confirmation? I cant recall any interview with Miyamoto saying "yes, this is what Mario 128 end up being".

I think that as random as the Mario franchise is, it has its limits, and couldnt be the proper revolution title that was needed. This time it looks like wiisports is the real flagship title of the console.

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Offline UltimatePartyBear

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RE:Is Galaxy the "real" new Mario?
« Reply #3 on: May 24, 2006, 05:02:29 AM »
Quote

Originally posted by: Mario
I hope to crap that Mario Galaxy isn't the game he's talking about, because I don't see anything unbelievably new in it at all. The fact that he says he "would like" to do that leads me to believe this is just plans for the next Mario game, likely due out in 2012. It's a bit late for him to start "wanting" to do something new for the Wii isn't it? What have Nintendo been doing for the last 2 years when they were supposedly developing Wii software? (confirmed by Iwata at E3 2004) surely that was enough time to think of something that was new, especially with all the radical possibilites.

Is this sarcasm?  It's not as if every game that Nintendo will ever release for the Wii is already in production.  I'm sure someone as creative as Miyamoto has hundreds of things he would like to do when he can find the time.

Offline Mario

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RE: Is Galaxy the "real" new Mario?
« Reply #4 on: May 24, 2006, 05:09:24 AM »
Quote

Originally posted by: mantidor
Everyone just assumed Galaxy was Mario 128, but did anyone directly ask Nintendo for confirmation? I cant recall any interview with Miyamoto saying "yes, this is what Mario 128 end up being".

I think that as random as the Mario franchise is, it has its limits, and couldnt be the proper revolution title that was needed. This time it looks like wiisports is the real flagship title of the console.

True, that's what I was thinking before, that they didn't want their flagship game to be a game with Mario in it, to increase the appeal to people who associate Mario with traditional gameplay and wouldn't look at a game with him in it.

This looks like a strategic placement too, to not scare gamers away. Lure people in with their favourite Super Mario gameplay, then blow their mind later once they already own the system and can't be potentially scared off by it. I told a friend about the system and he was like "WTF? This is weird man", then I showed him Super Mario Galaxy and he's like "oh neat, it's just like Mario 64".
Quote

Originally posted by: PartyBear
Quote

Originally posted by: Mario
I hope to crap that Mario Galaxy isn't the game he's talking about, because I don't see anything unbelievably new in it at all. The fact that he says he "would like" to do that leads me to believe this is just plans for the next Mario game, likely due out in 2012. It's a bit late for him to start "wanting" to do something new for the Wii isn't it? What have Nintendo been doing for the last 2 years when they were supposedly developing Wii software? (confirmed by Iwata at E3 2004) surely that was enough time to think of something that was new, especially with all the radical possibilites.

Is this sarcasm?  It's not as if every game that Nintendo will ever release for the Wii is already in production.  I'm sure someone as creative as Miyamoto has hundreds of things he would like to do when he can find the time.

It just seems to me like Super Mario Galaxy is a game that could have been done on GameCube and I could have been playing it a year ago.

Offline Bill Aurion

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RE: Is Galaxy the "real" new Mario?
« Reply #5 on: May 24, 2006, 05:21:22 AM »
You couldn't use a pointer device to control things on screen if you played it on Gamecube...

Personally, it sounds like he's hinting at new things to come in Galaxy, which is completely believable considering we've HARDLY seen anything that will be in the final game...
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Offline Wackman

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RE:Is Galaxy the "real" new Mario?
« Reply #6 on: May 24, 2006, 05:33:18 AM »
Quote

It just seems to me like Super Mario Galaxy is a game that could have been done on GameCube and I could have been playing it a year ago.


That's not exactly true. Mario galaxy has lighting-effects, shades, mapping, etc. that weren't possible with the Cube. And what we have seen on E3 was a very small part (demo) from a game that will probably will be huge and very divers. It looks a lot better than Sunshine in my opinion and i think that we've seen just a tiny bit of gameplay and there will be a lot more use of the wiimote..      

 

Offline KDR_11k

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RE: Is Galaxy the "real" new Mario?
« Reply #7 on: May 24, 2006, 05:41:30 AM »
Super Paper Mario Wii exclusive?

