Author Topic: What if Nintendo controlled Bandai/Namco?  (Read 21816 times)

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Offline JonLeung

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RE:What if Nintendo controlled Bandai/Namco? (not bought, controlled)
« Reply #25 on: January 22, 2006, 12:12:40 PM »
Actually, technically it's 50% + 1 to guarantee control.  So unless there's somehow only 100 shares or less, 51% is more than the minimum.

Offline animecyberrat

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RE:What if Nintendo controlled Bandai/Namco? (not bought, controlled)
« Reply #26 on: January 22, 2006, 12:21:04 PM »
so how much stock does Nintendo own of Bandia and Namco now anyways? Is it enough to influence them any?
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Offline Smash_Brother

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RE:What if Nintendo controlled Bandai/Namco? (not bought, controlled)
« Reply #27 on: January 23, 2006, 10:10:37 AM »
Quote

Originally posted by: animecyberrat
so how much stock does Nintendo own of Bandia and Namco now anyways? Is it enough to influence them any?


From what I've heard, they should be somewhere in the 7th-10th range for the highest shareholder.

However, even being the highest shareholder guarantees nothing unless the other primary holders can be convinced to go their way.

-SB
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Offline jasonditz

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RE: What if Nintendo controlled Bandai/Namco? (not bought, controlled)
« Reply #28 on: January 23, 2006, 01:01:59 PM »
Nintendo's said in the past that it's investments in Bandai were simply that: investments... they don't have any designs on being a Sega-Sammy type company that's into all sorts of crazy side businesses. Bandai's always been one of the more safe, solid returning income stocks in Japan, and Nintendo's got an enormous amount of cash just lying around. Bandai's dividend paid more than Japanese government bond interest did.

I owned some Bandai stock before the merger as well, and I can assure you I wasn't intending to take them over either... as cool as that would be.

Anyhow, Nintendo's always gotten a good amount of support from Bandai, and seems to get quite a few nice exclusives from Namco: with or without any attempts at a silent takeover I would expect the combined company to provide quite a few good titles for the Revolution, and to continue to provide good games for the DS. Hopefully the merger will make it easier to get US localized versions of some of Bandai's DS titles.



Offline Smash_Brother

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RE: What if Nintendo controlled Bandai/Namco? (not bought, controlled)
« Reply #29 on: January 24, 2006, 04:47:47 AM »
Then that's an ironclad shame.

Having sway or influence over Banco and its franchises could easily make the difference between success and failure in the upcoming console wars (that's not an exaggeration, either).

-SB
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Offline animecyberrat

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RE:What if Nintendo controlled Bandai/Namco? (not bought, controlled)
« Reply #30 on: January 24, 2006, 04:56:05 AM »
doubtful, Namco was great this gen but last gen they didnt make 1 damngame for Nintendo and it didnt kill them at all. Namco isnt the end all video game developer and they seam to be in the most financial trouble, hnce the merger in the first place. Namco relys too much on Pac-man and its Arcade Mueseums to stay in bussiness, tehy didnt market thier non Pac-Man games very well, which is sprta why they dont sell too good.

Dont get me wrong I love Namco always have even long before I knew what Nintendo was I played Namco games, but I think they can make good games but they dont have to be exclusive to any system because that wont matter people dont buy conosles for Pac-man or even Tekken, Namco doesnt have any MUST HAVE tittlesthat the majorioty cant live without. It would have been nice to get Tekken for GC but I can settle for Soul Caliber II even though it wasnt as much fun.



That being said Nintendo shoudlnt invest too much in Namco anyways because what if something goes wrong and the merger doesnt help and they still go uinder, thats money Ninty loses.

Theres no such thing a s a safe investment tehre those with higher risk and thsoe will less erisk, Namco is high risk due to financial troubles they are having.

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Offline Smash_Brother

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RE: What if Nintendo controlled Bandai/Namco? (not bought, controlled)
« Reply #31 on: January 24, 2006, 07:05:43 AM »
First of all, you'd be pretty hard-pressed to convince the average gamer that having Tekken, Soul Caliber, and the Tales series as exclusives to your system wouldn't be a pretty sizable advantage.

Second, Bandai controls some of the most popular franchises in Japan, including Naruto and One Piece. Regardless of whether or not Banco would do anything for them outside of Japan, it would be worth it alone for the fact that it would be a huge chunk of Japanese entertainment properties which would be Nintendo-only.

