Author Topic: LOZ: 2005  (Read 687615 times)

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Offline nemo_83

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RE:Legend of Zelda: 2005 Official Discussion
« Reply #925 on: April 13, 2005, 08:45:20 AM »
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Originally posted by: Myxtika1 Azn
This is off-topic, but Nemo, I'm interested in knowing what that sword simulator game is called.  Was it in the arcades? Or can it purchased for home use?



It was an arcade game.


As far as the price goes for haptics, the company wants to charge under a hundred dollars for each unit which is reasonable seeing as how people are paying two hundred and fifty dollars for PSPs with dated graphics and controls.
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Offline kennyb27

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RE:Legend of Zelda: 2005 Official Discussion
« Reply #926 on: April 13, 2005, 02:08:40 PM »
Quote

Originally posted by: nemo_83
As far as the price goes for haptics, the company wants to charge under a hundred dollars for each unit which is reasonable seeing as how people are paying two hundred and fifty dollars for PSPs with dated graphics and controls.

No.  I don't want just a part of my console to be upwards of a hundred dollars.  I don't care what people are paying for the PSP, I don't want to have to pay more than that for my home console, it needs to be affordable.

But anyway, I'm tired of seeing this topic in the Zelda discussion, can we move this back to the Nintendo Revolution section?  
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Offline Hostile Creation

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RE: Legend of Zelda: 2005 Official Discussion
« Reply #927 on: April 13, 2005, 04:11:05 PM »
I second that motion.  Well, technically kennyb27 seconded the motion I made earlier, but I resecond the motion that I originally made, because this is really dumb.

So what about them Stalfos, eh?
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Offline TMW

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RE: Legend of Zelda: 2005 Official Discussion
« Reply #928 on: April 13, 2005, 05:44:08 PM »
You can punch them!  

Rawk!  
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Offline mantidor

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RE: Legend of Zelda: 2005 Official Discussion
« Reply #929 on: April 13, 2005, 06:52:08 PM »
but can you really? the trailer starts the scene right in there, I cant tell if Link is pushing with its shield, just punching or if its the usual bounce that happens when you use your shield and an enemy attacks.
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Offline Miyamoto Osaki

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RE:Legend of Zelda: 2005 Official Discussion
« Reply #930 on: April 13, 2005, 08:38:35 PM »
Yeah , I cant see it either
gimme $5 and a can of mount dew, ill get the job done, give chuck norris a gud reason and he does it for free... including a round house kick!

Offline Bill Aurion

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RE: Legend of Zelda: 2005 Official Discussion
« Reply #931 on: April 14, 2005, 02:47:24 AM »
A regular "enemy bounce off shield" doesn't make the enemy step back stunned...
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Offline norebonomis

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RE: Legend of Zelda: 2005 Official Discussion
« Reply #932 on: April 14, 2005, 12:24:23 PM »
it's been said elsewhere on here that compared to the first trailer, link doesn't glow red when struck. i was just watching it. and it appears to me that the 'red glow' is there from the fire arrows being shot at link and not some kind of ethereal reaction. just feeling more observant today i guess.
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Offline Miyamoto Osaki

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RE:Legend of Zelda: 2005 Official Discussion
« Reply #933 on: April 14, 2005, 05:41:47 PM »
Has anyone went to this website

http://www.zelda.com/universe/game/legendzelda/

its has a new trailer on it, it looks supburb.

yeah and on this trailer, the enemies dont either glow red
gimme $5 and a can of mount dew, ill get the job done, give chuck norris a gud reason and he does it for free... including a round house kick!

Offline kennyb27

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RE:Legend of Zelda: 2005 Official Discussion
« Reply #934 on: April 14, 2005, 05:56:20 PM »
That trailer isn't new, it was released more than a month ago at GDC.  (It's what we should've been talking about in this thread but got derailed with all this other revolutionalized controller nonsense. )  
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Offline Miyamoto Osaki

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RE:Legend of Zelda: 2005 Official Discussion
« Reply #935 on: April 14, 2005, 08:18:26 PM »
I really should check my info, thanks kennyb for correcting me
gimme $5 and a can of mount dew, ill get the job done, give chuck norris a gud reason and he does it for free... including a round house kick!

Offline Rellik

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RE:Legend of Zelda: 2005 Official Discussion
« Reply #936 on: April 16, 2005, 08:29:36 AM »
Awww I was hoping that was a new trailer!

Offline sim1987

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RE:Legend of Zelda: 2005 Official Discussion
« Reply #937 on: April 18, 2005, 09:42:07 AM »
ok i have a lil question, they say its a sequel to windwaker yet if you look at one specific picture it has the same bridge and same river under the bridge that the ocarina of time had, u no the bridge that leads to kakariko village n the river that leads eventually to zoras domain. so is this supposed to be some kinda mish mash of ocarina of time and windwaker or wot? i'd prefer it to b a sequel to OOT and majoras mask to be honest windwaker got rele tiresome with all that annoying sailing crap n looking for stupid maps. although it was still addictive seein i spent days on end trying to finish it...........but like do you think thats some kind of mistake sayin it was a wind waker sequel, it has no windwaker graphics, it seems to have reverted to good old fashioned OOT style and i cant quite see why link riding a horse wld need to control the wind, unless this is a magic horse thats wind powered(yeah right). Oh and i had a good laugh off of this forum, the guy who sed bout wot some guy called " iwork4nintendo" on yahoo sed bout playing bongoes and singing into a microphone, if anybody believed that wot a bunch of suckers, that wld b a complete mockery to the LOZ idea n wld go quite literally belly down.  