Offline UncleBob

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RE:Is Galaxy the "real" new Mario?
« Reply #8 on: May 24, 2006, 05:46:59 AM »
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Originally posted by: Mario

It just seems to me like Super Mario Galaxy is a game that could have been done on GameCube and I could have been playing it a year ago.


New Super Mario Bros could have pretty much been done on the Game Boy Advance (Heck, the Game Boy Color, if you replaced the 3D characters with sprites) and we could have been playing that a decade ago.
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Offline mantidor

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RE: Is Galaxy the "real" new Mario?
« Reply #9 on: May 24, 2006, 05:50:49 AM »
Thats why the flagship titles for the DS are Nintendogs and Brain Training, not NSMB.

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Offline Mario

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RE:Is Galaxy the "real" new Mario?
« Reply #10 on: May 24, 2006, 05:58:19 AM »
Can't wait to see more of Galaxy...
Quote

Originally posted by: UncleBob
Quote

Originally posted by: Mario

It just seems to me like Super Mario Galaxy is a game that could have been done on GameCube and I could have been playing it a year ago.


New Super Mario Bros could have pretty much been done on the Game Boy Advance (Heck, the Game Boy Color, if you replaced the 3D characters with sprites) and we could have been playing that a decade ago.

Yeah that always seemed like a fanservice game to me too, just to silence all the people who've been yelling for a new 2D Mario, looks like it's done a good job of it. Plus, DS isn't Wii.

Offline Wackman

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RE:Is Galaxy the "real" new Mario?
« Reply #11 on: May 24, 2006, 05:58:36 AM »
Quote

Originally posted by: UncleBob
Quote

Originally posted by: Mario

It just seems to me like Super Mario Galaxy is a game that could have been done on GameCube and I could have been playing it a year ago.


New Super Mario Bros could have pretty much been done on the Game Boy Advance (Heck, the Game Boy Color, if you replaced the 3D characters with sprites) and we could have been playing that a decade ago.


If you replace people and cars with sticks, you can play GTA on your cellphone. If you replace 3D characters with almost every FPS i know, you could play them all on the N64.

New gameplay elements and better graphics is what sells new consoles.. And i'm guessing, with all these years of devellopment, there will be some unique wii gamplay in this game.

Offline ShyGuy

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RE:Is Galaxy the "real" new Mario?
« Reply #12 on: May 24, 2006, 06:03:32 AM »
Maybe the new thing for Mario Miyamoto was talking about was the multiplayer he mentioned. Where the other players help in Mario Galaxy?

Offline Hostile Creation

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RE: Is Galaxy the "real" new Mario?
« Reply #13 on: May 24, 2006, 10:05:50 AM »
I don't need Nintendo to revolutionize the industry every time they make a game.  I'd just end up getting dizzy and confused.

I love the look of Super Mario Galaxy.  The planets, the altered gravity, the pointer aspect, the beautiful art, the sound and music, and everything else.  And I've only seen about ten minutes of gameplay, if that.
This is my most anticipated game.  It adds tons of new stuff to the basic Mario concept, far more than Super Mario Sunshine, and it's being done very gracefully.  I just love the creative energy behind this game.  So much potential.

I wouldn't mind either way, if this were a new game or something we haven't seen in Galaxy.  There's nothing unbelievably new in Mario, nothing that will totally change gaming as we know it.
But has that even happened since Mario 64?  Or maybe earlier, the original Donkey Kong game?  Neither of those even seemed like that much of a leap, either.

Don't expect too much.  Galaxy looks like enough for me, more than enough.  It looks incredible.  And if something else is coming too, that's great.  But this has me excited enough as is.
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Offline Wackman

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RE:Is Galaxy the "real" new Mario?
« Reply #14 on: May 24, 2006, 11:15:50 AM »
Quote

Originally posted by: Hostile Creation
I don't need Nintendo to revolutionize the industry every time they make a game.  I'd just end up getting dizzy and confused.

