Author Topic: Those original IPs  (Read 28162 times)

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Offline jasonditz

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RE:Those original IPs
« Reply #75 on: May 11, 2006, 06:01:50 AM »
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Originally posted by: The Omen
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You guys are defending the game just because you don't want anything negative said about Nintendo, I know as much as you and what I know, it's cliche, it's trite, I'm not interested and the hand of god cannot change that so live with it, telling me to shut up will not win you the argument.


Yawn ***you're aware that cliche and trite mean just about the same thing, right?


But using both together makes you sound intelligent AND smart

Offline Bill Aurion

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RE: Those original IPs
« Reply #76 on: May 11, 2006, 06:04:40 AM »
Hahaha, nemo complaining about character art...The irony is hilarious!
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Offline jasonditz

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RE:Those original IPs
« Reply #77 on: May 11, 2006, 06:07:53 AM »
Quote

Originally posted by: nemo_83
You guys are defending the game just because you don't want anything negative said about Nintendo, I know as much as you and what I know, it's cliche, it's trite, I'm not interested and the hand of god cannot change that so live with it, telling me to shut up will not win you the argument.


If you don't want it that's your business. I'm not convinced I want it yet either.

It's just that you in this same thread got done saying Nintendo should use (list of successful games) as examples of what to do. And every last one of them had every bit as cliched of a storyline.

Whether Disaster involves global warming or just plain old climate changing aliens, is it really any less compelling a story that "the zombies have come to life... shoot them"? Playing a cyborg who hits robots with a big hammer seems pretty silly, but is it any less silly than "you're a criminal... now shoot some hookers"?

I'm just curious what in your estimation were the truly good stories in video games.  

Offline PaLaDiN

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RE: Those original IPs
« Reply #78 on: May 11, 2006, 06:28:25 AM »
Guys, lay off nemo.

So, how about those ign impressions of project HAMMER? Looks like it's shaping up to be a fun little game.
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Offline Bill Aurion

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RE: Those original IPs
« Reply #79 on: May 11, 2006, 06:34:07 AM »
It can't possibly be fun if it doesn't have a deep story!
~Former Resident Zelda Aficionado and Nintendo Fan~

RE:Those original IPs
« Reply #80 on: May 11, 2006, 07:00:36 AM »
Quote

Originally posted by: PaLaDiN
Guys, lay off nemo.

So, how about those ign impressions of project HAMMER? Looks like it's shaping up to be a fun little game.


I was trying to lay off of Nemo but then he opens his mouth and says something that is completely asinine. I mean I don't know if I'm going to like Disaster or Project H.A.M.M.E.R. either, but I'm not posting on forums how "the hand of God" couldn't make me like the games. I mean what have we seen 15 seconds of footage? We know little of the game mechanic's in each game and he has already written  them off. I usually hate card based games but I gave Baten Kaitos a try and actually liked it (except for the horrible voice acting). Wow, trying something before you dismiss it...that has to be a new concept. Maybe Nemo should try it some time.
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Offline 18 Days

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RE: Those original IPs
« Reply #81 on: May 11, 2006, 09:47:17 AM »
nemo has already dismmissed this concept as you suggested he try it.
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Offline IceCold

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RE:Those original IPs
« Reply #82 on: May 11, 2006, 01:22:43 PM »
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Speaking of, Shakespeare's work was derivitive and pandered to the masses alot.
And he was a terrible plagiarist..
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Offline nemo_83

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RE:Those original IPs
« Reply #83 on: May 11, 2006, 02:17:34 PM »
I've said all I have to say, you guys can attack me all you want, it doesn't prove to me anything.  Nintendo is not Jesus so stop acting like they can do no wrong.

In other news, 1up has some mixed feelings about Nintendo.

They say Red Steel has horrible turning.  

And Zelda aims for ass and you are required to hold down the dpad to fire an arrow.  Everyone is saying buy the GCN version.  
Life is like a hurricane-- here in Duckburg

Offline jasonditz

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RE:Those original IPs
« Reply #84 on: May 11, 2006, 02:43:16 PM »
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Originally posted by: nemo_83
I've said all I have to say, you guys can attack me all you want, it doesn't prove to me anything.  Nintendo is not Jesus so stop acting like they can do no wrong.



