Author Topic: What if Nintendo controlled Bandai/Namco?  (Read 20756 times)

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Offline animecyberrat

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RE:What if Nintendo controlled Bandai/Namco? (not bought, controlled)
« Reply #50 on: January 29, 2006, 09:08:38 AM »
nah thanks to Jack Tomposon GTA isnt going to be a very big deal anymore.  
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Offline Smash_Brother

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RE:What if Nintendo controlled Bandai/Namco? (not bought, controlled)
« Reply #51 on: January 30, 2006, 07:34:01 AM »
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BUT since were back to pretending or specualtiing now and not trying to argue over silly things that noone can predict anyways ok Ill go this rout.


I already said we're not. What I DID say was that every last bit of 3rd party support helps as, even if the game is garbage, it will still count toward the final tally of games available for the system and that number is what a lot of consumers will pay attention to when they go to buy a console.

You clearly don't like Namco's franchises. Fair enough, but that voids your opinion on the subject. There's a reason why Soul Caliber 2 reached best-seller status on all three consoles: because, across all three consoles, there are a lot of SC fans.

You also keep insisting that the Japanese market doesn't count and that the licenses Bandai holds are therefore irrelevant. Where is your evidence of this? You can't tell me that franchises like Naruto, One Piece and Gundam are going to do nothing in Japan when they're some of the few franchises which have become so popular that they saturated the US underground markets BEFORE being licensed without laying down some sales figures.

Bottom line:

Would franchises from Banco being brought to the Rev help Nintendo to shed their image as a company who doesn't support 3rd parties and will probably finish 3rd in the console race again? Yes.

Is it likely to happen? No.

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Also the pint of a new gen making a new clean slate is sorta nullified by public perception which is still Nintendos shrinakage. Until Nintendo can shake thier loser image they wont be able to pull far enough ahead to sway ANY body to exclusivity with out paying for deals.


This is why striking now before all the pieces fall into place would be ideal, but again, it's not going to happen.

However, that changes nothing about the simple fact that securing 3rd party support (if not for exclusives, at least at ALL) is the only thing which will save Nintendo's stake in the home console market.

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In the same vein of pointless speculation, nintendo could, for even less money, buy out TakeTwo Interactive, making the GTA series exclusive, not to mention bringing a full complement of 2K sports games to the Revolution (including NFL 2K7, since EA's monopoly on the NFL license would no longer effect 2K if they were a using a first party license).


First, it's not a 1 to 1 purchasing ratio. Just because the company is over $1 bil doesn't mean they'd sell for that amount: they'd sell for MUCH more.

Second, they've refused to sell out because there's no need to do so: they're making money hand over fist and Sony and MS are likely throwing money hats at them like crazy.

That's not the economic climate in which you sell your company because selling the company comes with a number of huge drawbacks like not being in creative control and having your actions governed by another entity. You sell your company when you lack the funds to make your projects succeed to your full potential and when a buyer sees this and understands that they'll benefit from this happening.

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Offline animecyberrat

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RE:What if Nintendo controlled Bandai/Namco? (not bought, controlled)
« Reply #52 on: January 30, 2006, 06:21:38 PM »
see again yoru taking qutoes form my post adn combingin it wioth qutoes form someoen elses psots, whoa rew you arguing with? I was agreeing with your EXFEPT for Bandia, , ok I DONT care about japane cuz that doesnt affetc ME! I could care less if Rev sells liek hot cakes in japans cuz if it sells worth crap here its worthless to me.




Saturn OUT SOLD Playstation in Japan and that didnt do thema  damn bit of good. also LOOK up the sales numbers NONE fo the Shonan Jump games have sold worht anything, adn do some basic financial research in to teh companies and youw ill find thatBOTH Namco AND Bandai have recently repoirted LOSSES in recent yers and THATS WHY TEH MEREGER IS EVEN TAKING PLACE. In THIER best interest they would HAVE to remain multi connsoel thast been my ENTIRE arugment and you keep ignoreing that. Nintendo WOULD NOT benefit form investing TOOMUCH money ina  company that is likely to go under.  
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Offline Smash_Brother

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RE:What if Nintendo controlled Bandai/Namco? (not bought, controlled)
« Reply #53 on: January 30, 2006, 08:29:07 PM »
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Originally posted by: animecyberrat
see again yoru taking qutoes form my post adn combingin it wioth qutoes form someoen elses psots, whoa rew you arguing with? I was agreeing with your EXFEPT for Bandia, , ok I DONT care about japane cuz that doesnt affetc ME! I could care less if Rev sells liek hot cakes in japans cuz if it sells worth crap here its worthless to me.