I love the look of Super Mario Galaxy.  The planets, the altered gravity, the pointer aspect, the beautiful art, the sound and music, and everything else.  And I've only seen about ten minutes of gameplay, if that.
This is my most anticipated game.  It adds tons of new stuff to the basic Mario concept, far more than Super Mario Sunshine, and it's being done very gracefully.  I just love the creative energy behind this game.  So much potential.

I wouldn't mind either way, if this were a new game or something we haven't seen in Galaxy.  There's nothing unbelievably new in Mario, nothing that will totally change gaming as we know it.
But has that even happened since Mario 64?  Or maybe earlier, the original Donkey Kong game?  Neither of those even seemed like that much of a leap, either.

Don't expect too much.  Galaxy looks like enough for me, more than enough.  It looks incredible.  And if something else is coming too, that's great.  But this has me excited enough as is.



I totally agree. Mario looks exactly like it (and sunshine) should look. and expect some exciting new gameply too. this game has had a devellopment time of five years or even more. For me, this is my most anticipated game also (and probably Zelda TP)

Offline stevey

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RE: Is Galaxy the "real" new Mario?
« Reply #15 on: May 24, 2006, 11:47:24 AM »
In a diffrent interview Miyamoto said that the team working on SMG had made lot of move and uses of the wiimote but Miyamoto got rid of the all since it was way to complicated to control and hard to remember, so he went with a more simple use of the wiimote.
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Offline King of Twitch

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RE: Is Galaxy the "real" new Mario?
« Reply #16 on: May 24, 2006, 02:02:23 PM »
I agree with Mario. I didn't think the mario platformer formula needed to be revolutionized. I don't see how small levels or grabbing coins by pointing at them instead of walljumping or jumping between moving platforms is a step forward but I'll have to wait till it comes out.  
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Offline ShyGuy

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RE:Is Galaxy the "real" new Mario?
« Reply #17 on: May 24, 2006, 02:12:10 PM »
The True leap that people want out of Mario 128 isnt going to come until the Nintendo Holodeck arrives

Offline IceCold

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RE:Is Galaxy the "real" new Mario?
« Reply #18 on: May 24, 2006, 02:32:32 PM »
Wow, I'll have to disagree with a lot of the things you said, Mario.. "Nothing new"? "A disaster"?

Firstly, how much more can you do with the Mario platformer formula while keeping it intuitive? Even with the jump to SM64, it was, at its core, the same basic game. Analogue control perfected platforming motion in the 3D world, and now, even with the new controller, not much can be improved on. This is exactly why, even though the development team tried many different things with the controller, Miyamoto overruled it since they didn't make controlling Mario any more intuitive. In fact, it was the opposite. Thinking about it, this is really the first console Nintendo has ever made whose control scheme is not tailored for a Mario game. The NES, well, we all know about Mario's escapades on it. The SNES was an extension. Mario 64 was a pioneer in analogue control, with the 64 controller. Then the GameCube, another extension, was the best controller for platformers, bar none. The Wii, on the other hand, is not designed specifically for a game like Mario, but instead opens the door to many other genres. So you want a "radically different" Mario? Well, now that would be a disaster..

And even with these limitations, Galaxy still uses the controller beautifully while staying true to its roots. It's the perfect balance of traditional platforming and new, innovative use of the controller without overusing it just for the novelty.

I'm also going to thoroughly disagree with you about the fact that you could be playing this on the GameCube. Graphics aside, did you watch the videos? Specifically the one with the Spider boss.. Tell me with a straight face that that can be done well with a GameCube controller. And this is just a glimpse of the ideas that Miyamoto has running through his head. There will no doubt be other brilliant ways that unlock the potential of the controller in Galaxy without utilising it in excess.

Mario Galaxy is my most anticipated game. I haven't felt this longing for a game since the 64 era. It does everything I expected and more, with some awesome additions. A platformer is extremely difficult to translate to this new control scheme, yet Miyamoto has found a way again. I just don't understand your concerns, Mario; I don't think you want a Mario game at all by the sounds of it, rather a completely new game with a new concept.  
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Offline Wackman

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RE:Is Galaxy the "real" new Mario?
« Reply #19 on: May 24, 2006, 02:38:18 PM »
Quote

Originally posted by: IceCold
Wow, I'll have to disagree with a lot of the things you said, Mario.. "Nothing new"? "A disaster"?

