Author Topic: Revolutionary Controller  (Read 62786 times)

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Offline BlackNMild2k1

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RE:Revolutionary Controller
« Reply #100 on: June 08, 2005, 11:13:30 PM »
a couple of things here

for one, if you have gyros in the controller is there a need for a light gun, especially if you are putting a cursor on the screen.................?

The Rev contoller will have buttons, unless you are calling Reggie a liar...........
(didn't he say something along the lines of "imagine a controller that can play all the games, old and new")

Offline Dasmos

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RE:Revolutionary Controller
« Reply #101 on: June 08, 2005, 11:16:31 PM »
Yeah I do remember something along those lines.....................although he could mean that they have designed some sort of shapeshifting putty controller. I could change into any controller available!!

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Offline Nephilim

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RE: Revolutionary Controller
« Reply #102 on: June 09, 2005, 02:23:44 AM »
the thing is that the gamecube control would easly play n64, snes and nes games
but thinking about it, the n64 control could be used to play most games on gamecube

I believe the whole backwoulds thing wont be revolutionary
weither it be touch screen, giro, lcd display (I would like) or whatever
Its going to have to be good, or its going to be way over hyped and let people down

Offline Spak-Spang

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RE:Revolutionary Controller
« Reply #103 on: June 09, 2005, 05:34:28 AM »
Reggie actually said the REVOLUTION controler plays all games from all systems quite well.

Then he went on to explain how it is amazing to think of a single controller that can play games from so many systems so perfectly.

So you won't have to use Gamecube controllers to play old games.  The Revolution Controller will do it fine.

Though I do expect to see 3rd party developers releasing classic controllers to play N64,SNES and NES games with that classic feel.  Oh course the controllers will be wireless.



Offline mantidor

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RE:Revolutionary Controller
« Reply #104 on: June 09, 2005, 07:04:04 AM »
Lets not forget that the GC controller doesnt have a select button, I know its a very minor inconvenient, but is a real one nonetheless.
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Offline Ian Sane

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RE: Revolutionary Controller
« Reply #105 on: June 09, 2005, 07:34:35 AM »
"the thing is that the gamecube control would easly play n64, snes and nes games"

Does no one remember that the N64 has six face buttons while the Cube only has four?  Even if you use the z-button the Cube is still one button short and DON'T give me that "use the c-stick" crap.  That works sort of okay for Zelda but you would not be able to play other N64 titles with that method.  The Cube controller would work okay for the NES and SNES though since you could just map select to Z.

Logically Nintendo has to have a controller with at least 6 face buttons, two shoulder buttons, an analog stick, and a d-pad in order to properly play all N64, SNES, and NES games.

Offline KDR_11k

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RE: Revolutionary Controller
« Reply #106 on: June 09, 2005, 08:12:15 AM »
You forget this is Nintendo, they probably would tell you to use the C stick.

Offline Ian Sane

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RE: Revolutionary Controller
« Reply #107 on: June 09, 2005, 08:39:38 AM »
IGN's latest Rev news from Iwata says "Backwards compatibility for GameCube goes beyond just the software. You'll be able to use all controllers (Wave Bird included), memory cards, the Mario Party microphone, the Dance Dance dance pad and even the Donkey Konga konga controller."

That to me suggests that the Cube ports were added for the very reason I thought they were added: user friendliness.  A lot of people are assuming that the Cube ports justify the existence of same insane wacky Rev controller that is incapable of playing traditional games.  If Sony or MS had backwards compatible controller ports on their console would you assume the standard controller would be weird?  Stop thinking about Nintendo as the goofball who does everything different for no reason.  Nintendo can change and likely has with the Rev.  Note how the Rev is ONLINE and how it has DVD playback and it doesn't look like a toy.  The Rev so far suggests that Nintendo is learning from some of their mistakes and being user unfriendly and inflexible is one of their mistakes.  Having the Cube controller slots on the Rev makes sense because it ensures 100% backwards compatibility.  Think of it using normal logic instead of insane E3 2003 Nintendo logic.

I will be very surprised if the Cube controller is required to play the classic games.  It would just totally kill the download feature and making such a weird controller would be suicide.  Nintendo does some dumb stuff but I don't think they're THAT dumb.  I've been quite impressed so far with the little Rev info we know.  So far the Rev is nearly perfect.  Now there are some pretty negative rumours (like the weak hardware rumour) but of the facts we know Nintendo hasn't done anything really stupid with it yet.  It would be very odd for them to be so competent so far and then ruin it all with some weird powerglove controller.

Offline mantidor

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RE:Revolutionary Controller
« Reply #108 on: June 09, 2005, 11:52:58 AM »
"Stop thinking about Nintendo as the goofball who does everything different for no reason."

