Author Topic: LOZ: 2005  (Read 687017 times)

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Offline Don'tHate742

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RE: Legend of Zelda: 2005 Official Discussion
« Reply #775 on: March 27, 2005, 08:46:30 AM »
"It's really nescessary." ---- No it's not.....Look at the many, many Zeldas before.

Only if done well would it be awesome. For some reason, this Zelda makes me think that voice over could be more plausible. We've already seen Link have real-time facial emotions, so what's stoping the other charachters from emoting as well, and even speaking.

The thing that makes me think it's not plausible, is the fact that WW had a perfect emotions engine, yet voice over wasn't implemented, and this is also a Zelda game.
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Offline Artimus

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RE: Legend of Zelda: 2005 Official Discussion
« Reply #776 on: March 27, 2005, 09:25:14 AM »
I think going text would be a big mistake. But going with BAD voice over would be worse. If they did amazing voice over then it'd be the best game ever (not saying it won't anyway). It's not like Link talks, so he wouldn't need lines.

Offline mantidor

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RE:Legend of Zelda: 2005 Official Discussion
« Reply #777 on: March 27, 2005, 01:31:48 PM »
Quote

Originally posted by: nemo_83
The original topic on this rumor was posted 11/01/04.  I am not going through every single page to find out if anyone was able to confirm that its information was fake.  There are fourty something pages for this particular topic.  All I know is that the information was closer to what they showed at GDC than any other specualtion leading up to it.  The flooding, the boar with the same gear as the horse, and the wolf at the end of the video.


not to mention, that the horse has a trident as a symbol, which happens to be the symbol of the greek god Poseidon. Epona is also a god, a celtic godess to be exact.

It fits extremely well with the official trailer for being a rumor, but Im almost sure that such interview was debunked some time ago, all I can say its an amazing coincidence.

And also I wouldnt want voiceovers, in another forum someone brougth up an interesting thing: having text is like reading a book, as in you imagine how the characters sound, the moment they speak, the magic is lost, and it will most likely be dissapointing. It can only work if the voice overs are absolutely amazing, and done by professional actors, which of course its just common sense, it cannot work any other way.


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Offline Bill Aurion

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RE: Legend of Zelda: 2005 Official Discussion
« Reply #778 on: March 27, 2005, 01:38:02 PM »
And also I wouldnt want voiceovers, in another forum someone brougth up an interesting thing: having text is like reading a book, as in you imagine how the characters sound, the moment they speak, the magic is lost, and it will most likely be dissapointing.

Oh nice, I no longer have to respond to the idea of voice acting...
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Offline Don'tHate742

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RE:Legend of Zelda: 2005 Official Discussion
« Reply #779 on: March 27, 2005, 02:17:35 PM »
Quote

Originally posted by: Artimus
I think going text would be a big mistake. But going with BAD voice over would be worse. If they did amazing voice over then it'd be the best game ever (not saying it won't anyway). It's not like Link talks, so he wouldn't need lines.


Link always talks, you just don't hear him. When asked his name, he has to reply somehow unless he writes it down and holds up a sign that nobody sees except game charachters. I admit, if they did voice-acting, they wouldn't have to give Link a voice, but the fact is.......he does talk.

As for your comments Mantidor about Zelda being like a book.....no it isn't like a book at much as you'd think. We hear grunts and laughs from some charachters that automatically carry over while we're reading the text. Besides accents and such, there isn't much left to the imagination. I think those little tid-bits of voice acting is enough to satisfy me, but I can't help be think that giving Gannon a voice would add depth to his evil demeanor.

The problem lies in fitting charachters with good voices, as well as good actors. Not to mention the horrid localization process.

It makes you wonder if Nintendo is localizing as we speak. I can't remember where I read this information from, but I can recall someone saying the this Zelda is finished in terms of gameplay. Again, it makes you wonder
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Offline Caillan

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RE: Legend of Zelda: 2005 Official Discussion
« Reply #780 on: March 27, 2005, 03:10:35 PM »
Sunshine proved that Nintendo cannot get decent acting. Games like Tales and Crystal Chronicles demonstrate how every actor on the planet has an annoying American accent. I hope we're still reading text this Christmas.

Offline Rellik

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RE:Legend of Zelda: 2005 Official Discussion
« Reply #781 on: March 27, 2005, 03:18:14 PM »
Guess we'll just have to wait and see if it's true or false

Whether the interview happened or not, there seems to be some evidence that is nearly impossible to call a coincidence... good thinking on the trident thing.

