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Originally posted by: JubJub
I think it is perfectly acceptable for SE to ask for this project to be stopped.
The dudes making this 3d remake are aware that they are breaching IP laws. It's just that now they've been officially told to stop instead of NOT STARTING IN THE FIRST PLACE.
Regardless of whether it is a good remake or as bad as they come, being told to stop because of IP law breach should not be news to these people, it should be expected.
Hopefully they place their talent into an original game idea instead of riding off the back of the talent of another company.
And Valkan, its NOTHING like making a UT mod! UT has clear and straight-forward licensing laws for UT mods.
In response to the commentry about SE taking this on board, or employing the dudes, i find that rediculous. SE has already invested vast $ in creating 3D engines for their games, why would they bother investing in a (no doubt) inefficient, amatuer engine or artist? Oh, and don't forget the language barrier... i doubt the creators of this unlicensed remake speak Japanese.
It's very easy to sit there and type in a message box in a forum and call us a bunch of "amateurs", with a "(no doubt) innefficient, amateur engine" . It's also very easy to sit on your high chair like that and claim you know everything there is to know about us, our project, and the hard work we put into it.
But it also makes you look like a jack-ass. Congratulations.
To think you know everything there is to know about the team (who, by the way, contain members who are actually in the game industry) and to think you know everything there is about the engines we created and used for this demo, is not only ignorant, it's laugable. But hey, you'll always have forums to visit to make yourself feel important.
To everyone else, thank you for all of your support. Yes, we knew this day could come, yes we were dreading it every single day in the development, but we went on. We were creating it as a tribute toward a game we all adored. And, despite what some people say, it was not our entry into the games industry. We always stated, "In the unlikely event that Square Enix hire us" so, we of course were not expecting to be hired, either.
We were hoping that since this was never intended to neither make money, nor be the entire game, that they would let us continue working on it. Regardless, we are disappointed that people will never get to see the hard work that we put into this.
Anyway, thank you all for your support over the past few months. Planet GameCube has especially been good to us. If anything comes up with this issue, or if anything new happens with other projects, we'll let you know definately.