Author Topic: Super Smash Bros. Brawl  (Read 435031 times)

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Offline archioverload

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RE: Super Smash Bros. Brawl
« Reply #150 on: May 11, 2006, 10:29:08 AM »
Missing Olimar. Damn.
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Offline Hostile Creation

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RE: Super Smash Bros. Brawl
« Reply #151 on: May 11, 2006, 10:32:28 AM »
They've revealed what, nine characters?  Give it time.  The last one had twenty seven.  This one could conceivably have even more.
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Offline Smash_Brother

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RE: Super Smash Bros. Brawl
« Reply #152 on: May 11, 2006, 10:49:56 AM »
SSBM had 25, I believe, but yeah, there's time yet for more characters.
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Offline Athrun Zala

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RE:Super Smash Bros. Brawl
« Reply #153 on: May 11, 2006, 11:01:16 AM »
Quote

Originally posted by: MattVDB
As much as I doubt it would happen, it would be nice to see Master Chief.  Now, hear me out on this one.  Snake is one of PS's biggest franchises.  Though not exclusive, it's huge.  Yesterday I would never have considered Master Chief, but (and this is a big but) as of late Microsoft has been recommending the Wii in combonation with the 360 (coining the term Wii60).  What a powerful marketing tactic it would be for them to offer Master Chief.  

Think of it this way, by putting him on the Wii, they are advertising themselves and the Wii.  Basically they are calling attention to everything but the PS3, which is pretty much in line with everything else they've done.  Anybody see this, or am I just really crazy?


you know, i kinda thought that, well, not Master Chief (too dearly to MS) but maybe Banjo-Kazooie is a possibility.....
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Offline OverHeat

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RE:Super Smash Bros. Brawl
« Reply #154 on: May 11, 2006, 11:14:28 AM »
Wow. I am stoked. This game looks to be the shizNITE!

Online; For me personally, not having four player will be quite a blow. I always felt SSB games were a bit boring with only one on one. In fact, I remember getting the N64 version and playing it with a friend of mine for about 2 hours. After that we kinda sighed and said to each other, "Street Fighter?"  "Street Fighter." The next day two of our other friends came over and they wanted to try out this new Mario VS Link game. We didnt stop playing until the next morning at 9am when one of them had to go to work. THEN we didnt mind playing one on one as much, because it was practice for when everyone came over.  
But still, to me, SSB doesnt really shine until there are four people playing together.

3rd Party Characters; AWESOME. Gripe all you want, the more the merrier. I got over seeing characters together in games that made no sense for them to be together in a looong time ago. I guess I am the only person here who ever played X-Men VS Street Fighter, Marvel Super Heroes VS Street Fighter, etc. I mean, come on, Ryu VS Hulk? Yeah, RIGHT. No character is too odd ball for this game, ESPECIALLY if Snake is in it. Isnt he "Mr. Sneak around" guy? How opposite of SSB can that be?

If you want to complain about it because you were hoping for more Nintendo characters and you are afraid that doing this is going to reduce the amount of Nintendo characters you will see, then I have to say I understand where you are coming from and you are probably right. But you know what? I dont think thats gonna stop you from playing this game. In fact, think of all the Nintendo haters who look at that game and say "Aww its all Nintendo's stupid characters?! pfffft! Who gives a crap!" Then think about what they will say when they see their "boy" Solid Snake in there.

