Author Topic: Silicon Knights still working on games for GC  (Read 59100 times)

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Offline NinGurl69 *huggles

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RE: Silicon Knights still working on games for GC
« Reply #50 on: December 03, 2004, 12:33:26 PM »
It means they want you to visit cube.ign.com again so they can get more traffic later.
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Offline Shift Key

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RE:Silicon Knights still working on games for GC
« Reply #51 on: December 03, 2004, 03:18:22 PM »
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Originally posted by: Ian Sane
Lying to your fanbase and essentially conning them is going to cost you more in the long run then investing in a developer with one of the best track records ever.


And look what happened to that track record since. To say that it has everything to do with the present is just ignorant. It's a well-known fact that Rare had one of the worst development cycles of a Nintendo developer, and it just got worse as time passed. They are (were?) the biggest British developer, and what do they have to show for it since the change of ownership? A couple of ports, and a couple of 'quick and dirty' games. Worth the investment of $500 million? Hardly.

Offline ruby_onix

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RE: Silicon Knights still working on games for GC
« Reply #52 on: December 03, 2004, 04:16:58 PM »
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BTW, in the current IGN mailbag Matt says something about the "real" story behind the breakup of Nintendo and SK. What could that mean?

It means that it's been eight months since SK "left" and we still don't even know if they left or not. They still even have that big red "Nintendo" logo on their website's front page.

I don't know if anyone really even cares what SK is up to anymore.

However the odds seem very good that Matt's gonna have another "Nintendo is doomed!" article up on IGN Cube to try and stir us back up again, sometime in January, or maybe February, when the whole "SK thing" is gonna get "official" like it was supposed to do "any day now" back in April.
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Offline Procession

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RE: Silicon Knights still working on games for GC
« Reply #53 on: December 03, 2004, 07:22:26 PM »
Slightly OT, but damn, SK really needs to splash out on a new logo and website. Their current revisions are giving me hardcore flashbacks to 1995. Not to mention the fact that their website hasn't been updated for over a year.

Offline xts3

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RE: Silicon Knights still working on games for GC
« Reply #54 on: December 03, 2004, 09:08:58 PM »
Silicon knights (SK) wasn't a stellar develoment house to begin with Eternal darkness was a good game, No doubt they proved themselves with it.  But the market for that kind of game was over a long long time ago.  Not to mention there had already been a plethora of survival/horror/adventure games like Eternal darkness long before the gamecube was even released.   There are plenty of great games that tank financially, the PC has plenty of them - Freespace 2, Planescape Torment and lots of others that didn't do that well or sell that many copies but were all in all great games.

When Halo 2 sells 5 million copies you know that the masses have a taste for FPS and games like GTA3.  Not exactly what I call high brow gaming even though GTA3 was a great game but  Halo and Halo 2 were hardly games that were revolutionary in any sense.  FPS has been so done to death, only many console gamers that dont touch a PC have never experienced FPS until the current generation of consoles like PS2, GC and Xbox, so they think its "The coolest stuff EVAR!!"

Offline Dasmos

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RE:Silicon Knights still working on games for GC
« Reply #55 on: December 03, 2004, 10:57:16 PM »
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Originally posted by: Caillan
During 64 generation, I looked foward to Rare's games more than EAD's. Blast Corps (which is in desperate need of a sequel), Diddy Kong Racing, Goldeneye, Banjo Kazooie/Tooie, Jet Force Jemini, Perfect Dark and Conquer's Bad Fur Day were all great games, and that's eight in a generation. Combine those with the good-but-not-great Killer Instinct Gold and DK 64 and that's ten games, 80% of which were of a very high quality. How many did EAD make?


What are you taking about DK 64 was IMO one of the best games on the 64!!! And DKR was a great games.....i agree witht he others but i had DKR and i rever got around to finsih it due to pure boredom..

Tell me does Rare own the right to any of the DK characters like Chunky, Lanky etc. I know they own the right to Conker and Banjo....did they create the characters or did nintendo?