Saturn OUT SOLD Playstation in Japan and that didnt do thema  damn bit of good. also LOOK up the sales numbers NONE fo the Shonan Jump games have sold worht anything, adn do some basic financial research in to teh companies and youw ill find thatBOTH Namco AND Bandai have recently repoirted LOSSES in recent yers and THATS WHY TEH MEREGER IS EVEN TAKING PLACE. In THIER best interest they would HAVE to remain multi connsoel thast been my ENTIRE arugment and you keep ignoreing that. Nintendo WOULD NOT benefit form investing TOOMUCH money ina  company that is likely to go under.


Links, please.

I've been told in this thread by others that Nintendo invested in Bandai because of the dividends which Bandai returns. It's been a  while since I took econ (I got an A, but I promptly forgot everything .7 seconds after I handed in the exam), but why exactly is Nintendo investing in a company which, according to you, is reporting losses?

This has dragged on for a while, and while I don't exactly want to carry it further, I don't think there's been a single informed opinion in this entire thread, including my own. No one has linked any documents reporting actual financial status of either Bandai or Namco, nor sales figures (I looked, I couldn't find them for Shonen Jump games), nor the current holdings of NCL in Bandai.

I maintain that 3rd party support is the only thing which is going to save Nintendo this gen. I'm almost certain that Nintendo higher-ups are looking at the cube vs. the GBA/DS and wondering how much better the GBA/DS would have done had the resources and effort put into the cube instead gone to the GBA/DS (the REAL moneymakers).

This is Nintendo's last chance, and they NEED that 3rd party support: as we've seen with the cube, Nintendo cannot get enough 1st party titles out to their console to allow it to satisfy the gaming needs of their players. Having Banco's support (again, not even exclusive, just support at all) would go leaps and bounds toward showing that Nintendo is willing to make their console truly 3rd party friendly. Development costs and difficulty aside, something else needs to happen in order to garner support. The GC was supposedly the easiest of the three consoles to develop for and look how far THAT got it.

-SB
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Offline jasonditz

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RE:What if Nintendo controlled Bandai/Namco? (not bought, controlled)
« Reply #54 on: January 30, 2006, 09:13:34 PM »
Quote

Originally posted by: animecyberrat
nah thanks to Jack Tomposon GTA isnt going to be a very big deal anymore.


Yeah, we all know Jack always gets what he wants.

Offline Talon

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RE:What if Nintendo controlled Bandai/Namco? (not bought, controlled)
« Reply #55 on: January 31, 2006, 12:01:03 AM »
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Originally posted by: Smash_Brother
This is Nintendo's last chance, and they NEED that 3rd party support: as we've seen with the cube



Firstly being Nintendo's last chance is so full of crap!!! Go to any gaming site and you will see articles that Nintendo's profits are soaring for example

IGN: Nintendo Profits Soar
Nintendo's Q3 profits double on strong sales, currency gains



now even though the gamecube is practically dead the ds and gba are raking in the dollars and alot of dollars at that.  You will notice profits were up 36% on the previous year.

I do agree that Nintendo need more 3rd party support especially during their dry season so we have a constant amount of titles comming out for the whole year.  However the problem with 3rd party support is that most people who own the gamecube really only bought 3rd party titles that were exclusive or had exclusive content on them.  That being said Nintendo owners want exclusive 3rd party support which in the next gen isnt something 3rd parties are really keen on as the development costs are rising thus they need to sell more units thus the need for multi-platform support.  Besides how many people out there are willing to pay full price for a crappy port anyway?

I still believe Nintendo's biggest problem is its image, which it will have another chance to wipe the slate clean for the revolution.  

