You misunderstand me thejeek. In a corridor shooter the gamespace is almost exactly just what the screen displays. And with a vehicle based shooter, unlike an FPS, aiming is not based on where the player points, but where the vehicle points.
This means that your controller basically becomes the space ship and if you steer it right a little, then the ship steers right a little as well. If you veer your controller/ship to the right by a large amount, you're telling the game to hit the afterburners cause you're making a tight turn. Then you reorient the ship to the middle of the screen by briging your own controller to the middle of your gamespace.
Nowhere in this process do we have the game change viewpoint, so there is no chance the your precius zero-point will get mis-aligned. The controller and space ship will remain perfectly synced throughout.
Well, there is one way they could get un-synced. This would be something like an obviously physically impossible lateral jerk of the controller, telling the space ship to do something that it isn't capable of doing, like flying straight to the side very quickly without easing or turning in that direction.
But that could in fact be a very powerful game dynamic. You could exploit the disconnect between the ship and the controller by actually disconnecting control and giving feedback to the player that way.
Stun the ship and run electrical sparks over it, as if there was a technical malfunction. Rumble the controller violently. Give a warning sound. Now the player knows that they've done something physically impossible for their ship and need to reinsert control.
Now through a cursor on the screen showing the real controller's current relationship with the in-game spaceship. The player, to re-establish control after shorting out their own systems, will move the Rev controller (and the cursor, which is only available in this situation) until it once again matches the position of the ship and the ship will "snap" back into control... hopefully with enough time left to steer clear of disaster.
Someone please hire me to make games. /cry
~Carmine M. Red
Kairon@aol.com