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Offline jasonditz

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RE: What if Nintendo controlled Bandai/Namco? (not bought, controlled)
« Reply #32 on: January 24, 2006, 10:17:40 AM »
Namco has a knack for quality, and Bandai has a knack for cashing in on nice franchises with simply "acceptable" games... if they can combine the two and start whipping out Namco-quality stuff using Bandai franchises. Imagine a dothack game that's actually got some polish on it... or dare I say... MMORPG



Offline Ceric

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RE:What if Nintendo controlled Bandai/Namco? (not bought, controlled)
« Reply #33 on: January 24, 2006, 10:22:26 AM »
An MMORPG .Hack that's ludicrous I tell you.  Just plain Mad...  
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Offline couchmonkey

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RE: What if Nintendo controlled Bandai/Namco? (not bought, controlled)
« Reply #34 on: January 26, 2006, 04:41:22 AM »
Meh, I don't think Bandai Namco would have that much of an influence over things in Japan.  All other things being equal, exclusive support from the company would definitely help Nintendo, but I think Square Enix still holds the keys to Japan.
That's my opinion, not yours.
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Offline BlkPaladin

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RE: What if Nintendo controlled Bandai/Namco? (not bought, controlled)
« Reply #35 on: January 26, 2006, 05:17:17 AM »
Well Square Enix is supposedly "supporting everybody" and they don't seem to interested in jumping on the next-generation bandwagon just yet since the only next gen console title they have announced/released is a port of FFXI which will more than likely find it way onto all the consoles.
Stupidity is lost on my. Then again I'm almost always lost.

Offline Smash_Brother

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RE: What if Nintendo controlled Bandai/Namco? (not bought, controlled)
« Reply #36 on: January 26, 2006, 05:17:31 AM »
Do you know what "Shonin Jump" is? Do you know what it means to Japan?

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Offline BlkPaladin

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RE: What if Nintendo controlled Bandai/Namco? (not bought, controlled)
« Reply #37 on: January 26, 2006, 05:20:12 AM »
It's the biggest boy manga mag (I forget the japanese if you excuse me.) But still in terms of videogame clout Square Enix still has the Japanese market's interests becaust of Dragon Quest (Warrior in the US).
Stupidity is lost on my. Then again I'm almost always lost.

Offline Smash_Brother

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RE: What if Nintendo controlled Bandai/Namco? (not bought, controlled)
« Reply #38 on: January 26, 2006, 06:24:31 AM »
Heh, I was actually replying to couchmonkey but you snuck your post in there.

Shonin Jump includes Naruto and One Piece, both of which are HUGE in Japan, and in addition to that, Bandai controls Gundam and Digimon, another two huge hitters. Add in the entire Tales series, Xenosaga (which I hear is concluded), and Namco's other franchises and I think it's safe to say that controlling Banco would probably rival Square, especially in Japan where Shonin Jump and Gundam are huge.

But we've already established that Nintendo is only the 7th-8th largest shareholder, which isn't enough to get anything "done", in terms of exclusive titles.

-SB
"OK, first we need someone to complain about something trivial. Golden or S_B should do. Then we get someone to defend the game, like Bill or Mashiro. Finally add some Unclebob or Pro666 randomness and the thread should go to hell right away." -Pap64

Offline BlkPaladin

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RE: What if Nintendo controlled Bandai/Namco? (not bought, controlled)
« Reply #39 on: January 26, 2006, 01:47:15 PM »
Xenosage was orginally to have 8 or so installments so I don't think we have heard the last of the title. (Xenogears is supposidly the 6th which will be remade because it's owned by Square Enix)
Stupidity is lost on my. Then again I'm almost always lost.

Offline animecyberrat

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RE:What if Nintendo controlled Bandai/Namco? (not bought, controlled)
« Reply #40 on: January 26, 2006, 02:42:43 PM »
I never said namco or Bandia wont help I only said it wont make or break anybody. Nintendo DIDNT HAVE EITHER for N64 and it didnt affect them at all. Tekken IS NOT as big as people think, Tales is only known to hard core RPG fans eveyrbody else dont even knwo what teh hell it is, Digimon is the SHIZNIT but Pokemon is Nintendos baby and therefore always over shadows it, despite Digimon being way cooler.