Other Characters;
I wouldnt mind seeing(3rd party only)
Simon Belmont(CastleVania)
Megaman(duh)
Viewtiful Joe(duh)
Rolento(Street Fighter Alpha 2&3)
Terry Bogard(Fatal Fury)
Leon(R.E.4)
Sonic(duh)
Raiden(Mortal Kombat)
Master Chief(Halo)

If Nintendo could actually pull off that many different characters from that many different games and companies, they would have practically something for everyone. Again, for anyone who actually thinks "What foo?! XXX wouldnt fit in SSB!" Remember this is a WISH list. This aint gonna happen. Also understand I can only watch Ken pummel on IronMan like he was a chump so many times before my whole thought proccess of "What foo?! XXX cant fight with XXX!" is completely shattered.
Because ultimately, I mean, you know, correct me if I'm wrong here, but... this IS a video game right? We are gods as far as video games are concerned and can do what ever we want with them right? So then, no character is to oddball to fit in any game. Hell! I'll add one more character! Dodge Viper(GranTurismo)
Hey! Does anyone remember that SSB knock off Konami did a while ago? I wonder if they could work it for Nintendo so Optimus Prime could be in SSB too?  >=)

I also found Jump! Superstars to be one of the greater fighting games ever, as it was really just SSB with Shonen Jump characters. I wonder if Nintendo could get some of those characters in SSB? I know you will immediatly point out that most of those characters are already licensed to other companies (at least the ones that are out here in the US), but isnt that the whole point of the Snake in SSB thing? With that, I guess I need to add a few more characters to my wish list!  

Naruto(duh)
Kakashi(Naruto)
Goku(DBZ)
Piccolo(DBZ)
Luffy(One Piece)
*Zoro(One Piece)

*sorry, I REFUSE to call him by his US changed name "Zolo". Thats just stupid.
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Offline Stimutacs Addict

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RE: Super Smash Bros. Brawl
« Reply #155 on: May 11, 2006, 11:23:32 AM »
I think importing characters from other fighting franchises is lame. part of the fun in smash is seeing these relatively normal characters fighting out of hteir element. That's actually why I didn't like marth/roy; they didn't feel smash-y enough
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Offline MANTI5

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RE: Super Smash Bros. Brawl
« Reply #156 on: May 11, 2006, 11:27:15 AM »
I don't think they should venture too far away from Nintendo characters, or those closely associated (Megaman, Castlevania, etc.) with them. Snake is a neat suprise and Sonic would be a good addition but Street Fighter, Mortal Kombat, and Fatal Fury characters? That's a bit silly. As is Naruto, DBZ, etc.


Offline OverHeat

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RE: Super Smash Bros. Brawl
« Reply #157 on: May 11, 2006, 11:27:17 AM »
Marth and Roy were awesome. Normal?? Oh /really/? What messed up neighborhood do you live in where a plumber that eats mushrooms to grow twice his size is "normal"? Where a pink blob who inhales people to "steal" their powers is "normal"? Where a friggin ELF is "normal"? Huh? HUH?! Because...because....well, I wanna live there too.
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Offline OverHeat

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RE: Super Smash Bros. Brawl
« Reply #158 on: May 11, 2006, 11:28:54 AM »
A bit silly. Huh... I will have to remember that while I am running upside down on a mini planet with a plumber from Brooklyn.
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Offline Khushrenada

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RE:Super Smash Bros. Brawl
« Reply #159 on: May 11, 2006, 12:44:58 PM »
I don't think anyone's mentioned this but the ship Meta-Knight is on and flys around in the background comes from Kirby SuperStar for the Snes and I just love the reference. Plus, it looks like that might be one of the stages.

As for third party characters, I personally don't want a lot included. Megaman I can understand becuase he's got a pretty strong Nintendo background. I guess you could include Sonic but to me he has a different vibe or feel compared to the other characters. Maybe it's the Sega influence.
Bomberman I could understand too because as Spak-Spang mentioned, Bomberman has been on plenty of Nintendo consoles.

One character that no one has mentioned but I think might be worth including is Earthworm Jim. He had acouple good games on the Snes and has been forgotton but he might be a character worth including.

Frankly, I don't want to see characters from other fighting games being included. Not sure why but something inside me hates the idea.