Offline KnowsNothing

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RE: Legend of Zelda: 2005 Official Discussion
« Reply #782 on: March 27, 2005, 03:22:09 PM »
I like to think that the VA in Sunshine was purley for lol  As for Tales, the acting was satisfactory (it's not an american accent to me ).  No VA is good enough for Zelda though, so I too hope that it will remain text-only, with some grunts or woooAHHH?!??!s thrown in for good measure.

I'd like to see something like the gold skutullas or seashells in the new game.  Some nice collectables that aren't forced upon the player.  Hmmm.......collecting kittens? ^_^
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Offline Hostile Creation

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RE:Legend of Zelda: 2005 Official Discussion
« Reply #783 on: March 27, 2005, 04:30:59 PM »
Trade in kittens for Nintendo Gallery statues.  The more kittens you exchange, the higher the chance of recieving a new statue.

By the way:
Quote

Maybe link could have a range of instruments ala DK64.....i could see it happening..not


You mean like they already had in Majora's Mask?  Ijit.
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Offline Dasmos

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RE:Legend of Zelda: 2005 Official Discussion
« Reply #784 on: March 27, 2005, 07:54:10 PM »
Quote

Originally posted by: Hostile Creation
Trade in kittens for Nintendo Gallery statues.  The more kittens you exchange, the higher the chance of recieving a new statue.

By the way:
Quote

Maybe link could have a range of instruments ala DK64.....i could see it happening..not


You mean like they already had in Majora's Mask?  Ijit.


Twas a joke.........sarcasm....i always knew you can't write sarcasm
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Offline Savior

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RE: Legend of Zelda: 2005 Official Discussion
« Reply #785 on: March 27, 2005, 08:05:32 PM »
I hope NPCS would have voice acting (Keep Link silent)

If only to quiet guys like Tommy Tallarico, and Matt from IGN. I want this game to get 10/10 from all websites, and become the 1 ranked game at Gamerankings.com  
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Offline Hostile Creation

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RE:Legend of Zelda: 2005 Official Discussion
« Reply #786 on: March 27, 2005, 08:08:29 PM »
Oh?  And I usually notice sarcasm.
You changed your avatar, so I didn't notice it was you.  If I know who the person is I have a better idea of if they're kidding or not.  You just phrased it very serious sounding
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Offline PaLaDiN

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RE: Legend of Zelda: 2005 Official Discussion
« Reply #787 on: March 27, 2005, 08:12:18 PM »
Prepare to be disappointed. People will find a way to complain about something... if nothing else, they'll say it's too much like OoT.

I don't want voice acting, good or crappy. I think lack of voice acting is cool because it provides a gap for your imagination to fill... sort of like a book. It's no fun when designers dictate every detail of their world to you.
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Offline IceCold

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RE:Legend of Zelda: 2005 Official Discussion
« Reply #788 on: March 27, 2005, 10:50:23 PM »
Funny story..

My cousin has a very monotonic voice - a bit like a robot. The lack of emotion when he speaks never fails to surprise me. Because of this, when he is being sarcastic, you really don't know that he is. This is definitely to his advantage, because when he says something really sarcastic, no one knows whether he actually means it or not. So, whenever he uses sarcasm, he can say that he actually meant what he said, because no one knows the difference. The murder that he gets away with is truly amazing

On another note, my favourite sarcastic comment of all time has to be:
Mother: Trust me, (insert son's name), you'll thank me when you're older
Son: Ah, the old "You'll thank me when you're older" phrase. Number seventeen in the Big Book of Parental Clichés.

I made that up myself - I'm so proud of myself lol

...Damn anecdotes - they get us so off topic  
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Offline Rancid Planet

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RE: Legend of Zelda: 2005 Official Discussion
« Reply #789 on: March 27, 2005, 10:54:50 PM »
Yeah but if we didn't get off topic then what would we talk about? The TOPIC?