I just DOUBT that Namco/Bandia exlcusivity will help much because they were excluded from N64 and it didnt make adifference, especialy when Saturn AND Dreamcast had good Namoc/Bandai support. Namco has NEVER been a deciding favtor for anyone, They make good games but if forced to make abuying descion most people will pass on Namco exclusivity for something more worth while. Also regarding Tekken, Sony has a stake int hat franchise so Namco has to keep it on PS until Sony lets them do otherwise.  Shonman Jump may be all moighhty in Japan but the game sales dont seam to prove anything.


theres plenty of thier games on GC already an nobody cares. They woudl make tons more money keeping osmething THAT popular multiplatform. Unless somebody PAYS for exclusivity which I doubt Nintendo would go for those games, Soul Caliber or even Tekken are out of the picture the only franchise Nintendo might sway as exclusive woudl be Pac-Man and only cuz he fits into Nintendos systems better than anybody else.


See what your forgetting is popualrity means spit when it comes to sales, a TV show can be hella popular but if the GAME dont sell then the TV shows popularity aint enough to make a bit of difference.

Also I have played some of those Shonam Jumps games and guess what they suck. peopel wont flock to a system with crap games no matter how popular a tie in show or movie is.


Take Power Rangers, that show was beyond popular back in the day and still is pretty big, but the games never sold enough to make adifference and I can tell you what nobody bought a Sega CD cuz it had an exclusive PR game.



Your points are fine but diluted. Also Namco is still in financial trouble and therefore as a company in need of money they definately WILL NOT limit them selves to Nintendo exclusivity because that would be finanialc suicide. They need to remain multi platform to remain alive, but as long as they keep making games thier fans are happy cuz they are on every system out. Namco has been around longer than most in the ondustry and they do make great games, but I neve rknew anyone who bought a system just for a Namco game.  
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Offline couchmonkey

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RE: What if Nintendo controlled Bandai/Namco? (not bought, controlled)
« Reply #41 on: January 27, 2006, 05:16:09 AM »
I know what Shonen Jump is and I'd give the exact same response as BlkPaladin.  Dragon Quest + Final Fantasy > Shonen Jump in the world of videogames.

Square Enix has said it's supporting all systems, but so far Final Fantasy XI and Final Fantasy Crystal Chronicles are the only titles actually mentioned for 360 or Revolution.  I'll take Square Enix seriously when true Final Fantasy, Kingdom Hearts, and Dragon Quest sequels are announced on all three consoles.

If Square Enix gave full support to every console, then yes, Bandai/Namco could turn the tide in Nintendo's favour.  But I think Square Enix's most popular games will remain exclusive to PS3 unless Nintendo can get the Revolution to outsell it.
That's my opinion, not yours.
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Offline JonLeung

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RE:What if Nintendo controlled Bandai/Namco? (not bought, controlled)
« Reply #42 on: January 27, 2006, 05:23:10 AM »
*misses Final Fantasy VI, Chrono Trigger, Secret Of Mana...*

*...or at least the good old days when they were new...*

Offline couchmonkey

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RE: What if Nintendo controlled Bandai/Namco? (not bought, controlled)
« Reply #43 on: January 27, 2006, 06:03:31 AM »
AMEN!  I'm not crazy about Square Enix's super-cinematic approach to games these days, but I'd still gobble up any real RPG they cared to release on the Cube.
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Offline animecyberrat

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RE:What if Nintendo controlled Bandai/Namco? (not bought, controlled)
« Reply #44 on: January 27, 2006, 05:36:53 PM »
I forgot to point out that BANDAI makes Power rangers also just to show how imnportant they are to the woprld of video games....
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Offline Smash_Brother

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RE:What if Nintendo controlled Bandai/Namco? (not bought, controlled)
« Reply #45 on: January 27, 2006, 07:18:11 PM »
Quote

Originally posted by: animecyberrat
I never said namco or Bandia wont help I only said it wont make or break anybody. Nintendo DIDNT HAVE EITHER for N64 and it didnt affect them at all.


First of all, considering that the N64 is the console on which Nintendo lost the majority of its ground to Sony, I'd hardly consider using it as an example.

Second, you're missing the big picture here...