Firstly, how much more can you do with the Mario platformer formula while keeping it intuitive? Even with the jump to SM64, it was, at its core, the same basic game. Analogue control perfected platforming motion in the 3D world, and now, even with the new controller, not much can be improved on. This is exactly why, even though the development team tried many different things with the controller, Miyamoto overruled it since they didn't make controlling Mario any more intuitive. In fact, it was the opposite. Thinking about it, this is really the first console Nintendo has ever made whose control scheme is not tailored for a Mario game. The NES, well, we all know about Mario's escapades on it. The SNES was an extension. Mario 64 was a pioneer in analogue control, with the 64 controller. Then the GameCube, another extension, was the best controller for platformers, bar none. The Wii, on the other hand, is not designed specifically for a game like Mario, but instead opens the door to many other genres. So you want a "radically different" Mario? Well, now that would be a disaster..

And even with these limitations, Galaxy still uses the controller beautifully while staying true to its roots. It's the perfect balance of traditional platforming and new, innovative use of the controller without overusing it just for the novelty.

I'm also going to thoroughly disagree with you about the fact that you could be playing this on the GameCube. Graphics aside, did you watch the videos? Specifically the one with the Spider boss.. Tell me with a straight face that that can be done well with a GameCube controller. And this is just a glimpse of the ideas that Miyamoto has running through his head. There will no doubt be other brilliant ways that unlock the potential of the controller in Galaxy without utilising it in excess.

Mario Galaxy is my most anticipated game. I haven't felt this longing for a game since the 64 era. It does everything I expected and more, with some awesome additions. A platformer is extremely difficult to translate to this new control scheme, yet Miyamoto has found a way again. I just don't understand your concerns, Mario; I don't think you want a Mario game at all by the sounds of it, rather a completely new game with a new concept.



Couldn't agree more. I want it I want it I want it.....

Offline Jensen

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RE:Is Galaxy the "real" new Mario?
« Reply #20 on: May 24, 2006, 02:49:04 PM »
I don't really see what you mean when you say that there is nothing "unbelievably new".  There will never be a change as big as 2d-3d, at least until there is a way to directly interface the game with our brains so we feel like we are Mario.

Can you think of anything that could change the game radically while still being a Mario game at its core?  I assume you still want a platformer, because we have already seen Mario in just about every other genre.

Offline GoldenPhoenix

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RE:Is Galaxy the "real" new Mario?
« Reply #21 on: May 24, 2006, 03:44:32 PM »
I think it is a tad bit foolish to label the new Mario as being "nothing new" based off a short demo that was not meant to show off everything the game has to offer. With that said, the game looked like alot of fun, and really in the grand scheme of things, isn't that what a game SHOULD be?
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Offline Avinash_Tyagi

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RE:Is Galaxy the "real" new Mario?
« Reply #22 on: May 24, 2006, 05:07:01 PM »
You're complaining because, based on a short demo of SMG, you feel it doesn't deliver the hugely original gameplay you were hoping for?

First off I think based on what you've seen its too early to say that.

Secondly its too early in the Wii's lifetime to expect the massive leaps you want, developers are still getting used to the new system so, even Miyamato said that this first gen of Wii software will merely be old games played with a new control style.




Offline Hostile Creation

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RE: Is Galaxy the "real" new Mario?
« Reply #23 on: May 24, 2006, 06:26:22 PM »
Don't be too hard on him.  Mario is excited about SMG, I've talked to him about it.  He thinks it looks fun.  I think he's just more concerned about them trying to add something else into SMG, something he doesn't think it necessarily needs at this stage.
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RE:Is Galaxy the "real" new Mario?
« Reply #24 on: May 24, 2006, 06:31:22 PM »
Wow...I'm not going to take this one seriously or anything...but...Super Mario Galaxy looks like a leap in gameplay to me...the use of the pointer along with the Mario is bad ass.  I really didn't think much of SMG at first glance...but after closer observation...the game kicks ass.
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