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Offline odifiend

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RE: Silicon Knights still working on games for GC
« Reply #56 on: December 04, 2004, 02:59:23 AM »
They probably don't, Dasmos.  Funky Kong is in Donkey Konga 3 - so I think Nintendo has access to all the Kongs.
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Offline AGENTDICKLAURENT

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RE: Silicon Knights still working on games for GC
« Reply #57 on: December 04, 2004, 06:06:49 AM »
What I want to know is why the hell Nintendo are giving Kuju their Advance Wars franchise to play with? WTF? Kuju is the #1 overrated developer in the UK today. They haven't developed a single interesting or remotely good game -- and they get ADVANCE WARS?! Gah..

Offline nemo_83

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RE:Silicon Knights still working on games for GC
« Reply #58 on: December 04, 2004, 06:29:35 AM »
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Originally posted by: ruby_onix
Quote

Rare was still a good developer. If nothing else, Perfect Dark 2 would have rounded the Cube's lineup nicely. It probably wouldn't have been delayed until the next generation if it hadn't had a change of platform, come under new management, had half its team leave it, and the remainder border on strike because of crap pay/management either.

The Free Radicals jumped ship as soon as Perfect Dark was completed. Martin Hollis quit/was fired after that, but before the move to Microsoft (which pounded the final nail in Rare's Goldeneye/PD team).

The "Joanime" Dark concept art which was revealed when they moved to Microsoft is apparently all that exists (or ever existed) of Perfect Dark Zero. Perhaps if Rare was still with Nintendo, they wouldn't be pretending that they still had the ability to make another Perfect Dark, but I doubt it.

As for Rare's worth, I think it's like Star Trek TNG/DS9/Voyager. They hire a bunch of unknown actors. They do good work. They become famous. Ratings go up. Their pay goes up. And up. And eventually the studio can't afford to make the show anymore. The show gets canned. Everyone gets fired. We're lucky if we get to see Seven of Nine in Boston Public. The studio hires new unknown actors and starts up a new series. We all complain that these people are noobs and we want more TNG. But they do good work. They become famous. Ratings go up. Their pay goes up. We start to feel good about watching Star Trek again. Just at the wrong time. It never ends. Unless the movie studio starts buying orphans.


Edit: Oh by the way, there was apparently a rumor coming out of an XBox forum a few weeks ago saying that Rare's super-fantastic Goldeneye/PD team has been working nonstop on Halo 3 since the success of Halo 1 (while Bungie was working on Halo 2), and that it'll be out next year and will blow everyone's minds. I think it's absurd, but it gave me the idea that Microsoft might have Bungie make the next Perfect Dark, which would mean that another Perfect Dark could be possible, and only because Rare was sold to Microsoft.


I want to know what forum you saw that Halo 3 rumor on.  If MS was smart then they would have known that something was fishy with the Rare deal and only bought the company for the franchises.  They may have known the company had seen better days, but its franchises, mostly hadn't seen a bad day yet.  Perfect Dark is a franchise that could still be used.  Imagine a team composed of Bungie and Rare developers making Perfect Dark.  Halo 2 may have had Rare working on it behind closed doors for all we know.  There is a big controversy right now in MS land, you see unless your Halo 3 rumor is true, Halo 3 will not be launching next year for the Xbox 2.  Instead a Halo 2.5 may be released because there just isn't time.  Bungie has been quoted as saying they want to work on something new...a Rare franchise like Perfect Dark, Jet Force, or Battle Toads would be something new and economically safe for MS.  An established Rare franchise could sell a lot better than some brand new creation from Bungie.  Most likely a small group at Bungie is making Halo 2.5 for the Xbox 2 and the rest of the team has moved on to assisting Rare in making sure Perfect Dark makes the launch date.
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Offline Bill Aurion

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RE:Silicon Knights still working on games for GC
« Reply #59 on: December 04, 2004, 07:21:49 AM »
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Originally posted by: AGENTDICKLAURENT
What I want to know is why the hell Nintendo are giving Kuju their Advance Wars franchise to play with? WTF? Kuju is the #1 overrated developer in the UK today. They haven't developed a single interesting or remotely good game -- and they get ADVANCE WARS?! Gah..