I'm not trying to be hostile, I'm genuinely curious. Looking back on the games this past generation for the Cube, I don't personally see a lot of gripping storylines. But the Cube had a huge library of titles I never got, so its possible, indeed probably, that I've missed something. What are the console games you'd say this past generation were good examples of a gripping storyline?

Offline Requiem

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RE: Those original IPs
« Reply #85 on: May 11, 2006, 02:45:47 PM »
You won't even wait for a review? You sir are a biggot.


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I'm not a whore, ok? Really.....really, I'm not.

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Offline wandering

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RE:Those original IPs
« Reply #86 on: May 11, 2006, 10:34:15 PM »
Quote

Originally posted by: Bill Aurion
Hahaha, nemo complaining about character art...The irony is hilarious!

That's low, Bill.

Quote

Originally posted by: IceCold
Quote

Speaking of, Shakespeare's work was derivitive and pandered to the masses alot.
And he was a terrible plagiarist..

Plagarist? Not sure I'd go that far....


“...there are those who would...say, '...If I could just not have to work everyday...that would be the most wonderful life in the world.' They don't know life. Because what makes life mean something is purpose.  The battle. The struggle.  Even if you don't win it.” - Richard M. Nixon

Offline The Omen

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RE:Those original IPs
« Reply #87 on: May 11, 2006, 10:43:44 PM »
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Speaking of, Shakespeare's work was derivitive and pandered to the masses alot. If he were alive today, he'd probably be writing screenplays for disaster films. Just saying.


Um, yes, I am well aware that each story Shakespeare brought to the table is something he basically ripped form someone else a century prior(mostly the Italians and Greeks).  Having not been able to look up these master minds, I decided to use Shakespeare as the obvious example.

If Shalespeare were alive today, he'd be James Cameron, which, much to my chagrin would be fine with most of modern civilization....
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Offline nemo_83

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RE:Those original IPs
« Reply #88 on: May 12, 2006, 05:55:28 PM »
Quote

Originally posted by: jasonditz
Quote

Originally posted by: nemo_83
I've said all I have to say, you guys can attack me all you want, it doesn't prove to me anything.  Nintendo is not Jesus so stop acting like they can do no wrong.



I'm not trying to be hostile, I'm genuinely curious. Looking back on the games this past generation for the Cube, I don't personally see a lot of gripping storylines. But the Cube had a huge library of titles I never got, so its possible, indeed probably, that I've missed something. What are the console games you'd say this past generation were good examples of a gripping storyline?



I felt the first Metroid Prime had an enthrawling original mythology if you took the time to read all the scans.  Stories don't have to be told in your face, it can be like Metroid where you get bits of the story from reading computer screens (though, next gen, I wish I could just walk up to the computer and directly interface with it).

I also enjoyed Eternal Darkness, which is great the first time, but then you can play through it again and again with different bosses; it is always new.  You can't say that game doesn't try new things with story telling, perspective, and psychology (even though I am an open mocker of Dr. Freud).

Some times there are browny points to be earned for originality in method of telling the story, how things are said is important, I sure as hell don't want to be forced through an hour long CGI sequence; but most often these days I am looking for something that is original in content first.  What is said to me is as important as how it is said.  Currently the industry is saying little abou thte world we live in, except irony.  Every six months comes another Go Team America war sim, meanwhile America is chode deep in blood and guts on the international stage.  Just saying, there are legitimate things to be talked about in the world.  If I were making a game, it would violate every rule about political correctness.

And uh,
planet impressions of Hammer
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Offline jasonditz

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RE: Those original IPs
« Reply #89 on: May 12, 2006, 07:16:46 PM »
Eternal Darkness... I hadn't thought of that. You're right, that was a great story. Very Lovecraftian.

Myself... I thought Baten Kaitos, though the storyline was rather silly when taken as a whole, had some great plot twists.

