What I have always wanted in some video games is soem verbal interaction with characters. I have played games like shenmue. Which actually had a pretty good system. You talk to someone nad are given the choice of different topics to start a conversation with. However, I want more. Imagine if you were talking to a character using a microphone ismilarly to how the seaman works. You talk to any character and using some voice recognition and artificial intelligence routine it affects the game. The character may talk back to you if he has some knowledge on the subject and inform you to more details. Some characters may know mroe hten other characters. If a character is in knowlegable then he will either say he doesnt know or refer you to a more expert character.
I'm hoping that Nintendo chooses a pretty big media format so that there can be alot of audio. Of course my expert/non expert idea would minimize the need for too many voices. For instance a character may ignore you completly and tell you to go away until someone refers you to them. At that point their use will be to tel l you specific details and they will server their purpose. This way you wont have to make every character say certain things........
Also, i would like to have it so thjat if you tell a character to follow you orif you bark out orders they may perhaps respond accordingly to the context. Which would be really cool.
This could work for a pokemon game, the detective noir game i was talkign about, some rpgs, etc....
so what are your ideas?