Most likely because they hadn't been given the chance to work on a good franchise yet...I love what Ninty is doing, teaching small 3rd parties how to develop good games and giving them a new lease on life...
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Offline KDR_11k

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RE: Silicon Knights still working on games for GC
« Reply #60 on: December 04, 2004, 08:18:22 PM »
Most likely because they hadn't been given the chance to work on a good franchise yet...

You know, i shouldn't hang you on your wording but still... When you don't get spoon fed a good franchise you make your own one! 99% of developers start like that. Without a big name, winning fans on the merits of their game, not the merits of whatever they licensed.

Offline BlkPaladin

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RE: Silicon Knights still working on games for GC
« Reply #61 on: December 09, 2004, 12:10:18 PM »
What was this thread about orginally oh yes Silicon Knights but before I get back onto the theads topic I will add a little thing to think about with the last couple of posts. (First block)

___________________________________________________

There is a problem brewing with the video game development industry there are just an abundance of developers and the market can only support a finite amont of games. So the only way any franchise can get attention is to make a me too game. And by and far these are ignored because it is concieved as a rip off game. On the other hand if they do come out with something totally unique they still face not selling their games because by and far they are unknown and the advertising budgets that are alloted for the third party for the Xbox and PS2 goes to the games that are made by known developers and/or known franchises. The 3rd party publishers aren't going to bring out enough advertising to get these games out because they have there own pet projects.

So by and far these good games get sollowed up by the torrents of trash coming out and the develoers go out of business. Nintendo believes that the only way to reinvigorate the industry is by keeping these smaller developers alive and they can't just go out and buy them all. So one of the ony way they can help them is to give out there franchises, because Nintendo probally sits on one of the biggest caches of franchises in the video game market, let them make the games and review them if they do well enough publish it, if its not let them find their own publisher. So we buy it because hey its a Nintendo franchise, and they had help from Nintendo.

And when they make their own game we will have a higher chance of buying it because they did so well on a franchise that Nintendo gave them, may this orginal concept with be just as good if not better.

The only console make that can do this is basically Nintendo because they have the cache dating back to before they made the Famcom, and they don't rely as much on third party games to bring in the money so there big frainchise are their to do what they please with. The third party isn't going to do it because their franchise comes from developers who own the frainchises and its usally the developers only one.

____________________________________________________

Now back on topic Silicon Knight is more than likely making games for all consoles. How Nintendo aquired SK's help was never revealed, and never will be the thing is it probally wasn't money because it would of showed up on the fiscal reports. But by and far they will make games for Gamecube first, why because that is the console they are known on. They gave use ED and the fairly well done port of the first MGS. (Most of the faults in the game were their in the previous game.) The Nintendo fan base will be the most likely to pick up their games, because very few people know that they made the first blood omen nearly at the begining of the PSX's life cycle, or the FF7 "killer" Too Human .

And since they are Gamecube first more than likely they will be the better versions.

Sorry about the amount of text but some things have to be explained in many words to get the point across. And sorry about the normal things (My spelling and gramer.)
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Offline kirby_killer_dedede

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RE: Silicon Knights still working on games for GC
« Reply #62 on: December 09, 2004, 01:53:36 PM »
i think dat silikon kuh-niggitz is kool dey kan mak uh god gamme
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Offline NinGurl69 *huggles

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RE: Silicon Knights still working on games for GC
« Reply #63 on: January 12, 2005, 04:40:03 PM »
"For instance, stay tuned in February for a massive update on Silicon Knights, the maker of Eternal Darkness: Sanity's Requiem."
--Matt Cassaaa-somethingz

Way to get more site traffic there, wacko.
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Offline Savior

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RE:Silicon Knights still working on games for GC
« Reply #64 on: January 12, 2005, 07:09:48 PM »
Supposidly Febuary is when Nintendos block of the SK story ends... and thats why they will release it. Its probably going to be highly negative against Nintendo and tell us how Too Human will be an Xbox 2 game
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Offline Caillan