I'm no fan of the generic Tom Clancy war sims either... or worse yet, the Department of Defense funded interactive recruitment videos that we're seeing more and more of lately (not on the Cube, thankfully). I wonder if there is even a significant market for war games that stray a little too far from the officially sanctioned mythos around the armed forces. Perhaps that's one of those market disruption things Nintendo will take a crack at...

Offline Dirk Temporo

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RE:Those original IPs
« Reply #90 on: May 12, 2006, 07:25:02 PM »
Quote

Originally posted by: nemo_83
And uh,
planet impressions of Hammer


Yeah? They said it was decent. That's far from "this game sucks because I didn't like the two seconds of video footage I saw."
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Offline wandering

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RE:Those original IPs
« Reply #91 on: May 12, 2006, 07:50:19 PM »
I think I'm just going to not argue this further until these games are in our hands. Nemo could be right, he brings up some good points, but, really....we're going on a few seconds of footage here.

Quote

Originally posted by: The Omen
Quote

Speaking of, Shakespeare's work was derivitive and pandered to the masses alot. If he were alive today, he'd probably be writing screenplays for disaster films. Just saying.


Um, yes, I am well aware that each story Shakespeare brought to the table is something he basically ripped form someone else a century prior(mostly the Italians and Greeks).  Having not been able to look up these master minds, I decided to use Shakespeare as the obvious example.

If Shalespeare were alive today, he'd be James Cameron, which, much to my chagrin would be fine with most of modern civilization....

Well, I was directing my comments more to nemo than to you.

But in response to your criticizm of Shakespeare (or what I think is your criticizm, I'm not quite seeing the James Cameron connection)...I tend to think that story is often the least important part of good fiction.
“...there are those who would...say, '...If I could just not have to work everyday...that would be the most wonderful life in the world.' They don't know life. Because what makes life mean something is purpose.  The battle. The struggle.  Even if you don't win it.” - Richard M. Nixon

Offline Infernal Monkey

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RE: Those original IPs
« Reply #92 on: May 12, 2006, 11:17:46 PM »
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I'm not even going to talk about that disaster game, the whole clip looked stupid and uninteresting. So I'm going to focus on the hammer game.

Why make a whole game out of a power up that should be in the new Mario (Bros, it better be Bros **********). If your sells pitch is you just hit **** with a hammer it is a dud


Are you even serious. You cannot be serious. This joke thread still fails, though.

ATTENTION NINTENDO: NEMO NEVER WANTS YOU MAKE AN ORIGINAL GAME AGAIN. WHY MAKE PROJECT HAMMER WHEN YOU COULD JUST GIVE MARIO A HAMMER IN MARIO GALAXY. WHY MAKE EXCITE TRUCK WHEN YOU COULD JUST GIVE MARIO A BIG DAMN TRUCK IN MARIO GALAXY.

Mario Galaxy, the only first party game for Nintendo Wii. Brought to you by Nemo. Start the game and its just an arse rape of mish-mash confusion.  

RE:Those original IPs
« Reply #93 on: May 12, 2006, 11:30:27 PM »
Quote

Originally posted by: nemo_83
I've said all I have to say, you guys can attack me all you want, it doesn't prove to me anything.  Nintendo is not Jesus so stop acting like they can do no wrong.

In other news, 1up has some mixed feelings about Nintendo.

They say Red Steel has horrible turning.  

And Zelda aims for ass and you are required to hold down the dpad to fire an arrow.  Everyone is saying buy the GCN version.


I am not trying to prove anything to you Nemo. I am actually quite entertained by your illogical position. The funniest part of all this is the fact that you get overly defensive. I don't think I have read anyone saying that the new IPs are the best thing since sliced bread. In fact, all I have heard here is that its is hard to make a judgement due to lack of info.  
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Offline KDR_11k

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RE: Those original IPs
« Reply #94 on: May 13, 2006, 12:58:25 AM »
(though, next gen, I wish I could just walk up to the computer and directly interface with it)

Why wait until next gen? Doom 3 does that now.