Snake I actually don't mind being included because in some wierd way he seems to fit in with the Nintendo characters. Maybe its the warped sense of humor. I love the Smash Bros. trailer with him and the trailer for Metal Gear Solid 4 they showed last year also cracked me up.
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Offline OverHeat

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RE: Super Smash Bros. Brawl
« Reply #160 on: May 11, 2006, 12:49:32 PM »
Yes I did notice the Meta-ship, and thought that was pretty f'n cool myself. Alot of that video struck me as in-game styled. I could totally see that level starting out just as it did in the demo. In the hanger with platforms. Ceiling opens during the fight and access to more platforms above is made, probably forcing you to go up there. At some point deeper in the fight, the ship swoops down at the fighters, scooping them up off the platforms and onto the top of the ship.  
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Offline Spak-Spang

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RE: Super Smash Bros. Brawl
« Reply #161 on: May 11, 2006, 12:58:50 PM »
Snake is an oddball for the series...but he works in that he offers completely different ways of play.

I want characters that add some sort of variety, or sparkling innovation about them to make them unique.

Mega Man can obviously steal powers, and that will be a blast...but its his classic moves that I am most excited about.

Bomberman would be interesting, but hard to develop special moves for.  However, the fact he could have Detonation Bombs that you can let blow up at any time.  Throw Bombs that instantly Blow up, and Lay Bombs that have a time fuse...he could have some extra spice.  I think it would be cool to have his third jump be propelled from a Bomb blast...much like the Earthbound character.

Sonic I really can't think of too much original things for him.  He would be a rather bland addition...but still welcome.

Viewtiful Joe:  This character will rock.  I think it would be great to see him have time altering powers.  Like he can temporarily speed up time, but it does damage to himself slowly...or Let out a Radial attack that slows all characters down that don't block it.  Viewtiful Joe could really be a unique and special fighter.

If you are going to do Street Fighter the only two characters I would use would be either Ryu or Chun Li...and I would perfer Chun-Li to get another female character.

Simon Belmont...not really neccessary.  But could be interesting.  He has an Arcing Axe attack, Holy Water Ground Attack, and Cross Boomerang.  Not the most interesting of special moves, but definately workable.  

We need more heavy characters though...and we really haven't found any great characters that could be slow and powerful.  I guess Wario works for being another heavy weight.

Offline Frozen Atlantic

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RE: Super Smash Bros. Brawl
« Reply #162 on: May 11, 2006, 01:02:29 PM »
OMG OMG OMFG!

SSBB FTW!
SOLID SNAKE FTW!
THIRD PARTY FTW!

But don't let people from other fighting games in. And try and make all the additions unique in their style of play.

Solid Snake. Megaman. Sonic. Joe.

And...

Cloud Strife. I'm not even an FF7 fanboy, I haven't played it all the way through. But.. Link vs. Cloud. And I know he's enver even been on a Nintendo system, but... Link vs. Cloud, dude.
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Offline MattVDB

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RE:Super Smash Bros. Brawl
« Reply #163 on: May 11, 2006, 01:15:54 PM »
Am I the only one that finds it odd at how similar Link and Samus look?  I mean really:



What is even more odd, is that I don't mind.  I personally couldn't stand the look in Prime 2, but in Brawl, I don't seem to mind.  Odd.  I'm just torn now between who I'll play as.  I've been a Samus man for years, but now I have 2 to pick from...  Hmmm...

Offline mantidor

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RE: Super Smash Bros. Brawl
« Reply #164 on: May 11, 2006, 01:22:03 PM »
haha they are very alike.

I really cant stand this suitless samus in any form be it Zero mission, echoes or brawl... Fusion was so great I dont know why the had to change it to this.

But armored samus will be there anyway.



 
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Offline MattVDB

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RE: Super Smash Bros. Brawl
« Reply #165 on: May 11, 2006, 01:24:01 PM »
Oh, and I forgot to mention.  In the original SSB my favorite combo was Samus and Beamsword.  The fact that she now has one built in is so cool.  Definately a GOTY for me.