That, coming from you, almost made me cry

Seriously, the d pad in the GC controller suck simply because Nintendo until now has always focused in the future,  as opposite to sony and its outdated controller, I think they see the dpad as something outdated for games of today, and I agree, its only useful for fighters which are a niche genre which would be stale if it wasnt for Super Smash Bros, which uses the analog stick perfectly. Thats why they gave the Dpad other uses instead of movement, like the visors in Metroid Prime.

But now that they are bringing the games of NES and SNES we can be confident Nintendo has come up with a solution to play these games flawlessly, remember that for Nintendo gameplay is everything, and they would never release a controller that doesnt work for games, or at least for their own games. Something like the philosophy of sony of making poorly responsive buttons because they wanted a big screen as seen in the psp would never happen with Nintendo.  
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Offline vudu

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RE: Revolutionary Controller
« Reply #109 on: June 09, 2005, 12:04:31 PM »
Quote

That, coming from you, almost made me cry
Shhh!!  If you make fun of Ian for saying something good about Nintendo, he might go back to being cynical.  Just nod and smile...nod and smile....
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Offline Mario

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RE: Revolutionary Controller
« Reply #110 on: June 09, 2005, 06:19:51 PM »
I hope the GC controller is at least an option to play old games, because i'd use it, and I wouldn't mind using the bongos to play some old NES games

Offline nemo_83

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RE:Revolutionary Controller
« Reply #111 on: June 09, 2005, 06:47:28 PM »
The new news about Nintendo not making Cube controllers including bongos, DDR pad, and Mario Party Mic speaks to me that Nintendo is not thinking.  Its time for some negativity, some tough love.  Nintendo must be crazy.  The Cube controller doesn't stack up to the present controllers let alone next gen controllers with even more buttons.  I thought this new controller would be REV so you could play all games with it, that is what Reggie said.  I thought the new controller was going to make it so you only had to have one type of controller, this news just defeated the glorry of the new controller.  This shows Nintendo's lack of confidence in their new controller and their inability to get the fact through their thick skulls that their REV controller needs to be able to do what the other next gen controllers can do (it shouldn't be that hard since all they did was add more buttons) and there is still plenty of room for innovation.  What Nintendo is doing is undercutting their own efforts to release a new standard.  There will be no standard on REV.  They are not even pushing a new microphone, they want us to use the Mario Party Cube mic.  

I am adding this to my complaint list now consisting of no real world broadband internet port, why the **** we need USB ports for k/m when the REV controller is supposed to be the shite, and why in the hell Nintendo is afraid a kid will break a harddrive so they don't want to put one in the REV.  Yeah, a kid can break a GPU if he toses the console around enough; should we leave that out too?  What about that fragile CPU?  I guess analog sticks shouldn't be put on the controllers cause some dumb **** might break one.  

As I've been saying recently, Nintendo needs to say f*ck em to the mainstreme.  If people can't take care of their system enough so they won't break the harddrive it is likely it won't be long before they scratch their disks or the laser inside the system.  This latest excuse from Nintendo on the harddrive sounds more like, "we're just stuborn as f*ck, so lick it, we're cheap and we are using flash memory; and Sony doesn't have either for PS3 so that makes it okay."  Just because Sony does or doesn't do something does not make it okay.
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Offline Mario

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RE: Revolutionary Controller
« Reply #112 on: June 09, 2005, 06:53:17 PM »
Quote

The new news about Nintendo not making Cube controllers including bongos, DDR pad, and Mario Party Mic speaks to me that Nintendo is not thinking.

What on earth are you talking about? Who's not thinking again? You're complaining after that doesn't even make SENSE. Nintendo are letting us use the bongos and all that jazz, and why woudl't they? They fit in the GC controller slots.
Quote

I thought the new controller was going to make it so you only had to have one type of controller, this news just defeated the glorry of the new controller.

The obvious news that bongo drums would fit in the GC controller slots made you come to this conclusion? STOP, and THINK.

Offline nemo_83

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RE:Revolutionary Controller
« Reply #113 on: June 09, 2005, 08:24:16 PM »
Quote

Originally posted by: Mario
Quote

The new news about Nintendo not making Cube controllers including bongos, DDR pad, and Mario Party Mic speaks to me that Nintendo is not thinking.

What on earth are you talking about? Who's not thinking again? You're complaining after that doesn't even make SENSE. Nintendo are letting us use the bongos and all that jazz, and why woudl't they? They fit in the GC controller slots.
Quote

I thought the new controller was going to make it so you only had to have one type of controller, this news just defeated the glorry of the new controller.

The obvious news that bongo drums would fit in the GC controller slots made you come to this conclusion? STOP, and THINK.