But Nintendo is no where near death, they are thriving atm and continue to upstage Microsoft and Sony who are still making losses on their consoles even though their install base is alot smaller (some territories non-existant *cough* Australia *cough*).  
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Offline Smash_Brother

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RE:What if Nintendo controlled Bandai/Namco? (not bought, controlled)
« Reply #56 on: January 31, 2006, 04:35:51 AM »
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Originally posted by: Talon
But Nintendo is no where near death, they are thriving atm and continue to upstage Microsoft and Sony who are still making losses on their consoles even though their install base is alot smaller (some territories non-existant *cough* Australia *cough*).


It's not that they're near death, and it's not that I'm hoping to see them leave the home console market (I've already gone on record as saying if they did so, I'd never buy another home console ever again), but you have to consider the view from the executives within the company.

If you have two product lines made by your company and one is insanely popular, has no REAL competition and is a ridiculous moneymaker, wouldn't it cross your mind to devote more resources to it so that you could make even MORE money from it? Of course you would. Anyone in their right MIND would. If your other product isn't doing as well, is still making money but not the same kind of money as the first product, I'm positive that SOMEONE in the company must have examined the situation and proposed the idea of cannibalizing the resources from the second product in order to afford more advertising and development for the first, more successful product.

There's already been speculation that Nintendo was going to do this, and while I hope this is not the case, it makes a lot of sense from a business standpoint to see to it that you forge ahead with your most successful projects at the cost of the less successful ones.

I think the two products (handheld and console) are separate entities in that they wouldn't need each other to succeed. The GBA/GC link cable was not enough to justify the two systems "needing" each other. I'm sure the DS and the Rev will link up somehow, but again, this will be the exception, not the rule and will be far from necessary when it comes to enjoying one or the other.

If the Rev fails, Nintendo's higher-ups will most likely pull the plug on the home console project entirely. This is why Nintendo needs to do it right this generation and get the necessary support to keep gamers happy throughout the entire life of the console instead of once every 3 months.

-SB
"OK, first we need someone to complain about something trivial. Golden or S_B should do. Then we get someone to defend the game, like Bill or Mashiro. Finally add some Unclebob or Pro666 randomness and the thread should go to hell right away." -Pap64

Offline iMoron

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RE: What if Nintendo controlled Bandai/Namco? (not bought, controlled)
« Reply #57 on: January 31, 2006, 09:15:57 AM »
me  to, me to...!!!


err....

About the need of them publishers needing to go multy platform, I think your analisies are a bit wrong. You see, some of the reasons why there were few ports to the cube were because of them focusing on the platform(s) that would (idealy) get the most sales in... and them redusing the develpment to one or two consoles...

Now... I think it that even more than before there will be some resiliant to do that many multyplatform games, etcept from the big guns. This mostly because the consoles this time around will have more diferences in their architectures (CPU's) which will need more time with each individual console... so there will be some that will think it 2 times before commiting a proyect to several platforms...

Atleast, in a good way, the Revolution is (should be) simple to program for, and cheaper to them developers/publishers. The 360 is said to be somewhat easy to develop for but still the amount of money requaried for big teams will still give the Revolution the advantage. The PS3... will prove to be the "N64 or Saturn" of this era in some respect, producing games for it could prove to finacial gambles to small developers... thoug it might just be a tad more dificult (seven core nigthmare) than the 360 (2 core) to program for, it chould be a chalange...

With that said, I think that saying that "namco and banday" must stay/go multyplatform is somewhat wrong in the sence that it could be the other way around since they need to generate profit... they should focuse on one console or focuse specific proyects to one console instead of utilizing their resorces on all console with most of their proyects at the same time (proyects time frame)...

In a way, multiplatform proyects will not be the most used strategy this time around! There's to much money needed this time... I think there will be loots more mergers, buyouts... and dead development houses thant in the previous generation...

...........................