We've already established that this will never happen so it's all theory anyway, but the point is not Banco exclusivity is beneficial to any system, more so than you give it credit. You seem to be hailing Square as some godly force of game sales. While I won't deny that they have a strong presence, it was GTA which made the PS2 the #1 seller that it is today, if anything.

But none of that matters now because we're in a generation shift, which is exactly the POINT here. To reiterate what was stated much earlier, Sony won because the developers were convinced that they were going to be the winner this generation. It's a self-fulfilling prophecy. If you get enough developers to come to you, the rest will follow for fear of being left out, you get the most games and you win.

Banco exclusivity may or may not help the Rev during its lifespan, but it would be just about the best thing in the WORLD for it to be announced right now before developers have chosen "sides". The sight of two huge development companies backing Nintendo would turn a lot of heads. Be it money hats or pressure from stock holdings, being able to say, without a doubt, that a certain franchise will only be available on your console directly equates power in the market, the type of power which shows 3rd parties your willingness to effectively FORCE people to buy your console to play a certain game. It's that same force which will sell more games by other 3rd parties, making your console look like a more attractive choice for game development (exclusive or otherwise).

Now, I don't know what's going to happen when that curtain goes up at the Kodak theater, but I do know THIS: if Nintendo doesn't secure 3rd party backing (and I mean SECURE, not have it for 6 months before it goes to the most-popular console), they're out of the home console market. With the cube, they've already proven beyond a shadow of a doubt that they are incapable of releasing enough 1st party games to keep the market satisfied. Unless they can convince 3rd parties to come over to the Rev, it's over.

Otherwise, all that's left is to let Sony and MS gradually throw around enough money hats to round up all of the 3rd party exclusives. Nintendo will release a 1st party game once every 3 months and a dozen lousy Mario spinoff titles between those three months while their fanbase slowly erodes until they have 5% of the market like Apple computer.

I don't know if Banco could make or break, but I DO know that it could easily be the catalyst in a chain reaction which would force 3rd party developers to at least CONSIDER developing their games for the Rev, if not exclusively, at least AT ALL which is something Nintendo has suffered from this generation and suffered HORRIBLY. Remember how many game ads would list "PS2, Xbox" and no GC? I can't count the number of times I looked at a game ad in a magazine or on TV, saying, "Hmm, looks alright." only to notice the absence of the GC logo from the list of consoles and frown in disappointment.

And Nintendo needs 3rd party support more than they ever did.

1. They're trying something very new and different which could potentially fail.

2. They have a reputation for being 3rd. No one wants to develop for the console of the 2nd loser.

Like I said, make or break is irrelevant. Either way, it would be a STRONG step in the right direction.

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Offline Arbok

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RE:What if Nintendo controlled Bandai/Namco? (not bought, controlled)
« Reply #46 on: January 27, 2006, 09:29:47 PM »
Quote

Originally posted by: animecyberrat
Namco has NEVER been a deciding favtor for anyone, They make good games but if forced to make abuying descion most people will pass on Namco exclusivity for something more worth while.


Are you telling me that Namco and Nintendo games together wouldn't be a sizeable force? Honestly, IMO, the best games last generation were from those two development houses. You are speaking as if the Namco games would have to go it alone, like they would be the only attraction to the system, but they wouldn't, they would just be another HUGE incentive toward the system.  
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Offline Smash_Brother

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RE:What if Nintendo controlled Bandai/Namco? (not bought, controlled)
« Reply #47 on: January 28, 2006, 01:17:29 PM »
Quote

Originally posted by: ArbokAre you telling me that Namco and Nintendo games together wouldn't be a sizeable force? Honestly, IMO, the best games last generation were from those two development houses. You are speaking as if the Namco games would have to go it alone, like they would be the only attraction to the system, but they wouldn't, they would just be another HUGE incentive toward the system.


That's exactly what seems to elude him: Nintendo didn't lose this gen because of the absence of any particular game. They lost because of a chain reaction of GC support being omitted time and time again. The more companies see GC support vanishing, the fewer games they'll develop for the console. No one wants to go down with the ship.

Even Nintendo did this with the GC.

Banco's support could do a lot of good things for Nintendo, not even their exclusivity, just support, period. The attitude of "Meh, we'll be fine without them." is the same pigheaded BS Nintendo pushed with the cube and look where it got them.