Offline NinGurl69 *huggles

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RE: Legend of Zelda: 2005 Official Discussion
« Reply #938 on: April 18, 2005, 10:35:17 AM »
It's only a bridge.
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Offline Bill Aurion

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RE: Legend of Zelda: 2005 Official Discussion
« Reply #939 on: April 18, 2005, 10:55:56 AM »
OMG a bridge is in the game, has to be an OoT sequel!  No, it's a sequel to Wind Waker, end of story...
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Offline Shecky

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RE:Legend of Zelda: 2005 Official Discussion
« Reply #940 on: April 18, 2005, 11:43:20 AM »
Quote

Originally posted by: Bill Aurion
A regular "enemy bounce off shield" doesn't make the enemy step back stunned...


Looked like a shield bash to me - not an uncommon move, really.

The whole sequence (as I recall) looked to consist of IMO:
- Shield bash
- Hit - taking damage
- Sword attack/counter, breaking the shield of the foe

Offline Hostile Creation

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RE: Legend of Zelda: 2005 Official Discussion
« Reply #941 on: April 18, 2005, 01:40:05 PM »
Look at the trailer again.  Link very clearly rushes forward slightly with his shield held up in front of him.  He hits the stalfos with his shield arm and knocks him back.  The stalfos does not hit him at all.
How is the shield bash not an uncommon move?  It's never been used in a Zelda game before, therefore it is new.
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Offline couchmonkey

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RE: Legend of Zelda: 2005 Official Discussion
« Reply #942 on: April 18, 2005, 01:42:42 PM »
Link is able to do a shield bash of sorts in Link's Awakening...and possibly the Oracle games.  Just equip the shield and the boots and...BASH!
That's my opinion, not yours.
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Offline NinGurl69 *huggles

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RE: Legend of Zelda: 2005 Official Discussion
« Reply #943 on: April 18, 2005, 03:51:26 PM »
I'm imagining you can ride your shield down the slope of a snowy mountain like a sled or snowboard, racing from an avalanche of angry rolling Gorons.  1080 Exxtreme Zelda AHAHAHAHAHAHAHA somebody stop me.
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Offline Shecky

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RE:Legend of Zelda: 2005 Official Discussion
« Reply #944 on: April 19, 2005, 03:31:20 AM »
Quote

Originally posted by: Hostile Creation
How is the shield bash not an uncommon move?  It's never been used in a Zelda game before, therefore it is new.


Well, relatively new to the series yeah, but I was referring to moves for a character of that type (warrior, fighter, swordsman with shield).  Also, I'd agree that you kind of have it in the GBA games... as you can move rather freely with the shield drawn and ram a few things (especially spiked critters)

( I'm pretty sure he doesn't have it in SC2 either, but that's not part of the Zelda series any ways, so it's a moot point. )

I can imagine a move like that being as simple as having your shield drawn and pressing forward on the analog stick when right next to an enemy.  From what I remember, in OOT, MM, WW you can move pretty freely in that type of case, but nothing really happens if you charge or run into an enemy.

Offline Don'tHate742

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RE: Legend of Zelda: 2005 Official Discussion
« Reply #945 on: April 19, 2005, 10:37:51 AM »
I hope this sequel lives up to the only previous Zelda sequel (MM if i'm not mistaken).

MM was amazing, a perfect break from the normal while still tieing in everything Zelda is known.


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Offline vudu

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RE:Legend of Zelda: 2005 Official Discussion
« Reply #946 on: April 19, 2005, 11:25:20 AM »
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Originally posted by: Don'tHate742
I hope this sequel lives up to the only previous Zelda sequel (MM if i'm not mistaken).
I could be wrong, but I believe both Adventure of Link and Link's Awakening are direct sequels (to The Legend of Zelda and A Link To The Past, respectively).
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Offline MysticGohan24

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RE:Legend of Zelda: 2005 Official Discussion
« Reply #947 on: April 19, 2005, 12:54:29 PM »
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Originally posted by: kingvudu
Quote

Originally posted by: Don'tHate742
I hope this sequel lives up to the only previous Zelda sequel (MM if i'm not mistaken).
I could be wrong, but I believe both Adventure of Link and Link's Awakening are direct sequels (to The Legend of Zelda and A Link To The Past, respectively).




Actually... AOL is a Direct sequel to LOZ

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Offline Bill Aurion

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RE: Legend of Zelda: 2005 Official Discussion
« Reply #948 on: April 19, 2005, 01:22:58 PM »
That's what he said...

Quote

Adventure of Link and Link's Awakening are direct sequels (to The Legend of Zelda and A Link To The Past, respectively).
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Offline Guitar Smasher

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RE:Legend of Zelda: 2005 Official Discussion
« Reply #949 on: April 19, 2005, 01:52:51 PM »
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Originally posted by: kingvudu
I could be wrong, but I believe both Adventure of Link and Link's Awakening are direct sequels (to The Legend of Zelda and A Link To The Past, respectively).

I can confirm that LA is a sequel to LttP.  It says so in my LA Player's Guide.