And... it would be nice if Nintendo could influence "Banco" (bandai-namco) to make a few more games to Nintendo's platforms... that should be as far as they would need to do... influence them.
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Offline ThePerm

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RE: What if Nintendo controlled Bandai/Namco? (not bought, controlled)
« Reply #58 on: January 31, 2006, 09:38:06 AM »
if i were  a developer/publisher i'd  want to be a big  fish  in a small  stream rather then  an average size fish competing ith other  average fish
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Offline Smash_Brother

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RE:What if Nintendo controlled Bandai/Namco? (not bought, controlled)
« Reply #59 on: January 31, 2006, 01:11:19 PM »
From what I understand, the 360 and Rev will both be running variations of IBM's G5 chip (though that might be old info). That should, in theory, make developing for both of them easier when it comes to porting games.

As for last gen, I strongly think it was a snowballing problem which Nintendo never got ahold of and not necessarily hardware constraints. It was the image that Nintendo's console is aimed at children which was never addressed by Nintendo. They need to break out of this image any way they can this gen or I predict the exact same problem will happen next gen.

Basically, once developers started believing that their "mature" games wouldn't sell on the GC, other developers took note of this and followed suit, in turn causing even more developers to avoid developing such titles for the cube. This, in turn, caused "mature" games to producer lower sales numbers on the system because the lack of "mature" titles led to a lack of a "mature" audience.

In other words, when that curtain goes up at the Kodak, there better be something behind it that "mature" gamers will want to play and want to play so badly that they'll be willing to buy a Rev for it. Ideally, there should be a whole PILE of "somethings" which will make the people who bought a 360 or were planning to buy a PS3 say, "Oh, sh*t: I picked the wrong one..."

Quote

Originally posted by: iMoron
And... it would be nice if Nintendo could influence "Banco" (bandai-namco) to make a few more games to Nintendo's platforms... that should be as far as they would need to do... influence them.


Yeah, some "influence" is all it should take, considering they DO hold stock in them already.

-SB
"OK, first we need someone to complain about something trivial. Golden or S_B should do. Then we get someone to defend the game, like Bill or Mashiro. Finally add some Unclebob or Pro666 randomness and the thread should go to hell right away." -Pap64

Offline JonLeung

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RE:What if Nintendo controlled Bandai/Namco? (not bought, controlled)
« Reply #60 on: February 09, 2006, 12:18:02 PM »
Why can't there be a billionaire Nintendo fanboy who buys at least 51% of every major third-party developer and GIVES all of those shares to Nintendo just because they can afford to and wants to see Nintendo get back on top again?

Offline Smash_Brother

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RE:What if Nintendo controlled Bandai/Namco? (not bought, controlled)
« Reply #61 on: February 09, 2006, 01:11:45 PM »
I would buy them and offer it to Nintendo...for a price.

I'd borrow the Mario suit from them and make a video.

The video would open with a clip of bill gates talking at some podium, then someone would shout from offstage, "HE'S GOT A GUN!!!" Cut to a shot of bill from the right side of the stage (at which point it would be an actor who resembles gates from the back) as Mario emerges from stage left with a firearm and blows him away.

Then I'd release it on the internet and entitle it "Mario Shoots a Whore".

And yes, this is the sort of thing I think about regularly.

–S_B
"OK, first we need someone to complain about something trivial. Golden or S_B should do. Then we get someone to defend the game, like Bill or Mashiro. Finally add some Unclebob or Pro666 randomness and the thread should go to hell right away." -Pap64

Offline couchmonkey

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RE:What if Nintendo controlled Bandai/Namco? (not bought, controlled)
« Reply #62 on: February 10, 2006, 10:26:24 AM »
Quote

Originally posted by: Smash_Brother

The video would open with a clip of bill gates talking at some podium, then someone would shout from offstage, "HE'S GOT A GUN!!!" Cut to a shot of bill from the right side of the stage (at which point it would be an actor who resembles gates from the back) as Mario emerges from stage left with a firearm and blows him away.

Then I'd release it on the internet and entitle it "Mario Shoots a Whore".

And yes, this is the sort of thing I think about regularly.



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Offline ThePerm

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RE: What if Nintendo controlled Bandai/Namco? (not bought, controlled)
« Reply #63 on: February 10, 2006, 11:19:12 AM »
i  fantasize about being a billionair and like  creating  a company and  supplying Nintendo with a vast array  of  franchises
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