RE: Legend of Zelda: 2005 Official Discussion
« Reply #790 on: March 27, 2005, 10:55:51 PM »
Yeah, leave voice acting out of RPGs is what I say.  I don't know why the media is diein for voice acting (matt from IGN as someone stated)  I believe the more advanced games get, the less attached we are to them.  Like others have said, everything thats not included ingame is left to the imagination.  The imagination is what makes games unique to all of us.  Its why we look back so fondly at the oldschool games.  I hated the transition RPGs took when it went over to Playstation.  I remember a time where I oculd custom name every member in an rpg.  I would name all the males after me and my freinds and all the females after girls I knew (the main girl that I knew the hero was goin to get I would name after a crush I had at the time lol, dam childhood days lol).  Now every character is named, they all have voices, and most of the really good action is presented in cinematics as aposed to some gameplay mechanics.  Basically the game is playing itself.  Everything is being fed to me, there is little left to the imagination anymore.  Anyways, Ive ranted on enough, I hope the new Zelda doesn't use voice acting.
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Offline IceCold

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RE:Legend of Zelda: 2005 Official Discussion
« Reply #791 on: March 27, 2005, 11:02:28 PM »
Yes, a title that really leaves it up to the reader to imagine is hard to come by these days. Still, it's to be expected with this generation of children who read books only when it is assigned to them in school.
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Offline Dasmos

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RE:Legend of Zelda: 2005 Official Discussion
« Reply #792 on: March 27, 2005, 11:25:30 PM »
Yeah i was being sarcastic.........i once had an argument with a friend over if sarcasm could be written.....i thought no he thought yes..........anyways back on topic

I think if there is voice acting in Zelda it needs to be done by Sega..........their voice acting is great!! for instance SA2:battle and F-Zero GX pure euphoria for the eardrums.................

Howzat for sarcasms!!!
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Offline Rancid Planet

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RE:Legend of Zelda: 2005 Official Discussion
« Reply #793 on: March 27, 2005, 11:54:10 PM »
Quote

Originally posted by: Truthliesn1seyes
 Like others have said, everything thats not included ingame is left to the imagination..


Of course the argument could be made that you might as well just imagine the whole video game.


Offline Bill Aurion

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RE: Legend of Zelda: 2005 Official Discussion
« Reply #794 on: March 28, 2005, 01:23:20 AM »
Well you can also say you could dream "reality" and just sit in your bathroom with a mini-fridge stocked with food for your entire life, but that's just plain stupid...
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Offline Don'tHate742

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RE: Legend of Zelda: 2005 Official Discussion
« Reply #795 on: March 28, 2005, 07:33:30 AM »
*looks around*

No it's not!

ahh....everybody's a comedian.


I don't know why you guys are putting so much interest and discussion into voice acting. It doesn't matter at all. Tell me, what do you remember most from Zelda games? The in-game cutscenes or the freaking gameplay. You never know, in-game cutscenes equipped with voice acting might be nice, but it might be terrible. Just leave it at that, because in the end.....it won't matter.
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Offline Caterkiller

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RE:Legend of Zelda: 2005 Official Discussion
« Reply #796 on: March 28, 2005, 07:42:24 AM »
In WW you hear link speak 2 short sentences, "Over here!" and "Come on."  It didn't bug me at all I just thought it was kind of funny because I was never execting to hear that, and it didn't sound to bad.  But that doesn't mean I wan't him talking, his battle cries and such are just enough for me.  As for the other characters in the game, I wouldn't mind voice acting at all, as long as it's done super well. I know if there was voice acting in the new Zelda it would surely get more credit as a quality game. But ether way im happy.
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Offline IceCold

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RE:Legend of Zelda: 2005 Official Discussion
« Reply #797 on: March 28, 2005, 08:02:46 AM »
Quote

Originally posted by: Caterkiller
But ether way im happy.

Yes, I think we all will be either way..
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Offline couchmonkey

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RE: Legend of Zelda: 2005 Official Discussion
« Reply #798 on: March 28, 2005, 10:41:19 AM »
I'm all for voice acting...though an option to turn it off is always nice.

I'm also all for not having voice acting, personally, I don't care that much, but I do feel like Nintendo is stuck in the 20th century sometimes.  We can sit around consarning video games for changing like my dad does (every game should be like Adventure in his books) or we can play them and have fun!
That's my opinion, not yours.
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Offline Don'tHate742

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RE: Legend of Zelda: 2005 Official Discussion
« Reply #799 on: March 28, 2005, 02:44:52 PM »
Let's talk about something else, shall we?

The emotions engine looks great. Link responds to situations according to how we would respond. If they can some how get it to the point of WW, that would be fantastic.

Anyways, I remember talking about how cool it would be if Link traversed back in time through memmories. Though it seems I was way off, do you think Lil' Link will be featured in the game? Is it even possible considering this is a true sequel?
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