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"OK, first we need someone to complain about something trivial. Golden or S_B should do. Then we get someone to defend the game, like Bill or Mashiro. Finally add some Unclebob or Pro666 randomness and the thread should go to hell right away." -Pap64

Offline animecyberrat

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RE:What if Nintendo controlled Bandai/Namco? (not bought, controlled)
« Reply #48 on: January 28, 2006, 05:09:44 PM »
Ok smahs first of fyor arguing with me abut thinsg someone else said. I never made a fuss over square that was someone else. and I am not saying I disagree totaly I just dont think peopel will by a REV OVER a playstation 3 because of Namco games, or in otehr words if Namco suddenly drops Ps3 altogetehr and suddenly they become exclusive to Nintendo I dont think it will matter. I mena ok yeah it will lead to more 3rd party edvs fora while but if they still cant attract sony fans it dont make adifference. MOST PS fanboys still dont care about namco games, they didnt notice Tales of Syjmponia eitehr as far as Sony fans are concerned ONLY square made RPGS count.

And I was mostly arguig agianst Bandia cuz they have NEVER been a dev to care about. But I do AGREE that IF Namco.Bandia went exclusive to Nintendo it would definatley garner attenion, but a lot of Devs wont care, Namco made PLENTY of games for GC and alot where exclusives and they didnt make them any money and they STILL didnt get any bodies attention either. Bandia games are nil on GC, the oens tehre are dont matter at all cuz nobody knwos about or cares about them.



BUT since were back to pretending or specualtiing now and not trying to argue over silly things that noone can predict anyways ok Ill go this rout. Lets say Nintendo decided to makea  financial offer to "BANCO" as you call them, to maek games EXCLUSIVE to REV, lets say they manage to pay enough money to get a full year, of Exclusive content AND they agree NOT to announce ports coming latter, just to ensure eclusivity.

Lets pretend that SOny decided to file lawsuit in regards to Tekken and the other namco games they co published. Namco still dont get Tekken or any ralted properties, and Pokemon still over shadows Digimon.

From a financial stand point and from a realistic dealine stand point its UNLIKELY that any opthere big name games bsides Pac-man and maybe a Naruto game would be developed in that year, and certianly no Tekken and unless Nintendo grows testicles and some backbone and agrees to finance a Namco RPG its unlilkey the exclusivity woudl last for long. UNLESS Nintendo forked over enough cash to own enough stock to CONTROL them, which its still unlieklly because Nintendo is not the kind of company to do bold things like that anymore.

Lets face it they have gotten soft in their old age and I dont see this as realisticaly happening. And even so the Namco games that WOULD make a difference still wont be exclusive or wont be ready for a while and by then Sony or MS could have easiily paid some other dev to make something just as good. Namco may have made great games, but they WERE NOT a force at all due to LOW SALES hence the reason for the MERGER in the FIRST place. Namco is on the verge of bancruptcy if they cant turn things around and this is jsut a way to put that off.
Nintendo would be STUPID to invest in a copmany that has lost as much mney as these 2 have in recent years. Bandia was on verge of mering with SEGA a few years back and if it wasnt for Tamoagichti it would have pahhend aroudn they time DC was gearing up to launch. Bandia is not going to make any difference but Namco and Bandia worklign togetehr woudl HAVE to remain multi consoile to get every last scrap of money they can muster just to say in bussiness. If the merger goes well theres a chance trhey may stick around and things could turna round but forma bussiness stand piont Namco and Nintendo are better off staying separete entetis but staying allies.  

Also the pint of a new gen making a new clean slate is sorta nullified by public perception which is still Nintendos shrinakage. Until Nintendo can shake thier loser image they wont be able to pull far enough ahead to sway ANY body to exclusivity with out paying for deals.  
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Offline jasonditz

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RE: What if Nintendo controlled Bandai/Namco? (not bought, controlled)
« Reply #49 on: January 28, 2006, 08:26:36 PM »
In the same vein of pointless speculation, nintendo could, for even less money, buy out TakeTwo Interactive, making the GTA series exclusive, not to mention bringing a full complement of 2K sports games to the Revolution (including NFL 2K7, since EA's monopoly on the NFL license would no longer effect 2K if they were a using a first party license).

The whole company is sitting at just a hair over a billion dollars, a paltry sum for a company that made THE system selling third party title of the current generation

Plus we could make Mario playable in GTA - Revolution, finally affording him the opportunity to shoot that damned hooker.