Reggie said to think about a controller that can control all games between NES and Cube, as well as the revolutionary REV games.  I would think it would be possible to use gyros to emulate the bongos for example or even the light gun in Duck Hunt.  
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Offline Mario

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RE: Revolutionary Controller
« Reply #114 on: June 09, 2005, 08:38:57 PM »
What?

Offline Infernal Monkey

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RE: Revolutionary Controller
« Reply #115 on: June 09, 2005, 08:41:24 PM »
"The truck have started to move!"

Guys, the Revolution controller will be a bowl of jelly. It is REVOLUTION.
 

Offline BlackNMild2k1

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RE:Revolutionary Controller
« Reply #116 on: June 09, 2005, 08:41:35 PM »
then we can throw the Rev controller on the ground and 'jump' on it repeatedly to play DDR Mario Mix?

how would the gyros emulate the bongos? I'm not seeing what you were thinking here.

Offline nemo_83

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RE:Revolutionary Controller
« Reply #117 on: June 09, 2005, 09:01:27 PM »
Youl could shake the two hemispheres of the controller like rattles or drum sticks.
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Offline BlackNMild2k1

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RE:Revolutionary Controller
« Reply #118 on: June 09, 2005, 09:09:37 PM »
what about when you have to hit both drums....
lean the controller forward/back?

or clap into the microphone......
make clicking sounds by mouth?

or you have to do it all in a really fast sequence of movements.....
have a heart attack!!

I don't see it working out too well, even with a HUGE bottle of asprin around.

Offline RABicle

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RE: Revolutionary Controller
« Reply #119 on: June 09, 2005, 09:20:18 PM »
Reginald said that the controller would include the functions of all the previous console's controllers, not that it would be able to play every game.

Light gun games are dead anyway, HDTV killed them.
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Offline BlackNMild2k1

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RE:Revolutionary Controller
« Reply #120 on: June 09, 2005, 09:27:49 PM »
Quote

Originally posted by: RABicle
Reginald said that the controller would include the functions of all the previous console's controllers, not that it would be able to play every game.

Light gun games are dead anyway, HDTV killed them.


But gyros could bring them back(with the added help of a cursor on the screen)

Offline nemo_83

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RE:Revolutionary Controller
« Reply #121 on: June 09, 2005, 09:38:25 PM »
I swear to god I read at some point that the gyro could detect shaking and not just all the tilting and turning things.  So you would have a half of a controller in each hand and you would shake them or sling them like drum sticks.
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Offline BlackNMild2k1

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RE:Revolutionary Controller
« Reply #122 on: June 09, 2005, 09:57:05 PM »
well if you were able to split the controller in half (which i don't think will happen, but what do I know....?) then I guess that might make sense. But until thats known as possible, then I just don't see how it's gonna work.  I still think that 2 independent controllers may be a little too radical for the casual gamer and especially the non-gamer when it comes to handling the controller, as lots of gamers depend on one hand or the other to support the controller while the other hand does some specific task (such as mash a button as fast as possible, rotrate a joystick really fast or just reach the start button to pause the game), but its all speculation at this point so............

Offline MrMojoRising

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RE:Revolutionary Controller
« Reply #123 on: June 09, 2005, 11:58:33 PM »
Quote

Originally posted by: nemo_83
The Cube controller doesn't stack up to the present controllers let alone next gen controllers with even more buttons.  I thought this new controller would be REV so you could play all games with it, that is what Reggie said.


First of all, Nemo, you have officially gone crazy, I reccomend some strong medication to settle yourself down.  Second, I don't think that the cube controller has any trouble stacking up to present controllers...do you mean because it has one less button...because the little black on white buttons on the X-box controller aren't even used that much anyways.  And the Revolution controller will at best be just that, a revolution...it's not going to cook you dinner or make out with you...it CAN'T DO EVERYTHING!

Offline Nephilim

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RE:Revolutionary Controller
« Reply #124 on: June 10, 2005, 04:58:57 AM »
Quote

Originally posted by: Ian Sane
"the thing is that the gamecube control would easly play n64, snes and nes games"

Does no one remember that the N64 has six face buttons while the Cube only has four?  Even if you use the z-button the Cube is still one button short and DON'T give me that "use the c-stick" crap.  That works sort of okay for Zelda but you would not be able to play other N64 titles with that method.  The Cube controller would work okay for the NES and SNES though since you could just map select to Z.

Logically Nintendo has to have a controller with at least 6 face buttons, two shoulder buttons, an analog stick, and a d-pad in order to properly play all N64, SNES, and NES games.

I didnt think it was that bad, nintendo copyed sony with using the c-stick
tony hawk 1 used the dual shock stick as a face buttons also, way before cube
I believe that the rev emu system with have button layouts anyway, because te buttons in some games might not work, much like megaman collection for cube