I never liked Banjo Kazooie. There, I said it.
It was probably the only big name N64 title that I didn't get back in those days, but I don't regret it. Back then my friend and I would only pick up certain releases so that he would have one big game, I'd have the other. The only times we'd have two copies of the same game would be if it was something we just had to have, like Ocarina of Time. I'm glad he got Banjo cuz if I bought it, I would of not only disliked it the way I do now, but I would of grown to resent it too.
I'll give it props where its due though, I'm not a hater in the slightest. The graphics were suberb at the time and the contorls were tight from what I remember. Also, like stated above, although the worlds were huge they were far from empty. What I hated was all the damn collecting. After only a short play time with it I felt that BK was more of a chore than a game, and thats never a good sign. I tried my best to get thru all of it but I stopped somewhere close to the end because I was just burnt out on its repetitive formula.
I remember feeling that the game suffored from being very "me too!" in how it felt like it tried to outdo Mario 64. Now thats a title I could replay over and over because even though every world had X amount of stars to collect, there was some fresh new spin on things to keep you going. I loved going down those crazy slides or finding a Koopa Troopa shell to ride around on. Hell even just running and jumping around as Mario, performing all his acreobatic moves was more fun to me then doing any of the moves in BK. I had to do that Kazooie running thing to get anywhere because the worlds were so big that running as Banjo was as much of a chore as all the note collecting.