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RE: Silicon Knights still working on games for GC
« Reply #65 on: January 12, 2005, 07:21:24 PM »
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"For instance, stay tuned in February for a massive update on Silicon Knights, the maker of Eternal Darkness: Sanity's Requiem."
--Matt Cassaaa-somethingz


If this is true, this is good news: Nintendo usually releases a high-profile press release around the beginning of Febuary, because little else is happening after the holiday season. If the annoucement about SK is a negative one, I'm sure Nintendo would ensure that is does not coincide with the larger one.

Offline Bill Aurion

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RE:Silicon Knights still working on games for GC
« Reply #66 on: January 12, 2005, 07:42:43 PM »
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Originally posted by: Savior
Supposidly Febuary is when Nintendos block of the SK story ends... and thats why they will release it. Its probably going to be highly negative against Nintendo and tell us how Too Human will be an Xbox 2 game

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Offline NinGurl69 *huggles

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RE: Silicon Knights still working on games for GC
« Reply #67 on: January 12, 2005, 10:57:09 PM »
Why would Matt C-something remind us that SK made ED?  Does he want us to CARE about the developer?  Why didn't he mention METAL GEAR SOLID : THE TWIN SNAKES instead?  WHY MENTION ETERNAL DARKNESS AT ALL??  BECAUSE HE'S HINTING THAT THE NEWS IS ABOUT ETERNAL DARKNESS AND SILICON KNIGHTS!1

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Offline Ian Sane

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RE: Silicon Knights still working on games for GC
« Reply #68 on: January 13, 2005, 06:23:03 AM »
I'm not immediately assuming that the update on Silicon Knights is going to be negative but it would seem a little odd for the editor for a Gamecube site to hype up the arrival of bad news.  If it is something like SK bringing Too Human to another console I would think that a Gamecube supporter like Matt supposedly is would want such news to be kept quiet.  Though even bad news can bring site hits and it's not unlike a site like IGN to use bad news to boost traffic.

Personally I just want to know what the hell is going on with SK.  

Offline Savior

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RE:Silicon Knights still working on games for GC
« Reply #69 on: January 13, 2005, 11:10:02 AM »
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I'm not immediately assuming that the update on Silicon Knights is going to be negative but


this isnt the first time hes announced the SK story. Check out the Mailbag archives.  Hes already said, its a story on why SK left Nintendo, and what games they are making now, including if i recall an Xbox exclusive game. It might not be negative but it will be spun that way just wait an see
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Offline KnowsNothing

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RE: Silicon Knights still working on games for GC
« Reply #70 on: January 13, 2005, 02:00:42 PM »
All these mysteries are great.  No one knows what the hell happened with SK, and nobody knows what's happening with Zoonami or N-Space.  All of these issues generate discussion and anticipation; all geared towards Nintendo.  So no one's gonna jump ship to Sony or MS until this is sorted out.  Or something.  I'm not even sure.  I just like playing Blue's Clues with the videogame industry.
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Offline odifiend

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RE: Silicon Knights still working on games for GC
« Reply #71 on: January 13, 2005, 03:00:08 PM »
Now if only Nintendo could extend that phenomenon to the entire gaming population - it would be better than wrestling.
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Offline Mario

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RE: Silicon Knights still working on games for GC
« Reply #72 on: January 13, 2005, 03:19:22 PM »
Shouldn't SK have another game out by now?

Offline benjamin

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RE:Silicon Knights still working on games for GC
« Reply #73 on: January 14, 2005, 12:23:16 AM »
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Originally posted by: Mario
Shouldn't SK have another game out by now?


Or at the very least updated their website? It still proudly sports the Nintendo banner, of all things.

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Offline BiLdItUp1

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RE:Silicon Knights still working on games for GC
« Reply #74 on: January 16, 2005, 07:26:54 AM »
yeah, those dudes only update their site after e3 and to announce new games, in my experience...they update their site even less often
than Rare.
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