Offline UltimatePartyBear

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RE:Super Smash Bros. Brawl
« Reply #166 on: May 11, 2006, 01:29:49 PM »
Quote

Originally posted by: Spak-Spang
We need more heavy characters though...and we really haven't found any great characters that could be slow and powerful.  I guess Wario works for being another heavy weight.


How' bout King Hippo, for those wanting to bring together the Captain N crew?  He's the only villain from the show that would really work well.  I'd want Little Mac to join the roster, too, if that happened.  He's not slow and powerful, but as long as we're dreaming about third party characters, I'd like to see Ryu Hayabusa.  I still think of Ninja Gaiden when I think of my NES.

Offline Spak-Spang

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RE: Super Smash Bros. Brawl
« Reply #167 on: May 11, 2006, 01:37:44 PM »
PartyBear:  That may be a great inclusion.  One) it would be a really different fighting style which is a must.  Two) it is yet another untapped video game franchise for Smash Brothers...  and Three) It could lead to another sequel for Lil Mac and Punch Out.  

You could even forgo King Hippo and Design Lil Mac to have the weight of a heavy Weight and speed like a Middle Weight.  He just can't jump very well.

You could bring King K. Rool from the Donkey Kong series for a heavy character...or King DeDeDe...but since we have Meta-Knight we really don't need him.


Offline ThePerm

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RE: Super Smash Bros. Brawl
« Reply #168 on: May 11, 2006, 01:40:16 PM »
mario was in twin snakes, now snake is in brawl
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Offline odifiend

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RE: Super Smash Bros. Brawl
« Reply #169 on: May 11, 2006, 01:46:06 PM »
No mention of Llyod from Tales of Symphonia?
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Offline Hostile Creation

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RE: Super Smash Bros. Brawl
« Reply #170 on: May 11, 2006, 01:59:23 PM »
" I don't think anyone's mentioned this but the ship Meta-Knight is on and flys around in the background comes from Kirby SuperStar for the Snes and I just love the reference. Plus, it looks like that might be one of the stages."

It's kinda obviously a stage :P And yes, incredibly awesome.

As for naked Samus (plz Nintendo), well, Zero Suit Samus, does anyone else think that it'll be a situation similar to Zelda/Sheik?  We did see her lose the suit after doing her super move.

Third party characters should be kept limited, and they should be as iconic as the Nintendo characters.  Snake works.  Jill Valentine and Leon would all be way too similar in terms of design and control, plus they're not nearly as recognizable.  Too generic, in a way.
Megaman could work.  Same goes for Sonic and Bomberman.  Pacman could work but let's face it, he's lame; no personality.
Simon Belmont, I dunno.  He could be different enough.
I think they'll handle it well, though.  They always have before, with everything else
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Offline Jiggy37

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RE:Super Smash Bros. Brawl
« Reply #171 on: May 11, 2006, 02:46:26 PM »
Quote

Originally posted by: Spak-Spang
We need more heavy characters though...and we really haven't found any great characters that could be slow and powerful.  I guess Wario works for being another heavy weight.

Jill from Drill Dozer. We need a mech character, more female characters, more heavyweights, and a female heavyweight power fighter. Jill fulfills all of those conditions.

Offline Requiem

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RE: Super Smash Bros. Brawl
« Reply #172 on: May 11, 2006, 02:47:49 PM »
This talk of adding characters bores me.
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Offline JGarcia050

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RE:Super Smash Bros. Brawl
« Reply #173 on: May 11, 2006, 04:15:13 PM »
what about King K. Rool from Donkey Kong for another heavy and powerful character

Offline Mikintosh

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RE: Super Smash Bros. Brawl
« Reply #174 on: May 11, 2006, 04:36:16 PM »
As for characters who might not be coming back (I saw somewhere that not all the Melee characters are safe), I'd wager Zelda's gone, or at least her Sheik half, as Ocarina's now almost eight years old and Nintendo's really pushing Twilight Princess. Also, some of the non-Pikachu Pokemon may be traded out for newer ones, and I think Marth and Roy are definately out.